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Transcript
MANET: Performance
Reference: “Performance comparison of two on-demand routing
protocols for ad hoc networks”; Perkins, C.E.; Royer,
E.M.; Das, S.R.; Marina, M.K.; IEEE Personal
Communications, Volume: 8 Issue: 1, Feb. 2001;
Page(s): 16 –28 (AdHocUnicast-4.pdf)
DSR
• Using source routing
– The sender knows the complete hop-by-hop route
to the destination
– These routes are stored in a route cache
– The data packets carry the source route in the
packet header
• Sending a data packet
– 0. To a destination for which it does not already
know the route
– 1. Route discovery
 Flooding the network with route request (RREQ)
packets
2
DSR (cont)
 Each node receiving an RREQ rebroadcasts it,
unless it is the destination or it has a route to the
destination in its route cache
 Such a node replies to the RREQ with a route reply
(RREP) packet that is routed back to the original
source
 RREQ and RREP packets are also source routed
 The RREQ builds up the path traversed across the
network
 The RREP routes itself back to the source by
traversing this path backward
 The route carried back by the RREP packet is cached
at the source for future use
3
DSR (cont)
– 2. If any link on a source route is broken
 The source node is notified using a route error
(RERR) packet
 The source removes any route using this link from
its cache
 A new route discovery process must be initiated by
the source if this route is still needed
– 3. For any forwarding node
 Caches the source route in a packet it forwards for
possible future use (aggressive use of source
routing)
4
DSR (cont)
• Optimizations
– 1. Salvaging
 An intermediate node can use an alternate route from
it own cache when a data packet meets a failed link
– 2. Gratuitous route repair
 A source node receiving an RERR packet piggybacks
the RERR in the following RREQ
 This helps clean up the caches of other nodes in the
network that may have the failed link in one of the
cached source routes
5
DSR (cont)
– 3. Promiscuous listening
 When a node overhears a packet not addressed to
itself, it checks whether the packet could be routed
via itself to gain a shorter route
 If so, the node sends a gratuitous RREP to the
source of the route with this new better route
 It also helps a node to learn different routes without
directly participating in the routing process
6
AODV
• To maintain routing information
– Uses traditional routing tables, one entry per destination
– Uses sequence numbers maintained at each destination
to determine freshness of routing information and to
prevent routing loops
– A routing table entry is expired if not used recently
– A set of predecessor nodes is maintained for each
routing table entry
 Indicating the set of neighboring nodes which use that
entry to route data packets
 These nodes are notified with RERR packets when the next
hop link breaks
 Each predecessor node, in turn, forwards the RERR to its
own set of predecessors, thus effectively erasing all routes
using the broken link
7
AODV (cont)
• Optimization
– Control the RREQ flood in the route discovery
– Initially, expanding ring search to discover
routes to an unknown destination
– Increasingly larger neighborhoods are
searched to find the destination
– The search is controlled by the TTL field in the
IP header of the RREQ packets
8
DSR vs. AODV
• 1. By the virtue of source routing
– DSR has access to a significantly greater
amount of routing information than AODV
 For example, in DSR, using a single request-reply
cycle, the source can learn routes to each
intermediate node on the route in addition to the
intended destination
 Promiscuous listening of data packet transmissions
– AODV can gather only a very limited amount of
routing information
 This usually causes AODV to rely on a route
discovery flood more often, which may carry
significant network overhead
9
DSR vs. AODV (cont)
• 2. Route caching
– DSR replies to all requests reaching a
destination from a single request cycle
 The source learns many alternate routes to the
destination  saves route discovery floods
– In AODV, the destination replies only once to
the request arriving first and ignores the rest
