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Copyright Disney
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Copyright Disney
Design Requirements Specification
Section 1.3
ABBREVIATIONS AND ACRONYMS
Q
ASC
Area Show Control System (outdoor areas)
Q
ATM
Asynchronous Transfer Mode: High speed packet data communications standard that
provides a scaleable backbone network offering a variety of classes of service quality
Q
CAC
Central Audio Console (for Parkwide Audio System)
Q
CCF
Central Communications Facility in TDL also referred to a the Old CCF.
Q
CEP
The Central Energy Plant
Q
CLC
Central Lighting Console (for Parkwide Lighting System)
Q
CMC Central Message Console (for Central Show/Ride Message System)
Q
CNS
Q
CSM Central Show/Ride Message system
Q
CWC Central Weather/Seismic Monitor Console
Q
DRS
Page 6
The Central Network Station which is the Show and Ride Operations and
Maintenance base for the TDS theme park.
Design Requirements Specification
Copyright Disney
Copyright Disney
Page
3
Q
ECB
Entertainment Control Booth
Q
EER
Electronic Equipment Room
Q
EMS
Energy Management System
Q
GbE
Gigabit Ethernet, High speed data communications standard that provides a scaleable
backbone network.
Q
Hot swap Equipment and software designed specifically to allow plug-in modules to be
removed and replaced while the remainder of the system is operating normally with
power turned on.
Q
MIS
Q
NMS Network Management System: A computer programmed to configure, control, monitor,
and troubleshoot the PIC Network from a remote location.
Q
NTIS New Total Information System: OLC’s new Information Services system which includes
the MIS Network
Q
OMC Operations Master Console: Monitors all Show/Ride Parkwide Systems, interfaces to
EMS and keeps park calendar/clock.
Q
PAS
Maihama Information Services: The Local Area Network used by the NTIS.
Parkwide Audio System: The system that sources and controls all outdoor and
restaurant Background Music and Area Public Address, and monitors all parkwide
audio and attraction audio including PES audio.
Page 7
Copyright Disney
Q
PES
Parkwide Entertainment System: The system that controls the Parade and Nighttime
Spectacular events including audio, lighting and show control elements. The system
central is called the ECB and is located on the 5th floor of the Hotel.
Q
PIC
Parkwide Integrated Communications Network: Data communications network used
by all show/ride systems including PAS, PLS, PES, CSM, ACS and OMC.
Q
PLS
Parkwide Lighting System: The system that controls all on-stage lighting and
monitors all attraction and show lighting in TDS except lighting dedicated to the PES.
Q
OMC Operations Master Console: Central workstation which keeps the park operating
clock and calendar; and provides the ability to select Show/Ride system presets
that support Live Entertainment, special events and operational changes.
Q
QoS
Q
SMPTE Society of Motion Picture Engineers: Thirty frames per second control used for
animation and interactive control applications.
Q
TDS
Q
VLAN Virtual Local Area Network: A logical, not physical, dedicated LAN circuit provided
by the PIC Network that is compliant with all applicable ATM Forum specifications
including LAN Emulation and Quality of Service levels.
Q
WDI
Q
WMS Parkwide Weather/Seismic Monitor System
Page 8
Quality of Service: The various classes of service required by network users.
There are QoS levels that provide constant bit rate service for audio and SMPTE
shows, and available bit rate service for less critical uses such as status monitoring.
