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EGO DEPLETION AND THE TRAGEDY OF THE COMMONS SELF REGULATORY FATIGUE IN PUBLIC GOODS GAMES David Crelley Prof. Stephen Lea Dr. Peter Fischer University of Exeter, UK [email protected] What is Ethical Consumption and Investment? Typically defined: Fair trade, locally sourced, recycled goods, free range, organic… My definition: Favouring products that are for the greater good Most consumers do not consistently buy ethical branded products (Altman, 2001, Thøgersen, 2006) Economic incentives often outweigh moral motives (Fransson & Gärling, 1999, De Pelsmacker et al., 2005) Spending Conflict Ethical spending can be considered a ‘Social Dilemma’ with two components: 1. Social conflict: Motivationally demanding 2. Temporal conflict: Cognitively demanding Hardin (1968) Tragedy of the commons Some people will only act in accordance with self interest (free ride) Why continue to act morally when others do not? Can we indefinitely resist temptation? Self Regulation and Ego Depletion Self regulation constrains undesirable urges (Alberts et al., 2007) Ensure behaviour is inline with our long term goals Decision making, self-presentation, and intellectual performance (Alberts et al., 2007; Baumeister & Vohs, 2007) Via regulating Thoughts (taking others perspective / Long term impact) Emotions (warm fuzzy feeling vs guilt) Self restraint is a limited cognitive resource (Baumeister et al., 1998) Self Regulation and Ego Depletion Self-regulation is impaired by prior selfregulation Ego depletion results in self serving attitudes (Hofmann et al., 2007) Ego depletion should lead to self serving and short term economic decisions No study has previously investigated ego depletion at the group level Current Study Ego depletion and a social dilemma game. 40 u/g students 2 conditions (high vs. low ego depletion) Ego depletion manipulation : the white bear manipulation (Baumeister et al. 1998; Muraven, Tice, and Baumeister 1998). Sheldon and McGregor (2000) forest game 4 players per game 200 hectare forest. Cut down 10 hectares' per player per round Forest regenerates up to 10% Forest Left Round by Round Forest Left Round by Round Results Tree Years Low Ego Depletion M 2170.67 High Ego Depletion M 1197.99 t(9) 2.661, P =0.012 PANAS Ego depletion resulted in negative emotion But no mediation effect Informal exit interviews High ego depletion condition = distrustful Low ego depletion condition = notions of fairness Conclusion First study to show Group based effect of ego depletion An effect of self regulation fatigue public goods games Next stages Real life spending Fatigue effects in prolonged shopping Thank you for listening [email protected]