Download Chapter

Survey
yes no Was this document useful for you?
   Thank you for your participation!

* Your assessment is very important for improving the workof artificial intelligence, which forms the content of this project

Document related concepts

Application Interface Specification wikipedia , lookup

ILLIAC IV wikipedia , lookup

Stream processing wikipedia , lookup

Join-pattern wikipedia , lookup

Java ConcurrentMap wikipedia , lookup

Scheduling (computing) wikipedia , lookup

Thread (computing) wikipedia , lookup

Parallel computing wikipedia , lookup

Transcript
Introduction to Parallel
Processing
Chapter No.3
Program
Programmer’s Perspective
an ordered set of instructions
O.S perspective
an executable file stored in secondary
memory, typically on a disk.
Program
Process
From OS view, process relates to
execution
Process creation involves 4 major steps:
setting up the process description
allocating an address space
loading the program into the allocated
address space, and
passing the process description to the
scheduler
Process Description
 O.S describe a process by means of a description table
known as process control block (PCB)
 PCB contains all the information related to to the whole
life cycle of a process like process identification, owner,
process status, description of the allocated address
space and so on.
 Different O.S uses different names for process
description table like process table in UNIX, Process
Information Block in OS/2, and Task control block in
IBM mainframe operating systems.
Allocating an Address Space
Allocation of an address space to a process can
be divided into two steps:
sharing the address among the created processes
(shared memory).
Allocating address space to each process (per
process address spaces).
Loading the Program Into
Allocated Address Space
The executable program file is loaded into the
allocated address space and this is done using
the different memory management schemes
adopted by the O.S.
Passing the Process Description
to the Scheduler
The created process is passed to scheduler
which allocates the processor to the competing
processes.
This is managed by setting up and manipulating
queues of PCBs.
The concept of process
Process Creation Sub-models
Simpler model used by IBM/PCP, IBM/360/DOS
did not allow process to further breakdown into
sub-processes.
Process Spawning
a process may create a new process called a child
process.
Child process can be created by the programmer by
using standard process creation mechanisms.
Spawned processes form a process hierarchy
known as process tree.
Process Spawning
(Independent Processes)
A
B
D
C
E
Process Scheduling Sub-models
Process Model
Scheduling is performed on per process basis, i.e.
the smallest work to be schedules is a process.
Process-thread Model
in this model smaller units of work is known as
thread and they are scheduled as entities.
Thread
Thread, like a process is a sequence of
instructions.
smaller chunks of code (lightweight)
threads are created within and belong to
process and share the resource of the process.
for parallel thread processing, scheduling is
performed on a per-thread basis
finer-grain, less overhead on switching from
thread to thread.
Thread
Most of the O.S released in the 1980’s
and 1990’s are based on process thread
model such as OS/2, Windows NT or
SunOS 5.0.
Threads have similar life cycle to the
processes and are mainly managed in the
same way.
Single-thread Process or
Multi-thread (Dependent)
Process
Threads
The Concepts of Concurrent
Execution (N-client 1-server)
•Concurrent execution is the temporal behavior of N-client 1
server model where one client is served at any given moment.
Server
t
Server
Clients
Sequential nature
Clients
t
Simultaneous nature
The concepts of concurrent
execution (N-client 1-server)
Preemption rule
Non preemptive
preemptive
Time shared Pre-emptive
Prioritized
Non pre-emptive
Time-shared
t
Client
Priotized
Server
Client
Server
Priority
Parallel Execution
 N-client N-server model
 Synchronous: each server starts
 service at the same moment.
 Asynchronous: the servers do not work in concert.
Synchronous
(lock step)
Clients
Asynchronous
Servers
Clients
Servers
Concurrent and Parallel
Programming Languages
Sequential languages
languages that do not support N-client model (C,
Pascal, Fortran, PROLOG, LISP)
