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Design for Web Pages
Lynch and Horton, 6,7
Nielsen reports, www.nngroup.com
Overview
• Web pages (vs. sites), but interconnected
– Page Structure
• Driven in part by human reading principles
• Newly (as a culture) learned elements
– Canonical form
– Page Design
• Page design In context of site
• Pages’ graphic design is for “visual information management” (L&H)
• About graphic design for web pages
•
First of all web page is part of an interactive system
– Driven by human perceptual (and aesthetic) principles
– Gestalt perceptual principles
• Recall, Lynch and Horton are guideline oriented
Structure - Books and Web Pages
• Modern book design and typography done
within constraints of expectations for books
– Margins, white space, page nums, index, toc, …
– Ancient book design was not better
•
Constraints (conventions) are result of long
process of often trial and error evolution of form
– And most evolution eliminates bad ideas
– “Prefer the standard to the offbeat”
•
Chicago Manual of Style
•
Within constraints still possible to be creative
•
L&H point out that book design is in fact
facilitated (“enabled”) by established conventions
•
Web is at fairly early (or “adolescent”, L&H) stage
in development of conventions
– Though not infancy – people learn, medium adapts
•
A lot of really bad stuff is gone, but some remains
Awards: Bad Old School Design
a little bit of training goes a long way
• www.webpagesthatsuck.com
– Note scroll bar at top of loooong pages
– Colors?? – cf. chromatic aberration
•
Differing focal lengths red blue
– The aliens all dance (count them)
Page Structure – and Navigation
• Relevant as it affects navigation
• Will look at “forms”, or layouts for pages here, and more about
aesthetics, etc. next time
Context of Web Establishes Constraints
• Recall, a fundamental challenge of web design vs. standalone design:
– Users reach site (next interface event) from other sites
• Requires “integration” of a site operating within context of other sites
– For web design user expectations are explicitly from other sites
• Another reason to “prefer the standard from the offbeat”
• Also requires that site pages have “identity”
• i.e., signal that user has reached another site, e.g.,
– Creates emphasis on graphic design
• For (quick) differentiation
• Design features create continuity across site
• “Canonical page design” across site, for both:
– Continuity across sites
• Meeting user’s expectations
• Saw reading styles and studies last time (will review)
– Continuity within sites
L&H: “Canonical Form in Web Pages”
Where to put things on pages and why
• Pictorial composition
– For, e.g., home pages, page design grid
– From art composition theory
• Middle and corner of plane attract early attention
– “Rule of thirds”
• Center of interest within a grid that divides both dimensions in thirds
• Text reading patterns typically more useful
– “Guttenberg Z”, “reading gravity”
• Attention flows down a page with reluctance to reverse downward scanning
Page Scanning: Empirical Evidence
• “Know thy user … empirically”
• Eye-tracking studies by
– Poynter Institute
(http://eyetrack.poynter.org/)
• Readers start scanning with many
fixations in upper left of page
• Gaze then follows Gutenberg Z pattern
down page
• Only later does typical reader lightly
scan right of page
– Jakob Nielsen
(http://www.useit.com/eyetracking/)
• Intense fixations across top, then, down
left edge of page – “F pattern”
• Combination (learned) reading pattern
and (learned) web page reading
Page Scanning: Empirical Evidence
• “Know thy user empirically”
• Eye-tracking studies by
– Poynter Institute
• Readers start scanning with many fixations in upper left of page
• Gaze then follows Gutenberg Z pattern down page
• Only later does typical reader lightly scan right of page
– Jakob Nielsen
• Intense fixations across top, then, down left edge of page – “F pattern”
Eye Tracking Studies
• Eye tracking well-known technique
for inferring attention
– eyetools.com focuses on web usability
• Record eye gaze, and map time or
number of fixations to psuedo-color
– E.g., “golden triangle” below
Page Scanning: Empirical Evidence
• “Know thy user empirically”
• Eye-tracking studies by
– Poynter Institute
• Readers start scanning with many fixations in upper left of page
• Gaze then follows Gutenberg Z pattern down page
• Only later does typical reader lightly scan right of page
– Jakob Nielsen
• Intense fixations across top, then, down left edge of page – “F pattern”
• Combination (learned) reading pattern and (learned) web page reading
Eye Tracking Studies
• “F-Shaped Pattern for Reading Web
Content”
–
