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1 Algebra 1 First Semester Exam Review Chapter 1—Connections to Algebra 1.1 Variables in Algebra Variable—a letter to represent one or more numbers Ex. x, y, n Values—the numbers of a variable Ex. 4, 78, etc. Expression—a mathematical statement with numbers, variables, and operations Equation—expression joined by an = Ex. 14x = 35 Ex. 3x – 2y 1.2 Exponents and Powers Exponent—the number of times a base is used as a factor Base—the number to be multiplied by itself in a power Power—an expression using a base and an exponent Ex. 53, base = 5, exponent = 3 power = 53 = 5 5 5 , not 5 3 1.3 Order of Operations Order of Operations—to evaluate expressions with more than one operation P—Parenthesis (symbols of inclusion: ( ), [ ], { }) E—Exponents (powers) M—Multiplication (left to right) D—Division (left to right, together with Multiplication) A—Addition (left to right) S—Subtraction (left to right, together with Addition) 1.4 Equations and Inequalities Open Sentence—an equation with one or more variables Ex. 17 – d = 14 Solution of an Equation—the number, in place of the variable, that makes an equation true Ex. For 17 – d = 14, the solution to the equation is when d = 3 Inequality—when 2 expressions are joined by <, <, >, > (“larger” end “points” to larger number) Solution of an Inequality—a number, in place of the variable, that makes an inequality true Ex. For x + 3 > 7, the solution to the inequality includes x = 5, 6, 7, 8, etc. 1.5 A Problem Solving Plan Using Models Word problems require translating words into math symbols. Words that trigger math symbols: Addition: sum, and, more than, add, plus, increased by, add, etc. Subtraction: less than, minus, difference, decreased by, subtract, etc. Multiplication: product of, times, multiplied by, per, of, etc. Division: quotient, divided by, fraction, etc. Equals: totals, is, results in, gives, equals, etc. Problem solving plan: label what is known (given) in the problem, translate words into math to create a mathematical model, solve for unknown value 1.6 Tables and Graphs Data—information, facts, or numbers that describe something Bar Graph—tool to organize data with the length of each bar equaling the frequency of the data Line Graph—tool to organize data that is measured in intervals of time. Ex. Stock market Tables—a chart that provides the data to form graphs 2 1.7 An Introduction to Functions Function—a rule establishing a relationship between two quantities, inputs (x) and outputs (y) A relationship is a function, if and only if, each input has exactly one output Ex. x | 2 4 2 5 is a function x | 2 4 2 5 is not a function y | 3 3 3 7 y | 3 3 4 7 Domain—the input values of a function (x) Range—the output values of a function (y) Chapter 2—Properties of Real Numbers 2.1 The Real Number Line Origin—the point designated as “0” on a real number line Positive Integers—the counting numbers to the “right” of the origin Negative Integers—the counting numbers to the “left” of the origin Opposites—two numbers that are the same distance from the origin (0), but on opposite sides of 0 Ex. -3 and 3 Ex. 3/7 and -3/7 Absolute Value—the positive distance between the origin (0) and the value inside | | Ex. | -13 | = 13 Ex. | 43 | = 43 Ex. -| 5 | = -5 2.2 Addition of Real Numbers Adding Numbers with the same sign: add the absolute values, use the common sign Ex. -5 + -3 = | -5 | + | -3 | = 5 + 3 = 8, -8 Adding Numbers with different signs: subtract smaller absolute value from larger, use the sign of the larger absolute value Ex. -5 + 3 = | -5 | - | 3 | = 5 – 3 = 2, -2 Properties of Addition: Commutative Property: a + b = b + a Ex. 3 + 4 = 4 + 3 Associative Property: (a + b) + c = a + (b + c) Ex. (2 + 3) + 4 = 2 + (3 + 4) Identity Property: a + 0 = a Ex. 5 + 0 = 5 Inverse Property: a + (-a) = 0 Ex. 4 + (-4) = 0 2.3 Subtraction of Real Numbers Subtraction Rule: to subtract b from a, add the opposite of b to a. Ex. 3 – 4 = 3 + (-4) I.E. change subtraction problems into addition problems, then follow addition rules (2.2) 2.4 Adding and Subtracting Matrices Not covered in Algebra 1 2.5 Multiplication of Real Numbers Multiplication Rule: when multiplying two numbers with the same sign, the product is +; when multiplying two numbers with different signs, the product is – Multiplying More Than One Factor: Odd number of (–) factors, product will be -; Even number of (–) factors, product will be + Properties of Multiplication: Commutative Property: a ∙ b = b ∙ a Ex. 3 ∙ 4 = 4 ∙ 3 Associative Property: (a ∙ b) ∙ c = a ∙ (b ∙ c) Ex. (3x)4 = 3(4x) Identity Property: 1 ∙ a = a Ex. 5/5 ∙ 7 = 7 Property of Zero: a ∙ 0 = 0 Ex. 329586 ∙ 0 = 0 Property of Opposites: a ∙ (-1) = -a Ex. (-3)(-1) = 3 3 2.6 The Distributive Property Distributive Property: a(b + c) = ab + ac Ex. 5(x + 2) = 5x + 10 a(b – c) = ab – ac Ex. 4(x – 7) = 4x – 28 Simplifying Expressions by Combining Like Terms: Like Terms—terms in an expression that have the same variable raised to the same power Ex. -8x and 35x Ex. -4x4 and 10x4 Ex. 4 and 8 Coefficients—the constant multiplied by the variable Ex. 7x, 7 is the coefficient Constant—terms with no variables (plain old numbers) Ex. 7 Simplified Expression—an expression without group symbols ( ) and all like terms combined Ex. 4(3x + 2x) = 12x + 8x = 20x 2.7 Division of Real Numbers Reciprocal—the product of some number and its reciprocal is 1 Ex. -3 is the reciprocal of -1/3 Division Rule: to divide a number x by a non-zero number y, multiply x by the reciprocal of y Ex. x ∕ y = x ∙ (1/y) Ex. 3 / (1/2) = 3 ∙ 2 = 6 When dividing two numbers with the same sign, the quotient is +, when dividing two numbers with different signs, the quotient is – Dividing by Zero: undefined Ex. 5 / 0 = undefined Ex. 0 / 5 = 0 2.8 Probability and Odds Probability—the likelihood of an event occurring—it’s a number (fraction) between 0 and 1 Theoretical Probability—number of favorable outcomes total number of outcomes Ex. Theoretical probability of tossing a “tail” when tossing a coin = ½ Experimental Probability—number of favorable outcomes observed total number of trials Ex. Toss a coin 7 times, 3 tails are observed, probability of observing tails = 3/7 Odds—number of favorable outcomes number of unfavorable outcomes Chapter 3—Solving Linear Equations 3.1 Solving Equations Using Addition and Subtraction Solution of an Equation—the one number, in place of the variable, that makes the equation true Isolating the Variable—finding an equivalent equation where x = the solution Ex. 4x = 12, isolate x by dividing both sides of = by 4, x = 3 Inverse Operations—mathematical operations that “undo” each other (addition “undoes” subtraction, etc.), that allow you to isolate the variable Transforming Equations—using inverse operations to transform an original equation into an equivalent equation where the variable is isolated and the solution to the equation is found Ex. x + 7 = 12, x + 7 – 7 = 12 – 7, x = 5 Addition Property of Equality—adding the same number to both sides of an equation keeps the equation true (used as an inverse operation to subtraction) Ex. x – 5 = 9, x – 5 + 5 = 9 + 5, x = 14 Subtraction Property of Equality—subtracting the same number from both sides of an equation keeps the equation true (used as an inverse operation to addition) Ex. x + 8 = 11, x + 8 – 8 = 11 – 8, x = 3 4 3.2 Solving Equations Using Multiplication and Division