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Electronic Commerce: Business Models, Strategies, Investment and Implementation in the Network Economics Fall 2010 for MIS 310 Minder Chen, Ph.D. Associate Professor of Management Information Systems E-Mail: [email protected] Web site: http://faculty.csuci.edu/minder.chen/ Internet: The Virtual Network & Internal Structure NAP Computer Router A Regional Network Internet Telephone Company ISP T1, T3 ISDN ADSL Cable Modem LAN NAP: National Access Point ISP: Internet Service Provider © Minder Chen, 1996-2010 EC - 2 E-Commerce Network © Minder Chen, 1996-2010 EC - 3 Domain Name • DNS (Domain Name Server): Mapping the 32-bit numeric IP address (such as 217.156.3.14) to a name such as vax.cs.uiuc.edu. The formats of a domain name and its corresponding IP address are unrelated. • The master registrar DNS database is managed by Network Solutions at www.networksolutions.com • Register a domain (e.g., GoDaddy.com) The name of a host computer with an IP address edu uiuc cs vax gmu cs vax © Minder Chen, 1996-2010 EC - 4 Electronic Commerce: Introduction E-Business E-Commerce Commerce Internet Commerce © Minder Chen, 1996-2010 EC - 5 Travelocity Microsoft expedia Priceline.com The Low-Friction Market "[The Internet] will carry us into a new world of low friction, lowoverhead capitalism, in which market information will be plentiful and transaction costs low." -- Bill Gates, The Road Ahead "Where there is a friction, there is opportunity!" -- Net Ready. © Minder Chen, 1996-2010 EC - 7 EC Business Opportunities Innovative Ideas, Business models, and Business strategies Funding Business and technical talents Technological enablers New business models and ideas are driving EC initiatives. Internet technologies are enablers. © Minder Chen, 1996-2010 EC - 8 The Cycle of Electronic Commerce Access Searches Queries Surfing Customers Online Ads Follow-on Sales Online Orders Standard Orders Distribution Online: soft goods Delivery: hard goods Electronic Customer Support © Minder Chen, 1996-2010 EC - 9 EC and Business Processes Customer Seller Selling Process Send info Phone, fax, e-mail Request info Procurement Process Provide Info Identify need Corporate Databases Data sheets, catalogs, demos Get customer Web surfing Web searches, web ads Web site Find source Newsgroups Provide info Demos, reviews Fulfill order Evaluate offerings Net communities Web site P.O.s Credit cards, e-cash EDI Deliver soft goods electronically Support © Minder Chen, 1996-2010 Purchase Web site, phone, fax, e-mail, emailing list Operate, Maintain, Repair EC - 10 Changes in the Net Economy • Business environment – Local / Physical Global /Virtual Intangible Continuous • Business assets – Tangible • Business change – Periodic • Business production – Mass Production Mass Customization Mass Personalization • Customization is under direct user control: the user explicitly selects between certain options (a "portal" site with headlines from the New York Times or from the Wall St. Journal; enter ticker symbols for the stocks you want to track). • Personalization is driven by the computer which tries to serve up individualized pages to the user based on some form of model of that user's needs. -- http://www.useit.com/alertbox/981004.html © Minder Chen, 1996-2010 EC - 11 Network and Information Economy • Information is costly to produce but cheap to reproduce. – Price information according to its value not its cost. • Managing intellectual property. – Maximize the value of your intellectual property, not the terms and conditions that maximize the protection. • Information as an “experience good” – Consumers must experience it to value it. – Brand and trust building is critical. • The economics of attention – A wealth of information creates a poverty of attention. Source: Information Rules © Minder Chen, 1996-2010 EC - 12 Value to User Popularity Adds Value in a Network Positive Network Externality Networks • Real: LAN, Internet, Fax • Virtual: Virtual community, Chat room, Instant messenger, Skype, social