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Augmented Reality 2-3 year adoption horizon aug • ment Verb [trans.] Make (something) greater by adding to it; increase : he augmented his summer income by painting houses. Augmented Reality “Augmented reality (AR) refers to the addition of a computer-assisted contextual layer of information over the real world, creating a reality that is enhanced or augmented.” 2011 Horizon Report What makes it go: markers What makes it go: location Implications for teaching and learning Situated learning Use of mobile devices makes it ubiquitous Photo: Wikipedia Ability to respond to user input http://acwarproject.wordpress.com/ Broader sense of the learning ecology (metacognitive) Visual and interactive forms of learning Examples http://www.augmentedenvironments.org/lab/research/handheld-ar/arhrrrr/ Gwangju Institute of Science and Technology 3D books QUESTIONS 27 Game-Based Learning … Time to Adoption: Two to Three Years 28 massively multiplayer online serious args Virtual Forensics Lab: Boston College Nursing Source: http://idesweb.bc.edu/forensicslab/ 33 Bacterial Antibiotic Resistance and Horizontal Gene Transfer Source: http://engage.wisc.edu/sims_games/roundtwo/awardees/bacteria/index.html 34 Cool It: Mechanical Engineering Source:http://engage.wisc.edu/sims_games/roundtwo/awardees/cool_it/index.html 35 http://horizon.wiki.nmc.org/2011+Game-Based+Learning http://www.delicious.com/tag/hz11+gamebasedlearning QUESTIONS 38