Concurrent languages
employ constructs to implement the N-client 1 server
model by specifying concurrent threads and
processes but lack language constructs to describe Nserver model (Ada, Concurrent Pascal, Modula-2,
concurrent PROLOG).
Concurrent and Parallel
Programming Languages
Data parallel language
introduces special data structures that are processed
in parallel, element by element (high performance
Fortran, DAP Fortran, DAP PROLOG,Connection
Machine LISP)
Parallel languages
extends the specifications of N-client model of
concurrent languages with processor allocation
language constructs that enable use of N-server
model (Occam-2, 3L Parallel C, Strand-88)
Types and levels of
parallelism
Available and utilized parallelism
available: in program or in the problem solutions
utilized: during execution
Types of available parallelism
functional
arises from the logic of a problem solution
data
arises from data structures that allow parallel operations on
their elements, such as vectors or metrices in their problem
solution.
Give rise to a parallel execution for data parallel part of
computation.
Levels of Available Functional
Parallelism
 Parallelism at the instruction level (fine-grained)
particular instructions of a program executed in parallel.
 Parallelism at the loop level (middle-grained)
consecutive loop iterations are candidates for parallel execution.
May be restricted due to data dependencies between
subsequent lop iterations called recurrences.
 Parallelism at the procedure level (middle-grained)
parallel execution of procedure.
 Parallelism at the program level (coarse-grained)
multiple independent users are performing executions in
parallel.
Available and Utilized Levels of
Functional Parallelism
Available levels
User (program)
level
Procedure
level
Loop
level
Instruction
level
1. Exploited by architecture
2. Exploited by means of operating systems
Utilized levels
2
User level
Process level
Thread
level
Instruction
level
1
Utilization of Functional
Parallelism
Available parallelism can be utilized by
architecture,
instruction-level functional parallel architectures or
instruction level parallel architectures ( ILP-architectures).
compilers
parallel optimizing compiler
operating system
multitasking
Concurrent Execution Models
Multithreading
concurrent execution at the thread level.
Multiple threads are generated for each process, and
these threads are executed concurrently on a single
processor under the control of one O.S.
Multitasking
process level concurrent execution.
Multiprogramming
user level concurrent execution.
Timesharing
user level concurrent execution.
Concurrent Execution Models
User level
Multiprogramming
time-sharing
Process
level
Thread level
Multitasking
Multi-threading
Utilization of Data Parallelism
Using data-parallel architecture
permits parallel or pipelined operations on
data elements.
Classification of Parallel
Architectures
Flynn’s classification
SISD
SIMD
MISD (Multiple Instruction Single Date)
MIMD
Basic Parallel Technique
Pipelining (time)
A number of functional units are employed in
sequence to perform a single computation.
Each functional unit represent a certain
stage of computation.
Pipeline allows overlapped execution of
instructions.
It increases the overall processor’s
throughput.
Car Wash Example
IN
Soap cycle Rinse cycle Wax cycle
Dry cycle
Chevy Chevy gets
Rinse Wax station Dry station
IN
soap
station idle
idle
idle
Soap
Chevy gets Wax station Dry station
station idle
rinse
idle
idle
Soap
Rinse
Chevy gets Dry station
station idle station idle
Wax
idle
Soap
Rinse
Wax
Chevy gets
station idle station idle station idle
dry
Ford
IN
Ford
Rinse
Wax
Dry
Chevy OUT
gets soap station idle station idle station idle
Car Wash Example
IN
Soap cycle Rinse cycle Wax cycle
Dry cycle
Chevy Chevy gets
Rinse Wax station Dry station
IN
soap
station idle
idle
idle
Ford
IN
Ford gets Chevy gets Wax station Dry station
soap
rinse
idle
idle
Volvo
IN
Volvo gets Ford gets Chevy gets Dry station
soap
rinse
Wax
idle
Saturn gets Volvo gets Ford gets Chevy gets
Saturn
soap
rinse
Wax
dry
IN
Toyota Toyota Saturn gets Volvo gets Ford gets Chevy OUT
gets soap
rinse
wax
dry
IN
Replication
Replication (space)
a number of functional units perform multiply
computation simultaneously
more processors
more memory
more I/O
more computers
e.g. array processors.