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Chapter 3: Transport Layer Our goals: understand principles behind transport layer services: multiplexing/demultipl exing reliable data transfer flow control congestion control learn about transport layer protocols in the Internet: UDP: connectionless transport TCP: connection-oriented transport TCP congestion control Transport Layer 3-1 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control Transport Layer 3-2 Transport services and protocols provide logical communication between app processes running on different hosts transport protocols run in end systems send side: breaks app messages into segments, passes to network layer rcv side: reassembles segments into messages, passes to app layer more than one transport protocol available to apps Internet: TCP and UDP application transport network data link physical network data link physical network data link physical network data link physical network data link physical network data link physical application transport network data link physical Transport Layer 3-3 Transport vs. network layer network layer: logical communication between hosts transport layer: logical communication between processes relies on, enhances, network layer services Household analogy: 12 kids sending letters to 12 kids processes = kids app messages = letters in envelopes hosts = houses transport protocol = Ann and Bill network-layer protocol = postal service Transport Layer 3-4 Internet transport-layer protocols reliable, in-order delivery (TCP) congestion control flow control connection setup unreliable, unordered delivery: UDP no-frills extension of “best-effort” IP services not available: delay guarantees bandwidth guarantees application transport network data link physical network data link physical network data link physical network data link physical network data link physical network data link physical application transport network data link physical Transport Layer 3-5 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control Transport Layer 3-6 Multiplexing/demultiplexing Multiplexing at send host: gathering data from multiple sockets, enveloping data with header (later used for demultiplexing) Demultiplexing at rcv host: delivering received segments to correct socket = socket application transport network link = process P3 P1 P1 application transport network P2 P4 application transport network link link physical host 1 physical host 2 physical host 3 Transport Layer 3-7 How demultiplexing works host receives IP datagrams each datagram has source IP address, destination IP address each datagram carries 1 transport-layer segment each segment has source, destination port number (recall: well-known port numbers for specific applications) host uses IP addresses & port numbers to direct segment to appropriate socket 32 bits source port # dest port # other header fields application data (message) TCP/UDP segment format Transport Layer 3-8 Connection-oriented demux TCP socket identified by 4-tuple: source IP address source port number dest IP address dest port number recv host uses all four values to direct segment to appropriate socket Server host may support many simultaneous TCP sockets: each socket identified by its own 4-tuple Web servers have different sockets for each connecting client non-persistent HTTP will have different socket for each request Transport Layer 3-9 Connection-oriented demux (cont) P3 P3 SP: 80 SP: 80 DP: 9157 DP: 5775 SP: 9157 client IP: A DP: 80 P1 P1 P4 SP: 5775 server IP: C DP: 80 Client IP:B Transport Layer 3-10 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control Transport Layer 3-11 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control Transport Layer 3-12 Principles of Reliable data transfer important in app., transport, link layers top-10 list of important networking topics! characteristics of unreliable channel will determine complexity of reliable data transfer protocol (rdt) Transport Layer 3-13 Pipelined protocols Pipelining: sender allows multiple, “in-flight”, yet-tobe-acknowledged pkts range of sequence numbers must be increased buffering at sender and/or receiver Two generic forms of pipelined protocols: go-Back-N, selective repeat Transport Layer 3-14 Pipelining: increased utilization sender receiver first packet bit transmitted, t = 0 last bit transmitted, t = L / R first packet bit arrives last packet bit arrives, send ACK last bit of 2nd packet arrives, send ACK last bit of 3rd packet arrives, send ACK RTT ACK arrives, send next packet, t = RTT + L / R Increase utilization by a factor of 3! U sender = 3*L/R RTT + L / R = .024 30.008 = 0.0008 microsecon ds Transport Layer 3-15 Go-Back-N Sender: k-bit seq # in pkt header “window” of up to N, consecutive unack’ed pkts allowed ACK(n): ACKs all pkts up to, including seq # n - “cumulative ACK” may deceive duplicate ACKs (see receiver) timer for each in-flight pkt timeout(n): retransmit pkt n and all higher seq # pkts in window Transport Layer 3-16 GBN in action Transport Layer 3-17 Selective Repeat receiver individually acknowledges all correctly received pkts buffers pkts, as needed, for eventual in-order delivery to upper layer sender only resends pkts for which ACK not received sender timer for each unACKed pkt sender