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Last class Random Access Protocols Slotted Aloha Aloha CSMA/CD “Taking Turns” Protocols Link-Layer Addressing Today Ethernet, Hubs and Switches Mobile and wireless networks, CDMA IEEE 802.11 wireless LANs 1 Slotted ALOHA (Efficiency 0.36) Pros single active node can continuously transmit at full rate of channel highly decentralized: only slots in nodes need to be in sync simple Cons collisions, wasting slots idle slots clock synchronization 2 Pure (unslotted) ALOHA unslotted Aloha: simpler, no synchronization when frame first arrives transmit immediately collision probability increases: frame sent at t0 collides with other frames sent in [t0-1,t0+1] 3 CSMA/CD collision detection 4 “Taking Turns” MAC protocols Token passing: Polling: control token passed from master node one node to next “invites” slave nodes sequentially. to transmit in turn token message concerns: concerns: polling overhead latency single point of failure (master) token overhead latency single point of failure (token) 5 ARP: Address Resolution Protocol Question: how to determine MAC address of B knowing B’s IP address? 237.196.7.78 1A-2F-BB-76-09-AD 237.196.7.23 Each IP node (Host, Router) on LAN has ARP table ARP Table: IP/MAC address mappings for some LAN nodes 237.196.7.14 LAN 71-65-F7-2B-08-53 237.196.7.88 < IP address; MAC address; TTL> 58-23-D7-FA-20-B0 TTL (Time To Live): time after which address mapping will be forgotten (typically 20 min) 0C-C4-11-6F-E3-98 6 Overview Ethernet Hubs and Switches Mobile and wireless networks, CDMA IEEE 802.11 wireless LANs 7 Ethernet Frame Structure Sending adapter encapsulates IP datagram (or other network layer protocol packet) in Ethernet frame Preamble: 7 bytes with pattern 10101010 followed by one byte with pattern 10101011 used to synchronize receiver, sender clock rates 8 Ethernet uses CSMA/CD No slots adapter doesn’t transmit if it senses that some other adapter is transmitting, that is, carrier sense transmitting adapter aborts when it senses that another adapter is transmitting, that is, collision detection Before attempting a retransmission, adapter waits a random time, that is, random access 9 Ethernet CSMA/CD algorithm 1. Adaptor receives 4. If adapter detects datagram from net layer & another transmission while creates frame transmitting, aborts and sends jam signal (48 bits) 2. If adapter senses channel idle, it starts to transmit 5. After aborting, adapter frame. If it senses enters exponential channel busy, waits until backoff: after the mth channel idle and then collision, adapter chooses transmits a K at random from {0,1,2,…,2m-1}. 3. If adapter transmits entire frame without Adapter waits K·512 bit detecting another times and returns to Step transmission, the adapter 2 is done with frame ! 10 Ethernet’s CSMA/CD (more) Jam Signal: make sure all other transmitters are aware of collision; 48 bits Bit time: .1 microsec for 10 Mbps Ethernet ; for K=1023, wait time is about 50 msec Exponential Backoff: Goal: adapt retransmission attempts to estimated current load heavy load: random wait will be longer first collision: choose K from {0,1}; delay is K· 512 bit transmission times after second collision: choose K from {0,1,2,3}… after ten collisions, choose K from {0,1,2,3,4,…,1023} 11 CSMA/CD efficiency Tprop = max prop between 2 nodes in LAN ttrans = time to transmit max-size frame efficiency 1 1 5t prop / ttrans Efficiency goes to 1 as tprop goes to 0 Goes to 1 as ttrans goes to infinity Much better than ALOHA, but still decentralized, simple, and cheap 12 10BaseT and 100BaseT 10/100 Mbps rate; latter called “fast ethernet” T stands for Twisted Pair Nodes connect to a hub: “star topology”; 100 m max distance between nodes and hub twisted pair hub 13 Gbit Ethernet uses standard Ethernet frame format allows for point-to-point links and shared broadcast channels in shared mode, CSMA/CD is used; short distances between nodes required for efficiency uses hubs, called here “Buffered Distributors” Full-Duplex at 1 Gbps for point-to-point links 10 Gbps now ! 14 Overview Ethernet Hubs and Switches Wireless links, characteristics, CDMA IEEE 802.11 wireless LANs 15 Hubs Hubs are essentially physical-layer repeaters: bits coming from one link go out all other links at the same rate no frame buffering no CSMA/CD at hub: adapters detect collisions provides net management functionality • can disconnect a malfunctioning adapter twisted pair hub 16 Interconnecting with hubs Pros: Cons: Enables interdepartmental Collision domains are communication Extends max distance btw. nodes If a hub malfunctions, the backbone hub can disconnect it hub transferred into one large, common domain Cannot interconnect 10BaseT and 100BaseT hub hubs hub hub 17 Switch Link layer device stores and forwards Ethernet frames examines frame header and selectively forwards frame based on MAC dest address when frame is to be forwarded on segment, uses CSMA/CD to access segment transparent hosts are unaware of presence of switches plug-and-play, self-learning switches do not need to be configured 18 Forwarding switch 1 2 hub 3 hub hub • How to determine onto which LAN segment to forward frame? • Looks like a routing problem... 