modern_cpp_workshop_1
... When working try to • Use boost and STL • Push error checking towards compile and link time • Write generic code when it doesn’t complicate design ...
... When working try to • Use boost and STL • Push error checking towards compile and link time • Write generic code when it doesn’t complicate design ...
History of computers 1
... machine/assembly code, which was an extremely difficult and time consuming task, not to mention the dreadful chore of debugging the code. ...
... machine/assembly code, which was an extremely difficult and time consuming task, not to mention the dreadful chore of debugging the code. ...
Lesson9 - A Ring of Blades
... Design for lag (dead reckoning, time stamps, predictive algorithms, slow animations, etc.) ...
... Design for lag (dead reckoning, time stamps, predictive algorithms, slow animations, etc.) ...
Taking Part-Time Programmers Seriously Jesse A. Tov Elizabeth Tov
... and Stata to perform statistical analyses. Each of these is a graphical program built around a core domain-specific language for statistics. Users of these programs may begin by using them in a menu-driven manner, but many eventually advance to typing commands into an interactive interpreter. Users ...
... and Stata to perform statistical analyses. Each of these is a graphical program built around a core domain-specific language for statistics. Users of these programs may begin by using them in a menu-driven manner, but many eventually advance to typing commands into an interactive interpreter. Users ...
Resume - Jarryd Goodman
... • Worked on a team of 2 developers and achieved drone facial recognition and tracking in 36 hours • Used NodeJS implementations of the Parrot Drone SDK and OpenCV to connect with the drone and to create a web based control platform • Implemented video streaming, movement controls, and toggle for fac ...
... • Worked on a team of 2 developers and achieved drone facial recognition and tracking in 36 hours • Used NodeJS implementations of the Parrot Drone SDK and OpenCV to connect with the drone and to create a web based control platform • Implemented video streaming, movement controls, and toggle for fac ...
Digipen Video Game Programming Workshop Level 1 Outline
... Run-time creation vs. build time (dynamic/ static) ...
... Run-time creation vs. build time (dynamic/ static) ...
CSCE 590E Spring 2007
... It's a high-level OO language that simplifies many C++ features Adds several useful high-level features Easy to develop for multiple platforms because of intermediate bytecode Good library support ...
... It's a high-level OO language that simplifies many C++ features Adds several useful high-level features Easy to develop for multiple platforms because of intermediate bytecode Good library support ...
Todd Smith - University of Utah School of Computing
... Modern Warfare: Senior project, Real Time Strategy game for the PC. www.cs.utah.edu/~tcsmith/leftfield/ Operating Systems: Lead a team of three that successfully built a Unix-like kernel and shell. Compilers: Lead a team of three that implemented a fully functional compiler for a C/C++ style languag ...
... Modern Warfare: Senior project, Real Time Strategy game for the PC. www.cs.utah.edu/~tcsmith/leftfield/ Operating Systems: Lead a team of three that successfully built a Unix-like kernel and shell. Compilers: Lead a team of three that implemented a fully functional compiler for a C/C++ style languag ...
doc - Almar Mulder
... I participate in game jams to increase my skills as a programmer. I like to visit game conferences like Control Conference, INDIGO and Indievelopment. I like to challenge myself with new programming challenges. I love hanging out with friends. We go out for dinner with a group or organize LAN partie ...
... I participate in game jams to increase my skills as a programmer. I like to visit game conferences like Control Conference, INDIGO and Indievelopment. I like to challenge myself with new programming challenges. I love hanging out with friends. We go out for dinner with a group or organize LAN partie ...