Survey
* Your assessment is very important for improving the work of artificial intelligence, which forms the content of this project
* Your assessment is very important for improving the work of artificial intelligence, which forms the content of this project
3. Using Classes And Objects Based on Java Software Development, 5th Ed. By Lewis &Loftus Topics Creating Objects The String Class Packages Formatting Output Enumerated Types Wrapper Classes Components and Containers Images Creating Objects A variable can have value of Primitive type—e.g., int count; Reference to an object—e.g. String city; A reference value is an address of memory location. The declaration above does not yet create an object. Creating Objects (cont.) To create an object of class String: String city = new String(“Hilo”) Key word Special method—called Constructor to create a new object Instantiation—creating an object of a particular class Invoking Methods Class String has dozens of methods defined—indexOf(), substring(), trim(), length(), etc. String name = new String(“San Jose”); int count = name.length(); Invoking object name to execute its method length(), returning the number of characters in the object. Java Standard Class Library (API) References Note that a primitive variable contains the value itself, but an object variable contains the address of the object An object reference can be thought of as a pointer to the location of the object Rather than dealing with arbitrary addresses, we often depict a reference graphically int num String name 38 "Steve Jobs" 6 Assignment Revisited The act of assignment takes a copy of a value and stores it in a variable For primitive types: Before: num1 38 num2 96 num2 = num1; After: num1 38 num2 38 7 Reference Assignment For object references, assignment copies the address: Before: name1 "Steve Jobs" name2 "Steve Wozniak" name2 = name1; name1 After: name2 "Steve Jobs" "Steve Wozniak" 8 Aliases Aliases—two or more references that refer to the same object String me, you; me = new String(“Tom Jones”); you = me; // you now points to // same object you = “Patty Duke”; // now, you and me both // point to “Patty Duk” Garbage Collection String a = new String (“Alice”); String b = new String (“Beth”); a = b; // a & b point to “Beth” Object that a pointed to originally, “Alice”, has lost its handle and is no longer accessible. Such memory is called “garbage.” Java performs automatic garbage collection. Other languages, e.g., C++, require the programmer to code garbage collection Topics Creating Objects The String Class Packages Formatting Output Enumerated Types Wrapper Classes Components and Containers Images String Class Class String is used so often that Java allows short cut. Given: String s: s = “Some string literal”; in place of s = new String(“Some string literal”); This is allowed only for String. String Method indexOf(char ch) returns the position of the first occurrence of character ch in a String object 0 1 2 012345678901234567890 Kaimuki, Honolulu, HI String place = new String(“Kaimuki, …”); char ch = ‘k’; int pos = place.indexOf(ch); // pos = 5 StringMutation.java Your Turn Problem: Given a name in lastNamecomma-space-firstName format, print it in firstName-space-lastName format. String name = “Chang, Charles”; Solution posComma position of ‘,’ posBlank position of blank Len length of string Topics Creating Objects The String Class Packages Formatting Output Enumerated Types Wrapper Classes Components and Containers Images Class Library Class Library Java Standard Class Library a collection of classes that we can use when developing programs part of any Java development environment, containing hundreds of useful classes not part of the Java language, but always available Available at: http://java.sun.com/j2se/1.5.0/docs/api/ Packages The classes of the Java standard class library are organized into packages Some packages in the standard library: Package Purpose java.lang java.applet java.awt javax.swing java.net java.util javax.xml.parsers General support Creating applets for the web Graphics and graphical user interfaces Additional graphics capabilities Network communication Utilities XML document processing Importing Packages // import one class in package import java.util.Scanner; … Scanner sc = new Scanner(); // import all classes in package Import java.util.* … Random rnd = new Random(); // java.language.