
Dr. Mark Silbert
... "PPTMooresLawai" by Courtesy of Ray Kurzweil and Kurzweil Technologies, Inc. en:Image:PPTMooresLawai.jpg. Licensed under CC BY 1.0 via Wikimedia Commons http://commons.wikimedia.org/wiki/File:PPTMooresLawai.jpg#/media/File:PPTMooresLawai.jpg Dr. Mark Silbert ...
... "PPTMooresLawai" by Courtesy of Ray Kurzweil and Kurzweil Technologies, Inc. en:Image:PPTMooresLawai.jpg. Licensed under CC BY 1.0 via Wikimedia Commons http://commons.wikimedia.org/wiki/File:PPTMooresLawai.jpg#/media/File:PPTMooresLawai.jpg Dr. Mark Silbert ...
The Forthcoming Artificial Intelligence (AI) Revolution
... against past winners”. (Best, 2016). Watson went several steps beyond Deep Blue towards AI by being able to understand spoken English and learn from his mistakes (New Yorker, 2016). However, he was still short of AlphaGo that defeated Go Champions in a game that cannot be won simply by using “brute ...
... against past winners”. (Best, 2016). Watson went several steps beyond Deep Blue towards AI by being able to understand spoken English and learn from his mistakes (New Yorker, 2016). However, he was still short of AlphaGo that defeated Go Champions in a game that cannot be won simply by using “brute ...
Synergies Between Symbolic and Sub
... Last sentence of the 2016 report of the One Hundred Year Study on Artificial Intelligence (Stanford University, September 2016): Although the separation of AI into subfields has enabled deep technical progress along several different fronts, synthesizing intelligence at any reasonable scale invariab ...
... Last sentence of the 2016 report of the One Hundred Year Study on Artificial Intelligence (Stanford University, September 2016): Although the separation of AI into subfields has enabled deep technical progress along several different fronts, synthesizing intelligence at any reasonable scale invariab ...
Artificial intelligence: can we control it?
... replicate. However, the recent success of AlphaGo, a programme created by Google DeepMind, in defeating the world champion at the ancient game of Go suggests that we are moving faster than previously thought. When Superintelligence was published, the prediction was that it would take AI a decade to ...
... replicate. However, the recent success of AlphaGo, a programme created by Google DeepMind, in defeating the world champion at the ancient game of Go suggests that we are moving faster than previously thought. When Superintelligence was published, the prediction was that it would take AI a decade to ...
JKB_Paper2_Technological Singularity
... Technological singularity seems to be a theory of science ficition. A movie released in 2014, featuring Johnny Depp, tackles the idea of technological singularity, a situation in which man and robot become one. In the film, Dr. Will Caster, a renowned researcher played by Johnny Depp, is working on ...
... Technological singularity seems to be a theory of science ficition. A movie released in 2014, featuring Johnny Depp, tackles the idea of technological singularity, a situation in which man and robot become one. In the film, Dr. Will Caster, a renowned researcher played by Johnny Depp, is working on ...
Mastering the game of Go with deep neural networks and tree search
... Figure 3: Monte-Carlo tree search in AlphaGo. a Each simulation traverses the tree by selecting the edge with maximum action-value Q, plus a bonus u(P ) that depends on a stored prior probability P for that edge. b The leaf node may be expanded; the new node is processed once by the policy network ...
... Figure 3: Monte-Carlo tree search in AlphaGo. a Each simulation traverses the tree by selecting the edge with maximum action-value Q, plus a bonus u(P ) that depends on a stored prior probability P for that edge. b The leaf node may be expanded; the new node is processed once by the policy network ...
IET Travel Award Report on the trip to AAAI-‐16 - Events
... IET Travel Award Report on the trip to AAAI-‐16 Shan Luo, King’s College London I really appreciate the generous support from the Institution of Engineering and Technology (IET) for my trip to 13th ...
... IET Travel Award Report on the trip to AAAI-‐16 Shan Luo, King’s College London I really appreciate the generous support from the Institution of Engineering and Technology (IET) for my trip to 13th ...
ReinforcementLearning_part2
... than the opponent • 19X19 grid board • playing pieces “stones“ • Turn = place a stone or pass • The game ends when both players pass ...
... than the opponent • 19X19 grid board • playing pieces “stones“ • Turn = place a stone or pass • The game ends when both players pass ...
Evolutionary Computing, or “What Would a Computer Do?”
... Dr. David Fogel of Natural Selection, Inc. says that when considering computer performance, one standard was always “what would a human do?” and that games of skill have often played a role in this evaluation. Older AI systems were based on codified rules that emulated human behaviour. Today, Fogel ...
... Dr. David Fogel of Natural Selection, Inc. says that when considering computer performance, one standard was always “what would a human do?” and that games of skill have often played a role in this evaluation. Older AI systems were based on codified rules that emulated human behaviour. Today, Fogel ...
Artificial Intelligence Go Showdown
... combine them with new approaches that try to get the computer to develop its own intuition about how to play—to discover for itself the rules that human players understand but cannot explain. It does that using a technique called deep learning, which lets computers work out, by repeatedly applying c ...
... combine them with new approaches that try to get the computer to develop its own intuition about how to play—to discover for itself the rules that human players understand but cannot explain. It does that using a technique called deep learning, which lets computers work out, by repeatedly applying c ...