Tokyo DisneySea
Walt Disney Imagineering
Copyright Disney
Copyright Disney
Page
4
This Presentation
•
•
•
•
Walt Disney Imagineering
The Projects
Ethernet Networking at Disney
Ethernet Networks for Theme Parks
Page 9
Copyright Disney
WDI - Walt Disney Imagineering
Part of Walt Disney Attractions
In Top 5 A&FE Firms in US
Theme Park, Resort & Real Estate Development
•
•
•
•
•
•
•
Page 10
Concept
Business Plan - Life Cycle Cost
Design
Construction
Testing & Commissioning
Training
On-going QA
Copyright Disney
Copyright Disney
Page
5
WDI Theme Park Projects
1955
1971
1982
1983
1989
1992
Ethernet 1998
2001
in the
Design 2001
2002
2005
Disneyland
Magic Kingdom WDW
EPCOT WDW
Tokyo Disneyland
Disney-MGM Studios WDW
Disneyland Paris
Disney’s Animal Kingdom WDW
Disney California Adventure
Tokyo DisneySea
Disney Studios at Disneyland Paris
Hong Kong Disneyland
Page 11
Copyright Disney
WDI Resort Projects
1955 - 1996
1971 - 1999
1971 - 1999
1971 - 1999
1992
Ethernet 1998 - 1999
2001
in the
2001
Design
2001
Page 12
Disneyland - 2 Hotels
WDW - 19 Hotels
WDW - 3 Water Parks
Downtown Disney at WDW
Disneyland Paris - 6 Hotels
Disney Cruise Line - 2 Ships
Disneyland Resort - Grand Californian
Downtown Disney at Disneyland Resort
Hotel MiraCosta at Tokyo DisneySea
Copyright Disney
Copyright Disney
Page
6
Elements of a Major Project
All Project Elements are Inter-related
•
•
•
•
•
•
Guest and Cast Access
Permits and Land Use Plan
Site and Area Development
Facilities
Shows and Rides
Live Entertainment
Page 13
Copyright Disney
Ethernet Networking at WDI
Page 14
•
Design & Development
* CAD
* CAM
* Modeling
* Management
* Administration
•
Attraction Systems
* Show Control - Real Time
* Show Audio - Real Time
•
Distributed - Parkwide Systems
* Information Services
* Show/Audio/Lighting - Real Time
Copyright Disney
Copyright Disney
Page
7
Parkwide Systems Scope
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•
•
•
•
•
Information Services
Facility Management
Phones
Broadcast & Production
Show/Ride & Entertainment
Page 15
Copyright Disney
Parkwide Systems
Page 16
IS
- Office Automation
- Point of Sale - Food, Shops, Tickets
- Dining Reservations
- Employee Time Clock
- IS Network
Facility
- Energy Management
- Fire/Security
- Irrigation
- Walkie-Talkie
Phones
- PBX (park)
- Pay
- Cell
Copyright Disney
Copyright Disney
Page
8
TDS Parkwide Systems
Broadcast
- TV Remotes
- Radio Remotes
- Video/Film Production
Show & Ride
- Background Music
- Public Address
- Area Lighting
- S/R Message
- Area Show
- Atmosphere Show
- Closing Show
- PIC Network
Parkwide Integrated Communications
Page 17
Copyright Disney
Systems Design
Network Ready
Ethernet
IS
Broadcast
- Office Automation
- Point of Sale - Food, Shops, Tickets
- Dining Reservations
- Employee Time Clock
- IS Network
Facility
Show/Ride
- Energy Management
- Fire/Security
- Irrigation
- Walkie-Talkie
Phones
- PBX (park)
- Pay
- Cell
Page 18
- TV Remotes
- Radio Remotes
- Video/Film Production
- Background Music
- Public Address
- Area Lighting
- S/R Message
- Area Show
- Atmosphere Show
- Closing Show
- PIC Network
Copyright Disney
Copyright Disney
Page
9
Parkwide Audio System
• Central Configuration and
Maintenance Console
A
M
P
A
M
P
Central
Audio
Console
Operations
Master
Console
A
M
P
Audio
Sources
A
M
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• Central Sources & Signal Distribution
• Facility Amplifiers and Speakers
A
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Page 19
Copyright Disney
Parkwide Lighting System
D
I
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D
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Operations
Master
Console
D
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Central
Lighting
Console
D
I
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D