http://www.nngroup.com/articles/f-shaped-pattern-reading-web-content/
–
Nielsen, 2009, Eyetracking Web Usability
• Three components of web page
reading (in general, and depends on
site and task):
– First, a horizontal movement
•
Across upper part of content area
– Next, second horizontal movement
•
Shorter area than first
– Finally, vertical movement
• Often slow and systematic
– Solid stripe on eyetracking heatmap
• Or slower
– Spottier heatmap
Eye Tracking Studies
• “F-Shaped Pattern for Reading Web
Content”
–
–
http://www.useit.com/alertbox/reading_pattern.html
Nielsen, 2009, Eyetracking Web Usability
• Three components of web page
reading (in general, and depends on
site and task):
– First, a horizontal movement
•
Across upper part of content area
– Next, second horizontal movement
•
Shorter area than first
– Finally, vertical movement
• Often slow and systematic
– Solid stripe on eyetracking heatmap
• Or slower
– Spottier heatmap
F-pattern only a General Shape
• Left: “About us” section of corporate web site
• Mid: Product page on e-commerce site
• Right: Search engine results page (SERP)
Some Implications of F-pattern
• Demonstrates need to not create text,
etc., as if in printed document
– Users don't read text thoroughly in a word-byword manner
– Exhaustive reading rare, especially when
users conducting search
• First two paragraphs must state most
important information
• Start subheads, paragraphs
and bullet points with
information-carrying words
– Words that users will notice
when scanning down left side
of content in final stem of their F-behavior
User’s Expectations of Web Pages
• Users have viewed a lot of web pages
• Have developed expectations about how to efficiently find
information on a web page (and in a web site)
– Recall, information foraging discussion
• This is learned behavior, just as how to read a book is a learned
behavior
• Effective design should exploit what is known about learned
behavior
• Will see some examples
User’s Expectations - Inform. Location
•
Software Usability Research Laboratory (SURL), Wichita State University
•
Pretty interesting (also, next page) … Use this in page and page grid design
–
New form of web pages entering “cultural”, as reading did?
User’s Expectations Inform. Location
•
Software Usability Research Laboratory (SURL), Wichita State University
L&H: A Canonical Page Design
•
Adolescence
vs. infancy
–
•
Expectations
of users
established
Can serve as
basis for page
template / grid
–
(which would
be more
detailed and
include
graphic
elements)
User’s Expectations (SURL)
and L&H Canonical Form
• Similar
Current Tools Reflect Form Ubiquity
UTPA-CS site, ~2007-2011
•
Design provided by tool
–
•
Content management
system
“De facto standard”
Current Tools Reflect Form Ubiquity
UTPA-CS site, ~2007-2011
•
Design provided by tool
–
•
Content management
system
“De facto standard”
2012 UTPA-CS Site
•
Better?
•
~“De facto standard”
Current Tools Reflect Form Ubiquity
2012 Texas A&M Site
•
Better?
•
~ “De facto standard”
BTW …
What would Nielsen say?
•
?
•
“De facto standard”
2014 UTPA-CS Site
•
Better?
•
~“De facto standard”
2014 UTPA-CS Site
•
Better?
•
~“De facto standard”
2014 UTPA-CS Site
•
Better?
•
~“De facto standard”
2016
2016
2016
2016
• There we go …
• Close correspondence
the next 20 pages of L&H…
• More in L&H about page structure
– Pretty straightforward
– Details about elements of canonical design
• E.g., tabs for global navigation, orientation in navigation, checkout carts
– “Scan columns” are, well, columns
– “Content area” should have title, jump to top, dates, …
• Page templates
– Use them, and start with internal, leaving homepage for last
– Can have different types of internal pages
• 1 vs. 2 vs. 3 columns, with or without navigation
• Drop down menus – don’t use them
• Alternate “front doors”, “landing pages”, “splash screen”
– Bad idea: not much real info, extra click, hard for search engines, skip them
• Note: have skipped “search engine optimization”, as well as implementation
Home Page
“a special kind of page”
•
“Design” Goals:
– Identity
– Navigation
– Timeliness
– Content focus
•
How blended
depends on
goals of site
– Yale
•
Identity
– Amazon and
Google
•
Navigation
– Atlantic
•
Timeliness
About Web Page Design
• Recall, Tim Berners-Lee created W W W to be page-oriented
– I.e., the basic unit of information is the page
•
… and not a bad idea, given the technology
– Book metaphor, reasonable size for transmission, etc.
• HTML and things unnatural
– HTML is a “scripting” or mark-up language, as is nroff , SGML
– Original design rationale was to allow “freedom” of browser to create mark up
elements in a particular style
• Browser, in fact, is interpreter of text files with HTML, CSS, etc.
