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Wikipedia Article on Medical Simulation- Examples from IDS5717 and IDS6147 Classes The main purpose of medical simulation is to properly educate students in various fields through the use of high technology simulators. According to the Institute of Medicine, 44,000 to 98,000 deaths annually are recorded due primarily to medical mistakes during treatment.[4] Other statistics include: 225,000 deaths annually from medical error including 106,000 deaths due to "nonerror adverse events of medications" [5] 7,391 deaths resulted from medication errors If 44,000 to 98,000 deaths are the direct result of medical mistakes, and the CDC reported in 1999 that roughly 2.4 million people died in the United States, the medical mistakes estimate represents 1.8% to 4.0% of all deaths, respectively.[6] A near 5% representation of deaths primarily related to medical mistakes is simply unacceptable in the world of medicine. Anything that can assist in bringing this number down is highly recommended and medical simulation has proven to be the key assistant. Examples The following is a list of examples of common medical simulators used for training.[7] Advanced Cardiac Life Support simulators[8] Partial Human Patient Simulator (Low tech) Human Patient Simulator (High tech) Hands-on Suture Simulator (Low tech) IV Trainer to Augment Human Patient Simulator (Low tech) Pure Software Simulation (High tech) Anesthesiology Simulator (High tech) Minimally Invasive Surgery Trainer (High tech) Bronchoscopy Simulator Battlefield Trauma to Augment Human Patient Simulator Team Training Suite “Harvey” mannequin[9] (Low tech) Much of the content contained in this excerpt from the Wikipedia article on Medical Simulation came from students in the introductory courses of the Modeling and Simulation Graduate Program at the University of Central Florida from 2007-2012. Advantages Studies have shown that students perform better and have higher retention rates than colleagues under strict traditional methods of medical training. The table below shows the results of tests given to 20 students using highly advanced medical simulation training materials and others given traditional paper based tests. It was found that high technology learning students outperformed traditional students significantly.[10] E-Learning vs. Textbook Learning[10] Mode of Learning Mean Test Score on Multiple Choice Test Time to Complete Module E-Learning (N=20) 4.03 / 5 (80.6%) "B" 28–30 minutes Traditional Paper Based 3.05 / 5 (61%) "D" 28–30 minutes Significant Difference Yes (p < .001) N/A In addition to overall better scores for medical students, several other distinct advantages exist not specifically related to training. Less costly Time efficient Less personnel required Many automated processes Ability to store performance history Track global statistics for many linked medical simulators Less medical related accidents Military and emergency response One of the single largest proponents behind simulators has always been the United States government. Billions (and perhaps trillions, at this point) of dollars have been spent in the name of advancing simulators for space exploration, computer advancements, medical and military training, and other projects funded for research by the government. The Department of Defense (including the military ser4vices) is one of the largest fund producers for simulation research, training, and support. As such, most simulators tend to be created for military purposes including soldier, tank, and flight training in combat situations. In terms of medical simulation, military applications have played a large part in its success and funding. Some examples of scenarios useful for medical applications include casualty assessment, war trauma response, emergency evacuations, training for communications between teams, team/individual after action assessment, and scenario recreation from recorded data. Combat trauma patient simulator Full Process of Casualty Assessment in Combat Simulation[11] Electronic Casualty Combat Trauma Patient Human Patient Patient Simulator Card Simulator Simulator Software Combat Trauma Patient Simulator (CTPS): "Casualties" that Human Patient This network based Integrates the training & occur during military Simulators (HPS) application, which is analysis of medical force-on-force are fullscale, fully physiologically similar personnel in treatment training are initiated interactive to the HPS, models and processes with military on MILES II/SAWE simulators used to queues casualties to be force-on-force exercises, Electronic Casualty train healthcare treated when an HPS is creating a realistic and Cards (ECC) practitioners available complete battlefield environment The Combat Trauma Patient Simulation Program is perhaps the most vast in terms of processes and people involved at one or sequential times. According to Kincaid, Donovan, and Pettitt, the CTPS program has been created in order to assess and analyze the feasibility of simulation in a battlefield environment.