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Page 20
Copyright Disney
Copyright Disney
Page
10
Central Show/Ride Message System
Central
Message
Console
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Page 21
Copyright Disney
Parkwide System Communications
CMC
CMC
One Facility
OMC
R
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R
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S
CAC
S
H
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A
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Audio
Sources
CLC
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Page 22
Copyright Disney
Copyright Disney
Page
11
Parkwide Networking
CMC
Controls
Maintenance
Audio
Master
Lighting
CORE
SW
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Controls
Master
D
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Audio
Park
Central
H
U
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Sources
Typical Facility
Lighting
Page 23
Copyright Disney
Network Topology
Park
Central
Maintenance Entertainment
Base
Central
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Page 24
Copyright Disney
Copyright Disney
Page
12
Control & Monitor
Entertainment Central
Park Central
Facility Equip. Room
Show
Lights
Entertainment
Lighting
Controller
Audio
Dimmers
ALC
Area
CLC
Ride
10 BaseT
Show
S/R Msg
CMC
Show
OMC
I/O
Attr. Audio
CAC
Audio
Server
UPS
Weather
& Seismic
Monitor
CWC
PW Audio
100 BaseT
Page 25
Copyright Disney
CWC
Park Central
WMS units
not on PIC
VLAN View
UDP/IP (SNMP)
CAC
UDP/IP (SNMP)
Audio Monitor VLAN
OMC
CLC
TCP/UDP/IP
Area Lighting VLAN
CMC
TCP/IP
Show/Ride Mon. VLAN
OMC
Maintenance VLAN
Base
CAC
Notes:
OMC Operations Master Console
CWC Central Weather Console
CAC Central Audio Console
CLC Central Lighting Console
CMC Central S/R Message Console
CLC
OMC
CMC
UDP/IP (SNMP)
UPS VLAN
IS Center
NMS
UDP/IP (SNMP)
PIC VLAN
VLAN
Page 26
Dual
NIC
Ethernet I/F to PIC network
Protocol Filter Ethernet I/F to PIC
Non-PIC interface
Copyright Disney
Copyright Disney
Page
13
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Copyright Disney
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•Show/Ride Attractions
•Entertainment
Page 28
Copyright Disney
Copyright Disney
Page
14
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• Ride and show areas
• Landscaping and area development
• Queues
• Entrance plazas
• Load and unload areas
• Exterior architecture
• Shops
• Parades
• Restaurants
• Theatrical Productions
• Nighttime entertainment
spectaculars
Page 29
Copyright Disney
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Page 31
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Copyright Disney
Lighting System Detail
Central Message
Console
Wall Sw.
DECS RIC
Operations
Master
Console
Central Audio
Console
Power
Relays
Show
Dimmer
ETC UCI
Show Control
Central Weather
Console
Area
Dimmer
ALC
Central Lighting
Console
Attraction Lighting
Playback Unit
Ent.
Dimmer
Ethernet
DMX 512
ETCLINK
Entertainment
Lighting Controller
Dry Contacts
ETC LINKPOWER
SMPTE
Page 34
Copyright Disney
Copyright Disney
Page
17
Theme Park Lighting Control
Central
Energy
CLC Client
M
Park
Central
ain
t
en
an
Remote
Programming
port
CLC
Client *
10Mbps
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ce
8'3,3
6103
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port
CLC
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7&38'3,3
CLC
Programming Data
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ing Data
OMC
ALC
o
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gr
min
am
Electrical
Room
gD
100Mbps
Full-Duplex
Repeater Hub
nce
10Mbps
Half-Duplex
ata
OMC
CLC
Main
tena
OMC
Maintenance`
Horizon
unit
PLS VLAN covers
the entire park.
Horizon
Console
Horizon
Playback
Unit
LCP
Attraction
Show
Control
CLC Client
Programming
Ports
Electronic
Equipment
Room
Satellite Maint.
