Download 7: Basic x86 architecture

Document related concepts
no text concepts found
Transcript
7: Basic x86 architecture
Computer Architecture and Systems Programming
252-0061-00, Herbstsemester 2013
Timothy Roscoe
1
7.1: What is an instruction set
architecture?
Computer Architecture and Systems Programming
252-0061-00, Herbstsemester 2013
Timothy Roscoe
2
Definitions
• Architecture: (also instruction set architecture: ISA) The
parts of a processor design that one needs to
understand to write assembly code.
Examples:
– instruction set specification, registers.
• Microarchitecture: Implementation of the architecture.
• Examples:
– cache sizes and core frequency.
• Example ISAs: x86, MIPS, ia64, VAX, Alpha, ARM, etc.
3
Instruction Set Architecture
• Assembly Language View
Application
Program
– Processor state
• Registers, memory, …
– Instructions
• addl, movl, leal, …
• How instructions are encoded as bytes
• Layer of Abstraction
– Above: how to program machine
• Processor executes instructions in a
sequence
– Below: what needs to be built
• Use variety of tricks to make it run fast
• E.g., execute multiple instructions
simultaneously
Compiler OS
ISA
CPU
Design
Circuit
Design
Chip
Layout
4
CISC Instruction Sets
– Complex Instruction Set Computer
– Dominant style through mid-80’s
• Stack-oriented instruction set
– Use stack to pass arguments, save program counter
– Explicit push and pop instructions
• Arithmetic instructions can access memory
– addl %eax, 12(%ebx,%ecx,4)
• requires memory read and write
• Complex address calculation
• Condition codes
– Set as side effect of arithmetic and logical instructions
• Philosophy
– Add instructions to perform “typical” programming tasks
5
RISC Instruction Sets
– Reduced Instruction Set Computer
– Internal project at IBM, later popularized by Hennessy (Stanford)
and Patterson (Berkeley)
• Fewer, simpler instructions
– Might take more to get given task done
– Can execute them with small and fast hardware
• Register-oriented instruction set
– Many more (typically 32) registers
– Use for arguments, return pointer, temporaries
• Only load and store instructions can access memory
– Similar to Y86 mrmovl and rmmovl – see later!
• No Condition codes
– Test instructions return 0/1 in register
6
Contrast with x86 / 64-bit
• Operations are highly uniform
– All encoded in exactly 32 bits
– All take the same time to execute (mostly)
– All operate between registers, or only load/store
– All operate on 64 or 32 bit quantities (nothing
smaller)
• No condition codes: use registers
• Lots of registers, including zero
– All registers are uniform
7
Other RISC features
(not in Alpha)
• Explicit delay slots (e.g. MIPS)
– E.g. can’t use a value until 2 instructions after the load
• Make most instructions conditional (e.g. ARM)
– Needs condition codes (why?)
– Reduces branches, increases code density
• Etc.
• Key message: x86 is not the only way to do this!
8
CISC vs. RISC
• Original Debate
– Strong opinions!
– CISC proponents---easy for compiler, fewer code bytes
– RISC proponents---better for optimizing compilers, can
make run fast with simple chip design
• Current Status
– For desktop processors, choice of ISA not a technical issue
• With enough hardware, can make anything run fast
• Code compatibility more important
– For embedded processors, RISC still makes sense
• Smaller, cheaper, less power
• For how much longer?
9
Comparison with MIPS
(remember Digital Design?)
• MIPS is RISC: Reduced Instruction Set
– Motivation: simpler is faster
• Fewer gates ⇒ higher frequency
• Fewer gates ⇒ more transistors left for cache
– Seemed like a really good idea
• x86 is CISC: Complex Instruction Set
– More complex instructions, addressing modes
• Intel turned out to be way too good at manufacturing
• Difference in gate count became too small to make a
difference
• x86 inside is mostly RISC anyway, decode logic is small
– ⇒ Argument is mostly irrelevant these days
10
There are many architectures…
• You’ve already seen MIPS 2000 → MIPS 3000 → …
– Workstations, minicomputers, now mostly embedded networking
• IBM S/360 → S/370 → … → zSeries
– First to separate architecture from (many) implementations
• ARM (several variants)
– Very common in embedded systems, basis for Advanced OS course at ETHZ
• IBM POWER → PowerPC (→ Cell, sort of)
– Basis for all 3 last-gen games console systems
• DEC Alpha
– Personal favorite; killed by Compaq, team left for Intel to work on…
• Intel Itanium
– First 64-bit Intel product; very fast (esp. FP), hot, and expensive
– Mostly overtaken by 64-bit x86 designs
• etc.
