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CBT / WBT The idea to "pour knowledge into the heads of persons" rather than acquiring it through arduous educational processes is very old. The emergence of powerful computers has rekindled the hope that a device acting as individual teacher and making learning much easier does become available. This has lead to thousands of attempts of CBT (Computer Based Teaching). It comes in many variants and acronyms: CBT can also be interpreted to mean Computer Based Training, the abbreviation CAI stands for Computer Assisted Instruction, ITS for Intelligent Tutoring System, etc. Incorporating the WWW, other acronyms are appearing, particularly WBT for Web Based Teaching. Although computers and the Web may help in instructional processes it is necessary to be cautious: cognitive psychology of learning processes show that passive processes are not enough, but that active work by the learner is necessary: the most we can achieve with (networked) computers is to make knowledge acquisition (learning) either more interesting or less expensive, or both. The motivation to use computers for the learning process in schools and universities is usually to achieve better motivation and more enjoyable learning; in companies the main driving force is to reduce the cost incurred in training or retraining of employees or newcomers. CBT and WBT are often understood as offering "multimedia modules" that learners work through at their own pace, intermixed with some simple questionnaires to reinforce knowledge obtained and to advise persons on how to proceed. This naive approach has been tried innumerably many times since the early sixties. With some exceptions, it has proven to be unsuccessful: learners feels that such systems are not much superior to books with pictures, or even inferior to high quality videos that can be stopped and scenes reviewed when necessary; knowledge providers finds that creating "high quality courseware" (as such teaching modules are usually referred to) is expensive to an extent that a pay-off is not easy to see. Good WWW based solutions must at least take the following issues into consideration: Before material is presented to learners the level of their knowledge must be determined. Only modules that provide new knowledge must be offered: nothing is more de- motivating than having to wade through lots of material until a morsel of new information is found. Ideally, not only the level of knowledge should be determined, but also the „cognitive style“: some persons learn better through texts, others through pictures, others through tactile efforts (like inputting some text), etc. The material must never be "dictatorial", forcing the person to work through it ("tunnel syndrome"): at any point learners must be able to go back to a table of contents and see how much they have done and what still has to be worked through. Whatever is presented, users should be able to make notes, highlight parts of the material, create links to related material, insert own ideas, etc. They must be allowed to actively work with the material rather than just passively go through it. A networked environment should allow that additions or changes are available to other learners. Material presented should not be offered in isolation, but with a sufficient background „library“ that can be used for "researching" if desired. Clearly the WWW can play a major role in this context. The best way to learn is often "not by viewing but by doing". For example, rather than reading about some aspect of geography it is often more motivating to be forced to prepare a presentation using modern multimedia techniques. Finally, the possibility of a network (Intranet or Internet) must be truly exploited: it is the network that is and should be breaking the isolation often experienced when learning with computers: three main „communicational and cooperational components“ must be supported: (a) learners can „chat“ with or pose questions to others who are currently working on a similar topic if those others have indicated that they are „available“; (b) using discussion forums and (more generally) „cooperative spaces“ users can work together even when not online simultaneously; and (c) users should be able to ask questions at any point that experts answer as fast as possible. General networked training and learning systems must also provide powerful tools for „authoring“, for testing, for course- and student administration and for collecting feedback and other statistical data. Systems that incorporate most of the above mentioned desirable features are starting to be visible on the horizon: this will finally make WBT a valuable tool for the teaching and learning process. References: Authoring Systems in Computer Based Education: Kearsely, G; Communications of the ACM 25, no. 7 (1982), 8 – 22. The Heart of the Problem: Knowledge Management and Knowledge Transfer: H.Maurer; In: Proc. Enable 1999, Vantaa Institute of Technology, Espoo, Finland (1999), 8-17. Design, Development and Implementation of a WWW-Based Course Support System: Collis, B; In: Advanced Research in Computers and Communications in Education, IOS Press, Amsterdam (1999), 11-18.