– Again, important fact is that “elements” of a page are constant across documents
• e.g., Heading 1st level, emphasized text
• And how exactly to display those elements are decided by browser and user
– Much of “challenge” of HTML results from deviating from this model and
attempting to control exactly what is seen on screen in this stage of technology
•
Cascading style sheets (css), etc. help much, but still a challenge
Page Design Introduction, L&H
• L&H introduction:
– Information sources (whether print or electronic) should convey:
• clarity, order, and trustworthiness
– Spatial organization of graphics and text on Web page can:
• “Engage” user with graphic impact
• Prioritize information
• Direct user's attention – our focus – a fundamental idea – much detail
• Fact:
–
People create order out of visually presented material
• indeed, people create order out of anything!
• Designer’s task is to facilitate and direct the imposition of order
– Done by using “design principles” in creating pages (or anything else)
– Will examine basics design – for web pages and more generally
Page Design Introduction, L&H
• Designer’s task is to facilitate and
direct the imposition of order
– Done by using “design principles” in creating pages (or anything else)
– Will examine basics design – for web pages and more generally
Page Design – Visual Logic
• L&H:
– “Design of page creates visual logic”
– “Seeks optimal balance between visual sensation and graphic information”
– “Without the visual impact of shape, color, and contrast, pages are
uninteresting and will not motivate the viewer” (sort of, but try Craig’s List)
• In practice, much of page design is creating individual pages that
facilitate extraction of visual hierarchy and page scanning
– Based on convention (from context of site arrival) and first principles of graphic design
• Will look at design principles to accomplish this
Page Design – Visual Hierarchy
• L&H - Primary purposes of graphic design for web pages are to:
– Create a visual hierarchy of contrast
• So can see what’s important, what’s peripheral
– Define functional regions of page
– Group related page elements
• So see structure in the content
Page Design – Visual Hierarchy
• L&H - Primary purposes of graphic design for web pages are to:
– Create a visual hierarchy of contrast
• So can see what’s important, what’s peripheral
– Define functional regions of page
– Group related page elements
• So see structure in the content
• Graphic design for web pages is visual information management
– Lead user’s eyes through page using tools of:
• Page layout, typography, and illustration
Visual Design, Generally
• Modern visual design follows from
“modularity” of modern industrial culture
– L&H’s history
– Building blocks of modern machinery, mass
produced
• Vs. unique pieces
– Now, modularity of information technology
• Modern publications adopted module style
in mid-1800’s (catalogs, newpapers, etc.)
• Bauhaus designers of early 20th century
used elements discovered by Gestalt
perceptual psychologists
• Same design principles apply to web page
design
Gestalt Laws
How users perceptually form the “modules” (organizations) of graphic design
Perception – Constructive
How users perceptually form the “modules” (organizations) of graphic design
• Object perceived as having more
spatial information than is actually
present in image
• Perception “fills in the blanks”
• Subjective contour illusions illustrate
• In perception, tend to order our
experience in a manner that is regular,
orderly, symmetric, and simple
• Gestalt
Gestalt Laws – Perception, Organization
How users perceptually form the “modules” (organizations) of graphic design
• First attempt to understand pattern
perception
• 1912, “Gestalt school of psychology”
– Max Wertheimer, Kurt Koffka, and
Wolfgang Kohler, 1930’s
• Gestalt = pattern/form (in German)
Max Wertheimer, 1880-1943
Kurt Koffka, 1886-1941
• Perceptual organizing principles
• Patterns transcend visual stimuli that
produced them
• Got “laws”, or rules of pattern
perception, essentially right, if not
mechanisms
– “Laws” still hold, different explantions
Wolfgang Kohler, 1887-1967
Gestalt Laws – Perception, Organization
How users perceptually form the “modules” (organizations) of graphic design
• Robust “laws” easily translate into
design principles:
– Figure and Ground
– Proximity
– Similarity
– Continuity (and Connectedness)
– Symmetry
– Closure
– Relative Size
– Common Fate (motion perception)
Max Wertheimer, 1880-1943
Kurt Koffka, 1886-1941
Wolfgang Kohler, 1887-1967
Gestalt Law: Figure and Ground
• What is foreground, what is
background?
– At right is there a black object on a white
background, or
– A white object on a black background?
• Distinguishing figure and ground is
fundamental perceptual act in object
identification according to Gestalt school
• All other principles help determine this
• Symmetry, white space, and closed
contours contribute to perception of
figure
7
Gestalt Law: Figure and Ground
• Rubin’s Vase
– Another “illusion”
• What is figure, what is ground?
– Vase or face?
• Can they swap? - sure
• Suggests:
– Competing recognition processes
– Competing organizations
– Which is what’s
important for us
• Following slides illustrate
1
• Again
2
• And again
3
•
And again
4
• And again
One Last Figure Ground Example
• A man playing saxophone or a woman’s head?