11
Summary
•
•
•
•
Architecture vs. Microarchitecture
Instruction set architectures
RISC vs. CISC
x86: comparison with MIPS
12
7.2: A bit of x86 history
Computer Architecture and Systems Programming
252-0061-00, Herbstsemester 2013
Timothy Roscoe
13
Intel x86 Processors
• The x86 Architecture dominates the computer market
• Evolutionary design
– Backwards compatible up until 8086, introduced in 1978
– Added more features as time goes on
• Complex instruction set computer (CISC)
– Many different instructions with many different formats
• But, only small subset encountered with Linux programs
– Hard to match performance of Reduced Instruction Set
Computers (RISC)
– But, Intel has done just that!
14
Intel x86 Evolution: Milestones
Name
• 8086
Date Transistors
1978 29K
MHz
5-10
– First 16-bit processor. Basis for IBM PC & DOS
– 1MB address space
• 80386
–
–
–
–
1985 275K
16-33
First 32 bit processor , referred to as IA32
Added “flat addressing”
Capable of running Unix
32-bit Linux/gcc uses no instructions introduced in later models
• Pentium 4F
2005 230M
2800-3800
– First 64-bit [x86] processor
– Meanwhile, Pentium 4s (Netburst arch.) phased out in favor of
“Core” line
15
IntelArchitectures
x86 Processors:
Overview
Processors
X86-16
8086
286
X86-32/IA32
MMX
386
486
Pentium
Pentium MMX
SSE
Pentium III
SSE2
Pentium 4
SSE3
Pentium 4E
X86-64 / EM64t
Pentium 4F
SSE4
Core 2 Duo
Core i7
IA: often redefined as latest Intel architecture
time
16
Intel x86 Processors, contd.
• Machine Evolution
486
1989
Pentium
1993
Pentium/MMX ‘97
PentiumPro 1995
Pentium III 1999
Pentium 4 2001
Core 2 Duo 2006
1.9M
3.1M
74.5M
6.5M
8.2M
42M
291M
• Added Features
– Instructions to support multimedia operations
• Parallel operations on 1, 2, and 4-byte data, both integer & FP
– Instructions to enable more efficient conditional operations
17
x86 Clones: Advanced Micro
Devices (AMD)
• Historically
– AMD has followed just behind Intel
– A little bit slower, a lot cheaper
• Then
– Recruited top circuit designers from Digital Equipment
Corp. and other downward trending companies
– Built Opteron: tough competitor to Pentium 4
– Developed x86-64, their own extension to 64 bits
• Recently
– Intel much quicker with dual core design
– Intel currently far ahead in performance
– em64t backwards compatible to x86-64
18
Intel’s 64-Bit
(partially true…)
• Intel Attempted Radical Shift from IA32 to IA64
– Totally different architecture (Itanium)
– Executes IA32 code only as legacy
– Performance disappointing
• AMD Stepped in with Evolutionary Solution
– x86-64 (now called “AMD64”)
• Intel Felt Obligated to Focus on IA64
– Hard to admit mistake or that AMD is better
• 2004: Intel Announces EM64T extension to IA32
– Extended Memory 64-bit Technology
– Almost identical to x86-64!
19
Intel Nehalem-EX
• Current leader
(for the next few weeks)
2.3 billion transistors/die
8 or 10 cores per die
2 threads per core
Up to 8 packages
(= 128 contexts!)
– 4 memory channels per package
– Virtualization support
– etc.
–
–
–
–
• Good illustration of why it is
hard to teach state-of-the-art
processor design!
