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Art of Multiprocessor Programming
Art of Multiprocessor Programming

Practical Parallel Data Structures
Practical Parallel Data Structures

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Algorithms and Data Structures for Games Programming
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Judy IV Shop Manual - Judy arrays
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LSH Forest: Self-Tuning Indexes for Similarity Search
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... should be efficient. D Domain Independence: The index should require no effort on the part of an administrator to get it working on any data domain; there should be no special tuning of parameters required for each specific dataset. E Minimum Storage: The index should use as little storage as possib ...
Master of Computer Applications DATA STRUCTURE
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... b) Searching : finding the location of the record with a given key value, or finding the locations of all records, which satisfy one or more conditions. c) Inserting : adding a new record to the structure. d) Deleting : removing a record from the structure. Sometimes two or more of these operations ...
string searching with ranking constraints and uncertainty
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PeopleSoft Tree Manager
PeopleSoft Tree Manager

... This software is developed for general use in a variety of information management applications. It is not developed or intended for use in any inherently dangerous applications, including applications which may create a risk of personal injury. If you use this software in dangerous applications, the ...
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... compute the square root function. One algorithm may use many fewer resources than another. One algorithm might take 10 times as long to return the result as the other. We would like to have some way to compare these two solutions. Even though they both work, one is perhaps “better” than the other. W ...
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... languages such as C++ but many times faster than JavaScript It can move the work from the server to the client, making a web solution more scalable with the number of users. ...
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... Figure 4.8: Different R-trees for the same set of rectangles can have different querying performance. A query for rectangle Q can avoid visiting the C-D subtree in the R-tree on the left, but it must visit all nodes in the R-tree on the right. two nodes, which are then inserted into the grandparent. ...
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1 2 3 4 5 ... 62 >

Red–black tree

A red–black tree is a binary search tree with an extra bit of data per node, its color, which can be either red or black. The extra bit of storage ensures an approximately balanced tree by constraining how nodes are colored from any path from the root to the leaf. Thus, it is a data structure which is a type of self-balancing binary search tree.Balance is preserved by painting each node of the tree with one of two colors (typically called 'red' and 'black') in a way that satisfies certain properties, which collectively constrain how unbalanced the tree can become in the worst case. When the tree is modified, the new tree is subsequently rearranged and repainted to restore the coloring properties. The properties are designed in such a way that this rearranging and recoloring can be performed efficiently.The balancing of the tree is not perfect but it is good enough to allow it to guarantee searching in O(log n) time, where n is the total number of elements in the tree. The insertion and deletion operations, along with the tree rearrangement and recoloring, are also performed in O(log n) time.Tracking the color of each node requires only 1 bit of information per node because there are only two colors. The tree does not contain any other data specific to its being a red–black tree so its memory footprint is almost identical to a classic (uncolored) binary search tree. In many cases the additional bit of information can be stored at no additional memory cost.
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