window N consecutive seq #’s again limits seq #s of sent, unACKed pkts Transport Layer 3-18 Selective repeat: sender, receiver windows Transport Layer 3-19 Selective repeat sender data from above : receiver pkt n in [rcvbase, rcvbase+N-1] if next available seq # in send ACK(n) timeout(n): in-order: deliver (also window, send pkt resend pkt n, restart timer ACK(n) in [sendbase,sendbase+N]: mark pkt n as received if n smallest unACKed pkt, advance window base to next unACKed seq # out-of-order: buffer deliver buffered, in-order pkts), advance window to next not-yet-received pkt pkt n in [rcvbase-N,rcvbase-1] ACK(n) otherwise: ignore Transport Layer 3-20 Selective repeat in action Transport Layer 3-21 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control Transport Layer 3-22 TCP: Overview point-to-point: one sender, one receiver reliable, in-order byte steam: no “message boundaries” pipelined: TCP congestion and flow control set window size send & receive buffers socket door application writes data application reads data TCP send buffer TCP receive buffer RFCs: 793, 1122, 1323, 2018, 2581 full duplex data: bi-directional data flow in same connection MSS: maximum segment size connection-oriented: handshaking (exchange of control msgs) init’s sender, receiver state before data exchange flow controlled: sender will not socket door overwhelm receiver segment Transport Layer 3-23 TCP segment structure 32 bits URG: urgent data (generally not used) ACK: ACK # valid PSH: push data now (generally not used) RST, SYN, FIN: connection estab (setup, teardown commands) Internet checksum (as in UDP) source port # dest port # sequence number acknowledgement number head not UA P R S F len used checksum Receive window Urg data pnter Options (variable length) counting by bytes of data (not segments!) # bytes rcvr willing to accept application data (variable length) Transport Layer 3-24 TCP seq. #’s and ACKs Seq. #’s: byte stream “number” of first byte in segment’s data ACKs: seq # of next byte expected from other side cumulative ACK Q: how receiver handles out-of-order segments A: TCP spec doesn’t say, - up to implementer Host A User types ‘C’ Host B host ACKs receipt of ‘C’, echoes back ‘C’ host ACKs receipt of echoed ‘C’ simple telnet scenario time Transport Layer 3-25 TCP Round Trip Time and Timeout Q: how to set TCP timeout value? longer than RTT but RTT varies too short: premature timeout unnecessary retransmissions too long: slow reaction to segment loss Q: how to estimate RTT? SampleRTT: measured time from segment transmission until ACK receipt ignore retransmissions SampleRTT will vary, want estimated RTT “smoother” average several recent measurements, not just current SampleRTT Transport Layer 3-26 Example RTT estimation: RTT: gaia.cs.umass.edu to fantasia.eurecom.fr 350 RTT (milliseconds) 300 250 200 150 100 1 8 15 22 29 36 43 50 57 64 71 78 85 92 99 106 time (seconnds) SampleRTT Estimated RTT Transport Layer 3-27 TCP Round Trip Time and Timeout Setting the timeout EstimtedRTT plus “safety margin” large variation in EstimatedRTT -> larger safety margin first estimate of how much SampleRTT deviates from EstimatedRTT: DevRTT = (1-)*DevRTT + *|SampleRTT-EstimatedRTT| (typically, = 0.25) Then set timeout interval: TimeoutInterval = EstimatedRTT + 4*DevRTT Transport Layer 3-28 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control Transport Layer 3-29 TCP reliable data transfer TCP creates rdt service on top of IP’s unreliable service Pipelined segments Cumulative acks TCP uses single retransmission timer Retransmissions are triggered by: timeout events duplicate acks Initially consider simplified TCP sender: ignore duplicate acks ignore flow control, congestion control Transport Layer 3-30 TCP sender events: data rcvd from app: Create segment with seq # seq # is byte-stream number of first data byte in segment start timer if not already running (think of timer as for oldest unacked segment) expiration interval: TimeOutInterval timeout: retransmit segment that caused timeout restart timer Ack rcvd: If acknowledges previously unacked segments update what is known to be acked start timer if there are outstanding segments Transport Layer 3-31 TCP: retransmission scenarios Host A X loss Sendbase = 100 SendBase = 120 SendBase = 100 time SendBase = 120 lost ACK scenario Host B Seq=92 timeout Host B Seq=92 timeout timeout Host A time premature timeout Transport Layer 3-32 TCP retransmission scenarios (more) timeout Host A Host B X loss SendBase = 120 time Cumulative ACK scenario Transport Layer 3-33 TCP ACK generation [RFC 1122, RFC 2581] Event at Receiver TCP Receiver action Arrival of in-order segment with expected seq #. All data up to expected seq # already ACKed Delayed ACK. Wait up to 500ms for next segment. If no next segment, send ACK Arrival of in-order segment with expected seq #. One other segment has ACK pending Immediately send single cumulative ACK, ACKing both in-order segments Arrival of out-of-order segment higher-than-expect seq. # . Gap detected Immediately send duplicate ACK, indicating seq. # of next expected byte Arrival of segment that partially or completely fills gap Immediate send ACK, provided that segment startsat lower end of gap Transport Layer 3-34 Fast Retransmit Time-out period often relatively