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Transcript
Objective of the lesson
Program your Sphero to navigate a Minotaur
Maze
• All of you will:
– Design a Minotaur maze
• Most of you will:
– Program your Sphero to navigate the maze
• Some of you will:
– Improve your program to make your Sphero navigate the
maze more efficiently
1
Minotaur Maze
In Greek mythology, many heroes used their brains - not their
brawn - to outwit their foes. Our hero - Sphero - is trapped by
a creature from Greek mythology - the Minotaur. Together
with your team, create a program to show how Sphero could
outwit the Minotaur and escape its maze.
Minotaur Maze
Minotaur Maze
In order to outwit the Minotaur, you and your
teammates must design a program that causes
Sphero to:
Create a light show to distract the Minotaur.
Run in zigzags to weave his way through the maze.
Change directions when he hits a dead end.
Start by thinking about what you want your Sphero
to do. Plan it out by writing or drawing your ideas.
Minotaur Maze
Think about how you'll program Sphero to do what
you want. What commands will you use? What
variables will you set?
Minotaur Maze
Test it out! Write your program in the SPRK app
and then run it.
Did Sphero do what you thought he would? Why or
why not?
Did Sphero outwit the Minotaur by completing the
three program elements? Why or why not?
What could you do to improve your program and
Sphero's chances of escaping?
Minotaur Maze