[12] Combat casualties, massively destructive outbreaks, chemical spills, gas leaks, and other forms of large scale negative events can be accurately simulated in a safe, inexpensive, and relatively small environment.[13] One of the rather large advantages to such a massive simulation of intertwining processes is the fact that people ranging from the field medics all the way up to the hospitals located in key military bases receive proper training for potential casualty prevention. The process of simulation begins with the Point of Injury and leads into Casualty Collection Points, Ground Medical Evacuations, Medical Aid Stations, and finally Hospitals.[12] Another advantage is that all casualties can be monitored through high-tech computer software and GPS receivers located in medical vehicles and in key medical clothing. By monitoring such data, leaders can be aware of which areas in the flow needs to be sped up, slowed down, moved to a different format, or removed completely. The flow between the Point of Injury and Hospital is required to be uninterrupted if a successful goal is to be met. Live field exercises are another benefit of the CTPS program. By allowing many individuals to engage in a “live fire” simulation, people can become acquainted with the processes involved in transferring duties among team mates in order to keep the flow moving between locations. While there is the chance of these simulations not inspiring true dedication into the actions of some participants because it is not necessarily a real disaster, the truly dedicated individuals will shine in their ability to remedy the destruction. Leaders can spot weaknesses and strengths in the participants of the simulation without worrying about every single piece of the simulation. In a real disaster, leaders would need to concentrate on individual success, team success, and overall progression. Alternatively, in a simulation of exactly the same event, the leaders could ignore certain areas in order to concentrate on the individuals involved in order to analyze weaknesses. Overall, the CTPS program is beneficial to everyone involved due to cost savings, risk reduction, personnel safety, enhanced effectiveness, and reduction of the learning curves. CTPS contains many different technologies and smaller simulations within the rather gigantic “mother” simulation. Because the smaller simulations are potentially developed by separate companies (at times even competing companies), the interfaces have the high chance of being non-communicative or are simply incompatible without some sort of translation between the competing interfaces. All of this integration is made possible through a highly researched and deeply developed High Level Architecture containing interface modules to link up incompatible parts of the complete CTPS process.[14] The simulation federates (subsystems) of the CTPS involves the Lockheed Martin MILES system, the Operational Requirements-based Casualty Assessment system (ORCA), the Jackson Medical Simulation library (JMSL), and the Human Patient Simulator (HPS).[12] By combining these systems together, trainees can be contained to their respective areas of study while also studying the possible hindrances between stages of transition. Beginning the military casualty treatment simulation is the MILES engagement simulator, which accurately simulates gunfire and other combat engagements.[15][16] When trainees under the simulated engagement system fire upon each other and register virtual hits, the simulated casualties are moved to the next stage.[15][16] At first glance, this system may seem similar to entertainment driven laser tag centers found within urban cities of the United States. But after a deeper look, the overall training that a user would go through involves much more than pointing, shooting, and laughing at the outcome. Proper combat procedures can be taught to single users, team based squads, or larger squads. Obvious advantages to this approach include reductions in physical harm to trainees, increase in physical realism by tagging individuals as “dead,” and providing immediate feedback to users who score a hit. While the MILES training system is not necessarily a medically based simulation; however, it is completely necessary to begin the process into medical procedures. Without proper combat engagement, realistic casualties and injuries cannot be simulated and cannot be transferred into the beginning medical stages in a manner that would provide meaning to a medical trainee.