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Joshua Lariscy 4th period AP 1/21/11 Kinematics Coordinate systems Whenever you decide to start a stopwatch in an experiment or where to place the ruler, you are defining a coordinate system. The system will have an origin where both variables in the system have the value of 0. The system will also consist of one or two axis. Vectors and Scalars When a quantity or measurement has both size, called magnitude, and direction, the quantity can be defined as a vector. Vectors can be represented by arrows. Vector examples: displacement, velocity, force, momentum Vectors must always be connected from the head of one to the tail of another. Scalar quantities have a magnitude but have no direction. Examples: time, temperature Displacement is a change in position. It is represented by the equation, d d f di Velocity is a measure of the speed at which an object moves. It is a ratio of the change in position, or displacement, of an object to the time interval during which the change occurred. This is called average velocity and is represented by the equation Joshua Lariscy 4th period AP 1/21/11 v d d f di t t f ti The slope of a position vs. time graph tells you the average velocity of an object. Velocity if often measured in meters/second or m/s Acceleration If an objects velocity is changing, it is accelerating. If the velocity is increasing, it is accelerating; decreasing, decelerating. The average acceleration of an object is the change in velocity during a certain time interval divided by that time interval. Average acceleration is measured in m/s2 The slope of a velocity vs. time graph tells us the acceleration. Finally, the equation for average acceleration is v v f v i v t t f t i If you know the average acceleration, you can find the final velocity of an object during a time interval. v f v i a t If an object moves at a constant acceleration, you can relate it to its position and velocity with the equation v f 2 v i 2 2a x One-Dimensional Motion Joshua Lariscy 4th period AP 1/21/11 A force is a push or pull exerted on an object. Forces can cause objects to speed up, slow down, or change direction. There are two types of forces: contact and field. Contact forces occur when you directly touch an object. Field are exerted with no contact. You can represent all of the forces acting on an object by using a free body diagram. The forces acting on the cylinder include the force of gravity pushing down on it, the normal force of the table pushing back on the cylinder, the applied force pushing on the object from the left, and the frictional force of the table resisting the object’s movement. The sum of all the forces acting on an object is called the net force. If the object is not moving, or if the object is at a constant velocity, the net force is 0. To describe the object, you say it is in equilibrium. There are many types of forces that act on objects. Frictional force, which is created when an object moves against another object, tension, which is the force exerted by a rope or string, and weight, or force due to the acceleration of gravity. Two-Dimensional Motion Sometimes we deal with problems in two dimensions. The problem requires adding vectors when they do not point along the straight line Joshua Lariscy 4th period AP 1/21/11 Vector Algebra When adding vectors, the vector that represents the sum of the other vectors is called the resultant. The resultant always points from the tail of the first vector to the tip of the last vector. The red vector is the resultant of the two blue vectors. Because the angle of the vectors is not a right angle, we can use sin, cosine, and tangent ratios to solve for the resultant vector. Using a protractor, we can find the angle the two vectors create. Vector Components To solve two dimensional problems, vectors can be broken down into their components. Every vector has a vertical and a horizontal component. Projectile Motion Joshua Lariscy 4th period AP 1/21/11 Objects that are shot through the air are called projectiles. Each projectile follows a certain trajectory. If you know the initial thrust that the object received, you can calculate the trajectory. To calculate the trajectory, you must break the vector of the projectile into its horizontal and vertical components. Remember, when an object travels through the air, its horizontal velocity remains constant because there is no force acting on it after it is propelled. Vertically, the force of gravity accelerates the object. Problems 1. An airplane drops a crate while flying at a constant velocity and altitude. Ignoring air resistance, where will the plane be relative to the crate when the crate hits the ground? A. Slightly ahead of the crate C. Directly above the crate B. Behind the crate D. Far ahead of the crate 2. 71N 56.7N 25.0 degrees What is the net force acting on the ring? 45.0 degrees