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The Screen as Performer: Perspectives on composing with moving image for the concert environment. Adam Melvin Throughout history, music has played an important role as a collaborative force in combination with a variety of artistic media, forging a number of long standing hybrid formats. In the modern age, it is music and moving image perhaps more than any other pairing that has evolved into the most prominent, widespread and arguably successful collaborative partnership. As technology has advanced, so too has the willingness to explore the possibilities of combining the two media in a variety of artistic environments, beyond the long established realms of cinema, e.g. art installation. At the same time, musicians and composers have increasingly absorbed moving image into their own creative and performance environments as a means of increasing artistic expression. Yet while music and the moving image continue to blossom together in the gallery and cinema, the same relationship when transferred to the live concert environment can still constitute a somewhat problematic combination for composers, film makers, video artists and performers alike. Incorporating Moving Image in Live Musical Performance – Recent Trends If we look at the past few decades, it is pop more than any other musical genre, that has led the way in exploiting the use of moving image as a means of enhancing its 2 own musical content, both as a commercial and creative tool. Music video is, and has been for some time now, as much a part of the very fabric of popular music as the music itself. Lately, developments in interactive technology along with an increased interest in searching for new ways in which to present the pop concert as a more lavish affair, have reconfigured a further role for music video within the popular music sphere: that of a performative tool within the live concert environment. Whereas once video was used primarily to capture a live performance, it now often features as an integral part of the performance itself. U2’s Zoo TV tour of the early 90s is one particularly extravagant, if not entirely groundbreaking examplei of a band giving greater prominence to moving image’s role in their live performances. Incorporating an extensive use of video material on-stage, complete with ‘channel hopping’ screens and an interactive audience video booth, Zoo TV transformed U2’s performances from stadium rock concerts into visually striking, almost circus-like shows. This not only enhanced their impact as a live act but also served as a means of heralding and embodying their rebirth as a band at the time, to the extent that the visual and interactive aspect of their concerts became as important an artistic statement (some would argue more important) than the actual music. More recently, Damon Albarn and Jamie Hewlett’s Gorillaz have sought to turn the pop concert on its head entirely by replacing live musicians with a ‘virtual band’ in the form of four animated performers who appear either on screen or as projected 3dimensional holograms on stageii, creating a visually stunning live performance that 3 seems to capture and personify the urban, almost playful style of the band’s music as well as facilitate the collaborative nature of their work. In recent years, jazz and classical musicians, particular those specialising in contemporary music, have sought to incorporate moving image in their own performances in similar, albeit often less ornate, ways. Nowadays, the use of moving image either to provide a more interesting performance environment or accompaniment to the live performance of a musical work, or perhaps as part of a more integrated collaborative piece is commonplace. Indeed, the growing interest in staging musical performances in venues other than the traditional concert hall, i.e. spaces somewhat free of the long-established rituals and conventions of concert performance, would seem to have increased such practices. Elsewhere, ensembles and orchestras have sought to recreate the cinema experience within the concert hall itself, albeit with a heightened sense of a film’s musical content, by presenting existing films with live concert performances of their soundtracks seemingly in an attempt to build on the commercial popularity of film music but also perhaps to readdress the imbalance between moving image and score which exists in the cinema by heightening the role of the musical component through the unique dramatic quality of live musical performance. Problems The main issue here is that, in each case, there can be an air of redundancy about the whole thing in that either the visual element or the musical performance feels somewhat disposable. A musical composition is a complex work of art in its own 4 right. Since often the inclusion of moving image is something of an afterthought, largely unrelated to the original creative process that produced the music in the first place (certainly a large number of performances incorporating moving image would seem to fall into this category) no matter how striking and dynamic the visuals might be, they often serve little artistic purpose other than one of enhanced performance setting. At best they might articulate