[14][15][16] The next stage involves casualty assessment based on results driven by simulated engagements under the MILES system. Any and all casualties are transferred to the ORCA stage, given initial wound assessments, put into an initial medical state (severe, critical, dead), and finally passed on to the JMSL. Under the JMSL, all casualties generated by MILES and assessed initially by ORCA are sent through transition phases in order to accurately simulate a casualty progressing to a more and more deadly state while awaiting treatment under average circumstances.[14] After casualties have been generated, processed, and sent through various stages, actual training under a medic or doctor can be attained through the HPS. By using a physiologically realistic test dummy, users can treat a patient and receive immediate, accurate feedback regarding the results. Using this approach, users can engage in proper medical training as if a live patient was being used without subjecting the patient to physical harm in the case of accidents. From a financial standpoint, the entire system offers a cheaper alternative to throwing untrained medics into a potentially hazardous and live situation. On the job training simply does not cut it when it comes to lives and equipment on the line.[14] 1. ^ a b c d e f Chakravarthy, Bharath. Academic Resident. Medical Simulation in EM Training and Beyond 2. ^ Ahmed K, Jawad M, Abboudi M, Gavazzi A, Darzi A, Athanasiou T, Vale J, Khan MS, Dasgupta P. Effectiveness of Procedural Simulation in Urology: A Systematic Review. J Urol. 2011 May 13. PMID 21571338 3. ^ Milburn J, Khera G, Hornby ST, Malone P, Fitzgerald JEF. Introduction, Availability and Role of Simulation in Surgical Education and Training: Review of current evidence and recommendations from the Association of Surgeons in Training. International Journal of Surgery (2012), doi:10.1016/j.ijsu.2012.05.005 4. ^ Institute of Medicine (IOM), "To Err Is Human: Building a Safer Health System", 2000, http://www.nap.edu/books/0309068371/html/. 5. ^ Barbara Starfield, MD, MPH, Is US Health Really the Best in the World?, JAMA, Volume 284, No. 4, July 26, 2000, http://jama.ama-assn.org/issues/v284n4/ffull/jco00061.html 6. ^ How Common Are Medical Mistakes? (2008). Retrieved November 30, 2008, from http://www.wrongdiagnosis.com/mistakes/common.htm 7. ^ Kincaid, J.P. & Khaled, A. (2008). Presentation on Medical Simulation. Institute for Simulation and Training, University of Central Florida. 8. ^ Simcode ACLS - web-based simulator and certfication tool for ACLS training http://www.simcodeacls.com 9. ^ Cooper Jeffery B, Taqueti VR (2008-12). "A brief history of the development of mannequin simulators for clinical education and training". Postgrad Med J. 84 (997): 563–570. doi:10.1136/qshc.2004.009886. PMID 19103813. Retrieved 2011-05-24. 10. ^ a b Kincaid, Bala, et al. (2001), IST-TR-01-06. Effectiveness of Traditional vs. Web-based Instruction for Teaching an Instructional Module for Medics. 11. ^ Combat Trauma Patient Simulator. (2008). US ARMY PEO STRI. Retrieved November 30, 2008, from http://www.peostri.army.mil/PRODUCTS/CTPS/ 12. ^ a b c Kincaid, J.P., Donovan, J., & Pettitt, B. (2003). Simulation Techniques for Training Emergency Response. International Journal of Emergency Management. 13. ^ Jaganathan, B., Kincaid, J.P., & Kimrey, S. (2002). Interoperable Surgical Simulation: Hands-on Medic Training for Common Battlefield Scenarios. 14. ^ a b c d Petty, M. D., Windyga, P. S. (1999). A High Level Architecture-based Medical Simulation System. SIMULATION, 73, 281-287. 15. ^ a b c Miles Shootback Device (MSD). (2008). Retrieved November 30, 2008, from http://www.lockheedmartin.com/products/MILESShootbackDevice/index.html 16. ^ a b c Multiple Integrated Laser Engagement System (MILES XXI). (2008). Retrieved November 30, 2008, from http://www.lockheedmartin.com/products/MultipleIntegratedLaserEngagement/index.html 17. ^ Ziv, A., Ben-David, S., & Ziv, M. (2005). Simulation Based Medical Education: an opportunity to learn from errors. Medical Teacher, 27, 193-199. Further reading http://www.rightdiagnosis.com/mistakes/common.htm http://www.nap.edu/openbook.php?isbn=0309068371 http://www.saem.org/sites/default/files/Medical%20Simulation%20in%20EM%20Training%20a nd%20Beyond.pdf