 The routing table maintains at most one entry per
destination
10
DSR vs. AODV (cont)
• 3. Stale routes in the cache
– Current spec. of DSR does not contain any explicit
mechanism to expire stale routes
 Stale routes, if used, may start polluting other cache
 Some stale entries are indeed deleted by route error
packets, but promiscuous listening and node mobility 
more caches are polluted by stale entries
– AODV has a much more conservative approach
than DSR
 When faced with two choices for routes, the fresher route
(based on destination sequence number) is always chosen
 Also, if a routing table entry is not used recently, the entry
is expired
 Determination of a suitable expiry time is difficult
11
DSR vs. AODV (cont)
• 4. Route deletion (using RERR) activity
– Is also conservative in AODV
 By way of a predecessor list, the error packets reach
all nodes using a failed link on its route to any
destination
– In DSR, a route error simple backtracks the
data packet that meets a failed link
 Nodes that are not on the upstream route of this data
packet but use the failed link are not notified
promptly
12
DSR vs. AODV (cont)
• Goal of the simulation
– Determine the relative merits of the aggressive
use of source routing and caching in DSR, and
the more conservative routing table and
sequence-number-driven approach in AODV
13
Simulation Model
• Based on NS-2
• MAC layer protocol
– DCF of IEEE 802.11
– RTS+CTS for unicast data
– “Broadcast” data packets and RTS control
packets are sent using physical carrier
sensing
• Radio model
– Luccent: WaveLAN (2Mbps)
– 250m radio range
14
Simulation Model (cont)
• AODV and DSR
– RREQ packets are treated as broadcast
packets in the MAC
– RREP and data packets are all unicast packets
with a specified neighbor as the MAC
destination
– RERR packets
 Are broadcast in AODV
 Use unicast transmissions in DSR
– Send buffer: 64 packets
 Contains all data packets waiting for a route, but no
reply has arrived yet
 Packets are dropped if they wait in the send buffer
for more than 30s
15
Simulation Model (cont)
– Interface queue
 All packets (data and routing) sent by the routing
layer are queued at the interface queue until the MAC
layer can transmit them
 Maximum size of 50 packets
 Two priorities: routing packets get higher priority
than data packets
• Traffic models
– Traffic sources: CBR
– Random source-destination pair
– 512-byte data packets
16
Simulation Model (cont)
• Mobility model
– Random waypoint model
 From a random location to a random destination with
a randomly chosen speed (uniformly distributed
between 0 ~ 20 m/s)
 Once the destination is reached, another random
destination is targeted after a pause
 Pause time affects the relative speeds of the mobiles
– Two field configurations
 1500m x 300m with 50 nodes
 2200m x 600m with 100 nodes
17
Performance Metrics
• Packet delivery fraction
– The ratio of the data packets delivered to the
destination to those generated by the CBR
sources
• Average end-to-end delay of data packets
– Includes all possible delays caused by
 Buffering during route discovery latency
 Queuing at the interface queue
 Retransmission delays at the MAC
 Propagation and transfer times
18
Performance Metrics (cont)
• Normalized routing load
– The number of routing packets transmitted per
data packet delivered at the destination
– Each hop-wise transmission of a routing
packet is counted as one transmission
• Normalized MAC load
– Routing, ARP, control (RTS, CTS, ACK) packets
transmitted by the MAC layer for each
delivered data packet
– Consider both routing overhead and MAC
control overhead
– Also accounts for transmissions at every hop
19
Varying Mobility and # of Sources
• 50 node experiments
– Packet rate for 10, 20, 30 traffic sources: 4
packets/s
– Packet rate for 40 traffic sources: 3 packets/s
• 100 node experiments
– Packet rate for 10, 20 sources: 4 packets/s
– Packet rate for 40 sources: 2 packets/s
20
21
22
Simulation results (50 nodes)
• For 50 node experiments
– 1. The packet delivery fractions for DSR and AODV are
very similar with 10 & 20 sources (Fig. 1a & 1b)
With 30 & 40 sources, AODV outperforms DSR by about