Multiplication Property of Equality—multiplying the same number to both sides of an equation keeps the equation true (used as an inverse operation to division) Ex. x/5 = 10, (x/5) ∙ 5 = 10 ∙ 5, x = 50 Division Property of Equality—dividing both sides of an equation by the same number keeps the equation true (used as an inverse operation to multiplication) Ex. 6x = 30, 6x/6 = 30/6, x = 5 3.3 Solving Multi-Step Equations Use multiple Inverse Operations to solve equations Ex. 7x – 8 – 3x = 24 given equation 4x – 8 = 24 simplify by combining like terms 4x – 8 + 8 = 24 + 8 Addition Property of Equality 4x = 32 simplify by combining like terms 4x/4 = 32/4 Division Property of Equality x =8 solve 3.4 Solving Equations with Variables on Both Sides Combine like terms, then group like terms on the same side of (=) to solve equation: Ex. 7x + 19 = -2x + 55 given equation 7x + 2x + 19 = -2x + 2x + 55 Addition Property of Equality 9x + 19 = 55 simplify by combining like terms 9x + 19 – 19 = 55 – 19 Subtraction Property of Equality 9x = 36 simplify by combining like terms 9x/9 = 36/9 Division Property of Equality x = 4 solve 3.5 Linear Equations and Problem Solving Linear Equation—an equation whose graph is a line (an equation containing a variable with an exponent of 1) Ex. y = 3x – 2 3.6 Solving Decimal Equations Rounding Error—rounded solutions are not exactly correct and will have error Solve decimal equations the same as normal equations, except solution may be rounded: Ex. 17 = 48 – 6x given equation 17 – 48 = 48 – 48 – 6x Subtraction Property of Equality -31 = -6x simplify by combining like terms -31/-6 = -6x/6 Division Property of Equality -5.166666666 = x solve -5.1667 = x round to 4 decimal places 3.7 Formulas and Functions Literal Equations—an equations with multiple variables representing a real-world situation Ex. C = 5/9(F – 32) to convert Fahrenheit to Celsius Literal equations can solved for different variables Ex. D = rt, solve for t, D/r = rt/r, D/r = t, so t = D/r Functions are formulas or “rules” for equations (functions = equations) Ex. y = 3x + 2 represents “y” as a function of “x” 5 3.8 Rates, Ratios, and Percents Ratio—a fraction, or a number expressed with a numerator and denominator Ex. 4/5 Proportion—two equivalent ratios Ex. ½ = 4/8 Ex. x/20 = 40/100 Rate (rate of “a” per “b”)—is a/b Ex. rate of speed in miles (a) per hour (b) Unit Rate—a rate per one given unit Ex. rate: 300 miles in 3 hours, unit rate 100 miles in 1 hour Solving Problems with Ratios: cross multiply, then solve for variable Ex. x/20 = 40/100, 100x = 20(40), 100x = 800, x = 8 Percents—ratios using 100 as the denominator To find percents, divide the number into the number of the whole amount Ex. 7/35 = .20 = 20% Chapter 4—Graphing Linear Equations and Functions 4.1 Coordinates and Scatter Plots Coordinate Plane—formed by two number lines (x and y) intersecting at a right angle Ordered Pair—each point on the Coordinate Plane, with an “address” of (x-coordinate, y coordinate) Ex. (4, -3) Quadrants—the coordinate plane is broken into 4 sections: y quadrant II quadrant I quadrant III x quadrant IV Scatter Plot—graph of a set of ordered pairs on the coordinate plane 4.2 Graphing Linear Equations There are many techniques for graphing linear equations (equations whose graph is a line) Plotting Points Method—select at least 2 values for x and solve for y, you now have at least two ordered pairs, connect the ordered pairs with a straight line Verifying Solutions of an Equations: to determine if a point (x, y) is a solution to an equation, substitute the point into the equation for x and y and see if the equation is true—if true, then point is the solution to the equation Ex. Is (-3, 3) a solution to x + 3y = 6? (-3) + 3(3) = 6 -3 + 9 = 6 6 = 6 Yes Horizontal Lines: y = b where b is the y-intercept Slope = 0 Ex. y = 7 Vertical Lines: x = a where a is the x-intercept Slope = undefined Ex. x = -5 4.3 Quick Graphs Using Intercepts x-intercept—the point where the line crosses the x (horizontal) axis; also the point where y = 0 y-intercept—the point where the line crosses the y (vertical) axis; also the point where x = 0 Intercept Method for Graphing Linear Equations: find the x-intercept and y-intercept, connect with a straight line Ex. Graph 2x + 3y = 6 Find x-intercept: 2x + 3(0) = 6, 2x + 0 = 6, 2x = 6, x = 3, x-int. = (3, 0) Find y-intercept: 2(0) + 3y = 6, 0 + 3y = 6, 3y = 6, y = 2, y-int. = (0, 2) 6 4.4 The Slope of a Line Slope (m)—the number of units a line rises or falls for every unit of horizontal change—the ratio of rise (vertical change) to run (horizontal change) Slope between two points (x1, y1) and (x2, y2): m = rise = change in y = (y2 – y1) run change in x (x2 – x1) Ex. (3, 4) and (7, 2) m = (2 – 4) = -2 = -1 (7 – 3) 4 2 Rate of Change—a real world application of slope (slope = rate of change); compares two different quantities that are changing. Ex. velocity, (miles per hour) is a rate of change 4.5 Direct Variation Direct Variation—when the increase or decrease of one unit of a variable (x) leads to the same rate of increase or decrease in another variable (y) Constant of Variation—the rate, k, that two variables (x and y) directly variate Hint: The Constant of Variation (k) and the slope (m) are the same (m = k) Ex. let x = number of Oreo cookies, y = number of chocolate cookie wafers, y = 2x where 2 is the Constant of Variation Model for Direct Variation: y = kx Writing a Direct Variation Equation: substitute given x and y into Model of Direct Variation and solve for k Ex. x and y vary directly, when x = 3, y = 15, write a direct variation equation, then find value of y when x = 10? 15 = k(3), k = 5, y = 5x is Model of Direct Variation Now, when x = 10, y = 5(10), y = 50 4.6 Quick Graphs Using Slope Intercept Slope-Intercept Form of a Linear Equation: y = mx + b where m = slope, b = y-intercept Graphing Linear Equations in Slope-Intercept Form: 1. Set up equation in Slope-Intercept form (y = mx + b) and identify slope and y-int. 2. Graph the coordinates of the y-intercept (0, b) 3. Change slope (m) into a fraction with numerator and denominator 4. From the y-intercept, “rise” units of numerator and “run” units of denominator 5. Connect y-intercept and second point with a straight line Ex. y = 3/4x – 2 y-intercept at (0, -2), “rise” 3 units on y-axis, “run” 4 units on xaxis, connect (0, -2) and (4, 1) with a straight line Parallel Lines—two lines are parallel ( // ) if they have the same slope 4.7 Solving Linear Equations Using Graphs Not Covered in Algebra 1 7 4.8 Functions and Relations Relation—any set of ordered pairs Function—a relation where each input value (x) has exactly one output value (y) Ex. x | 2 4 2 5 is a function x | 2 4 2 5 is not a function y | 3 3 3 7 y | 3 3 4 7 Vertical Line Test—a method to determine if a relation is a function—a relation is a function if and only if any vertical line will pass through only 1 point of the graph Ex A function Not a function Function Notation—the symbol f(x) (“f of x”) replaces y in a linear function Ex. equation: y = 3x – 5 and function: f(x) = 3x – 5 are the same!! Chapter 5—Writing Linear Equations 5.1 Writing Linear Equations in Slope-Intercept Form Writing the equation in Slope-Intercept Form: substitute slope for m, y-intercept for b Ex. m = -5/4 y-intercept = (0, 7) y = -5/4x + 7 Writing the equation in Slope-Intercept Form from a graph: calculate slope