20
Intel Single-Chip Cloud
Computer - 2010
• Experimental processor
(only a few 100 made)
– Designed for research
– Working version in our Lab
• 48 old-style Pentium cores
• Very fast interconnection
network
– Hardware support for
messaging between cores
– Variable speed of network
• Non-cache coherent
– Sharing memory between
cores won’t work with a
conventional OS!
21
A quick note on syntax
There are two common ways to write x86
Assembler:
• AT&T syntax
– What we'll use in this course, common on Unix
• Intel syntax
– Generally used for Windows machines
22
7.3: Basics of machine code
Computer Architecture and Systems Programming
252-0061-00, Herbstsemester 2013
Timothy Roscoe
23
Assembly programmer’s view
Memory
CPU
Addresses
PC
Registers
Condition
Codes
Data
Instructions
Object Code
Program Data
OS Data
Stack
Programmer-Visible State
– PC: Program counter
• Address of next instruction
• Called “EIP” (IA32) or “RIP” (x86-64)
– Register file
• Heavily used program data
– Condition codes
• Store status information about most
recent arithmetic operation
• Used for conditional branching
Memory
• Byte addressable array
• Code, user data, (some) OS data
• Includes stack used to support
procedures
24
Compiling into assembly
C code
int sum(int x, int y)
{
int t = x+y;
return t;
}
Generated ia32 assembly
sum:
pushl %ebp
movl %esp,%ebp
movl 12(%ebp),%eax
addl 8(%ebp),%eax
movl %ebp,%esp
popl %ebp
ret
Obtain with command
gcc -O -S code.c
Produces file code.s
Some compilers use single instruction
“leave”
25
Assembly data types
• “Integer” data of 1, 2, or 4 bytes
– Data values
– Addresses (untyped pointers)
• Floating point data of 4, 8, or 10 bytes
• No aggregate types such as arrays or
structures
– Just contiguously allocated bytes in memory
26
Assembly code operations
• Perform arithmetic function on register or
memory data
• Transfer data between memory and register
– Load data from memory into register
– Store register data into memory
• Transfer control
– Unconditional jumps to/from procedures
– Conditional branches
27
Object code
Code for sum
0x401040 <sum>:
0x55
0x89
0xe5
0x8b
0x45
0x0c
0x03
0x45
0x08
• Total of 13 bytes
0x89
0xec • Each instruction
1, 2, or 3 bytes
0x5d
0xc3 • Starts at address
0x401040
• Assembler
– Translates .s into .o
– Binary encoding of each instruction
– Nearly-complete image of
executable code
– Missing linkages between code in
different files
• Linker
– Resolves references between files
– Combines with static run-time
libraries
• E.g., code for malloc, printf
– Some libraries are dynamically
linked
• Linking occurs when program begins
execution
28
Machine instruction example
• C Code
int t = x+y;
– Add two signed integers
addl 8(%ebp),%eax
Similar to expression:
x += y
– Add 2 4-byte integers
• “Long” words in GCC parlance
• Same instruction whether
signed or unsigned
– Operands:
More precisely:
int eax;
int *ebp;
eax += ebp[2]
0x401046:
• Assembly
03 45 08
• x:
• y:
• t:
Register
Memory
Register
%eax
M[%ebp+8]
%eax
– Return function value in %eax
• Object Code
– 3-byte instruction
– Stored at address 0x401046
29
Disassembling object code
Disassembled
00401040 <_sum>:
0:
55
1:
89 e5
3:
8b 45 0c
6:
03 45 08
9:
89 ec
b:
5d
c:
c3
d:
8d 76 00
push
mov
mov
add
mov
pop
ret
lea
%ebp
%esp,%ebp
0xc(%ebp),%eax
0x8(%ebp),%eax
%ebp,%esp
%ebp
0x0(%esi),%esi
• Disassembler
–
–
–
–
–
objdump -d p
Useful tool for examining object code
Analyzes bit pattern of series of instructions
Produces approximate rendition of assembly code
Can be run on either a.out (complete executable) or .o file
30
Alternate disassembly
Disassembled
Object
0x401040:
0x55
0x89
0xe5
0x8b
0x45
0x0c
0x03
0x45
0x08
0x89
0xec
0x5d
0xc3
0x401040
0x401041
0x401043
0x401046
0x401049
0x40104b
0x40104c
0x40104d
<sum>:
<sum+1>:
<sum+3>:
<sum+6>:
<sum+9>:
<sum+11>:
<sum+12>:
<sum+13>:
push
mov
mov
add
mov
pop
ret
lea
%ebp
%esp,%ebp
0xc(%ebp),%eax
0x8(%ebp),%eax
%ebp,%esp
%ebp
0x0(%esi),%esi
Within gdb Debugger
– gdb p
– disassemble sum
• Disassemble procedure
– x/13b sum
• Examine the 13 bytes starting at sum
31
What can be disassembled?
