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Transcript
The IB Physics Compendium 2005: Optics
1
9. OPTICS
9.1. Light as an electromagnetic wave
The dual nature of light and the EM spectrum
Light can be described in two complementary ways: as particles, "photons", with the energy E = hf
(see Atomic physics) or as electromagnetic waves which can travel i vacuum with "the speed of
light", c = f. Different frequency or wavelength intervals represent different types of EM waves,
such as radio waves, microwaves, infrared (heat) radiation, visible light (colours red -> violet),
ultraviolet radiation, X-rays and gamma rays (see Waves, section 4.1.). The light as a wave motion
can be described as oscillations of a magnetic field B and electric field E perpendicular to the
direction of travel. For unpolarised light, these oscillations occur in all directions perpendicular to
the direction of travel.
Fig o01a: E- and B-oscillations, unpolarised light
Experimental measurements of the speed of light c

Römer's method: relative motion of Earth and Jupiter.
In the 1600s a rather "good" value for the speed of light was obtained by studying the time period
for a moon of Jupiter to revolve around its planet. This time was slightly shorter when the earth was
getting closer to Jupiter and longer when earth was receding from Jupiter. The relative motion of
the planets -would of the order of magntiude of planetary orbital speeds (e.g. 30 kms-1 for earth)
which is a small part - about 1/10000 - of the speed of light (c = 300 000 kms-1) but a change of
1/10000 in the time for a moon to revolve Jupiters (e.g. about 40 h) makes several dozens of
seconds which was measurable.

Michelson's experiment with rotating mirrors (not to be confused with MichelsonMorley's experiment in relativity, see section 8.2!)
In the 1800s, a more precise measurement of c was made using the equipment below:
 Thomas Illman and Vasa övningsskola
The IB Physics Compendium 2005: Optics
2
Fig. o01b: Michelson's rotating mirror experiment
The eight-sided rotating mirror M1 reflects light from a source S towards a stationary mirror M2
back to another side of M1 and into the telescope of an observer O. From the difference in rotating
speed of M1 between ones which make the ray of light visible for O one can find the time for M1 to
turn 1/8 of a revolution; this is then the time needed for the light to travel twice the distance
between M1 and M2. Michelson placed M2 on a mountain top about 35 km from M1.
Ex. If the distance from M1 to M2 was 30 km then twice the distance is 60 km, which light travels
in s = vt = ct =>t = s/c = 60km/300 000 kms-1 = 0.0002 s. The mirror must turn 1/8 of a revolution
faster or slower in that time or once in 0.0016s; that is the difference in rotating speed is 1/0.0016 =
625 revolutions per second.
9.2. Refraction of light
Refractive index
Recall from Waves, section 4.10. Snell's law
n1 sin 1 = n2 sin 2
[DB p. 6]
and the refractive index
n=c/v
[DB p. 6]
where the angles 1 and 2 are angles of incidence and of refraction from the normal to a plane
boundary surface (e.g. between air and water), v the speed of a wave (here light) in the materials,
and n the refractive index.
 Thomas Illman and Vasa övningsskola
The IB Physics Compendium 2005: Optics
3
Fig. o02a = w10a
Parallel shift
A ray entering a plane boundary between media 1 and 2 and proceeding to the same medium as 1 at
another boundary parallel to the first one (in plain English: light going through a sheet of glass) will
at the second boundary be be refracted back to a direction parallel to the original one, but somewhat
shifted to the side. This is a consequence of Snell's law:

n1 sin 1= n2 sin 2 = n3 sin 3 where sin 3 = sin 1 and then 1 = 3 if n1 = n3.
Fig o02b: Parallel-shifting refraction
The bent stick
Since objects appear to nearer the surface than they are, a straight object sticking into the water (e.g.
an oar) seems to be bent at the surface.
 Thomas Illman and Vasa övningsskola
The IB Physics Compendium 2005: Optics
4
Apparent depth d' and real depth d
Fig o02c : Apparent and real depth
Let the light enter the water at the angle of incidence 1 and then be refracted to 2 by the water.
This angle of refraction 2 is its angle of incidence when hitting the bottom where it is reflected; for
reflection the angle of incidence and of reflection are the same. It then hits the water surface with 2
as the angle of incidence and is refracted to an angle of refraction = 1 back into the air.
Now let the real depth of the water be d and the apparent depth d' = the distance from the water
surface down to a point where the extension of a ray entering the water and one re-emerging from it
would cross. If the distance between the points of entry and reappearing for the ray is called 2x
then:







tan 1 = x/d' => d' = x/tan 1 and tan2 = x/d => d = x/tan2
we have n1sin1 = n2sin2 but if n1 = nair = 1 (about) then
sin1 = n2sin2 and if 1 is very small (we look at the bottom almost straight from above)
then sin1  1, sin2  2 , and tan1  1 so
sin1 = n2sin2 becomes 1 = n22 and
d' = x/tan 1 becomes d' = x/1 = x/n22 and
tan2 = x/d becomes 2 = x/d which inserted into the previous gives
d' = x/n22 = x/(n2(x/d)) = d/n2 ; thus
d' = d/nwater (not in DB)
Total internal reflection
At any boundary, part of the light is transmitted into the other medium and refracted, part of it is
reflected at the boundary. If the ray moves from a medium 1 with a higher to a medium 2 with a
lower n-value, then total internal reflection may occur. This means that all the light is reflected, and
none is refracted into medium 2. Medium two is then said to be optically more dense than medium
 Thomas Illman and Vasa övningsskola
The IB Physics Compendium 2005: Optics
5
1. In practice this may happen when light is to go from water to air or glass to air, not air to glass or
water.
[Notice however, that for sound which travels faster in water than in air, total internal reflection
may happen when a sound wave is to go from air to water. This may explain why sounds are
effectively reflected from the surface of a lake if the surface is undisturbed; e.g. sounds from people
across a lake can be heard well in the evening].
Fig o02d: Total internal reflection at the critical angle
Above light is to leave e.g. glass (1) and enter air (2) at the angle of incidence 1. Since n1 >n2 :

n1sin1 = n2sin2 so sin2 = (n1/n2)sin 1 > sin 1 and 1 > 2
Therefore 2 will become 90o when 1 is smaller than that; any further increase in 1 will cause
total internal reflection. The angle of incidence 1 which gives 2 = 90o is the critical angle, C .