long: long delay before resending lost packet Detect lost segments via duplicate ACKs. Sender often sends many segments back-toback If segment is lost, there will likely be many duplicate ACKs. If sender receives 3 ACKs for the same data, it supposes that segment after ACKed data was lost: fast retransmit: resend segment before timer expires Transport Layer 3-35 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control Transport Layer 3-36 TCP Flow Control receive side of TCP connection has a receive buffer: flow control sender won’t overflow receiver’s buffer by transmitting too much, too fast speed-matching app process may be service: matching the send rate to the receiving app’s drain rate slow at reading from buffer Transport Layer 3-37 TCP Flow control: how it works Rcvr advertises spare (Suppose TCP receiver discards out-of-order segments) spare room in buffer room by including value of RcvWindow in segments Sender limits unACKed data to RcvWindow guarantees receive buffer doesn’t overflow = RcvWindow = RcvBuffer-[LastByteRcvd LastByteRead] Transport Layer 3-38 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control Transport Layer 3-39 TCP Connection Management Recall: TCP sender, receiver establish “connection” before exchanging data segments initialize TCP variables: seq. #s buffers, flow control info (e.g. RcvWindow) client: connection initiator Socket clientSocket = new Socket("hostname","port number"); server: contacted by client Socket connectionSocket = welcomeSocket.accept(); Three way handshake: Step 1: client host sends TCP SYN segment to server specifies initial seq # no data Step 2: server host receives SYN, replies with SYNACK segment server allocates buffers specifies server initial seq. # Step 3: client receives SYNACK, replies with ACK segment, which may contain data Transport Layer 3-40 TCP Connection Management (cont.) Closing a connection: client closes socket: clientSocket.close(); client close Step 1: client end system close FIN, replies with ACK. Closes connection, sends FIN. timed wait sends TCP FIN control segment to server Step 2: server receives server closed Transport Layer 3-41 TCP Connection Management (cont.) Step 3: client receives FIN, replies with ACK. client server closing Enters “timed wait” will respond with ACK to received FINs closing Step 4: server, receives Note: with small modification, can handle simultaneous FINs. timed wait ACK. Connection closed. closed closed Transport Layer 3-42 TCP Connection Management (cont) TCP server lifecycle TCP client lifecycle Transport Layer 3-43 Chapter 3 outline 3.1 Transport-layer services 3.2 Multiplexing and demultiplexing 3.3 Connectionless transport: UDP 3.4 Principles of reliable data transfer 3.5 Connection-oriented transport: TCP segment structure reliable data transfer flow control connection management 3.6 Principles of congestion control 3.7 TCP congestion control Transport Layer 3-44 Principles of Congestion Control Congestion: informally: “too many sources sending too much data too fast for network to handle” different from flow control! manifestations: lost packets (buffer overflow at routers) long delays (queueing in router buffers) a top-10 problem! Transport Layer 3-45 TCP Slow Start When connection begins, CongWin = 1 MSS Example: MSS = 500 bytes & RTT = 200 msec initial rate = 20 kbps When connection begins, increase rate exponentially fast until first loss event available bandwidth may be >> MSS/RTT desirable to quickly ramp up to respectable rate Transport Layer 3-46 TCP Slow Start (more) When connection Host B RTT begins, increase rate exponentially until first loss event: Host A double CongWin every RTT done by incrementing CongWin for every ACK received Summary: initial rate is slow but ramps up exponentially fast time Transport Layer 3-47 Refinement Philosophy: After 3 dup ACKs: is cut in half window then grows linearly But after timeout event: CongWin instead set to 1 MSS; window then grows exponentially to a threshold, then grows linearly CongWin • 3 dup ACKs indicates network capable of delivering some segments • timeout before 3 dup ACKs is “more alarming” Transport Layer 3-48 Refinement (more) Implementation: 14 congestion window size (segments) Q: When should the exponential increase switch to linear? A: When CongWin gets to 1/2 of its value before timeout. Variable Threshold At loss event, Threshold is 12 threshold 10 8 6 4 2 0 1 TCP Tahoe TCP Reno 2 3 6 7 4 5 8 9 10 11 12 13 14 15 Transmission round Series1 Series2 set to 1/2 of CongWin just before loss event Transport Layer 3-49 Summary: TCP Congestion Control When CongWin is below Threshold, sender in slow-start phase, window grows exponentially. When CongWin is above Threshold, sender is in congestion-avoidance phase, window grows linearly. When a triple duplicate ACK occurs, Threshold set to CongWin/2 and CongWin set to Threshold. When timeout occurs, Threshold set to CongWin/2 and CongWin is set to 1 MSS. Transport Layer 3-50 Chapter 3: Summary principles behind transport layer services: multiplexing, demultiplexing reliable data transfer flow control congestion control instantiation and implementation in the Internet UDP TCP Next: leaving the network “edge” (application, transport layers) into the network “core” Transport Layer 3-51