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Arim Yoon
OB JECT IVE
To obtain a design internship in the IT industry for summer 2015
[email protected]
www.arimyoon.com
412-932-8245
SKILLS
Photoshop
Illustrator
Premier Pro
Indesign
Final Cut Pro
HTML
CSS
MAYA
PLATFORMS
Mobile
Android
iOS
Web
Kinect
Oculus Rift
Jam-O-Drum
EDUCATION
Carnegie Mellon University, Entertainment Technlogy Center, Pittsburgh, PA
•
Master of Entertainment Technology
Hongik University, Seoul, South Korea
•
Bacheler of Fine Art in Visual Communication Design
Swinbrune University of Technology, Melbourne, Australia
•Exchange student
2016
2011
2010
EXPER IENCE
2011- Mar. 2014
Wizard Works Inc. (IT Venture Company), Seoul, South Korea
Designer
In charge of accelerating growth of SomNote, a personal multi-platform
note taking app service
•
Successfully directed branding, web design, marketing design, and package design of SomPen package (an electronic pen which is
interlocked with SomNote and its package design kit)
•
Produced marketing images for SomNote
•
Significantly contributed to total design of SomNote and its branding,
graphic user interface for Android, iPhone, iPad, and supproting web
service
•
Somnote received 4 awards including ‘Official Honoree’ The Webby
Awards 17th •
Somnote exhibited at Mobile World Congress, App Nation Conference,
Tech Crunch Disrupt and Korea Mobile Start Up Showcase
•
Designed 4 different applications for Health Chosun, Amore
Pacific, and Dong Yang Magic company in different platforms such as
TV and mobile
•
Designed and planed UFO clock+ app (Selected as Apps of the week by overlapps.com, April 2012)
•
Designed small-scale 14 different apps for Korean WAC (Whole
sale Application Community)
•
Designed for small scale of game apps for KT Olleh Market
Post 724
2011-2012
Illustrator / Web designer(Freelance)
•
Designed logo, characters and web for Datecube, online dating service
•
Designed the graphic user interface concept of Woog jin-Smart codi ipad
app
ACADEMIC PR OJECT S
Building Virtual Worlds, Entertainment Technology Center, Pittsburgh, PA
Artist, UI Desinger
•
Created the artwork for the Microsoft Kinect based game
‘Guardians of the Forest’
•
Created the artwork for the Oculus Rift based game ‘Into the Deep’
•
Created the artwork and acted as a producer of a team for the Jam-O
Drum based game ‘Space Dodge’
•
Created the artwork for the Oculus Rift based game ‘An ant’s life’
•
Created the artwork for the top-down projected video game ‘Zoo Panic’
•
Rapid prototyping and team work skills. 5 virtual worlds, 2 week rotation,
teams of 5
2014
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