n1sin1 = n2sin2 becomes n1sinC = n2sin 90o = n2 since sin 90o = 1
n1sinC = n2 gives sinC = n2/n1 and if medium 2 is air where n2  1
sinC = 1/n [not in DB]
where n = the refractive index of the optically more dense medium that the light cannot leave. Note
that for water with n = 1.33 we get C = arcsin(1/1.33)  49o.
The "underwater bright circle" and reversible rays
This was for light "attempting" to leave a medium with n > 1. An example of this would be a light
source at the bottom of a pool, from which light can be refracted into the air only for angles of
incidence smaller than the critical angle as they hit the water surface from below. If light was sent
in the opposite direction, it should follow the same path back (it can be shown by swapping 1 and
2 that rays are reversible) and therefore only light coming from air and leaving surface at an angle
of refraction smaller than C can reach an observer at the bottom. A diver looking up from the
bottom will see a "bright circle" at the surface above him through which all light from the world
above the surface must come to the diver. Since this leaves all angles of incidence from 0o to 90o
available, the diver on the bottom could if the surface is smooth enough see as much as one at the
surface, but the view would be distorted.
 Thomas Illman and Vasa övningsskola
The IB Physics Compendium 2005: Optics
6
Fig o02e: Underwater circle, reversed rays
9.3. Technical applications of refraction
Prismatic reflectors
In a prism with two sides at a 45o angle to a third one rays entering this third side at a zero angle of
incidence will pass into it unrefracted and "attempt" to leave it into air in a situation where the angle
to the surface and therefore also the angle to the normal = the angle of incidence is 45 o. If the glass
is made of a material with a critical angle of less than this (n = 1.5 will give the critical angle 42o),
then the ray will be totally internally reflected towards another side where the same occurs. (Recall
that for reflection the angles of incidence and reflection are always the same). The result of this is
that the ray is reflected back towards where it came from, as is it had hit a mirror. This is useful in
optical instruments like binoculars since 100% of the light is reflected and none lost, which always
happens to some extent even in very good mirrors.
Fig o03a: Rays in a prismatic reflector
[Note I: One material, diamond, has the exceptional n-value of 2.42. Diamonds can be given a
shape such that light entering from above will be totally internally reflected back up only if the
material really is diamond, and not fake materials with n-values of around 1.5 or 1.6. This makes it
possible for a jeweller to quickly determine if a diamond is genuine.
Note II: The n-values for water and ethanol are about 1.33 and 1.36. For solutions of ethanol in
water the value will be something in between, and an unknown ethanol content can be inferred from
small changes in the direction of rays from e.g. an educational He-Ne laser after passing a
transparent sample container with parallel walls. Unlike density measurements, this is not affected
by sugar content.
 Thomas Illman and Vasa övningsskola
The IB Physics Compendium 2005: Optics
7
Note III: The unauthorized home production of distilled alcohol is illegal in Finland. Do not accuse
your physics teacher of encouraging anyone to break this law.]
Optical fibres
In an optical fibre light is conducted, if necessary along a curved path, by repeated total internal
reflection inside a transparent material. Often the material is in two layers, the inner "core" and the
outer "cladding", such that ncore > ncladding.
o03b: Optical fibre
Optical fibres are used for

telecommunications, where (laser) light carries information. Since the frequency of light
is much higher than that of radio waves, more information can be carried.

in medicine to access inner organs without major surgery, either to observe (endoscopy)
and diagnose or to treat with stronger laser light
9.4. Dispersion of light (n depends on wavelength = colour)
Earlier we noted that the optical refractive index n depends on the material, e.g. n = 1.33 for water
and close to 1 for air. But in a given medium, it also depends on the wavelength (or the frequency)
of the light. The n-values for certain wavelengths of light in water are:
Wavelength (nm)
761
656
589
527
431
397
Colour
red
orange
yellow
green
blue
violet
n
1.329
1.331
1.333
1.335
1.341
1.344
The same phenomenon occurs in glass, and leads to white light with all colours present being split
up in a prism:
 Thomas Illman and Vasa övningsskola
The IB Physics Compendium 2005: Optics
8
Fig. o04a White light dispersed in a prism
The prisms in spectroscopes split up the light from a given source (sunlight, light from special
lamps containing heated vapour of chemical elements to be studied) so that "spectral lines" (caused
by a narrow slit that the light has to pass before the prism) can be viewed in a microscopelike
device. These spectral lines were important in developing the atomic model, with light of different
frequencies being emitted as electrons fall from a higher shell to a lower one, or absorbed in the
opposite process giving dark lines in the spectrum.
9.5. Lenses
How do lenses work?
Lenses are glass (or plastic) objects (see later for specific lens types) with curved surfaces where
refraction occurs when light enters and leaves the lens. The angle of incidence 1 is to the normal to
the tangent of the lens surface where it the ray enters the lens. The angle of refraction 2 is given by
Snell's law. In a curved lens, the angle of incidence for leaving the lens and going on into air is not
the same as 2 but some other angle 3 depending on the geometry of the situation. After that,
Snell's law gives the angle of refraction 4 into air. Since the surface of the lens is curved there is
no simple relation between the angles.
Fig o05a: Refraction at the surfaces of a lens,
 Thomas Illman and Vasa övningsskola
The IB Physics Compendium 2005: Optics
9
Lens types and concepts
In a convex or converging lens, parallel incident rays will converge to a focus or focal point after
passing it, in a concave or diverging they will diverge (and appear to originate in a focal point
"before" the lens). Since light can enter the lens from either side, it will have two focal points F.
Fig o05b : Convex and concave lens.