between 2 points on the graph using m = (y2 – y1)/ (x2 – x1), then identify y-intercept from graph, substitute into y = mx + b 5.2 Writing Linear Equations Given the Slope and a Point Writing the equation in Slope-Intercept Form when given a point (x, y) and the slope (m): substitute the values for m, x, and y into y = mx + b, solve for b, use m and b for final equation y = mx + b Ex. point given (5, 4), m = 2: 4 = 2(5) + b, b = -6, y = 2x – 6 Writing the equation in Slope-Intercept Form when given a point (x, y) and a line parallel: Recall that parallel lines have the same slope (m), then follow steps from above 5.3 Writing Linear Equations Given Two Points Writing the equation in Slope-Intercept Form when given two points (x1, y1) and (x2, y2): Find the slope (m) between the 2 points using m = (y2 – y1)/ (x2 – x1), then select one of the points and substitute the values for m, x, and y into y = mx + b, solve for b, use m and b for the final equation y = mx + b Ex. Given (3, 4) and (8, 7): m = (7 – 4)/(8 – 3) = 3/5, select (3, 4): 4 = 3/5(3) + b, b = 11/5, y = 3/5x + 11/5 Writing the Equation in Slope-Intercept Form when given 2 points (x1, y1) and (x2, y2) and a line Perpendicular (┴): Recall that perpendicular lines have slope m and -1/m (find the negative reciprocal of the slope of the perpendicular line to find the slope of your line, then follow same steps above) 8 5.4 Fitting a Line to Data Line of Best Fit—the line that best “fits” all of the ordered pairs in a scatter plot Estimating the Equation of a Line of Best Fit: draw a line that best fits the ordered pairs, find the slope (m) between 2 points on the line drawn using m = (y2 – y1)/ (x2 – x1), identify the yintercept by seeing where the line crosses the y-axis, use m and b to create y = mx + b Correlation—the relationship between two variables (x and y) •• • • • • • • • • • • • • •• • • • • • • • • Positive Correlation (+ m) Negative Correlation (- m) No Correlation 5.5 Point-Slope Form of a Linear Equation Point-Slope Form of a Linear Equation—the equation of a non-vertical line (where slope is undefined) that passes through a given point (x1, y1), with a given slope m is: y – y1 = m(x – x1) Ex. given (-3, 2) and m = 7: y – 2 = 7(x + 3) Writing the equation in Point-Slope form when given 2 points only: find the slope using m = (y2 – y1)/ (x2 – x1), then select one point to use with calculated m in Point Slope form Ex. given (1, 3) and (9, 0): m = (0 -3)/(9 – 1) = -3/8 select (1, 3): y – 3 = -3/8(x – 1) 5.6 The Standard Form of a Linear Equation Standard Form of a Linear Equation: Ax + By = C where A and B are not both 0, and coefficients A, B, and C are not written as fractions Converting Slope-Intercept lines into Standard Form: “move” units of x and y to left of = Ex. y = -4/5x + 10: 4/5x + y = 10, (now multiply every term by the denominator to remove fraction) 4/5x(5) + y(5) = 10(5), 4x + 5y = 50 Converting Point-Slope lines into Standard Form: create equation using Point-Slope formula, simplify, then “move” units of x and y to left of = Ex. given (4, 3) and m = 5: y – 3 = 5(x – 4), y – 3 = 5x – 20, -5x + y = -17 (almost standard form, multiply every term by -1) 5x – y = - 17 5.7 Predicting with Linear Models Linear Interpolation—given a linear equation, using a value of x (within the original x values from a set of ordered pairs) to solve for y Linear Extrapolation—given a linear equation, using a value of x (outside the original x values from a set of ordered pairs) to solve for y. Ex. x | 5 4 7 linear equation (line of best fit): y = 0.9x – 1.6 y | 1 3 5 If x = 6, what is y (interpolation): y = 0.9(6) – 1.6, y = 3.8 If x = 100 what is y (extrapolation): y = 0.9(100) – 1.6 y = 88.4