• Study Resource
  • Explore
    • Arts & Humanities
    • Business
    • Engineering & Technology
    • Foreign Language
    • History
    • Math
    • Science
    • Social Science

    Top subcategories

    • Advanced Math
    • Algebra
    • Basic Math
    • Calculus
    • Geometry
    • Linear Algebra
    • Pre-Algebra
    • Pre-Calculus
    • Statistics And Probability
    • Trigonometry
    • other →

    Top subcategories

    • Astronomy
    • Astrophysics
    • Biology
    • Chemistry
    • Earth Science
    • Environmental Science
    • Health Science
    • Physics
    • other →

    Top subcategories

    • Anthropology
    • Law
    • Political Science
    • Psychology
    • Sociology
    • other →

    Top subcategories

    • Accounting
    • Economics
    • Finance
    • Management
    • other →

    Top subcategories

    • Aerospace Engineering
    • Bioengineering
    • Chemical Engineering
    • Civil Engineering
    • Computer Science
    • Electrical Engineering
    • Industrial Engineering
    • Mechanical Engineering
    • Web Design
    • other →

    Top subcategories

    • Architecture
    • Communications
    • English
    • Gender Studies
    • Music
    • Performing Arts
    • Philosophy
    • Religious Studies
    • Writing
    • other →

    Top subcategories

    • Ancient History
    • European History
    • US History
    • World History
    • other →

    Top subcategories

    • Croatian
    • Czech
    • Finnish
    • Greek
    • Hindi
    • Japanese
    • Korean
    • Persian
    • Swedish
    • Turkish
    • other →
 
Profile Documents Logout
Upload
Chapter 1
Chapter 1

... • The Evolution of the C and C++ Programming Languages • Developed at Bell Laboratories in the early 1970s as a system implementation language. C combines the convenience of high-level programming languages with the power of assembly languages. • C++ programming language as an extension of the C la ...
Introduction - Portal UniMAP
Introduction - Portal UniMAP

... languages (such as C, Fortran, Cobol and Pascal) suffer some notable drawbacks in creating reusable software components: ...
Document
Document

... The original Febrl can only be operated by the user who has the command of Python programming language. It is hard and complicated to modify the initial data for the user. GUI classifies the software to the MVC pattern. ...
oopslasis - Nipissing University Word
oopslasis - Nipissing University Word

... resources, these systems could just as easily compute and deliver an image to a remote location (for human communications) as perform an internal streaming file transfer. With this kind of capability not tied to the user's premises, customer equipment could be very asset light and still deliver very ...
Savitch Java Ch. 1
Savitch Java Ch. 1

... Algorithm that determines the total cost of a list of items: 1. Write the number 0 on the blackboard. 2. Do the following for each item on the list: --Add the cost of the item to the number on the blackboard. --Replace the old number on the board by this sum. 3. Announce that the answer is the numbe ...
Homework #1 (with paper and pencil)
Homework #1 (with paper and pencil)

... Address (of a cell): unique location in main memory for each cell Algorithm: step-by-step problem-solving process in which a solution is arrived at in a finite amount of time Assembler: program that translates a program written in assembly language into an equivalent program in machine language Amer ...
Introduction to Computer Science
Introduction to Computer Science

... Provides broad introduction to computer science. Discusses architecture and function of computer hardware, including networks and operating systems, data and instruction representation and data organization. Covers software, algorithms, programming languages and software engineering. Discusses artif ...
Efficient Probabilistic Programming Languages Robert Zinkov Abstract
Efficient Probabilistic Programming Languages Robert Zinkov Abstract

... talk, I will outline several places where compiler optimizations could improve these languages and make them more usable in an industrial setting. ...
Propositional Calculus
Propositional Calculus

...  Be able to prove properties of programs using both equational reasoning and structural induction.  Be able to use a proof assistant to formally prove properties of programs and programming languages  Be able to implement an interpreter for a simple programming language.  Be able to formally spe ...
CCL in Programming
CCL in Programming

... GB Date: 11/27/12 ...
1 - School of Computing and Information Sciences
1 - School of Computing and Information Sciences

... O3. Be familiar with the use of context-free grammars to specify programming language syntax and with recursive descent parsing. O4. Be familiar with natural semantics for imperative and functional programming languages and their use in building interpreters. O5. Be familiar with polymorphic type sy ...
Taking Part-Time Programmers Seriously Jesse A. Tov Elizabeth Tov
Taking Part-Time Programmers Seriously Jesse A. Tov Elizabeth Tov