The principal axis (PA) is a line through the focal points.
The focal length (f) is the distance from the optical center (O) of the lens to the focal
point
Image construction for lenses:" paraxial"," focus" and "center" rays
When constructing the image produced by a lens, the object is often represented by an arrow and 3
key rays of light from the tip of the arrow followed.
Fig o05c: Image construction in a convex lens
 Thomas Illman and Vasa övningsskola
The IB Physics Compendium 2005: Optics
10
I. An incident ray parallel to the principal axis: the refracted ray or its extension backwards goes
through the focal point
II. An incident ray through the optical centre continues in same direction
III. Convex lens: An incident ray through the focal point: the refracted ray will be parallel to the
principal axis Concave lens: a ray towards the focal point on the transmission side will be parallel to
the principal axis.
Fig o05d: Image construction in a concave lens

Where any two of the rays I-III or their extensions backwards intersect, the image of the
tip of the arrow will be found.

For rays from the base of the arrow, when that is placed on the PA, I-III will be identical
and the image at the PA at the same distance from O as the image of the tip
The distance from object to lens (optical center) is u and from the lens to the image is v.
Real and virtual image points
If the image of the arrow (study the image of the arrow tip) is found with extended rays, not
physically intersecting rays (this is always the case for concave lenses and sometimes for convex
ones), the image is virtual. It can then not be "focused" on a screen, even if the image can be seen
through the lens. If the image is found with intersecting rays, the image is real.
 Thomas Illman and Vasa övningsskola
The IB Physics Compendium 2005: Optics
11
"Erect" and "inverted images
The image point of the arrow base is on the PA, but the image point of the tip may be on the same
side as the tip of the object, in which case the image is called erect ; in the opposite case it is
"inverted".
Magnification (linear) of images
The height of the image hi may be smaller, greater or equal to that of the depicted object, ho. The
magnification of the image m = hi/ho , that is m > 1 if the image is larger and m < 1 if it is smaller
than the object.
Characteristic images for convex and concave lenses
By drawing and constructing the various cases you can verify that the following is true:
Convex lens
1
2
3
4
5
6
u
u<f
u=f
2f > u > f
u = 2f
u > 2f
u=
v
f>v>u
no image (v =)
v > 2f
v = 2f
2f > v > f
v=f
m
>1
>1
=1
<1
<1
orientation
erect
inverted
inverted
inverted
inverted
real/virtual
virtual
real
real
real
real
Note that rays from infinity that are parallel to each other, though not to the principal axis are
refracted to points in the focal plane.
Concave lens
u
v
m orientation real/virtual
Any u v < u <1 erect
virtual
Note: For all lenses, real images are inverted and virtual images are erect.
The lens equation (= the mirror equation)
The image of the arrow, representing any object, will follow this law (for "thin" lenses, for reasons
of spherical aberration to be presented later).
1/f = 1/u + 1/v
[DB p. 13]
where u = distance from lens to object, v = distance to image, f = focal length or mirror with the
following sign rules:

u is positive for real objects, negative for "virtual object points" (that is: if what the lens
depicts is not a physical object, but the image produced by another lens, which may be the
 Thomas Illman and Vasa övningsskola
The IB Physics Compendium 2005: Optics


12
case in a system of two or more lenses, then u is negative if it is not on the "correct" side of
the lens).
v is positive for real images, negative for virtual images
f is positive for convex and negative for concave lenses
General manipulation of the lens equation:
1/f = 1/u + 1/v gives 1/v = 1/f - 1/u with the common denominator fu so 1/v = u/uf - f/uf so 1/v = (uf)/uf or
v = uf / (u - f)
Convex lens (f positive)
1. u < f makes (u - f) negative and v negative. Absolute value of (u-f) is smaller than f, so v = ux
where x = f/(u-f) >1 and then v > u
2. u = f makes (u - f) = 0 and v = f / 0 = 
3. 2f > u > f makes (u - f) positive and v positive. (u - f) is still smaller than f so f / (u - f) is smaller
than 1 and therefore v < u.
4. u = 2f makes (u - f) = 2f - f = f and v = uf/f = u; u is positive if v is (for all real objects depicted).
5. u > 2f makes (u - f) > f and v = ux where x = f / (u - f) < 1 so v < u.
6. u =  makes 1/u = 0 and from the original 1/f = 1/u + 1/v we get 1/f = 1/v so v = f
Concave lens (f negative)
If a real object is depicted then u > 0 and then (u - f) with a negative f is always positive and > f. So
with
v = ux where x = f / (u - f), x is always positive but smaller than 1, so v < u.
Linear magnification
The linear magnification m, that is the relation between image and object size can be found as:
m = hi / h o = v / u
[DB p.13]
It follows from this that whenever the image is virtual and erect, u is positive but v negative and
therefore m negative while a real and inverted image is obtained when v and u both are positive and
m then positive:
Positive m => inverted, real image
Negative m => erect, virtual image
 Thomas Illman and Vasa övningsskola
The IB Physics Compendium 2005: Optics
13
Near point
In the human eye, a convex lens is used to focus the incoming light on the retina (Sw. näthinna, Fi.
verkkokalvo). The shape of this lens can be changed by the ciliary muscles around it. The smalles
distance from the from which the image of an object can be focused is called the near point, and it
is ca 25 cm for young adults. The largest distance is the far point. The far point is often taken to be
infinity.
Angular magnification M in simple magnifying glass
When the angle an object subtends at the eye viewing without aid at the near point (dN = 0.25 m)
and with a (usually convex, "simple magnifying glass") lens are compared for a distance of the
image to the lens v = (-)dN, the angular magnification (or magnifying power) M is defined as:
M = i / o
[DB p. 13]
Fig o05e : object at 25 cm vs virtual image at 25 cm (object at u < f)
Here where strictly get

tan i = hi/v = hi/dN and tan o = ho/dN,
Note that o = the angle we would have if we placed the object at the near point, at the distance d N
from out eye not using any lens at all. With the lens we can place the object much nearer the eye, at
a distance u < f where f is clearly smaller than dN. With the lens we can still focus on the virtual
image at the ideal distance dN.