% objdump -d WINWORD.EXE
WINWORD.EXE:
file format pei-i386
No symbols in "WINWORD.EXE".
Disassembly of section .text:
30001000 <.text>:
30001000:
55
30001001:
8b ec
30001003:
6a ff
30001005:
68 90 10 00 30
3000100a:
68 91 dc 4c 30
push
mov
push
push
push
%ebp
%esp,%ebp
$0xffffffff
$0x30001090
$0x304cdc91
• Anything that can be interpreted as executable code
• Disassembler examines bytes and reconstructs assembly source
32
Summary
•
•
•
•
Compiling into assembly
Data types in assembly
Assembly code operations
Object code, and disassembling it
33
7.4: 32-bit x86 architecture
Computer Architecture and Systems Programming
252-0061-00, Herbstsemester 2013
Timothy Roscoe
34
general purpose
Integer registers (ia32)
%eax
%ax
%ah
%al
accumulate
%ecx
%cx
%ch
%cl
counter
%edx
%dx
%dh
%dl
data
%ebx
%bx
%bh
%bl
base
%esi
%si
source index
%edi
%di
destination
index
%esp
%sp
stack pointer
%ebp
%bp
base pointer
16-bit virtual registers
(backwards compatibility)
Origin
(mostly obsolete)
35
Moving data: ia32
• movx Source, Dest
– x in {b, w, l}
%eax
%ecx
%edx
%ebx
%esi
– movl Source, Dest:
Move 4-byte “long word”
– movw Source, Dest:
Move 2-byte “word”
%edi
%esp
%ebp
– movb Source, Dest:
Move 1-byte “byte”
• Lots of these in typical code
36
Moving data: ia32
%eax
%ecx
movl Source, Dest:
%edx
• Operand Types
%ebx
– Immediate: Constant integer data
• Example: $0x400, $-533
• Like C constant, but prefixed with ‘$’
• Encoded with 1, 2, or 4 bytes
– Register: One of 8 integer registers
%esi
%edi
%esp
%ebp
• Example: %eax, %edx
• But %esp and %ebp reserved for special use
• Others have special uses for particular instructions
– Memory: 4 consecutive bytes of memory at address given by
register
• Simplest example: (%eax)
• Various other “address modes”
37
movl operand combinations
Source
movl
Dest
Src,Dest
C Analog
Imm
Reg movl $0x4,%eax
Mem movl $-147,(%eax)
temp = 0x4;
Reg
Reg movl %eax,%edx
Mem movl %eax,(%edx)
temp2 = temp1;
Mem
Reg
temp = *p;
movl (%eax),%edx
*p = -147;
*p = temp;
Cannot do memory-memory transfer with a single instruction
38
Simple memory
addressing modes
• Normal
(R)
Mem[Reg[R]]
– Register R specifies memory address
movl (%ecx),%eax
• Displacement D(R)
Mem[Reg[R]+D]
– Register R specifies start of memory region
– Constant displacement D specifies offset
movl 8(%ebp),%edx
39
Using simple addressing modes
void swap(int *xp, int *yp)
{
int t0 = *xp;
int t1 = *yp;
*xp = t1;
*yp = t0;
}
swap:
pushl %ebp
movl %esp,%ebp
pushl %ebx
movl