network Number of Compatible User © Minder Chen, 1996-2010 EC - 13 Challenge • Consumers: Everything on the Internet should to be free. • Merchant: How can I make a profit if everything is free. • Examples: – – – – – – Free web browsers: Netscape Communicator and Internet Explorer Free email: Juno, mail.yahoo.com and hotmail.com Free Internet Access: Freeserve in Britain Free PC: eMachine and CompuServe; Free-PC Free web hosting: Geocities, Angelfire, Zoom Free ... Gilder's Law $250 Cost of a 3-minute Long Distance Call $0 1930 Year © Minder Chen, 1996-2010 All tangible and intangible items that can be copied adhere to the law of inverted pricing and become cheaper as they improve. Anticipate this cheapness in your pricing strategy and product/service development strategy 1999 EC - 14 Moving Your Business Online • Companies are motivated by either fear or greed to move to their businesses to the net. • To .com your company is becoming an imperative. • They have to obsolete their current business models and work very hard to search a new business model. • Be aware of internet tax law and interstate/international commerce laws. – http://en.wikipedia.org/wiki/Internet_taxes Your competitor is just one-click away © Minder Chen, 1996-2010 EC - 15 Business Models Based on the Value Chain in the Market Place Raw material producer Exchange • Independent market operators • Consortia Manufacturer Distributor C2B New Middleman Retailer B2C Examples: • B2B: alibaba.com • B2C: Amazon.com • C2B: Priceline.com • C2C: eBay.com, craiglist.com © Minder Chen, 1996-2010 Service Providers: • Logistics • Financial Consumer B2C EC - 16 C2C Business-to-Business vs. Business-to-Consumer Business-to-Consumer • • • • • • • No vendor loyally No switching costs Time-insensitive Short-term Casual Many vendors Products differentiated on price, image © Minder Chen, 1996-2010 < Business-to-Business • • • • • • • Relationship-based Very high switching costs Extremely time-sensitive Long-term Mission-critical Few partners Partners differentiated on reliability, flexibility EC - 17 Buyer • Brick-and-mortar – Face-to-Face • Mail order – Mail – Printed catalog • Phone order – Telex – Phone – Fax Click and Mortar Business Channel: Multi-Channel Presence Seller • Electronic commerce • EDI • Email Pure Play • Web Multi-channel plays will have extraordinary power if companies elegantly blend and synchronize those channels. © Minder Chen, 1996-2010 EC - 18 EC Strategies: 4 Cs Customers Commerce Content Community © Minder Chen, 1996-2010 EC - 19 Customers • Obsess over your customers • Remember that the Web is an infant – What do you have to offer that the physical world cannot in order to attract customers? • If you make one customer unhappy, he won't tell five friends -- he'll tell 5,000 on newsgroups, list servers, and so on. – "Word of mouth" (WOM) factor gets amplified on the Net • The shifts of balance of power away from business and toward customer. - Jeff Bezos © Minder Chen, 1996-2010 EC - 20 Self Assessment: Customer Caring What do your customers need? What requests do they make of you? How do you respond to customer’s requests? What kind of information can they get from you? What process do they go through? How do you produce and distribute it to them? What are the steps that your customers have to take to complete a purchase transactions? How do they get shipment status? How are exceptions handled? What do you need from customer? What do you know about customer preferences? What information could you use to better target your product and service offerings? What to build relationships? How can you engage customers in an ongoing dialog? How can you continue to provide information, products, and services to reinforce your ongoing relationships? © Minder Chen, 1996-2010 EC - 21 Is EC Appropriate for You? Industries who set up virtual storefronts © Minder Chen, 1996-2010 EC - 22 High Low Customer Need for Product Information Technology-Fit: Customer and Product Second Wave Earlier Adopter Jenny Craig Chrysler AA FedExp