15% (Fig. 1c, 1d) at lower pause time (higher mobility)
For higher pause times (lower mobility), DSR has a
better delivery fraction than AODV
– 2. Delays performance of both protocol is similar to that
with delivery fraction
Almost identical delays with 10 & 20 sources (Fig. 2a, 2b)
With 30 & 40 sources, AODV has about 25% lower delay
than DSR (Fig. 2c, 2d) for lower pause times. But for
higher pause times, DSR has better (30% ~ 40% lower)
delay than AODV
23
24
25
Simulation results (50 nodes)
• For 50 node experiments
– 3. In all cases, DSR demonstrates significantly lower
routing load than AODV (Fig. 3), usually by a factor 2-3,
with the factor increasing with a growing number of
sources
DSR’s normalized routing load is fairly stable with an
increasing number of sources, even though its delivery
and delay performance get increasingly worse
– 4. AODV has similar or slightly lower MAC load than
DSR (Fig. 4) for lower pause times
As the pause time is increased, the MAC load
comparison goes against AODV
With increase in pause time, MAC load remains almost
steady for AODV, while it decreases significantly for
DSR
26
27
28
29
30
Simulation results (100 nodes)
• For 100 node experiments
– 1. When the number of sources is low, the performance
(delivery fraction & delay) of DSR and AODV is similar
regardless of mobility
– 2. With large numbers of sources, DSR delivers better
performance under low-mobility conditions
However, AODV starts outperforming DSR for highmobility scenarios
– 3. DSR always demonstrates a lower routing load than
AODV
 Major contribution to AODV’s routing overhead is from
route request, while route replies constitute a large
fraction of DSR’s routing overhead
31
Simulation results (100 nodes)
 AODV has more route requests than DSR, and the
converse is true for route replies
 The relative routing load differences will be much smaller if
the comparison is made in terms of bytes, reasons:
1. DSR uses large routing packets
2. DSR data packets carry routing information
– 4. Comparison of MAC load goes against DSR except
under low-mobility conditions
 Note that MAC load computation takes into account both
the routing and control packets at the MAC layer.
 When only control packets were considered, we have seen
that AODV always has lower load than DSR
32
33
34
Simulation results (effect of loading)
• Mobility: Zero pause time (highest mobility)
– Y-axis (throughput) : represents the combined
received throughput at the destination of the data
sources
– X-axis (offered load): combined sending rate of all
data sources
• With 10 sources
– 1. DSR’s throughput starts saturating only at an
offered load of around 400 kbps (Fig. 7a)
 This is due to a poor packet delivery fraction
– 2. AODV’s throughput increases further along,
starting to saturate around 700 kbps
35
Simulation results (effect of loading)
– 3. AODV always has lower average delay than DSR
(Fig. 7c) until the point where DSR begins to
saturate
 Comparison of delays beyond that point does not
provide any useful insight since DSR loses more
than half the packets
– 4. AODV generates higher routing load in kbps
than DSR (Fig. 7a)
 The routing load comparison in packets after
normalization (Fig. 8a) also show similar behavior
– 5. However, AODV has lower MAC load than
DSR (Fig. 8c)
36
Simulation results (effect of loading)
• With 40 sources (Fig. 7b & 7d)
– The qualitative scenario is similar to 10
sources, but the quantitative picture is very
different
 Both AODV and DSR saturate much earlier, AODV:
300 kbps, DSR: 200 kbps
 AODV has a better delay characteristic than DSR
 AODV has a higher normalized routing load and
lower normalized MAC load than DSR
37
Observations
• A. Routing load and MAC overhead
– 1. DSR almost always has a lower routing load
than AODV
 The difference is often significant (by a factor of up
to 3) if the routing load is presented in terms of
packet counts
 Presenting routing loads in terms of bytes is less
impressive (at most about a factor of 2)
 By virtue of aggressive caching, DSR is more likely
to find a route in the cache, and hence resorts to
route discovery less frequently than AODV
 But DSR generates more replies and errors
38