... for writing bad code in difficult, error-prone languages. For physics, the train has probably left the station, but in other disciplines, programming languages researchers may have a chance to make a positive difference. We can help, first, by providing appropriate technology and demonstrating its b ...
Introduction to Object Oriented Programming
Introduction to Object Oriented Programming

... ● Inheritance allows you to define classes which inherit the behaviour and attributes of other classes. ● For example, you may have one Employee class, but 3 different types of employees (permanent staff, part time staff and managers). Rather than write 3 entirely separate classes you can inherit th ...
Introductory lecture
Introductory lecture

... Learn about timers, interrupts, output ports ...
CS 110 Introduction to computer programming
CS 110 Introduction to computer programming

... data structure affects their efficiency.  More C++ programming experience.  Programming in the Linux/Unix environment ...
Java Methods
Java Methods

... ComputerPlayer player1 = new ComputerPlayer(); ...
telaga.cs.ui.ac.id
telaga.cs.ui.ac.id

... Records of data is modeled as set Field of record is modeled as function from set of records to other set which become field type. With this approach, abstract machines are directly refined to implementation machines using some library machines This approach can be adopted by other data processing p ...
Languages - Computer Science@IUPUI
Languages - Computer Science@IUPUI

... C has become a popular language industry due its power and flexibility ...
CSci 4061 Introduction to Operating Systems OS Concepts and
CSci 4061 Introduction to Operating Systems OS Concepts and

... – Generally available as assembly-language instructions – C-Unix provides a library interface to system calls to avoid this messiness – e.g. read (…) gets compiled into the appropriate syscall linkage/assembly code – Difference? ...
Intro to computers
Intro to computers

... If the result is less than 7, then that’s your answer. Stop. Otherwise, subtract 7 from the result. Go back to step 2. ...
CPS120 - Washtenaw Community College
CPS120 - Washtenaw Community College

... – Other editors are NotePad and WordPad which are textbased ...
DESIGN PROCESS AND CONCEPTS
DESIGN PROCESS AND CONCEPTS

... details that are not relevant(ie.,low level details) • Procedural abstraction is a sequence of instructions that has a specific & limited function • Data abstraction is a collection of data that describes a data object • Control abstraction implies a program control mechanisms without specify intern ...
Methodologies
Methodologies

... • Coding from a design is much simpler than “hacking” because most of the hard work has been done • Sometimes you have to hack to find the right design Ouch Design ...
(slides)
(slides)

... Algorithms on these data structures ...
Introduction, Course Overview, and Language Specification
Introduction, Course Overview, and Language Specification

... • Requires an understanding of the CPU hardware • Instructions directly control the registers, gates, and devices in the CPU ...
< 1 ... 31 32 33 34 35 36 >

Abstraction (computer science)

In computer science, abstraction is a technique for managing complexity of computer systems. It works by establishing a level of complexity on which a person interacts with the system, suppressing the more complex details below the current level. The programmer works with an idealized interface (usually well defined) and can add additional levels of functionality that would otherwise be too complex to handle. For example, a programmer writing code that involves numerical operations may not be interested in the way numbers are represented in the underlying hardware (e.g. whether they're 16 bit or 32 bit integers), and where those details have been suppressed it can be said that they were abstracted away, leaving simply numbers with which the programmer can work.In addition, a task of sending an email message across continents would be extremely complex if you start with a piece of optic cable and basic hardware components. By using layers of complexity that have been created to abstract away the physical cables, network layout and presenting the programmer with a virtual data channel, this task is manageable.Abstraction can apply to control or to data: Control abstraction is the abstraction of actions while data abstraction is that of data structures. Control abstraction involves the use of subprograms and related concepts control flows Data abstraction allows handling data bits in meaningful ways. For example, it is the basic motivation behind datatype.One can view the notion of an object as a way to combine abstractions of data and code.The same abstract definition can be used as a common interface for a family of objects with different implementations and behaviors but which share the same meaning. The inheritance mechanism in object-oriented programming can be used to define an abstract class as the common interface.The recommendation that programmers use abstractions whenever suitable in order to avoid duplication (usually of code) is known as the abstraction principle. The requirement that a programming language provide suitable abstractions is also called the abstraction principle.
  • studyres.com © 2025
  • DMCA
  • Privacy
  • Terms
  • Report