movl
movl
movl
movl
movl
12(%ebp),%ecx
8(%ebp),%edx
(%ecx),%eax
(%edx),%ebx
%eax,(%edx)
%ebx,(%ecx)
movl -4(%ebp),%ebx
movl %ebp,%esp
popl %ebp
ret
Set
Up
Body
Finish
40
Using simple addressing modes
void swap(int *xp, int *yp)
{
int t0 = *xp;
int t1 = *yp;
*xp = t1;
*yp = t0;
}
swap:
pushl %ebp
movl %esp,%ebp
pushl %ebx
movl
movl
movl
movl
movl
movl
12(%ebp),%ecx
8(%ebp),%edx
(%ecx),%eax
(%edx),%ebx
%eax,(%edx)
%ebx,(%ecx)
movl -4(%ebp),%ebx
movl %ebp,%esp
popl %ebp
ret
Set
Up
Body
Finish
41
Understanding swap
void swap(int *xp, int *yp)
{
int t0 = *xp;
int t1 = *yp;
*xp = t1;
*yp = t0;
}
Register
%ecx
%edx
%eax
%ebx
Value
yp
xp
t1
t0
movl
movl
movl
movl
movl
movl
Offset
12
yp
8
xp
4
Rtn adr
0
Old %ebp
-4
Old %ebx
12(%ebp),%ecx
8(%ebp),%edx
(%ecx),%eax
(%edx),%ebx
%eax,(%edx)
%ebx,(%ecx)
Stack
•
•
•
#
#
#
#
#
#
ecx
edx
eax
ebx
*xp
*yp
(in memory)
%ebp
=
=
=
=
=
=
yp
xp
*yp (t1)
*xp (t0)
eax
42
ebx
Understanding swap
Register file
%edx
0x124
%ecx
0x120
123
456
%ebx
Offset
yp
12 0x120
xp
8 0x124
4 Rtn adr
%epb → 0
-4
%esi
%edi
%esp
%ebp
0x104
movl
movl
movl
movl
movl
movl
12(%ebp),%ecx
8(%ebp),%edx
(%ecx),%eax
(%edx),%ebx
%eax,(%edx)
%ebx,(%ecx)
#
#
#
#
#
#
ecx
edx
eax
ebx
*xp
*yp
=
=
=
=
=
=
yp
xp
*yp (t1)
*xp (t0)
eax
ebx
0x124
0x120
0x11c
0x118
0x114
0x110
0x10c
0x108
0x104
0x100
Memory
Address
%eax
43
%eax
456
%edx
0x124
%ecx
0x120
Address
123
456
%ebx
Offset
yp
12 0x120
xp
8 0x124
4 Rtn adr
%epb → 0
-4
%esi
%edi
%esp
%ebp
0x104
movl
movl
movl
movl
movl
movl
12(%ebp),%ecx
8(%ebp),%edx
(%ecx),%eax
(%edx),%ebx
%eax,(%edx)
%ebx,(%ecx)
#
#
#
#
#
#
ecx
edx
eax
ebx
*xp
*yp
=
=
=
=
=
=
yp
xp
*yp (t1)
*xp (t0)
eax
ebx
0x124
0x120
0x11c
0x118
0x114
0x110
0x10c
0x108
0x104
0x100
Memory
Register file
Understanding swap
44
%eax
456
%edx
0x124
%ecx
0x120
%ebx
123
Address
123
456
Offset
yp
12 0x120
xp
8 0x124
4 Rtn adr
%epb → 0
-4
%esi
%edi
%esp
%ebp
0x104
movl
movl
movl
movl
movl
movl
12(%ebp),%ecx
8(%ebp),%edx
(%ecx),%eax
(%edx),%ebx
%eax,(%edx)
%ebx,(%ecx)
#
#
#
#
#
#
ecx
edx
eax
ebx
*xp
*yp
=
=
=
=
=
=
yp
xp
*yp (t1)
*xp (t0)
eax
ebx
0x124
0x120
0x11c
0x118
0x114
0x110
0x10c
0x108
0x104
0x100
Memory
Register file
Understanding swap
45
Complete memory
addressing modes
• Most General Form:
D(Rb,Ri,S)
– D:
– Rb:
– Ri:
Mem[Reg[Rb]+S*Reg[Ri]+ D]
Constant “displacement” 1, 2, or 4 bytes
Base register: Any of 8 integer registers
Index register: Any, except for %esp
• Unlikely you’d use %ebp, either
– S:
Scale: 1, 2, 4, or 8 (why these numbers?)