Observations (cont)
 AODV’s routing load was dominated by RREQ
packets (90% of all routing packets)
 DSR’s routing load was dominated by RREP packets,
due to multiple replies from the destination (roughly
50%)
 In terms of absolute numbers, DSR always generated
more RREP and RERR packets (factor 2~4) than
AODV, but significantly fewer RREQ packets (up to
an order of magnitude for high mobility)
– 2. Higher MAC load for DSR for high mobility
and/or high traffic load
 RREP is unicast in AODV & DSR: RTS/CTS/Data/Ack
 RREQ is broadcast (not use any additional MAC
control packets)
 RERR: unicast in DSR, but broadcast in AODV
39
Observations (cont)
• Further experiments for route & MAC load
– Fig. 9 shows detailed statistics at the
application layer, the routing layer, and the
MAC layer
– 100 nodes
– 40 CBR sources, rate: 2 packets/sec
– Packet size: 512 bytes
40
unicast
unicast
41
R-unicast
=
Data
R-broadcast
ACK
Data
=
CTS
ACK
CTS
RTS
RTS
42
Observations (cont)
• B. Effect of mobility
– High mobility
 Link failures happen very frequently
 Trigger new route discovery in AODV
 The reason of DSR is mild and causes route
discovery less often (the route discovery is delayed
in DSR until all cached routes fail
 But the chances of the caches being stale is quite
high in DSR. The cache staleness and high MAC
overhead together result in significant degradation in
performance for DSR. This effect is more severe with
large numbers of sources and for larger networks
43
Observations (cont)
– Low mobility
 The possibility of link failures is low
 Nodes usually get clustered with low mobility 
network congestion in certain regions  causes link
layer feedback to report link failures
 Such spurious link failures lead to new route
discoveries in AODV
 DSR is largely unaffected by this problem. DSR
caches are nearly up to date for low-mobility cases
 Also, AODV timer-based route expiry mechanism
could result in unnecessary route invalidations
– A combination of nodes with different mobility
 Hard to predict the relative performance of AODV
and DSR
44
Observations (cont)
• C. Packet delivery and choice of routes
– DSR: aggressive use of route caching
 Comparatively poorly in delivery fraction and delay
in more stressful situation (larger numbers of nodes,
sources, and/or higher mobility)
 Perform better in less stressful situations
 Picking stale routes  consumption of additional
network bandwidth, possible pollution of caches in
other nodes
– Significant improvement of DSR
 Cache expiry using suitable timeouts
 Wider propagation of routes errors
45
Observations (cont)
• D. Delay and choice of routes
– Correlation between the end-to-end delay and
number of hops is usually small (correlation
coefficient less than 0.1), except at very low
load
 Buffering and queuing delay, time to gain access to
the radio medium in a single congested node are
often large
 In AODV, the destination replies only to the first
arriving RREQ. This favors the least congested route
instead of the shortest route
 In DSR, the destination replies to all RREQs, making
it difficult to determine the least congested route
46
Observations (cont)
– DSR always had a shorter average path length
than AODV (15%~30% shorter), even though
AODV often has less delay
47
Observations (cont)
• E. Effect of loading of the network
– Network capacity is poorly utilized by the
combination of 802.11 MAC and on-demand
routing
 Instantaneous network capacity is roughly 7 times
the nominal channel bandwidth (2Mbps) for zero
pause scenario with 100 nodes
 The delivered throughput to the application was at
most about 2% ~ 3% of the network capacity
 With more unicast routing packets, DSR suffers from
this phenomenon more than AODV
48
Conclusion
• General observation
– Delay and throughput: DSR outperforms AODV
in less “stressful” situations
 Aggressive use of caching, and lack of any
mechanism to expire stale routes or determine the
freshness of routes
AODV outperforms DSR in more stressful
situations
– Routing load: DSR generates less routing load
than AODV
– MAC layer load: DSR’s apparent savings on
routing load did not translate to an expected
reduction on real load on the network
49