but for small angles tan x  x so
approximately i / o = (hi/dN)/(ho/dN) = ho/hi but from before we have:
ho/hi = u/v so
 Thomas Illman and Vasa övningsskola
The IB Physics Compendium 2005: Optics
14

m = i / o = v/u
When the image is at the near point, v = (-)dN, the lens formula gives:

1/f = 1/u + 1/v which becomes 1/u = 1/f - 1/v

the image is virtual, so v is negative; therefore dN = - v so

1/u = 1/f - (1/-dN) = 1/f + 1/dN
The (tangent of) the angle of the image i = hi/v but also i = ho/u so

M = i / o = (ho/u)/( ho/dN) = dN/u = dN(1/u) which with 1/u = 1/f + 1/dN

gives m = dN(1/f + 1/dN) or
Near point: M = dN/f + 1 [not in DB]
For the image at infinity we can use from above

m = dN/u and when v =  we have 1/v = 0 and then

1/f = 1/u + 1/v becomes 1/f = 1/u or f = u so m = dN/u becomes
Far point: M = dN/f
[not in DB]
The far point is used when the eye is relaxed.
Lens systems
In more complicated optical instruments two or more lenses may be used. The image produced by
one lens will then act as an "object" for the next. If this "object" is at the wrong side of the lens,
then it is a "virtual object" and its distance to the second lens given a negative sign:
Let the two lenses 1 and 2 have the focal lengths f1 and f2 and be at a very small distance from
each other. The object distance to the first lens is u1 and the image distance v1. We then get:





1/f1 = 1/u1 + 1/v1 but now approximately v1 = - u2 so
1/v1 = -1/u2 so 1/u2 = -1/v1 = -(1/f1 - 1/u1) = 1/u1 - 1/f1
Now 1/f2 = 1/u2 + 1/v2 which with the above leads to
1/f2 = 1/u1 - 1/f1 + 1/v2, where we move "-1/f1" to get
1/f1 + 1/f2 = 1/u1 + 1/v2
This means that the lens system takes the light from an object at the distance "u" (here u 1) to the
lens system and produces an image at the distance "v" (here v2) from the lens system such that the
same would have been done by a single lens with the focal length f where
1/f = 1/f1 + 1/f2
[not in DB]
This was derived for a case where the two lenses are very close to each other. If the distance
between them cannot be ignored, the calculations would be somewhat different.
The astronomical telescope
The most modern telescopes are reflectors, meaning that they are based on mirrors rather than
lenses. During the history of astronomy, especially from the 1600s to the 1800s, refractors or
astronomical telescopes based on a lens system were important.
 Thomas Illman and Vasa övningsskola
The IB Physics Compendium 2005: Optics
15
In an astronomical telescope we have two convex lenses, an objective lens with the focal length fo
towards the distant object to be observed, and an eyepiece lens with the focal length fe towards the
observer.
Fig o05f: Ray diagram for astronomical telescope
The distant star can reasonably be assumed to be at a distance uo =  from the objective lens which
has a long focal length fo and produces an image at vo given by

1/fo = 1/uo + 1/vo where 1/uo = 0 so vo = fo
This image is diminished, inverted and real. It is formed in the focal point on the transmission side
of the objective lens. Although it is diminished compared to the original image, the eyepiece lens
with as short fe is placed close to the image from the objective lens so the image subtends a large
angle for the eyepiece lens. By relaxing the eye and adjusting the eyepiece so that the image of it is
at infinity, ve = , we have



1/fe = 1/ue + 1/ve or when 1/ve = 0 we have 1/fe = 1/ue so ue = fe.
this means that the "object" for the eyepiece lens = the image of the objective lens is
placed in the focal point if the eyepiece lens, so
the distance between the lenses = the length of the telescope = fo + fe.
 Thomas Illman and Vasa övningsskola
The IB Physics Compendium 2005: Optics
16
The image of the eyepiece lens is greatly magnified, inverted and virtual. (A virtual image of an
erect real object is erect, but this is a virtual image of an inverted real set of object points - real since
the image formed by the objective lens is on the incoming side of the eyepiece lens.
The angle subtended by the object for a naked eye is o; this angle is small and approximately equal
to its tangent. Look at an angle between the principal axis and a ray through the optical center of the
objective lens: this angle is the same on both sides so

tan o = o = hio/fo where hio is the height of the image formed by the objective lens

hio is then the "object height" hoe for the magnification in the eyepiece lens

now for the angle eyepiece lens hoe/fe = hio/fe = tan e = e is the angle viewed by the
observer

the total magnification of the telescope is then m = e/o where

m = (hio/fe)/(hio/fo) = fo/fe or finally
mtelescope = (-)fobjective/feyepiece [not in DB]
where a minus sign may be inserted to indicate that the image is inverted. (But the rule earlier was
"positive m => inverted, real image, negative m => erect, virtual image", so this inverted virtual
image does not quite fit that rule for single lenses).
It follows from the formula that the fo should be large and fe small to maximise the magnification.
This leads to long telescopes. The inverted image is not a problem in astronomical observations
where a star looks about the same upside down; when observing the moon or features of the planets
(e.g. Mars) this must be remembered.
For terrestrial telescopes, the inverted image can be avoided with a third convex lens (terrestrial
telescopes, used by admirals to observe enemy ships), or a different lens system with a concave
eyepiece lens (theater binoculars, where the objective lens produces an image on the "wrong",
transmission side of the concave eyepiece, this image acts as a virtual object for the eyepiece lens).
Compound microscope
The compound microscope is also constructed with two convex lenses, the objective lens O and the
eyepiece lens E. Recall that a convex lens produces a magnified image when 2f > u > f or when u <
f; that is when the object distance is either slightly larger or smaller than the focal distance.
The first alternative is used in the objective lens O, where the object is placed a bit outside the f o on
the emission side. A virtual, inverted and magnified lens is produced at a distance vo larger than fo
on its transmission side. The eyepiece lens E is placed so that the image produced by O is
immediately inside fe on its emission side, and acts as a virtual object for E. If we denote the
distance between O and E, the length of the microscope L, then the distance from O to its image =
vo  L - fe.
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Fig. o05g : Ray diagram for the compound microscope.
Then:








mo = vo/uo = (L - fe)/uo but for small angles (the objects viewed with a microscope are not
far away, but they are like bacteria very small so this can be justified) where the angles and
their sines and tangents are about equal, we can assume that the angular magnification of the
objective lens is about the same as the linear magnification:
Mo = m o
the eyepiece lens E then magnifies the image of O in which it acts like a simple
magnifying glass. If the eye is relaxed then we have from before
Me = dN/fe, where dN = the near point of the eye = 0.25 m
then Mtot = MoMe or
Mtot = (dN/fe)(L - fe)/uo
if fe and fo are small compared to L then (L - fe)  L and uo  fo which gives
Mtot  (dN/fe)L/fo = LdN/fefo
Mmicroscope = LdN/fefo
[not in DB]
The total magnification is limited by the difficulty in manufacturing lenses with very short focal
distances without excessive aberrations, see below. There is also the additional difficulty with the
wavelength of light which due to the Rayleigh criterion and the necessarily limited diameter of the
lens (see later) puts restrictions on the resolution. This can be improved in electronic microscopes
where the de Broglie wavelength of electrons facilitates more detailed images (see Atomic physics).
Aberrations : spherical and chromatic
These equations for lenses are only approximately true. The errors which occur in reality are:

spherical aberration : only rays close to and parallel with the principal axes (paraxial
rays) follow these equations with high precision. For more exact result in other cases
parabolic instead of circular/ spherical surfaces shouls be used. Another method is to use
additional corrective lenses to counteract the phenomenon.
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chromatic aberration : for lenses there is an additional error if light of different
wavelengths is used, since the refractive index then is different (see the dispersion
phenomenon). This can be fixed for two colours with a double lens, one convex and one
concave ("color-corrected lens" or "achromatic doublet"). For other colours more complex
lenses made of several elements are needed.
These phenomena can be investigated graphically by drawing large circular cross-sections of lenses,
a few parallel incident rays, the tangent and normal at the point of entry, measuring the angles of
incidence with an angle ruler, calculating the angle of refraction with Snell's law (using slightly
varying n-values for chromatic aberration), and repeating the process where the ray leaves the lens
material.
[Lens-makers equation (not needed in the IB)
If the lens surfaces are spherical (intersecting for convex, non-intersecting for concave lenses), with
spheres of radius values r1 and r2 then the focal length f is given by the lens-maker's equation:
1/f = (n - 1)(1/r1 + 1/r2)
[not in DB]
where n = the refractive index of glass or other lens material.]
9.6. Planar mirrors
Mirror and diffuse reflection
In a mirror all or most of the light is reflected from one planar (or curved but simple) surface,
whereas in diffuse reflection the reflecting surface is made up of many pieces which reflect the light
in different directions. Often the light is only partially reflected, and partially absorbed into the
material.
Fig o06a: Mirror and diffuse reflection
For a mirror, the direction of the incident ray i is defined as the angle to the normal to the mirror
surface, the angle of incidence. The angle of reflection is that between the normal and the reflected
ray.
Law of reflection: angle of incidence = angle of reflection
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The image of an object in front of a planar mirror can be described as in the figure below. Since the
image is formed by the extensions of rays, not by rays intersecting in the image point, the image in
a planar mirror is always virtual.
Fig o06b : Reflection in a plane mirror

Note:



distance from image to mirror = distance from object to mirror
line from object point to image point at 90o angle to mirror
the image is laterally inverted image (right and left switched)
A real image is formed where rays of light cross (can be put on a screen)
A virtual image is "formed" where extension of rays cross (cannot)
The same properties are true for extended objects (not small as a point)
9.7.* Curved mirrors
In addition to planar mirrors, we can have concave and convex spherical mirrors. These can be
described as spherical surfaces, here represented by circles, with a center of curvature C and a focal
point F; and a principal axis PA through these.
Fig o07a : Convex and concave spherical mirror with C, F,
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Image construction for spherical mirrors
I: incident ray parallel to principal axis: the reflected ray or its extension through focus

incident ray throuh centre of curvature: the reflected ray returns in the opposite direction

III: incident ray or its extension through focus : the reflected ray parallel to principal axis
Fig o07b : Curved mirrror construction rules
As for the images produced by lenses, important properties are:
'




Real or virtual
Erect or inverted
Diminished, same size or enlarged
Distance from mirror
The result will for a concave mirror be different at different distances, for a convex mirror always
the same. This can be checked using a spoon.
The mirror equation= the lens equation
1/f = 1/u + 1/v
[DB p. 13]
The equation can be used with u and v in the same meaning as for lenses, and with the same sign
rules (positive for real object/image, negative for virtual). The sign rules for the focal length f is,
however reverse compared to lenses:
Lens Mirror
Convex f > 0 f < 0
Concave f < 0 f > 0
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The lens-maker's equation is for mirrors replaced by the relation between the focal length f and the
radius of curvature R (the radius of the sphere with center in C that the mirror surface is a part of):
f = ½R
[not in DB]
which means that the lens/mirror equation for mirrors can be written
1/f = 1/u + 1/v = 2/R
[not in DB]
9.8. Lasers
Characteristics of laser light
One importan type of light used since around 1960 is laser light, which is