VLAN
Ethernet I/F to PIC network
Protocol Filter Ethernet I/F to PIC
Non-PIC interface
Page 35
Copyright Disney
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Copyright Disney
3(66\VWHP
PIC
Ethernet
DMX 512
Page 38
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Page
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10Mb
Hub
Ethernet
DMX 512
Page 40
Copyright Disney
Copyright Disney
Page
20
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Page 41
Copyright Disney
Parkwide Audio
Background Music
Area Public Address
Entertainment Music
Page 42
Copyright Disney
Copyright Disney
Page
21
What is Audio To WDI
• Ride and show areas
• Restaurants
• On-board ride vehicles
• Outdoor areas
• Queues
• Theatrical Productions
• Shops
• Nighttime entertainment spectaculars
Page 43
Copyright Disney
Dimensions of Audio Distribution
•
•
•
•
•
•
•
•
•
Page 44
3900 Speakers
1200 two-channel Audio Amplifiers
1.6 MW output capability
Real-time monitor of any source or output
30 Channels of Background Music
30 Channels of Entertainment Music
24 bit Audio @ 48K Samples/sec
(CD is 16 bits @ 44.1K)
< 20 milli sec. End-to-end Latency
< 10 micro sec. Jitter
Copyright Disney
Copyright Disney
Page
22
Parkwide Audio System
Actually, this is a
complicated application!
A
M
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A
M
P
Central
Audio
Console
Operations
Master
Console
A
M
P
Audio
Sources
A
M
P
A
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P
Page 45
Copyright Disney
Parkwide Audio Test Setup
CobraNet
Decode /
Encode
A - B Test
Network Delay = 6.7 ms
1 Km
Audio
Source
CobraNet
Encoder
Summit
48
Black Diamond
Summit
48
Amplifier
Speakers
CobraNet
Decoder
Lab
Audio Studio
Page 46
Copyright Disney
Copyright Disney
Page
23
Parkwide Audio Performance
CobraNet
Decode /
Encode
Recovered Audio Jitter < 2.5 ns
No Network Induced Rx Jitter
1 Km
CobraNet
Encoder
Audio
Tester
Summit
48
Black Diamond
Summit
48
Lab
CobraNet
Decoder
Audio Studio
Category 5 - 100 Base T
Multi-mode - Gigabit
Digital Audio AES/EBU
Page 47
Copyright Disney
Theme Park Audio Control
Remote
Programming
port
CAC
Client *
10Mbps
Half-Duplex
Park
Central
UDP/IP
(SNMP)
CAC
Programming
port
CAC
Client
TCP/UDP/IP
Programming
Programming & Control
Programming & Control
OMC
Amplifier
C&M
OMC
MM Console
OMC
10Mbps
Full-Duplex
CobraNet
Attraction Audio
MM Console
OMC
Maintenance`
CAC
CobraNet
PAS C&M VLAN covers
the entire park.
Electronic
Equipment
Room
VLAN
Ethernet I/F to PIC network
Protocol Filter Ethernet I/F to PIC
Non-PIC interface
Page 48
Copyright Disney
Copyright Disney
Page
24
CobraNet® Message Format
VLAN
Source
B
A
A
A
A
C
A
A
A
A
C
VLAN
Destination
B
Isochronous Cycle (1.333 milli sec)
B = Beat Packet: 100 byte, Proprietary MAC Broadcast by Source,
Sensitive to delay variation
A = Audio Packet bi-directional: 1340 byte, Proprietary Uni-cast
8 audio channels (24 bit @ 48K) per “A” packet
Max “A” packets = 4 = 32 Channels FDX
C = Control Packet : 100 byte, TCP/IP Unicast as required
1 pkt/sec (not transmitted every cycle)
® Peak Audio Inc.
Page 49
Copyright Disney
Audio Distribution & Mgt.