or draw attention to the music’s structural or compositional make-up – at worst, they constitute little more than moving wallpaper. And, as wonderful as it is to hear a film score ‘in the flesh’ so to speak it fails to offer us a great deal more, in the artistic or compositional sense, than experiencing the film in the cinema. When the work is the result of a more integrated collaborative partnership between composer and video artist, the result is arguably more interesting but it too can veer into the territory of the two examples mentioned above - either one or both elements feel too disposable or the work feels like it would be just as well served by having a recorded rather than live musical part, perhaps existing as a cinema or installation event. That is not to say that such works are somehow lacking artistically, they just do not seem suited to the live concert environment. Hybrid art forms Naturally, these arguments have certain repercussions for the composer concerning his/her approach to working with moving image. It is perhaps worth considering at this point exactly what composers (myself included) and video artists might be trying to achieve by working in collaboration with one another. Presumably, the tendency is 5 to try and create a hybrid work with a greater sense of integration or more valid use of the two media together. Or, to put it another way, to search for a more balanced, less subservient role for both elements in conjunction with one another that might ordinarily exist in, for example, film music practice, perhaps even achieve a true equilibrium between the two, while attempting to maintain our role as concert composers and video makers alike. ‘Multimedia’ is the somewhat unhelpful, all-encompassing, umbrella term that gets used a great deal when referring to hybrid works that fall outside the boundaries of traditional definitions. A more useful insight in to what takes place in a collaborative piece is offered by Jerrold Levinson in his essay, Hybrid Art Forms and, more recently, Simon Shaw-Miller, in his book, Visible Deeds of Music. Both writers refer to three distinct categories of collaborative art form: The first example is juxtaposition or multidisciplinaryiii works: Those which incorporate products of two or more different media and present them alongside one another as one larger whole yet the individual component parts used maintain their original identities. Examples of this might include the collaborative works of John Cage and Merce Cunningham: While both elements may share conceptual and temporal properties, their inner workings remain largely independent and their identities distinct. The second is synthesis or interdisciplinary. This is essentially the opposite of juxtaposition and is perhaps best exemplified by Wagner’s notion of the Gesamtkunstwerk. Here, two or more artistic elements merge into a third ‘animal’ so 6 to speak. Rather than coexisting, they fuse so that, supposedly, if one element is taken away, the work ceases to exist. Finally, and more unusually, there is transformation or crossdisciplinary. In many ways this is similar to synthesis but, in this instance, there is unequal parity between the artistic elements - one element is modified in the direction of another, taking on its characteristics. The example both writers use is kinetic sculpture i.e. sculpture that preserves its identity as sculpture but which adopts the movement and temporality of dance. As useful as these categorisations are, pigeonholing hybrid works so definitively can prove somewhat difficult. The kind of work to which composers aspire by incorporating moving image is often more elusive. Indeed, I would actually argue that works can, and often do involve elements of all three. That said, these definitions do offer a useful insight into the interplay between music and image in such hybrids as well as provide possible solutions to combining the two. In any case, both these writers, amongst others, refer to the importance of intersecting points of similarity and contrast between two media in a hybrid work to create, what Nicholas Cook refers to as emergent meanings (1998): those which are the unique result of two media working in tandem with one another, rather than the material of individual parts and are thus paramount in contributing to the potential success of a piece’s dynamic. The Question of Live Musicians 7 Despite the depth of discussion that has taken place concerning artistic hybrids, virtually all writings on the subject fail to mention one crucial issue for the composer writing for live performance with moving image, one which potentially holds the most significant problems as well as perhaps the best solutions for tackling the format: the question of live performers. Composers differ from most other creative practitioners in that they require a ‘middle man’, in the form of musicians, to realise their work. Without getting into a lengthy discussion about the composer-performer relationship or indeed the live music versus recorded music debate, one has to acknowledge that live musical performance plays a huge part in the creative process of a musical work. When we consider this in relation to moving image, it raises an immediate practical issue concerning temporality. Film, by and large, is a fixed entity. No matter how many times you ‘play’ a film, the duration will be exactly the same, down to the very last frameiv. Live music is not. A performance by even the most temporally acute performers will always be slightly longer or shorter each time. This of course raises questions of synchronicity. The use of click tracks, timers or cueing performers from events on screen, all of which can be unnatural for musicians performing ‘live’, may be needed. As a result, the composer and video artist may well have to consider only a sporadic use of synchronism in their work, perhaps even exploring (using the terms above) a more juxtapositional relationship between the two elements employed. 