• Special Cases
(Rb,Ri)
(Rb,Ri)
D(Rb,Ri)
D(Rb,Ri)
(Rb,Ri,S)
(Rb,Ri,S)
Mem[Reg[Rb]+Reg[Ri]]
Mem[Reg[Rb]+Reg[Ri]]
Mem[Reg[Rb]+Reg[Ri]+D]
Mem[Reg[Rb]+Reg[Ri]+D]
Mem[Reg[Rb]+S*Reg[Ri]]
Mem[Reg[Rb]+S*Reg[Ri]]
46
Address computation examples
%edx
0xf000
%ecx
0x100
Expression
0x8(%edx)
(%edx,%ecx)
(%edx,%ecx,4)
0x80(,%edx,2)
Address Computation
Address
0xf000 + 0x8
0xf008
0xf000 + 0x100
0xf100
0xf000 + 4*0x100
0xf400
2*0xf000 + 0x80
0x1e080
47
Address computation
instruction
• leal Src,Dest
– Src is address mode expression
– Set Dest to address denoted by expression
• Uses
– Computing addresses without a memory reference
• E.g., translation of p = &x[i];
– Computing arithmetic expressions of the form x + k*y
• k = 1, 2, 4, or 8
48
Summary
• 32-bit x86 registers
• mov instruction: loads and stores
• memory addressing modes
– Example: swap()
• leal: address computation
49
7.5: ia32 integer arithmetic
Computer Architecture and Systems Programming
252-0061-00, Herbstsemester 2013
Timothy Roscoe
50
Some arithmetic operations
• Two operand instructions:
Format
addl
subl
imull
sall
sarl
shrl
xorl
andl
orl
Src,Dest
Src,Dest
Src,Dest
Src,Dest
Src,Dest
Src,Dest
Src,Dest
Src,Dest
Src,Dest
Computation
Dest ← Dest + Src
Dest ← Dest - Src
Dest ← Dest * Src
Dest ← Dest << Src
Dest ← Dest >> Src
Dest ← Dest >> Src
Dest ← Dest ^ Src
Dest ← Dest & Src
Dest ← Dest | Src
Also called shll
Arithmetic
Logical
• No distinction between signed and unsigned int (why?)
51
Some arithmetic operations
• One operand instructions
Format
incl Dest
decl Dest
negl Dest
notl Dest
Computation
Dest ← Dest + 1
Dest ← Dest - 1
Dest ← -Dest
Dest ← ~Dest
• See book for more instructions
52
Using leal for arithmetic expressions
int arith
(int x, int y, int z)
{
int t1 = x+y;
int t2 = z+t1;
int t3 = x+4;
int t4 = y * 48;
int t5 = t3 + t4;
int rval = t2 * t5;
return rval;
}
arith:
pushl %ebp
movl %esp,%ebp
movl 8(%ebp),%eax
movl 12(%ebp),%edx
leal (%edx,%eax),%ecx
leal (%edx,%edx,2),%edx
sall $4,%edx
addl 16(%ebp),%ecx
leal 4(%edx,%eax),%eax
imull %ecx,%eax
movl %ebp,%esp
popl %ebp
ret
Set
Up
Body
Finish
53
Understanding arith
int arith
(int x, int y, int z)
{
int t1 = x+y;
int t2 = z+t1;
int t3 = x+4;
int t4 = y * 48;
int t5 = t3 + t4;
int rval = t2 * t5;
return rval;
}