8'3,3
6103
PW Audio Monitor VLAN
10Mbps
Half-Duplex
10Mbps
Half-Duplex
Point to Multipoint (typical)
Park
Central
&REUDQHW
CobraNet
MM Console
&REUDQHW
CobraNet
Amplifier
C&M
&REUDQHW
CobraNet
&REUDQHW
MM Console
CobraNet
8'3,3
CobraNet
6103
&REUDQHW
OMC
CobraNet
MM Console
&REUDQHW
CobraNet
Attraction Audio
MM Console
CAC
&REUDQHW
CobraNet
CobraNet
OMC
Typical
&REUDQHW
OMC
EER
CobraNet
MM Console
&REUDQHW
CobraNet
&REUDQHW
To all EERs
CobraNet
&REUDQHW
CobraNet
VLAN
CAC
100Mbps
Full-Duplex
OMC
Page 50
Maintenance
Ethernet I/F to PIC network
Protocol Filter Ethernet I/F to PIC
Non-PIC interface
Copyright Disney
Copyright Disney
Page
25
Well! Who brought some music?
Page 51
Copyright Disney
Show Programming
- Audio-Animatronic Figures
- Special Effects
- Show Lights
- Show Audio
Page 52
Copyright Disney
Copyright Disney
Page
26
Show Control Brainstorming
•
•
•
Must be Synchronous
Slow Speed (30 fps)
Ethernet = Low Cost Physical Layer
10 Mbit & 100 Mbit on UTP
Full Duplex
100 Meter cabling
Fiber options
Multiple sources
Complete diagnostic tools
Network compatible
Page 53
Copyright Disney
Distributed Control Networks
Page 54
•
Show/Ride Network - TCP/IP
Full compliance
10 Mbit FDX
•
Animation Network - UDP
Interface Agreement - SPC 1st
FDX
Buffered ports
Fast Ethernet to Remote Hubs
10 Mbit in Scenes
Copyright Disney
Copyright Disney
Page
27
Animation Network
•
•
•
•
•
•
Animation Data to Distributed I/Os
Feedback Data from Distributed I/Os
SMPTE Frame Rate - 30 Frames per Sec.
Option for 24 fps
Framing is Modulo 16 bit
All other devices wait for SPC Tx Frames
Page 55
Copyright Disney
Show Control & Monitor
Entertainment Central
Park Central
Facility Equip. Room
Show
Lights
Entertainment
Lighting
Controller
Audio
Dimmers
ALC
Area
CLC
Ride
Show
S/R Msg
CMC
Show
OMC
CAC
I/O
Attr. Audio
Audio
Server
UPS
CWC
Page 56
Weather
& Seismic
Monitor
PW Audio
Copyright Disney
Copyright Disney
Page
28
Show Control & Monitor
Ride
Show
S/R Msg
Show
I/O
Attr. Audio
Page 56
Copyright Disney
Show Control & Monitor
S/R Msg
Show
Page 56
I/O
Copyright Disney
Copyright Disney
Page
29
Ethernet to Remote I/O
Scene 1
I/O
Facility Equip. Room
Sw
I/O
I/O
Show
Control
Cabinet
Scene 2
I/O
I/O
Sw
Sw
Sw
I/O
Scene 3
I/O
Sw
I/O
I/O
Scene n
I/O
I/O
Sw
10 Base T
I/O
100 Base T
10 Base T
Page 57
Copyright Disney
DCS Functional Block Diagram
To Parkwide
ELECTRONIC
EQUIPMENT
ROOM
Message
Server
Show/Ride Network
Show
Playback
Show
Monitor
Remote
Panel
Ride
Control
Animation Network
APCS
APCS
RFIU
RFIU
SCENE 1
Page 58
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RIOU
MIU
RFIU
MIU
SCENE n
Copyright Disney
Copyright Disney
Page
30
DCS Facility Network
To Parkwide
TCP/IP
ELECTRONIC
EQUIPMENT
ROOM
Message
Server
Show/Ride Network
SW
HUB
TCP/IP
Show
Playback
10 Base T
SW
HUB
Show
Monitor
UDP/IP
Remote
Panel
Ride
Control
Animation Network
SW
HUB
SW
HUB
100 Base T
APCS
APCS
RFIU
RIOU
RIOU
MIU
RFIU
10 Base T
MIU
RFIU
SCENE 1
SCENE n
Page 59
Copyright Disney
Animation Network Timing
SPC
Tx
Monitor Tx
I/O Tx
SPC
Tx
Monitor Tx
I/O Tx
SPC
Tx
Frame Period
33 ms (30 fps)
42 ms (24 fps)
Page 60
Copyright Disney
Copyright Disney
Page
31
Detail Animation Timing
SMC
Max.