8 One way round this is to involve a fixed entity in the musical part through electronics that can synchronize to the temporal frame of the film. Another possibility is to involve live manipulation of the moving image although this is something of a specialism among video artists in that it often involves having to ‘perform’ the moving image in some way; the crossdisciplinarity of such an approach might perhaps be too far removed from the working practice of many. Indeed, this approach seems to lend itself to a more improvised format where neither element is temporally or structurally fixed. The performances of British saxophonist, Evan Parker and his Electro-Acoustic Ensemble involving live video manipulation by artist Kjell Bjørgeengen have yielded intriguing and dynamic results in this sense. Essentially an improvised music ensemble comprising saxophone, piano, double bass, viola, electro-acoustic, laptop musicians and video screens, Parker’s group extends the existing performative relationship between instrumentalist(s) and sound processor(s) to include the video artist by adopting similar compositional processes across all its component elements. Thus, just as the ensemble’s electronic music part uses a combination of pre-recorded sound and live laptop manipulation of the instrumentalists’ improvisations as the basis of its material, the video component mixes pre-recorded footage with flickering, abstract moving images which, thanks to audio-visual technology, are generated and automated in response what takes place sonically during the performancev. The result is an improvised performance where the video material occupies a textural and dialogic role that is equal to that of the electro-acoustic musicians and instrumental performersvi. 9 Live Performance – A Visual Event Perhaps the most important issue regarding live performers however, is the fact that they constitute a visual element in themselves. During any live musical performance we, as members of the audience, have our gaze constantly drawn to the various sources of the music that is being created, in order to perhaps gain a greater sense of connection with what is being heard. Indeed, the ‘presence’ of the performer or performers – how they appear to play the music – is hugely important in the communicative experience of a performance. Even if we close our eyes during a performance, we are consciously trying to shut out visual events to focus purely on the music. It is no accident that, in the more traditional hybrid formats where music appears, e.g. ballet and opera, the musicians are deliberately hidden from view in the orchestral ‘pit’. Perhaps all of this is why electro-acoustic concerts can sometimes feel slightly awkward to us as an audience and why, so many of us close our eyes during them. In an environment where the musical language is so sonically and spatially rich, staring at an empty stage or a couple of speakers constitutes a rather bland and plain odd frontal view. The temporal advantages already mentioned aside, is it any wonder then that electro-acoustic composers have been so keen to embrace moving image for their work? Once we acknowledge that music in its performed state is a visual as well as aural experience, then we can argue that it is actually a hybrid in its own right in the form of a crossdisciplinary work – it reaches over into the realms of theatre. There are of course, numerous examples where composers and performers have exploited this phenomenon without the use of any moving image. One such example is Harrison 10 Birtwistle’s Ritual Fragment. Scored for sinfonietta line up, the piece involves individual players walking to the centre of the stage to perform solo passages over a sustained musical backdrop. While the composition is successful in its own right, the theatrical gesture of the movement of the players serves to heighten its effect, giving the performance a ceremonial quality which both isolates the solo passages as grand gestures as well as helping to enhance the steady, measured progress of the piece's structure. Another, Berio’s Formazioni, for orchestra, fragments and reconfigures the conventional orchestral stage plan – arguably the concert format most heavily steeped in visual traditions - by placing groups of musicians in positions they would not ordinarily appear. The overall effect is a piece which challenges our preconceptions concerning the ritual of orchestral performance from the outset in a piece that is often visually confusing