movl 8(%ebp),%eax
movl 12(%ebp),%edx
leal (%edx,%eax),%ecx
leal (%edx,%edx,2),%edx
sall $4,%edx
addl 16(%ebp),%ecx
leal 4(%edx,%eax),%eax
imull %ecx,%eax
#
#
#
#
#
#
#
#
eax
edx
ecx
edx
edx
ecx
eax
eax
=
=
=
=
=
=
=
=
Offset
•
•
•
16
z
z
12
y
y
8
x
x
4
Rtn adr
0
Old
Old %ebp
%ebp
x
y
x+y (t1)
3*y
48*y (t4)
z+t1 (t2)
4+t4+x (t5)
t5*t2 (rval)
Stack
%ebp
54
Another example
int logical(int x, int y)
{
int t1 = x^y;
int t2 = t1 >> 17;
int mask = (1<<13) - 7;
int rval = t2 & mask;
return rval;
}
logical:
pushl %ebp
movl %esp,%ebp
movl
xorl
sarl
andl
movl %ebp,%esp
popl %ebp
ret
213 = 8192, 213 – 7 = 8185
movl
xorl
sarl
andl
8(%ebp),%eax
12(%ebp),%eax
$17,%eax
$8185,%eax
8(%ebp),%eax
12(%ebp),%eax
$17,%eax
$8185,%eax
#
#
#
#
eax
eax
eax
eax
=
=
=
=
Setup
Body
Finish
x
x^y
(t1)
t1>>17 (t2)
t2 & 8185
55
7.6: 64-bit x86 architecture
Computer Architecture and Systems Programming
252-0061-00, Herbstsemester 2013
Timothy Roscoe
56
Data representations:
ia32 and x86-64
C data type
Typical 32-bit
ia32
Intel x86-64
char
1
1
1
short
2
2
2
int
4
4
4
long
4
4
8
long long
8
8
8
float
4
4
4
double
8
8
8
long double
8
10/12
10/16
char *
4
4
8
(or any other pointer)
Sizes of C objects (in bytes)
57
x86-64 integer registers
%rax
%eax
%r8
%r8d
%rbx
%ebx
%r9
%r9d
%rcx
%ecx
%r10
%r10d
%rdx
%edx
%r11
%r11d
%rsi
%esi
%r12
%r12d
%rdi
%edi
%r13
%r13d
%rsp
%esp
%r14
%r14d
%rbp
%ebp
%r15
%r15d
– Extend existing registers. Add 8 new ones.
– Make %ebp/%rbp general purpose
58
Instructions
• Long word l (4 Bytes) ↔ Quad word q (8 Bytes)
• New instructions:
–
–
–
–
movl → movq
addl → addq
sall → salq
etc.
• 32-bit instructions that generate 32-bit results
– Set higher order bits of destination register to 0
– Example: addl
59
Swap in 32-bit mode
void swap(int *xp, int *yp)
{
int t0 = *xp;
int t1 = *yp;
*xp = t1;
*yp = t0;
}
swap:
pushl %ebp
movl %esp,%ebp
pushl %ebx
movl
movl
movl
movl
movl
movl
12(%ebp),%ecx
8(%ebp),%edx
(%ecx),%eax
(%edx),%ebx
%eax,(%edx)
%ebx,(%ecx)
movl -4(%ebp),%ebx
movl %ebp,%esp
popl %ebp
ret
Setup
Body
Finish
60
Swap in 64-bit Mode
void swap(int *xp, int *yp)
{
int t0 = *xp;
int t1 = *yp;
*xp = t1;
*yp = t0;
}
swap:
movl
movl
movl
movl
retq
(%rdi), %edx
(%rsi), %eax
%eax, (%rdi)
%edx, (%rsi)
• Operands passed in registers (why useful?)
