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Lecture18SocialRelations
Lecture18SocialRelations

... • Please write a multiple choice or short-answer question that relates to any of the topics of this class, and write an answer to your own question. You should spend about half the time writing the question, and half the time writing the answer. • Note: Selected questions may be included on the fina ...
ch-8-FIT-pt2
ch-8-FIT-pt2

... During WWII Turing worked at Bletchley Park, Britain's codebreaking centre, & was responsible for German naval cryptanalysis. He devised a number of techniques for breaking German ciphers, including the method of the bombe, an electromechanical machine that could find settings for the Enigma machine ...
Website Glossary - Alan Turing`s Mechanical Brain
Website Glossary - Alan Turing`s Mechanical Brain

... contributions to mathematics, cryptanalysis, logic, philosophy, and biology and to the new areas later named computer science, cognitive science, artificial intelligence, and artificial life...Turing was a founding father of modern cognitive science and a leading early exponent of the hypothesis tha ...
The conceptualization of time in computing
The conceptualization of time in computing

... o Relative concepts of time could become increasingly important as computer time scales are so much faster than human time scales  Computers do not have the experience of time or subjective time – example: flow state vs. watched pot (but machines don’t need to experience time the way humans do to ‘ ...
The 2018 IEEE International Conference on Systems, Man, and
The 2018 IEEE International Conference on Systems, Man, and

... Proposals to organize Special Sessions are strongly encouraged. Special Sessions must be related to the conference theme or especially hot topics within the conference scope. All submitted papers undergo the same review process, and submission to proposed sessions is not a guarantee of acceptance. C ...
Hybrid Intelligence and the Future of Work
Hybrid Intelligence and the Future of Work

... recognition is approaching human level abilities. However, AI systems still have limitations in carrying out complex activities that come natural to humans; machines are far from carrying out a natural dialog with humans or accomplishing a task like trip planning. They also make mistakes that can be ...
A Multi-Agent Systems “Turing Challenge”
A Multi-Agent Systems “Turing Challenge”

... except in very simple situations. The need for agents to work better with people has become greater and more widespread, as evidenced by the Human-Agent Interaction Design and Models Workshop at this conference and an upcoming conference on Human Computation and Crowdsourcing. Research in these aren ...
From Imitation Learning to Innovation in Designing - Neuron
From Imitation Learning to Innovation in Designing - Neuron

... At the present time we are trying to model different robot´s personalities via its interaction with several human users and this way we personalize robot´s behaviors according to the interaction of the specific human user. This way various models for multiple robot approach are developed. Robots are ...
Artificial Intelligence - cs.rochester.edu
Artificial Intelligence - cs.rochester.edu

... Henry Kautz Department of Computer Science University of Rochester ...
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Artificial Intelligence
Artificial Intelligence

... The science goal is to develop concepts, theory, and mechanisms to model intelligence. Emphasis on understanding and automating intelligent behavior ...
Artificial Intelligence
Artificial Intelligence

... This course is about designing rational agents Abstractly, an agent is a function from percept histories to actions: The right thing: that which is expected to maximize goal achievement, given the available information ...
Decision Making
Decision Making

... – Used to model a variety of scientific, technical, and business processes – Useful when thousands of solutions are possible ...
Decision Making
Decision Making

... – Used to model a variety of scientific, technical, and business processes – Useful when thousands of solutions are possible ...
Co-creating Game Content using an Adaptive Model of User Taste
Co-creating Game Content using an Adaptive Model of User Taste

... Mixed-initiative procedural content generation can augment and assist human creativity by allowing the algorithm to take care of the mechanisable parts of content creation, such as consistency and playability checking. But it can also enhance human creativity by suggesting new directions and structu ...
Toward Conversational Human
Toward Conversational Human

... user. Such systems are in use today for simple applications such as long-distance dialing by voice and have already proved quite successful. This technique works only for the simplest of tasks. The frame-based approach includes most of the spoken dialogue systems constructed to date. In this approac ...
Specialized Business Information Systems: Artificial Intelligence
Specialized Business Information Systems: Artificial Intelligence

... Handle complex situations Solve problems when important information is missing Determine what is important React quickly and correctly to new situations Understand visual images Process and manipulate symbols Be creative and imaginative Use heuristics (rules of thumb) ...
Notes 1: Introduction to Artificial Intelligence
Notes 1: Introduction to Artificial Intelligence

... – we could teach it lots of rules about what to do – or we could let it drive and steer it back on course when it heads for the embankment • systems like this are under development (e.g., Daimler Benz) • e.g., RALPH at CMU – in mid 90’s it drove 98% of the way from Pittsburgh to San Diego without an ...
Programming with C++ CT214
Programming with C++ CT214

... Acting so as to achieve one’s goals, given one’s beliefs. ...
Intelligent Systems
Intelligent Systems

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Special Session Co
Special Session Co

... deployment of computer systems for business purposes. In the last decade, we have witnessed an evergrowing tendency towards stronger utilization of semantic and language technologies in knowledge management and acquisition processes, which are crucial tasks in the context of real-world business info ...
IAI – Exercise Sheet 2
IAI – Exercise Sheet 2

... On page 2 of Russell & Norvig (2003) they list a number of definitions of AI from other textbooks and attempt to organise them along the two dimensions “human vs. ideal” and “thought vs. action” to give four categories: Systems that think like humans ...
Thinking Machines - William Thomas Online
Thinking Machines - William Thomas Online

... from 5 to 1,000MHz (million operations per second). The original IBM PC, introduced in 1981, contained an Intel 8088 processor running at 4.77 MHz. The 1998 Pentium II hit 333 MHz. Today’s home computers have high-jumped the GHz boundary at a billion operations a second. Sometime soon, unless our co ...
What is computing? Counting, calculating The discipline of
What is computing? Counting, calculating The discipline of

... Soft computing is a collection of methodologies that aim to exploit the tolerance for imprecision and uncertainty to achieve tractability, robustness, and low solution cost. Its principal constituents are fuzzy logic, neurocomputing, and probabilistic reasoning. Soft computing is likely to play an i ...
machine
machine

... Engineering: To get machines to do a wider variety of useful things – e.g., understand spoken natural language, recognize individual people in visual scenes, find the best travel plan for your vacation, etc. Cognitive Science: As a way to understand how natural minds and mental phenomena work – e.g. ...
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Human–computer interaction

Human-computer interaction (HCI) researches the design and use of computer technology, focusing particularly on the interfaces between people (users) and computers. Researchers in the field of HCI both observe the ways in which humans interact with computers and design technologies that let humans interact with computers in novel ways.As a field of research, Human-Computer Interaction is situated at the intersection of computer science, behavioral sciences, design, media studies, and several other fields of study. The term was popularized by Stuart K. Card and Allen Newell of Carnegie Mellon University and Thomas P. Moran of IBM Research in their seminal 1983 book, The Psychology of Human-Computer Interaction, although the authors first used the term in 1980 and the first known use was in 1975. The term connotes that, unlike other tools with only limited uses (such as a hammer, useful for driving nails, but not much else), a computer has many uses and this takes place as an open-ended dialog between the user and the computer. The notion of dialog likens human-computer interaction to human-to-human interaction, an analogy the discussion of which is crucial to theoretical considerations in the field.
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