yet, as a result, incredibly stimulating. By considering and manipulating the visual impact of performers in conjunction with moving image we can heighten this existing hybrid/visual quality in live performance further by creating a platform for the image to enter as a performer in its own right while maintaining a non-subservient role for the music, thus transforming a musical piece into a hybrid work. After all, if we return to our opening examples, is this not similar to what pop has done, utilizing the substantially visual aspects of one of its own constituent parts (the rock concert) to absorb another (video) as a means of enhancing its essence as a live performance entity? Indeed, the key to the success of this is the combination of performer and video. It is perhaps worth pointing out that the majority of live performances by our second earlier example, Gorillaz, have featured guest musicians onstage (De la Soul, Ike Turner, the Manchester Community Gospel Choir amongst othersvii). It would seem that, in this case, onscreen animation 11 is not enough; the performance needs live musicians or it becomes merely a cinematic event. For the composer/video artist collaborative, such an approach potentially offers further considerations concerning compositional hybridity. Since moving image will perhaps have to utilise its more crossdisciplinary elements that sympathise with musical materials - e.g. texture, temporal rhythm and so on - to achieve a sense of synthesis with a composition, the visual aspect of the performers can allow it to perhaps retain more of its own visual qualities while potentially allowing a greater and more integrated sense of visual, aural and spatial interaction between the two media. In turn, this can allow for a more defined or indeed, redefined, sense of performance environment; the hybridity existent in the piece’s construction can facilitate a level of crossdisciplinary hybridity to the performance space in which it is realised. Examples Perhaps the reader will forgive me if I now turn to two examples from my own work that incorporate and, I hope, shed some light on some of the issues touched upon thus far. Speak (2004) The first piece, Speak, is the result of a collaboration with video artist, Mark Melvinviii. It is scored forix soprano saxophone, female voice, electronics and video 12 screen which takes the form of a third performer whose face we never see in its entirety - in a nod to Beckett’s play, Not I, the character of ‘mouth’ (Fig. 1). Insert Fig. 1 1: Sarah Dacey and Adam Melvin performing Speak at the Sassoon Gallery, Peckham, London, 2008 One of the immediate issues of combining live performers with video is the coexistence onstage of both a real, physical visual element - the performers themselves – as well as an artificial or synthetic one in the form of the video screen. Speak deliberately attempts to exploit this apposition as a way of achieving a greater sense of integration to the piece firstly, by considering the screen as part of the ensemble and secondly, by incorporating both live and electronically generated musical material. The piece’s musical material is based around streams of text that consist of syllables from the International Phonetic Alphabet and fragments of words from various dialects fused together to create a kind of hybrid language of sorts x. It thus focuses on the rhythmic patterns and musical nature of speech, rather than word meaning to propel itself. Both sung and spoken material in the vocal line is developed and expanded in a pre-recorded electronic part, which both revolves itself around the live singer and provides a sonic 'backdrop' to the piece. The saxophone, meanwhile, works in dialogue with the other two parts by intertwining with and punctuating the vocal line and featuring, at times, in the electronics; its role can be seen as providing an elusive, more traditionally 'musical' element to the piece. Finally, the video part takes 13 on the role of a second singer trapped inside of a screen. Very much a performer in its own right, the visual part flirts between the tape and live vocal parts to articulate the piece’s musical material. If we return to Levinson’s categories, Speak includes elements of both synthesis and juxtaposition. The video screen forms the focal point of the interaction between the various forces employed in the piece. Sometimes it syncs with the electronic part, sometimes with the singer, occasionally even with the saxophone, while elsewhere, it works independently of the other elements; it constantly plays a guessing game with the audience which, of course, the essentially nonsensical text is also doing. Moreover, the piece takes on a further level of interaction through a strong spatial dynamic, again, initiated by the video screen. The striking frontal visual interplay between the rather relentless and oversized mouth and the live musicians is complimented by a 4-channel surround speaker system which expands and shrinks the aural landscape of the piece. Thus, on-screen movement is complimented by onstage movement as well as the movement of the piece’s sonic material around the auditorium in order to increase dramatic effect, The result is something that is essentially crossdisciplinary