Frame
Broadcast
to I/O Boxes
SPC
Max.
Frame
SPC
Max.
Frame
I/O
Tx
I/O
Tx
Unicast from
I/O Boxes
Scene Hub SPC
Tx to EER Rx
@ 100 Mb
Scene Hub SMC
Tx to EER Rx
@ 100 Mb
Guard
Band
Page 61
Copyright Disney
Pushing DCS a Little Further
To Parkwide
ELECTRONIC
EQUIPMENT
ROOM
Message
Server
Show/Ride Network
SW
HUB
Show
Playback
Show
Monitor
Remote
Panel
Ride
Control
SW
HUB
PIC Network
APCS
APCS
RFIU
RFIU
SCENE 1
Page 62
RIOU
RIOU
MIU
RFIU
MIU
SCENE n
Copyright Disney
Copyright Disney
Page
32
Summary
Non-Traditional Ethernet Uses
Isochronous Studio Quality Audio
Synchronous SMTP Rate Show Control
MAC, Appletalk, and IP
Traditional Ethernet Uses
Show Monitor
Ride Control
Audio Monitor & Control
Lighting Monitor & Control
Inter-discipline Communications
IP
Page 63
Copyright Disney
Entertainment Central
Park Central
Facility Equip. Room
Show
Lights
Entertainment
Lighting
Controller
Audio
Dimmers
ALC
Area
CLC
Ride
Show
S/R Msg
CMC
Show
OMC
I/O
Attr. Audio
CAC
Audio
Server
UPS
CWC
Page 64
Weather
& Seismic
Monitor
PW Audio
Copyright Disney
Copyright Disney
Page
33
Theme Park VLAN Overview
CAC
CAC
MM
Console
CobraNet
CobraNet
LCS
Console
CobraNet
$XGLR 0RQLWR&RQWURO
Crown IQ
Server
Audio Monitor
CobraNet (BGM)
CobraNet
CobraNet (Ent)
CobraNet
Parkwide presets via SNMP based management protocols:
- Crown IQ Amp Monitor and Control
- Mediamatrix Monitor and Control
- CobraNet Monitor viz PIC Network protocol filter
MM
Console
CobraNet
&REUD1HW $XGLR 9/$1V
- PAS: APA & BGM Audio Tracks
- PES: SMPTE, Spiels & Audio Tracks
LCS
Console
EIOU
3/6 9/$1
CLC
ALC
OMC
Lighting
CLC Client
CLC
SRER
Horizon
CMC
OMC
LCP
Special Show
SRMS
CMC
ESC (SRMS/SMC)
Show/Ride Monitor
6KRZ
Controls & monitors Area Lighting
Monitors Attraction Lighting
Provides Parkwide presets
Show Lighting Control via ALC (LCP)
Archive Area and Attraction Programs
$WWUDFWLRQ 6KRZ 5LGH 6\VWHPV
- Monitors Attraction Show Control, Ride Control
and Audio
&RQWURO
5LGH
-
- Provides Parkwide presets for selected scenes
&RQWURO
$6&
ASC (SRMS)
DB
Server
$UHD 6KRZ
Area Show Control
&RQWURO
ELC
RIOU
FDCU
DMXport
Lighting (Ent)
DMXport
Monitor
CWC
CWC
NMS
EIOU
-
Controls special effects and other devices
Provides Parkwide presets
PAS Start Commands via EIOU
Interface to ATES Panels
(/6 /LJKWLQJ 9/$1
- Controls Entertainment Lighting using DMX over Ethernet
:06 QRW RQ 3,& 1HWZRUN
Data Logger
(Outside PIC NW)
- Collects data from remote weather and seismic devices
PIC UPS
PIC Monitor
106 9/$1
- Monitors network components and all UPS units
S/R UPS
Central Facilities
CNS/CCF/HECB/GSC
Page 65
VLAN
S/R UPS
EER
Ethernet I/F to PIC network
Protocol Filter Ethernet I/F to PIC
Non-PIC interface
Copyright Disney
PIC Core - Extreme Networks
Dual Black Diamonds
Page 66
Copyright Disney
Page
34
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The End
Copyright Disney
Page
35
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Standard Product Specifications:
•3 Ports individually configurable as DMX input or DMX output.