* is implicitly // imported System.out.println(“Hello.”); Math Class Math class is in java.language package (which means it is imported implicitly) Math class contains method to find Square root Trigonometric relations Exponentiation, etc Math class methods are static methods— methods that belong to the class and not to individual objects c = Math.sqrt(a * a + b * b); RandomNumbers.java Quadratic.java Static Method Instance method Method that is associated with each instance (object) of a class E.g., Dog fido = new Dog(); Dog lassie = new Dog(); fido.bark(“bow”); // barks “bow, bow, …” lassie.bark(“oof””); // barks “oof, oof, …” Method which belongs the class and not to each object E.g., Dog.countOf(); // returns of number of instantiations Topics Creating Objects The String Class Packages Formatting Output Enumerated Types Wrapper Classes Components and Containers Images Formatting Output Package java.text contains Class NumberFormat, which contains Static method getCurrencyInstance() Static method getPercentInstance() double result = 0.034567; NumberFormat fmt1 = NumberFormat.getCurrencyInstance(); System.out.println(fmt1.format(result)); // $0.03 NumberFormat fmt2 = NumberFormat.getPercentInstance(); System.out.pringln(fmt2.format(result)); // 3% Formatting Output (cont.) Package java.text also contains Class DecimalFormat which can be instantiated in the usual way Purchase.java CircleStats.java double result = 12.34567; DecimalFormat fmt = new DecimalFormat(“0.##”); System.out.println(“Result: “ + fmt.format(result); // 12.34 Topics Creating Objects The String Class Packages Formatting Output Enumerated Types Wrapper Classes Components and Containers Images Enumerated Types Enumerated type Allows the programmer to define possible values Promotes understandability of code Restricts possible values for a variable E.g. enum Season (spring, summer, fall, winter); enum TrafficLight (red, orange, green); Season current; TrafficLight light; current = Season.summer; light = TrafficLight.green; Enumerated Types (cont.) Enumerated type is like class. Enumerated type has static methods— ordinal() and name(). Icecream.java enum Season (spring, summer, fall, winter); enum TrafficLight (red, orange, green); Season current; TrafficLight light; current = Season.summer; light = TrafficLight.green; int pos = current.ordinal(); // pos = 1 String color = light.name(); // color = “green” Topics Creating Objects The String Class Packages Formatting Output Enumerated Types Wrapper Classes Components and Containers Images Wrapper Class To make primitive types act like classes: Primitive Type Wrapper Class byte short int Byte Short Integer long float double Long Float Double char boolean void Character Boolean Void Wrapper Class (cont.) To create an integer object: Integer age = new Integer(40); Static method to convert String to Integer: int num; String sNum = “125”; num = Integer.parseInt(sNum); // num = 125 Wrapper classes have some useful constants: In Integer class, MAX_VALUE & MIN_VALUE contain largest and smallest int values Topics Creating Objects The String Class Packages Formatting Output Enumerated Types Wrapper Classes Components and Containers Images Graphical User Interface (GUI) Classes needed for GUI components found in the following packages java.awt – original package javax.swing – more versatile classes Both packages are needed to create GUIbased programs Graphical User Interface (GUI) GUI Container Frame A component used to contain other components A container used to display as a separate window—has title, can resize, can scroll Panel Cannot itself display—must be contained in a container, e.g., frae Used to organize other components Label, TextField All GUI componets—Label, TextField, Panel, Frame—are found in both java.awt and javax.swing. For consistency, stay with javax.swing. Label Used to display text, image, or both, which cannot be edited TextField Used to display text for input or editing Authority.java Nested Panels Panels can be nested within another panel, which can all be inserted into a fram import javax.swing.*; … JFrame frame = new JFrame(); JPanel p1 = new JPanel(); JPanel p2 = new JPanel(); -- add label, textField, etc, to p1 -- add label, textField, etc, to p2 -- add p1 and p2 to frame NestedPanels.java Topics Creating Objects The String Class Packages Formatting Output Enumerated Types Wrapper Classes Components and Containers Images Images JLabel object can contain text, image, or both. import javax.swing.*; … JImageIcon img = new JImageIcon(“mypic.gif”); JLabel aLabel = new JLabel(img); LabelDemo.java