in terms of its performance: it moves towards the traditional performance environments of theatre or cinema while maintaining its fundamental identity as a musical piece. By Product (2007) The second example explores similar ideas of performance space and the counterpoint between the live and the automated in a slightly more ambitious way. Entitled By 14 Product and scored for bass clarinet, alto saxophone, 4-channel electronics and 5 video screens, it is concerned with the aural and visual waste products of live performance as the basis of its material, e.g. excess breath sounds, unwanted key noise – essentially that which is ordinarily edited out in the recording studio yet characterises the ‘live’ quality of performance. There is also an underlying theme of duality or mirroring in the piece that manifests itself in each of the component parts employed. The piece’s overall trajectory is that of gradual disintegration – all elements are synchronized at first and gradually separate over the piece’s temporal frame. However, both the electronic music and live instrumental parts move in opposite directions in terms of the musical material they employ. Thus, whereas the saxophone and bass clarinet parts gradually move from pitch material to improvised ‘noise’, the electronics gradually move from noise to pitch as the piece progresses. This concept of duality is given further expression in the electronic part which, from the half-way stage of the piece begins to introduce sample sounds from the performers’ second/doubling instruments (Bb clarinet and sho)xi. It is also reflected in the video parts which act as both performers and staging. Insert Fig 2.1 2.1 Duo X perform By Product at CESTA, Tábor, Czech Republic, 2007 The performance environment for By Product consists of concentric spaces. The four speakers that diffuse the music’s electronics speakers form the corners of the performance space, which encloses the audience in the round and the live performers’ 15 space within that (Fig 2.2). The two instrumentalists stand diagonally facing one another and read from scores that are suspended from the ceiling with fishing wirexii. Insert Fig 2.2 2.2 Aerial stage plan for By Product Facing each performer is a corresponding monitor that plays video footage of the respective performer’s instrument either as a disassembled construct or being performed. In the case of the latter, the camera focuses on areas of the instrument(s) where the performer’s hands and body are not visible, given the illusion that the instruments are living entities. In a similar way to the live music parts, the monitors begin very much in sync with the electronics and gradually separate from them as the piece progresses (Fig 2.3). Insert Fig. 2.3 2.3 Still from bass clarinet floor monitor footage A third video is projected from an overhead cradle onto the players, acting as an enhanced stage light of sortsxiii. Its material is actually footage of the exterior of the performance space focusing on walls and doors that are partitioned into two contrasting colours or textures, again reinforcing the theme of duality. Since the performers are instructed to wear white, they become ‘screens’ themselves, mirroring the concept of the screens becoming ‘performers’ (See Fig. 2.1) The remaining video elements consist of two laptops which are situated on top of the two monitors. These play sped-up footage of the performers’ eye and forehead 16 movements recorded during a practice session (Fig 2.4). The laptops remain closed for the first half of the piece but, in one final twist, are opened one at a time by each player, serving as a score for the improvised section of the piece; the performers are asked to improvise noise material based on the rhythmic movement of the foreheads on screenxiv. Insert Fig. 2.4 Fig 2.4 Mock up showing two stills from saxophone and bass clarinet monitor footage sandwiched between still images from both laptop sequences xv. There are two points to note here in relation to this discussion, both of which concern the use of multiple screens. Whereas the screen forms the performative nucleus for all that takes place aurally and visually in Speak, here its role is much more multifaceted. Firstly, the relationship between musician and moving image as well as between the piece’s live and automated elements is much more complex. The screens outnumber the musicians, yet the source of their material is made up entirely of footage of them. Furthermore, it is the laptop footage of the two performers’ faces that appears much more ‘automated’ (sped up and glitching) than that of the seemingly ‘living’ footage of the mechanical instruments. Also, the musical element in By Product, particularly the live instrumental component feels somewhat incomplete. The waste product-like, fragmented character of much of its notated material including its predominantly improvised second half (which, while having instructions on the score to indicate musical content, is temporally manipulated by the laptop screens) results in a musical component that appears unable to stand on its own. Unlike Speak, its identity as a piece of music is lost at the expense of a heightened level of interdisciplinarity between it and the piece’s video component. 