•Each port handles an individual DMX Universe.
•Each output port can merge up to 3 Universes.
•Merging can be done by using any combination of LTP, HTP or
Priority rules.
•Real Time Clock for AutoScheduling (when used as lighting
controller).
•1 MByte NOVRAM (up to 4 MByte optional).
•230 Volts AC, 50Hz or 110 Volts AC, 60Hz versions available.
•IEEE 802.2/802.3 Ethernet compatible.
•RJ-45 connector for standard Cat. 5 cabling.
•LED indicators for each input/output port.
•4 LED EtherNet link indicators.
•2 LED DMXPort status indicators.
•Dimensions: 160 x 115 x 100 mm.
•CE or UL Certification.
Copyright Disney
Copyright Disney
Page
36
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DMX-Hub is the first truly Plug and Play solution for DMX512
cabling and distribution
in all applications needing fast and robust transmission of lighting
control data.
•DMX-Hub provides the gateway to transfer DMX512 data to and from a
10BaseT Ethernet link.
•Standard Ethernet cabling and transceivers can then be used for the data
distribution infrastructure.
•The Ethernet protocol is designed to allow distribution of up to 256
DMX512 Universes (a total of over 32,000 channels).
Major features include:
•DMX routing by Ethernet
•Connect up to 256 DMX-Hubs to one network
•4096 channels of DMX per DMX-Hub.
•Four independently Isolated DMX512 inputs.
•Four DMX512 outputs.
•10BaseT Ethernet Port.
•Compatible with DMX512, DMX512 (1990)
•The DMX Universes are organized as 16 Sub-nets each containing 16
Universes.
•Front panel controls allow the user to easily select the Sub-Net for each
DMX-Hub and Universe for each of the
•four DMX512 inputs and outputs.
•Power indicator.
•Receive data activity indicators.
•Ethernet data activity indicators.
•Transmit data activity indicators.
Copyright Disney
ZZZHWFFRQQHFWFRP
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DMX Node
lighting network data distribution device
APPLICATIONS
•Road House
•Touring
•University/Professional Theatre
•Convention Hall
•Tech Tables
•Stage Managers Panels
FEATURES
•2048 DMX In or DMX Out channels
•Configurable to over 32,000 EDMX addresses
•Distributes DMX, RFU and ETCLINK over Ethernet
•Employs ETCNet1 and ETCNet2 protocols
•Distributes DMX data to any input/output
•device such as dimmers, scrollers, moving lights, or RFUs
•Rack mount/Portable and
•Wall mount configuration
•Supports any USITT DMX512/1990
•compatible console
•LED configuration indicators
•Supports 16bit DMX values
•Power supply and mounting bracket
•included with rack mount and portable
Copyright Disney
Copyright Disney
Page
37
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Features
♦ Timebase per channel
♦ Multiple asynchronous Cue Lists
♦ Unlimited overlapping fades
♦ Active Magic Sheets TM
♦ Graphical user interface
♦ Ethernet network node
♦ Two DMX universes (1024 Channels)
♦ Time of day events
♦ Astronomical time clock
♦ Pushbutton events
♦ External trigger events (track triggers)
♦ Serial command port (RS-232/RS-485)
Options
♦ Complete moving light support
♦ SMPTE time code events
♦ MIDI show control events
♦ System wide network events
Copyright Disney
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Copyright Disney
Copyright Disney
Page
38