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Transcript
Scalable Low Overhead Delay
Estimation
Yossi Cohen
Advance IP seminar
Topics viewed




IP inefficiency with multiple receivers
Multicast overview
Multicast delay (RTT) estimation problems
Proposed solution
“TV” on the web


What happens when there is a broadcast of the
same data to many users (thousands)?
Example : “Madonna online” last month on
msn.
The problem

Congestion
Result


Buffering….
Site is overloaded try later…
Multicast Overview
IGMP & SRM
IP Multicast-basic ideas



The last routers before a path split would
duplicate the packets.
The packets travel once instead of thousands
of times (flash).
Supported by most routers made in the last
years (need SW upgrade).
IP Multicast – Advantages/
Disadvantages

Advantages
–
–

Less congestion.
Reduce unicast servers load.
Disadvantages
–
–
Not reliable (Like UDP)
Needs application that support it.
Why Multicast is not used?




Billing – How should ISPs bill a multicast
session?
Application support.
Access rights/Security.
Since some routers don’t support it there (old
routers or not enabled new routers) there
would always be a need for hybrid unicast
multicast (HMU). So why not use unicast only.
IGMP





Internet Group Management Protocol
The basic Multicast protocol.
Described in RFC2933.
IP Layer level protocol (with ICMP)
Carried in IP datagrams.
IGMP



IGMP defines the multicast group interfaces
and the protocols for joining and leaving a
multicast group.
Two types of messages: Host message and
Router message.
Defines a special group address
Problems with IGMP


IP is a “Best effort” protocol which does not
guarantee that the information sent was
actually received by the client.
Therefore IGMP is unreliable.
Reliability in multicast


Several algorithms were proposed to solve this
problems and create are more reliable
Multicast.
SRM, MTCP (Multicast TCP) and RMTP
(Reliable Multicast Transport protocol) are
“TCP-like” protocol for multicast networks that
tries to guarantee delivery.
Scalable low overhead network
delay estimation
Problem
definition
Network Model
BW estimation
In multicast we trust?


In order to evaluate the network bandwidth
TCP estimates the RTT. (used in “Window
Size” coeff.)
SRM and other “Reliable Multicast” protocols
also need accurate and low bandwidth delay
estimation method in order to work properly.
Problem definition



“Reliable” multicast protocols needs an
accurate low bandwidth delay estimation from
each node to each node in a multicast network.
Current methods cost high BW according to
the authors multicast network model (Would be
calculated soon).
This article suggest a methods to get accurate
results with lower bandwidth.
Network Model
• This article
assumes a FULL
multicast network
in which each node
multicast to all the
others. A clique
model.
Model correctness



Most application that use
multicast are working in a
few->many (forest model)
method for example video
conferencing, company
broadcast, Distance learning
etc.
See examples at RealM.
this multicast model and the
calculation derived from it are
not correct.
(Remarks)


So what have we done?
Current multicast application and their delay
estimation protocols are built for a tree/forest
model. The article assumes a model that is not
used in neither MIB application (VC, DL,
broadcast), say there is a huge overhead and
try to correct it. If it was truly such a huge
overhead don’t you think it would be corrected
by now ?! Anyway let’s continue…
BW estimation-Suggested protocol

Current protocol aim to lower the bandwidth
needed to 10KB/S which could be acceptable.
Current method – How they work



SRM uses a protocol called session to
estimate delay.
Each node periodically multicast last timestamps received from other nodes.
So each node multicast O(n) timestamps
totaling in O(n^2). (according to the network
model)
What is suggested?
n^2  n (only for delay estimation
basic config. stays the same)
R
(Remarks)

If we look at this
model closely and
redraw it it is easy to
see that the “new”
network configuration
suggested was
actually the tree
model…..
Further explanation



One node would be used as a “Reference
point”.
Each node send a message to the reference
point o(n) and then it multicast all timestamps
received to all the nodes o(n) again. So BW
consumption is o(n).
This however is not enough to estimate delay
between any node to any node.
The Delay estimation protocol
Set-up
Node-Node
estimation
delay
Set-up phase



In this phase each node Q
determines the delay from
the reference point S to
itself, d(q,s).
In order to do that it send it’s
current time to the reference
point S. S sends the
R
message back with it’s time
stamp.
By using the time-stamp diff
Q can compute d(Q,S)
S
Q
Delay estimation phase




In this phas each node R
determines the delay from each
node Q to itself.
d(Q,R) = d(Q,S)+d(S,R) + dmM –
(tM-tm)
R
Explanation:
Node Q multicast a probe
message containing d(Q,S)
(determined in set-up phase) and
the local time it send it m.
Tm is the time that node R
receives the message.
S
Q
Delay estimation phase-continues



Upon receiving m S multicast M containing
tmM the time between receiving and sending
m.
froom this we receive
d(Q,R) = d(Q,S)+d(S,R) + dmM – (tM-tm)
Time is relative - proof
Let t be the time(in R’s clock) that Q sent
message m.
 Since m was received in R at tm then
t = tm – d(Q,R).
 Also since M was received in tM then
t = tM – d(S,R)-dmM-d(Q,S)
 tm – d(Q,R) = tM – d(S,R)-dmM-d(Q,S)
 d(Q,R) = d(Q,S)+d(S,R) + dmM – (tM-tm)

Summery

For each d(Q,R) we used two multicast
messages (after the set-up phase). This
reduce the BW used to estimate delay from
o(n^2) to o(n).