17 The other issue is that the use of screens makes for a performance environment the crossdisciplinary nature of which is considerably far removed from the traditions of live musical performance. Rather like some theatrical settings, the audience for By Product witnesses the piece ‘in the round’. However, the positioning of instrumentalists and screens is such that the piece cannot be viewed in its entirety in one sitting. The audience must experience more than one performance and will have to change their seating position either between or during performances to view all its visual componentsxvi, the musical context of which will change each time due to the amount of instrumental improvisation employed. Thus, it not only undergoes a transformation away from the concert recital environment but sits somewhere between theatre and installation. Summary While obviously very different in construction, both pieces incorporate moving image as an integral part of their composition and performance, focusing on elements of juxtaposition and synthesis as well as moving the works into the realms of theatre, cinema and installation while, to one degree or another, maintaining their essential characteristics as concert pieces. In doing so, I believe they go at least some way to tackling the live performance and moving image format, forming what I hope are unique and stimulating hybrid works that both capture and reveal the very essence of the creative process. As Simon Shaw Miller argues: 18 Rather than thinking of purity at all, it might be better to see hybridity as the more natural state for art, because purity is a historical contingency, whereas hybridity is part of the flux of the creative process: the putting of things together (2002: 27) Notes i While Zoo TV could certainly be viewed as landmark in terms of the extent of technology it employed, it is perhaps less groundbreaking conceptually. Eamon Dunphy states that the original idea behind the Zoo TV may have emerged from lighting designer Pete Williams’s work on David Bowie’s Sound and Vision tour. See Eamon Dunphy, Unforgettable Fire: The Story of U2 (Penguin, London 1993) p389. ii The actual performing musicians who make up the band are usually silhouetted behind a screen. iii In each case, the first term referred to is that of Levinson while the second is the supplementary heading Shaw-Miller assigns to each example for the purposes of analysis. See Simon Shaw-Miller, Visible Deeds of Music (Yale, 2002) pp11-29 iv This, of course, is not entirely correct as temporal discrepancies can and do exist in moving image, particularly concerning different models and manufacturers of devices used to play film. For example the same film footage played on two different DVD players, commencing at precisely the same time may well end a split second apart (or perhaps more depending on the running time of the footage). However, in comparison to live musical performance the margin of error is significantly less (one could argue almost negligible). v See Biography at www.kjellbjorgeengen.com vi The information given here is in particular reference to a performance given at the Lawrence Batley Theatre in November 2002 as part of the Huddersfield Contemporary Music Festival. 19 vii These are examples of acts that appear on the DVD release, Demon Days: Live at the Manchester Opera House (EMI, 2006). That said, Gorillaz have performed with these acts and others on numerous other occasions. viii …who is, incidentally, my brother! Mark Melvin also produced the video parts for By Product ix While the piece is notated conventionally, it is scored in 30-second systems with specific cues given in minutes and seconds on the stave. Both performers use a stopwatch to synchronize with each other and with the electronics and video. x My wife is a speech pathologist and had to study phonetics as part of her training. I became very interested in the different sounds of the International Phonetic Alphabet that she studied during her University years, which greatly influenced Speak. xi By Product was originally composed for the group, Duo X whose members are a clarinettist/bass clarinettist and a saxophonist who also plays the Japanese sho. xii The piece employs a similar use of stopwatches to Speak. The performers are also responsible for synchronizing the floor monitors (via remote control). xiii The overhead projection is triggered by remote control. This can be done by the individual operating the audio set up and may be activated at any point during the first few seconds of the piece. xiv The laptop footage has a far longer running time than the piece itself. This allows the laptop footage to be activated some minutes before the performance actually begins. Therefore, exactly where the piece joins the laptop parts when they are opened is left utterly to chance. xv At no point in the piece does this image appear as it is shown here. This is merely a mock- up simultaneously presenting what might occur in four of the piece’s five video components at a particular moment in the piece. xvi The audience is free to move around the performance space, excluding the ‘stage’ area within the floor monitors and overhead projection, at any point during the performance.