Microsoft Web Laggards Second Wave Tide Denny's Nike Pepsi Customer Demographics Match Poor High Source: Forrester Research © Minder Chen, 1996-2010 EC - 23 Virtual Communities • Money • Content • Demographics • • • • Virtual Community Content Hard goods Games Services Providers Users • Advertising Advertisers © Minder Chen, 1996-2010 Other Websites EC - 24 www.parentsoup.com http://parenting.ivillage.com/ -- Community Web Site © Minder Chen, 1996-2010 EC - 25 Revenue Streams • Advertising / Sponsorship • Transaction • Subscription / Listing Fee • Value-added services © Minder Chen, 1996-2010 EC - 26 Multifaceted Model for Web-Based EC Design • ATTRACT: Hits – – – Communities of interest Changing topics for repeat customers Features that encourage customers to explore • ENGAGE: Leads – Special areas encourage customer to register (i.e. selection of articles customized for visitors interests) • PARTICIPATE: Sales revenue – Free download (video, audio, & software) – Shopping – – Attract Jump Chat and News Subscription Engage Participate • JUMP: Advertising revenue – Other products of interest to customer – Other sites of interest to customer © Minder Chen, 1996-2010 Adapted from Netscape Communications Inc., 1996. EC - 27 Objectives Of An eCommerce Site Advertising Customer service Lead generation Fulfillment Merchandising Payment © Minder Chen, 1996-2010 Order processing EC - 28 EC Site Life Cycle © Minder Chen, 1996-2010 EC - 29 Opening Online Business • Identify a need and a niche • Determine what you have to offer (products/services) • Set your business goals • Design your EC architecture • Assemble your EC teams • Build your web site • Set up a system to handle sales • Provide customer services • Advertise/promote your online business (online and offline) • Evaluate site performance & improve continuously © Minder Chen, 1996-2010 EC - 30 EC Hosting • Yahoo!Small Business – http://smallbusiness.yahoo.com/ecommerce/ • Ebay – http://pages.ebay.com/help/sell/sell-getstarted.html • Amazon Marketplace – http://www.amazon.com/gp/help/customer/display.htm l?nodeId=1161232 • Drupal.org – http://drupal.org/hosting © Minder Chen, 1996-2010 EC - 31 Web Site Architecture Design Example © Minder Chen, 1996-2010 EC - 32 Site Elements • Home page – – Menu-driven, News-oriented Source: Path-based, Splash screens or image maps Web Style Guide • Graphics and texts • Submenus pages and subsites (alternative home pages for special audiences) • Tables of contents, site indexes, site maps • Product/service/information pages • "What's new" pages • Search features • Contact information – • • • • Street address, phone number, fax numbers, maps, travel directions, parking information User feedback and victual community pages Bibliographies and appendixes FAQ (Frequently Asked Questions) pages Customized server error pages © Minder Chen, 1996-2010 EC - 33 Cross-Selling and Up-Selling Amazon’s Collaborative Filtering/Recommendation system © Minder Chen, 1996-2010 EC - 34 Personalization © Minder Chen, 1996-2010 EC - 35 The Evolution of EC Implementation Extension eCRM eProcurement / SCM eMarketplace / Auction Functionality Process Integration Fulfillment Settlement Workflow Web-based Transaction Product database queries / Search Electronic Payments Fund transfer Real-time organizations Communities of Interests Marketplace creator 1:1 Relationship Customer Interactivity Registration / Forms Email Games / Chat room / eForum Publishing (Brochure-ware) Advertising Marketing Information Maturity © Minder Chen, 1996-2010 EC - 36 Future EC Trends • Broadband internet connection: I.e., ADSL, Cable modem • Streaming media and web-based learning • More interactive virtual community • Customization and personalization • Mini-portal and corporate portal • Affiliate partner • Multiple-channel integration • E-commerce is driving E-business • Affordable EC software and hosting service for smallmedium-size companies • Emerging standards such as XML to enable Business-toBusiness electronic commerce © Minder Chen, 1996-2010 EC - 37