– First (xp) in %rdi, second (yp) in %rsi
– 64-bit pointers
• No stack operations required
• 32-bit data
– Data held in registers %eax and %edx
– movl operation
61
Swap Long Ints in 64-bit Mode
void swap_l
(long int *xp, long int *yp)
{
long int t0 = *xp;
long int t1 = *yp;
*xp = t1;
*yp = t0;
}
swap_l:
movq
movq
movq
movq
retq
(%rdi), %rdx
(%rsi), %rax
%rax, (%rdi)
%rdx, (%rsi)
• 64-bit data
– Data held in registers %rax and %rdx
– movq operation
– “q” stands for quad-word
62
7.7: Condition codes
Computer Architecture and Systems Programming
252-0061-00, Herbstsemester 2013
Timothy Roscoe
63
Processor State (ia32, Partial)
• Information about
currently executing
program
– Temporary data
( %eax, … )
– Location of runtime
stack
( %ebp,%esp )
– Location of current
code control point
( %eip, … )
– Status of recent
tests
( CF,ZF,SF,OF)
%eax
%ecx
%edx
General purpose
registers
%ebx
%esi
%edi
%esp
Current stack top
%ebp
Current stack frame
%eip
Instruction pointer
CF
ZF
SF
OF
Condition codes
64
Condition codes (implicit setting)
• Single bit registers
CF Carry Flag (for unsigned)
ZF Zero Flag
SF Sign Flag (for signed)
OF Overflow Flag (for signed)
• Implicitly set (think of it as side effect) by arithmetic operations
–
–
–
–
Example: addl/addq Src,Dest ↔ t = a+b
CF set if carry out from most significant bit (unsigned overflow)
ZF set if t == 0
SF set if t < 0 (as signed)
OF set if two’s complement (signed) overflow
(a>0 && b>0 && t<0) || (a<0 && b<0 && t>=0)
• Not set by lea instruction
• Full documentation link on course website
65
Condition Codes
(Explicit Setting: Compare)
• Explicit Setting by Compare Instruction
cmpl/cmpq Src2,Src1
cmpl b,a like computing a-b without setting destination
CF set if carry out from most significant bit
(used for unsigned comparisons)
ZF set if a == b
SF set if (a-b) < 0 (as signed)
OF set if two’s complement (signed) overflow:
(a>0 && b<0 && (a-b)<0)
|| (a<0 && b>0 && (a-b)>0)
66
Condition Codes
(Explicit Setting: Test)
• Explicit Setting by Test instruction
testl/testq Src2,Src1
testl b,a like computing a&b w/o setting destination
– Sets condition codes based on value of Src1 & Src2
– Useful to have one of the operands be a mask
ZF set when a&b == 0
SF set when a&b < 0
67
Reading Condition Codes
• SetX Instructions
– Set single byte based on combinations of
condition codes
SetX
Condition
Description
sete
setne
sets
setns
setg
setge
setl
setle
seta
setb
ZF
~ZF
SF
~SF
~(SF^OF)&~ZF
~(SF^OF)
(SF^OF)
(SF^OF)|ZF
~CF&~ZF
CF
Equal / Zero
Not Equal / Not Zero
Negative
Nonnegative
Greater (Signed)
Greater or Equal (Signed)
Less (Signed)
Less or Equal (Signed)
Above (unsigned)
Below (unsigned)
68
Reading Condition Codes (Cont.)
• setx Instructions:
Set single byte based on combination of condition
codes
• One of 8 addressable byte registers
– Does not alter remaining 3 bytes
– Typically use movzbl to finish job
int gt (int x, int y)
{
return x > y;
}
%eax
%ah
%al
%ecx
%ch
%cl
%edx
%dh
%dl
%ebx
%bh
%bl
%esi
%edi
%esp
%ebp
Body
movl 12(%ebp),%eax
cmpl %eax,8(%ebp)
setg %al
movzbl %al,%eax
#
#
#
#
eax = y
Compare x : y
al = x > y
Zero rest of %eax
69
Reading Condition Codes: x86-64
• setx Instructions:
– Set single byte based on combination of condition codes
– Does not alter remaining 3 bytes
int gt (long x, long y)
{
return x > y;
}
long lgt (long x, long y)
{
return x > y;
}
Body (same for both)
xorl %eax, %eax
cmpq %rsi, %rdi
setg %al
# eax = 0
# Compare x and y
# al = x > y
Is %rax zero?
Yes: 32-bit instructions set high order 32 bits to 0!
70
Jumping
jX Instructions:
Jump to different part of code depending on condition codes
jX
Condition
Description
jmp
1
Unconditional
je
ZF
Equal / Zero
jne
~ZF
Not Equal / Not Zero
js
SF
Negative
jns
~SF
Non-negative
jg
~(SF^OF)&~ZF
Greater (Signed)
jge
~(SF^OF)
Greater or Equal (Signed)
jl
(SF^OF)
Less (Signed)
jle
(SF^OF)|ZF
Less or Equal (Signed)
ja
~CF&~ZF
Above (unsigned)
jb
CF
Below (unsigned)
71
Summary
• Condition codes (C, Z, S, O)
• Explicit setting of condition codes
– Compare
– Test
• Reading condition codes
– setX
• Jumps
72