19 Self learning A switch has a switch table entry in switch table: (MAC Address, Interface, Time Stamp) stale entries in table dropped (TTL can be 60 min) switch learns which hosts can be reached through which interfaces when frame received, switch “learns” location of sender: incoming LAN segment records sender/location pair in switch table 20 Filtering/Forwarding When switch receives a frame: index switch table using MAC dest address if entry found for destination then{ if dest on segment from which frame arrived then drop the frame else forward the frame on interface indicated } else flood forward on all but the interface on which the frame arrived 21 Switch example Suppose C sends frame to D 1 B C A B E G 3 2 hub hub hub A address interface switch 1 1 2 3 I D E F G H Switch receives frame from from C notes in bridge table that C is on interface 1 because D is not in table, switch forwards frame into interfaces 2 and 3 frame received by D 22 Switch example Suppose D replies back with frame to C. address interface switch B C hub hub hub A I D E F G A B E G C 1 1 2 3 1 H Switch receives frame from from D notes in bridge table that D is on interface 2 because C is in table, switch forwards frame only to interface 1 frame received by C 23 Switch: traffic isolation switch installation breaks subnet into LAN segments switch filters packets: same-LAN-segment frames not usually forwarded onto other LAN segments segments become separate collision domains switch collision domain hub collision domain hub collision domain hub 24 Switches: dedicated access Switch with many interfaces Hosts have direct connection to switch No collisions; full duplex Switching: A-to-A’ and B-to-B’ simultaneously, no collisions A C’ B switch C B’ A’ 25 More on Switches cut-through switching: frame forwarded from input to output port without first collecting entire frame slight reduction in latency combinations of shared/dedicated, 10/100/1000 Mbps interfaces 26 Institutional network to external network mail server web server router switch IP subnet hub hub hub 27 Switches vs. Routers both store-and-forward devices routers: network layer devices (examine network layer headers) switches are link layer devices routers maintain routing tables, implement routing algorithms switches maintain switch tables, implement filtering, learning algorithms 28 Overview Ethernet Hubs and Switches Mobile and wireless networks, CDMA IEEE 802.11 wireless LANs 29 Wireless and Mobile Networks Background: # wireless (mobile) phone subscribers now exceeds # wired phone subscribers! computer nets: laptops, palmtops, PDAs two important (but different) challenges communication over wireless link handling mobile user who changes point of attachment to network 30 Elements of a wireless network network infrastructure wireless hosts laptop, PDA, IP phone run applications may be stationary (non-mobile) or mobile wireless does not always mean mobility 31 Elements of a wireless network network infrastructure base station typically connected to wired network relay - responsible for sending packets between wired network and wireless host(s) in its “area” e.g., cell towers 802.11 access points 32 Elements of a wireless network network infrastructure wireless link typically used to connect mobile(s) to base station multiple access protocol coordinates link access various data rates, transmission distance 33 Elements of a wireless network network infrastructure infrastructure mode base station connects mobiles into wired network handoff: mobile changes base station providing connection into wired network 34 Elements of a wireless network Ad hoc mode no base stations nodes can only transmit to other nodes within link coverage nodes organize themselves into a network: route among themselves 35 Wireless Link Characteristics Differences from wired link …. decreased signal strength: radio signal attenuates as it propagates through matter (path loss) interference from other sources: standardized wireless network frequencies (e.g., 2.4 GHz) shared by other devices (e.g., phone); multipath propagation: radio signal reflects off objects ground, arriving ad destination at slightly different times …. make communication across (even a point to point) wireless link much more “difficult” 36 Wireless network characteristics Multiple wireless senders and receivers create additional problems (beyond multiple access): C A B A B Hidden terminal problem C C’s signal strength A’s signal strength space B, A hear each other Signal fading: A, C can not hear each other B, C hear each other B, C hear each other B, A hear each other means A, C unaware of their interference at B A, C can not hear each other interferring at B 37