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HannahBollar ProjectExperience [email protected] CurrentProjects PersonalProject:BeginningsofaParticleSimulator • Throughtheguidanceofresearchpapers,workingonimplementinga particlesimulator. 3DVisualizationResearchProject • Developingamaps-likevisualizationofinteriormuseumspaces. Connectingseparatespacestooneanotherandhidingspecificpieces orsectionsofthemuseum.ProjectsupervisedbyDrNormanBadler. PathTracer(CIS561)[’17] • CodingafunctionalPathTracerinC++andOpenGL ProcedurallyGeneratedProjects(CIS700)[’17] • UsingJavacriptandWebGL,codedamovingbirdswing,spawning environment,multipleshaders,crowdsimulations,andadditional projectsusingPerlinNoise,L-Systems,andadditionalprocedural generationtechniques. 408.242.0252 Education UniversityofPennsylvania BSEinDigitalMediaDesign (ComputerScienceandAnimation) CurrentYear:Sophomore ExpectedGraduation:May2019 Minors PursuingminorsinMathematicsandPhysics TheHarkerHighSchool[SanJose,CA] RelevantCoursework • MathematicalFoundationsforComputerScience [CIS160] • IntroductiontoComputerProgramming[CIS110] • ProgrammingLanguagesandTechniquesI,II,and Datastructures[CIS120,121] • IntroductiontoComputerSystems[CIS240] • IntroductiontoInteractiveComputerGraphics[CIS 560] • AdvancedComputerGraphics[CIS561] • ProceduralGraphics[CIS700] • 3DComputerModeling[FNAR235] • EnvironmentalAnimation[FNAR247] • HistoryofAnimation[CINE320] • CalculusI,II,III[MATH104,114,240] • PrinciplesofPhysicsI:MechanicsandWave Motion[PHYS150] Knowledge Proficient:Java,C++,JavaScript,Maya,3DStudio Max,OpenGL,WebGL,GLSL,C,Git,Eclipse,Qt, HTML5,CSS Familiar:AfterEffects,OCaml,Python,Photoshop, Illustrator,Linux,Processing CurrentlyLearning:Houdini,SubstanceDesigner Organizations SIGGRAPH[’15toPresent]:BoardMember[’17toPresent] PennSIGGRAPHMentoringCommunity[’15toPresent] AdvancingWomeninEngineering(AWE)[’14to Present] AWEPre-OrientationVolunteer[’16toPresent] OrientationPeerAdvisorforEngineeringFreshmen [’16toPresent] PreviousProjects RayTracer(CIS561)[’17] • CodingafunctionalRayTracerinC++andOpenGL MiniMinecraft(CIS560)[’16] • GroupprojecttodevelopMinecraftfromscratchinC++.My responsibilities:proceduralgenerationofcavesbelowgroundand dynamicterrainaboveground,implementationoftheA*search algorithmforroamingsheeptofollowtheuser MiniMaya(CIS560)[’16] • DevelopedinC++apartialimplementationofMayawithafunctioning GUIcompletewithextruding,smoothing,andinsertingofedgesand vertices DataStructuresandAlgorithmicImplementations(CIS120,121)[’15-’16] • BuiltprojectsinbothJavaandOCamlthatdemonstratethe implementationofgraphsearchingandsortingalgorithmssuchasBFS, DFS,Kruskal’s,Kosaraju’s,MergeSort,QuickSortandothers. ArtificialIntelligenceandNeuralNetworks[‘15] • MadeafunctioningImage-RecognizingNeuralNetworkthatidentifies alpha-numericcharactersfromagivensetofimages. OtherJavaProjects[‘14] • DevelopedSolitaireandTetrisinJavawithfunctioningGUIs. WorkExperience Instructing InstructorforiDTechCoursesatStanford[Summer‘16] • TaughtlessonsinJavacodingwithEclipse,in3D-ModelingwithMaya andinblock-codingwithTynker. TeachingAssistantatPennforthefollowingcourses: • IntroductiontoInteractiveComputerGraphics(CIS560)[Spr’17toPresent] • IntroductiontoComputerProgramming(CIS110)[Fa’16] • ComputerScienceinProcessing(FNAR264)[’15toPresent] Commitmentsinclude:makinglessonplans,holdingofficehours, homeworkassistance,collaboratedwithinstructortocreatelectures andprojectsforstudents,teachingrecitations,andgradinghomework andexams.MainLanguages:C++(CIS560)andJava(CIS110andFNAR264)