Gestalt Law: (Spatial) Proximity
a
• Principle: Things close (physically) are grouped
together
– One of most powerful perceptual organizing principles
• Spatial concentration principle –
– Perceptually group regions of similar element density
•
We perceptually group regions of similar density
– “Perceptually” means without conscious intervention
– It is as if the “groupings” are inherent in environment
• To a larger extent than they are
• E.g., Below dots clearly perceived as rows and
columns, though difference in spacing is small
x
b
Gestalt Law: Similarity
• Principle: Things that are “similar”, by some criterion, are grouped
together
• Again, “perceptually” …
• Visual groupings by similarity
• Below, color or shape similarity groups by row
a
b
Similarity: Integral and Separable Dimensions
• Color or shape similarity groups
by row
a
b
• Separable dimensions enable
alternate perception
– E.g., in 6.5 integral dimensions on
left, separable on right
Separable dimensions
Integral dimensions
Integrable dimensions form stronger pattern
Gestalt Law: Connectedness
• Principle: Connectedness (association, grouping) can be shown
explicitly
– Stronger than proximity (a), color (b), size (c), and shape (d)
– Assumed in Continuity
– Connecting different graphical objects by lines is a powerful way of
expressing that there is some relationship among them
• E.g., node-link diagrams
a
c
b
d
Gestalt Law: Continuity
•
Principle: More likely to construct
visual entities out of visual
elements that are smooth and
continuous, rather than ones that
contain abrupt changes of
direction
– As shown in examples a-c (top)
•
Visual entities tend to be smooth
and continuous
– “Good continuity” of elements
•
Connections using smooth lines
facilitate perception continuity, as
shown in a, b (below)
a
b
Gestalt Law: Symmetry
• Principle: Symmetry creates
visual whole
– Bilateral symmetry stronger
than parallelism
• Prefer symmetry
– Symmetric shapes seen as
more likely
– Explains why cross shape so
clearly perceived – vs. b
• Make use of symmetry to
enable user to extract similarity
(next slide)
Gestalt Law: Symmetry
• Design principle:
Make use of
symmetry to
enable user to
extract similarity
– Ex.
Gestalt Law: Closure
• Principle: A closed contour is seen as an object
• Perceptual system will close gaps in contours
– System “prefers” closed contours
– E.g., tend to see a as a circle obscured by rectangle
• Rather than a circle with a gap by a rectangle
• Word “closure” has entered language with variety of meanings
a
b
Gestalt Law: Closure
• Contour separates world into “inside” and
“outside”
– Stronger than proximity
– Venn diagrams from set theory
• Closed contours to show set relationship
– Closure and continuity both help
• Closed rectangles strongly segment visual
field
– Provide frames of reference
– Position of object judged based on enclosing
frame
• Design Principle:
– Partial obscuration is okay
– Especially for symmetric objects
A
B
C
D
Gestalt Law: Relative Size
• Principle: Smaller components of a
pattern tend to be perceived as the
object
– E.g., black propeller on white
background
• Horizontal and vertical tend to be seen
as objects
• Plays into figure/ground principle
• Design principle
– Make dots the objects, rather than
elements of a figure, e.g., “cheese
grater”
Contours
• Contour: A Perceived continuous
boundary between regions
• Can be defined by:
– Line (sharp change on both sides
in intensity)
– Boundary between regions of two
colors
– Stereoscopic depth
– Patterns of motion
– Texture
– Even perceived where are none
• E.g., illusory contour at right
– Boundary of blobby shape
• continuity & closure
Page Design
Page Design
• In practice, web page design combines:
– Visual design:
• Simple page grid establishes discrete functional areas
– E.g., adequate “white space" defines figure-ground
relationship for page areas
– E.g., color similarity will lead to perceiving as similar (or
part of group)
– Accepted (learned, evolving) conventions
• Places for functionality, information are predictable
• Canonical form
Figure-Ground, White Space, Contrast
• Figure-ground relationships can be confused with crowded pages
– Creates ambiguous field of visual texture
– Lacks contrast allowing user to discern “landmarks” to understand content
• White space central to defining a) figure and ground,
as well as b) groupings
• Contrast often facilitates grouping
Figure-Ground, White Space, Contrast
• For a particular
applicant, how
access, e.g.,
application pdf
• Ambiguous grouping
• Simple fix, never
implemented
Proximity and Connectedness
• Most powerful Gestalt principles in page layout
– (besides basic figure ground)
• Basis for content modularity
• Allows “chunking”/“parsing” web content for easy scanning
• Functional elements should be evident “at a glance”
Web Page - Design Grids
• Design Grid
• or template, or design schema
– Provides (enforces) design across
pages
– Efficient for individual page design
– Has graphic design, navigational,
etc. elements
• Enforces consistency and
predictability across web pages
– Essential attributes of any welldesigned information system
• Establishing consistent visual
hierarchy a primary goal
– Typically, simply reinforces
expectations of users
– “…avoid the offbeat”
(detail later)
Canonical Form of Web Page
(for functional areas)
• Recall, primarily
based on
(today’s) users
expectations
• Functional
areas
delineated
• But, no graphic
elements
– Colors, etc.