monochromatic = only one colour (wavelength, frequency) is present
coherent = the wavecrests are in pace with each other and interfere constructively
("amplify" each other)
Spontaneous and stimulated emission
LASER means "light amplification by stimulated emission of radiation". If a photon of light hits an
atom it may be absorbed an its energy cause an electron to rise to a higher shell = energy level.
From this this or another electron will soon fall down to fill the empty place in the lower shell,
emitting a photon. This is "spontaneous emission".
Fig o08a: Spontaneous and stimulated emission
If an electron is at a higher level when a photon hits it, the photon may cause it to rise to an even
higher level, but also to disturb it so it drops down to a lower level. If the incoming photon had the
same energy as the energy difference between the shells the electron falls between, then the emitted
photon will have the same energy E = hf and then also the same frequency and wavelength.
It turns out that it also is "coherent" with the first photon, that is the wavecrests are in phase
and they move in exactly the same direction. This is stimulated emission.
Population inversion - impossible with two levels
An incoming photon is equally probable to cause absorption as stimulated emission. Which of these
occurs the most depends on how the electrons in the atoms or molecules hit by the photon are
distributed. Stimulated emission will dominate if there are more electrons in a higher of two shells
than in the lower of these two. This is called "population inversion", since it is common for atoms to
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have their atoms as low as possible in the shells, following the chemical rules for how many fit in a
certain shell. Heating the material ("thermal pumping") may cause some to rise to a higher shell, but
it can be shown that one can never get more than 50% in the higher of the two shells (and in
practice much less).
Three-level laser
All lasering materials involve at least three (or more) energy levels. They must be such that the
following happens:
Fig o08b: Three-level lasers
Electrons are raised from E1 to E3 by absorbing ordinary light. They quickly fall down to E2
(causing spontaneous emission of photons with an energy equal to the difference between E 3 and
E2, but these are irrelevant here. Since the falling down is spontaneous, no electrons are lifted from
E2 t E3). The "decay" (not radioactive) from level E2 back to E1 is much slower than the other
processes, causing a population inversion between E2 and E1 (that is, many more electrons in E2
than in E1). If even one incoming photon happens to have the right energy for stimulated emission
we will now get two (coherent) photons with the right energy. They will produce 2, 4, 8 etc. With 4
or more levels other similar possibilities can be found. All this is true assuming that the suitable
energy levels with required rate of "decay" are found in the laser material, which is why only some
materials can be used.
These photons are moving back and forward between two mirrors at the ends of a "laser cavity" (the
place where the material with the desired sort of energy levels is). This is actually a case of standing
or stationary wave, like on a string attached at both ends, which limits the possible wavelength or
frequencies. To get the laser light out of the cavity, one of the mirrors is such that it does not reflect
the light perfectly but lets some of it "leak" out.
Laser applications
Holograms: A virtual three-dimension can be produced be produced by letting the light from two
laser beams be recorded on a film. One is allowed to reach the film "directly" (via mirrors, though);
the other is reflected from the object. These two beams will produce an interference patterns, where
all interference is caused by the shape of the object, if the the beams are split from the same laser
beam, with all their waves coherent, so that no interference is caused by the light itself (other than
perfectly constructive interference making it stronger). The image can then be reconstructed with a
similar beam.
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Laser surgery: Laser light can be used to change the shape of parts of the eye to correct defects of
vision, and (possibly via optical fibers) for other types of surgery
Telecommunications: Signals sent in optical fibers are laser light, since it has a well-defined
direction and only one wavelength, which reduces the problem of dispersion in the fibre material
Military use: Strong laser pulses can be used to shoot down missiles and artillery shells.
9.9. Diffraction
The Huygens principle and diffraction
Recall from Waves that a wavefront travels by every part of it emitting half-circular wavelets which
together form the new wavefront:
Fig o09a = w07b
If the wave front has to pass an obstacle, some wavelets will be suppressed, and the resulting new
wavefront may alter its appearance. Some common cases are:
A. Single edge: The waves will bend around the edge of e.g. a solid disk. For ordinary light the
bending is not usually noted, but if a precise point source S of monochromatic light is used with a
circular disk, waves bending around its edges will interfere constructively and produce a bright spot
P in the center of the shadow of the disk.
[In particle physics, particles accelerated towards a target, e.g. alpha particles on a nucleus, will also
be diffracted around it, since the alphas can be assigned a de Broglie wavelength.]
B. Narrow (single) slit: The waves after a slit with width b will produce a set of intensity maxima
in directions following sin  = /b or approximately  = /b [DB p13], see more below.
C. Circular aperture: The waves will produce a bright spot with bright rings around it, and
intensity minima around it. The radius of the central bright spot (= the distance from the center to
the first minimum follows  = 1.22/b [DB p. 13].
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Fig o09b: Diffraction from circular disk
Single slit diffraction (B.)
Consider a set of parallel rays entering a narrow single slit with the width b. One intensity
maximum will obviously be found in the "straight ahead" direction, or at the angle  = 0o from their
original direction. The first intensity minimum should be found from the following graph:
Fig o09c: Parallel rays entering slit (b wide), diffracted to  (see text)
The incident rays are diffracted so those at one edge have a path difference (head start) of 
compared to those from the other edge of the slit. A ray at one edge will then have the path
difference ½ compared to one at the center of the slit and will interfere destructively with it.
Another ray just next to the same edge will do the same with one just next to the center, and thus
pairs of rays will all extinguish each other in this direction. From the geometry of the situation it
follows directly that we have an intensity minimum when:

sin  = /b or for a small angle  approximately that
 = /b
[DB p. 13]
We could also have found corresponding results with 2, 3, ... This means that if we let the
diffracted rays hit a screen rather far away we will get an intensity maximum at  = 0o and minima
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to both sides at the distances d = /b, 2/b, 3/b, ... from the central maximum, and smaller
intensity maxima in between:
Fig o09d : graph of relat intensity vs angle for diff at single slit
It can be shown that the intensity minima will be found in directions given by
b sin = m [not in DB]
where m = 1, 2, 3, ....
The effect of this on double slit interference will be returned to later.
Diffraction from a circular aperture (C.):
The above treatment of diffraction in a single slit was based on a long, narrow slit such that its
length l >>b so that the same diffraction phenomenon in a dimension at a 90 o angle to the one
previously studied can be ignored. For a circular aperture this is obviously not true, and furthermore
the "width" of the slit is not constant.
Fig o09e: long narrow slit and circular aperture as seen by approaching rays
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It will turn out to give a diffraction pattern with a central circular maximum ("Airy disk") and
circular minima and maxima around it, such that the directions to them (and therefore the distance
between them on a screen comparatively far away; set this distance to one length unit at note that
sin x  tan x  x for a small x) will follow
 = 1.22/b [DB p. 13]
Optical resolution: the Rayleigh criterion
Two sets of parallel rays (coming from, say, two different distant objects) can be optically resolved
or distinguished from each other if they are so far from each other on the screen (or retina of the
eye, or photographic film, or electronic image recording device) that the central maximum of one is
coinciding with the the first minimum of the other; that is, that the angle between them is precisely
the
 = 1.22/b
mentioned above.
Fig : o09f: Rays from distant objects diffracted through an aperture ("just resolved")
For the optical resolution of rays passing a long narrow slit one would use the  = /b. The result of
this is that the resolution of objects in for example telescopes is limited not only by how well
various lens and/or mirror aberrations have been remedied, but also by the relation between the
wavelength of the light and the diameter of the telescope. The resolution can be improved by
increasing this aperture using a larger telescopes (or possibly several telescopes acting together as
"pieces" of a very large telescope). Especially for radio telescopes, using waves with a higher
wavelength, a large aperture is needed. Shorter wavelengths (e.g. ultraviolet or X-rays) are better
than visible light for finding the precise direction to a star, which may be useful in the parallax
method of finding the distance to a star (see the Astrophysics option).
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"Well resolved", "just resolved" and "not resolved" images
Fig o09g

Well resolved: the intensity peaks have a minimum in between them, the two objects (e.g.
stars) appear as separated

Just resolved: the Rayleigh criterion is barely fulfilled, one intensity curve has a
minimum where the other has a maximum and vice versa, but in between the intensity is
nowhere near zero. The objects appear to "touch", but the shape of two circles can be seen

Not resolved: the intensity peaks do not coincide, but in between them constructive
interference produces an even higher resulting peak; the two objects appear as one elliptic object
Multiple slit diffraction and diffraction gratings
Recall from Waves that when light passes two or more slits such that the distance between them (or
between their centers) is equal and = d, then we have
d sin = n [DB p.6 and 13]
If many slits are used we have a diffraction "grating". The difference between the intensity maxima
from a grating compared to a double slit is that they are much narrower, since a small change in
direction that does not significantly alter the constructive interference between rays from two slits
next to each other will mean a considerable path difference for rays from slits further apart, e.g.
with 1000d in between.
Diffraction gratings are useful for investigating spectra and especially for experimental
determination of an unknown wavelength.
Single - double slit diffraction envelope and missing orders
We have so far noticed that


a double slit (or many slits as in a diffraction grating) will produce several bright spots on
a screen; that is peaks in the light intensity
a single slit will produce a similar set of peaks
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Since every slit in a double/multiple slit arrangement also produces the single slit peaks by itself in
addition to the peaks produced in "cooperation" with the others, the real pattern will be like the one
in:
Fig o09h : Two sets of intensity peaks, envelope sketch
We have that


double/multiple slit maxima follow d sin = n, n = 0,1,2,3,...


single slit minima follow b sin = m, m = 1,2,3,...
This means that some double slit maxima will be missing (the "missing orders") for n-values such
that (dividing the two equations):
d sin / b sin = n / m or n/m = d/b
9.10. Thin film interference
Optical path and reflections at liquid boundaries
When a ray of light hits the boundary between two transparent media, it will be partially reflected
and partially refracted into the new medium. For reflections we hade the rule in the Waves chapter
that when e.g. a wave on a rope hits an end where the rope is attached to a wall it is inverted when
reflected; that is, it is phase-shifted by the "path difference" . When the wave reaches an open end
of the rope, it is also reflected, but without any inversion or phase shift. If the wave reaches a
heavier rope, some of it will be reflected, and then it will be phase shifted like from a wall; while
when it reaches a thinner rope, it will be reflected without phase shift. Optically, this means that:


the partial reflection occurs with a phase shift  when going from an optically less to
more dense medium (from lower to higher refractive index n)
the partial reflection occurs without phase shift when going from an optically more to a
less dense medium (from higher to lower n)
The phase shifts in different media are complicated by the fact that waves move at different speeds
in them; to account for that one can find out how they interfere by comparing the optical path (or
the difference in it); which is
optical path = refractive index * distance travelled
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Recall that for light n = c/v => v = c/n (v = the velocity in the medium); the distance travelled in a
given time s = vt = ct/n which differs from the distance travelled in vacuum by the factor 1/n; this is
neutralised by using instead the optical path.
Interference in a thin oil film on water
Assume that monochromatic light is incident on the surface of an oil slick on water, with the angle
of incidence = 1. Some of it will then be reflected from the air-oil boundary and some will be
refracted into the oil at the angle of refraction 2 which also is the angle of incidence to the oilwater boundary. Of this light, some will be refracted into the water (but this part we no longer
include in our study) and some will be reflected back at the angle of reflection 2 and subsequently
some of it will be refracted back into the air, with an angle of refraction equal to 1.
Fig o10a: Ray 1 hits air-oil at A, reflected; ray 2 hits at A, refracted to B at oil-water, reflected to C
at oil-air where refracted back into air.
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In the figure above, d = the thickness of the oil film. Let the distance AB = x; it follows that the
distance BC = x. We can extend the distance d from A vertically down to the oil-water boundary
and equal distance d down into the water. Call the point then reached D and note that the distance
AD = 2d and for geometrical reasons the angle ADC = 2.
To find out how rays 1 and to interfere, we need to find the optical path difference opd, which in the
figure above is obtained from:









the geometric path difference = 2x - y where y = the distance travelled in air by a wavelet
on the wavefront found on a line from A and hitting BC perpendicularly at E (that is, the
distance it would have travelled in air if it like ray had been reflected at the air-oil
boundary).
in air n =1 so yo = ny = y
the optical path for a wavelet at the other end of the same wavefront must be the same, so
yo = zo where z = EC
but EC is travelled in oil where n  1 so zo = nz
so is 2x, so the corresponding optical path is 2nx
then opd = 2nx - nz = n(2x - z)
then from the figure we see that cos 2 = (2x - z)/2d so
(2x - z) = 2dcos 2 and then
opd = 2ndcos 2
Now we will notice that since nair < noil then a phase shift occurs for the ray reflected at the air-oil
boundary, but if noil > nwater then there is none at that boundary. The condition for constructive
interference must then include a phase shift of  or half a wavelength; therefore it becomes
(m + ½) = 2ndcos 2
This means that in certain directions we will get constructive interference (bright bands or rings)
and in between them destructive interference (dark ones). The relation between 1 or 2 is given by
Snell's law, noilsin2 = nairsin1.
The number of "fringes" (bright circles) that are formed by light entering the oil at angles of
incidence from 0o (normal incidence) to 90o (grazing incidence) can be found by comparing:

normal incidence: 1 = 2 = 0o. This gives (m + ½) = 2nd or m = 2nd if we count the dark
fringes, which gives mnormal.

grazing incidence: the relation between 1 = 2 is similar to what we have for total internal
reflection (though with reversed rays) so the 2 is the critical angel for total internal
reflection: 2 = arcsin(1/n). Using this value in (m + ½) = 2ndcos 2 or m = 2ndcos 2
gives us mgrazing.

the number of fringes that can be seen are then mgrazing - mnormal.
Dispersion and thin film interference
All this was done under the assumption that the light was monochromatic. Ordinary sunlight is a
mixture of all colours of the spectrum; for these different wavelengths the refractive index is
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different, and therefore the colours will have intensity maxima due to constructive interference in
slightly different directions. This we observe as "rainbow colours" in oil slicks on water.
Thin air wedges: measuring small thicknesses
If two glass plates P1 and P2 are separated by a small object (e.g. a thin wire W) at one end, the air
between then forms a wedge with a thickness d that varies depending on where on the wedge we
are. For some d-values we will, using monochromatic light source L, have a constructive
interference and for some destructive. If an observer using a microscope M which can be moved
("travel") horisontally observes light that has entered the wedge vertically, there will be alternating
bright and dark fringes. (The light can be sent down to the wedge using a glass plate P3 at a 45o
angle; some light from L will be reflected down to the wedge and some light returning upwards will
pass through P3 and enter the microscope M).
Fig. o10b: Interference in a wedge of air (P1 above)
Note here that the ray entering P1 vertically will be parallel-shifted a little but enter the air wedge
vertically. Comparing to the oil film above, the air wedge corresponds to the oil and the lower P 2 to
the water. The ray reflected from the surface of the oil corresponds to that reflected from the glassair boundary at the lower surface of P1. These are not phase-shifted (the glass in P1 has a higher n
than the air in the air wedge). The rays reflected from the air-glass boundary at the upper surface of
P1 are, however, phase shifted by half a wavelength. As for the oil film, one ray is phase-shifted and
the other not, so for constructive interference we can use




(m + ½) = 2ndcos2  2nd = 1 for a very small angle
then (m + ½) = 2d with nwedge = nair = 1
Moving the microscope horisontally from one bright fringe to the next changes the value of m by 1
and therefore the thickness by half a wavelength. When we know how far to the side we have
moved the microscope to change the thickness of the wedge by /2, we can find the angle of the
wedge and then the thickness of the wire W.
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9.11* Polarisation
Light and other electromagnetic waves (photons) is a transverse oscillation of electric and
magnetic fields; for unpolarised light this oscillation takes place in all directions perpendicular to
the direction the wave (photon) moves in.
For polarised light, there are oscillations only in one direction perpendicular to the direction of
wave travel. Polarisation can occur e.g. in these cases:

in certain long molecules used in Polaroid glasses

when light is scattered to angle perpendicular to the original

in reflection of light at the surface of another medium (e.g. water) when:the angle between
reflected and refracted ray is 90o = Brewster's law
Fig o11a : Brewster angle for polarisation
For refraction we have that sin 1 / sin 2 = n2/n1 = n2 if medium 1 is air where n1 is about 1. But
since 2 + 90o + reflection = 180o (to the the right of the normal) and for any reflection reflection =
incidence = 1 we get that 2 = 90o - 1 and therefore sin 1 / sin 2 = n2 becomes sin 1 / sin (90o
- 2) = n2 or sin 1 / cos 1 = n2 giving
tan 1 = n2
for the Brewster angle of polarisation.
Polarisation can also be accomplished in certain materials (as in some sunglasses) or when light is
scattered by air molecules to a direction perpendicular to the original.
Malus' law
The intensity of light or any other wave is I = P / A where P = the power at which energy is
transported by the wave and A = the area hit by the wave. The intensity I in the unit Wm -2 is a
measure of how bright the light is.
When light has to pass through two polarisers then the intensity of it is decreased to (Malus' law)
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I = I0cos2
where I0 = the original intensity of the light, I = the intensity left after the second polariser,  = the
angle between the directions of polarisation for the two polarising filters. When this angle is 90 o, no
light will pass.]
 Thomas Illman and Vasa övningsskola