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The “Creative Revolution” Clutter Clutter killing more so than bad strategy Agency priority becomes breaking clutter Starting Point Message Strategies & Executions Strategy 1: Generic Message Generic • Simple Statement • Demonstration • Testimonial • Problem-Solution Most basic advertising form Non-competitive Marketing Contexts: Tell something new, of value, why to believe H.I.-Source credibility L.I.-Repeat assertion Execution 1: Simple Statement Basic info on product, price, place Product launch awareness “Lecture” format One-sided persuasive argument Execution 2: Demonstration Focus on product Statement and proof (e.g., TV infomercials) Claim Demonstration (proof) Early use of power of TV Before and after pictures for print Execution 3: Testimonial Focus on consumers/user Product statement Reason why (statement or more often demo) Conversion (believer, e.g., IBM) Execution 4: Problem-Solution Demo replaced by exhibit actual “real-world” use Start with display of problem (AIG Long TV) Product provides solution Reason to believe solution Conversations between friends Still see heavily daytime & senior ads Strategy 2: Preemptive Preemptive • Unique Selling Proposition • Expert Spokesperson • Competitive Generic claim & assertion of superiority Make claim and defend, defend, defend over years Market entry strategy (i.e. follower brand) Selective demand emphasis Execution 1: USP Specific benefit, unique to product Point: Work with what is unique and beneficial – Works well with genuine inventions – Works well with hard-to-imitate benefits Difficult in undifferentiated modern world Execution 2: Expert Spokesperson Simple product benefit communicated by user testimonial Complex product superiority by expert Sometimes both in same ad Expert… Two sided arguments often employed Execution 3: Comparative Competitive demonstration (Pepsi challenge) – Legalized 1970s Problem: Head-to-head battle very difficult Problem: Sponsor confusion in L.I. – Often don’t name other brand--just implicit (Schwab TV) Strategy 3: Brand Building Brand Building • Brand personality • Celebrity endorser Build brand through positive meaningful associations Execution 1: Brand Personality Originally associated with “person” Associated with character – Tony the Tiger Associate with any positive symbol Limitations Execution 2: Celebrity Endorser Celebrity functions as symbol--lends meaning Increased attention Celebrity can overshadow product Celebrity credibility – Credibility = Trust x Expertise (NOT attractiveness) H.I. L.I. Strategy 4: Emotion Emotion • Drama • Humor • Fear • Sex “Advertising that works is advertising that makes somebody feel something.” - Hal Riney Attention & Memory Emotion leads to: – – L.I.: H.I.: Increase in active processing Easier attitude changes Execution 1: Drama Increased message involvement Problem with 30 seconds Can create “run-on” ads Celebrities can ease character development Execution 2: Humor Humor gives: – – – – Problems – – Increased recall for ad (not product) Increased preference for ad (not product) Clutter breaker 25% TV ads High burnout Cross-cultural differences Again, best if “on-strategy” – – – Little Caesar’s Nike’s Bo Knows for cross trainers Timex watch (Exhibit Timex TV) Execution 3: Fear More powerful than humor as motivator Moderate levels work best – Too much and viewer blocks out message (Mercedes TV) Don’t use if not part of problem product solves – Spiders & such to get attention bad idea Execution 4: Sex... …sells High attention Problems – Cultural differences – Big gender difference in reaction Like fear, moderate levels (just suggest) and “on strategy” best