Page Grid
Combines Function and Graphics
• Page Grid =
Functional Areas + Graphic Elements
• Functional Areas
–
–
–
–
Navigation
Information
Etc.
As in canonical form
• Graphic Elements
– Contrast
• Key component
– White space
• Spacing
– Colors
Example Page Grid
• Function and
design
• Functional areas
– Navigation
– Information
• Graphic design
– White space
– Color
About “Style” … – L&H
• Information transmission is primary goal of site
– Probably not a stand alone work of art
– Still, a large part of consistency and identity is style
– “never let the framing overwhelm the content”
• Don’t set out to develop a “style” for site (in small projects)
• Graphic and editorial style of web site evolves as consequence of
consistent and appropriate handling of content and page layout
– Recall, project stages
• “Prefer the conventional over the eccentric”
•
“… and remember that the best style is one that readers never notice—
where everything feels logical, comfortable (even beautiful) but where a
heavy-handed design never intrudes on the experience.”
Color and Contrast in Typography
examples next slide
• Text legibility
– Depends on ability to distinguish
letters from background
• Color differentiation
– Depends mostly on brightness and
saturation
• Hue (color),
• Saturation (how much color),
• Brightness
– Black text on white background has
highest level of contrast
• Black has no brightness
• White is all brightness.
– Complementary colors, e.g., blue
and yellow, produce greatest
contrast
Color and Contrast in Typography
examples
• Text legibility
– Depends on ability to distinguish
letters from background
• Color differentiation
– Depends mostly on brightness and
saturation
• Hue (color),
• Saturation (how much color),
• Brightness
– Black text on white background has
highest level of contrast
• Black has no brightness
• White is all brightness.
– Complementary colors, e.g., blue
and yellow, produce greatest
contrast
Using Contrast and
Color Schemes – L&H, 1
•
Avoid overusing contrast
– Visual markers (lines, bullets) have their
occasional uses
– Use sparingly
•
Avoid a patchy and confusing layout
– “Tools of graphic emphasis are powerful and
should be used only in small doses for
maximum effect.”
•
Overuse of graphic emphasis
– Leads to a “clown’s pants” effect
•
•
“…everything is equally garish and nothing is
emphasized”
Color palettes chosen from nature are an
almost infallible guide to color harmony,
– “…particularly if you are not a trained graphic
designer”
•
Avoid bold, highly saturated primary colors
except in regions of maximum emphasis
Using Contrast and
Color Schemes – L&H, 2
•
Avoid overusing contrast
– Visual markers (lines, bullets) have their
occasional uses
– Use sparingly
•
Avoid a patchy and confusing layout
– “Tools of graphic emphasis are powerful and
should be used only in small doses for
maximum effect.”
•
Overuse of graphic emphasis
– Leads to a “clown’s pants” effect
•
•
“…everything is equally garish and nothing is
emphasized”
Color palettes chosen from nature are an
almost infallible guide to color harmony,
– “…particularly if you are not a trained graphic
designer”
•
Avoid bold, highly saturated primary colors
except in regions of maximum emphasis
Using Contrast and
Color Schemes – L&H, 3
•
Avoid overusing contrast
– Visual markers (lines, bullets) have their
occasional uses
– Use sparingly
•
Avoid a patchy and confusing layout
– “Tools of graphic emphasis are powerful and
should be used only in small doses for
maximum effect.”
•
Overuse of graphic emphasis
– Leads to a “clown’s pants” effect
•
•
“…everything is equally garish and nothing is
emphasized”
Color palettes chosen from nature are an
almost infallible guide to color harmony,
– “…particularly if you are not a trained graphic
designer”
•
Avoid bold, highly saturated primary colors
except in regions of maximum emphasis
Screens and “Pages”, 1
• Screen smaller than printed page
• Screen very unlike printed page
•
Width of page graphics
– Common mistake - spreading
horizontal width of page graphics
beyond area most viewers can fit on
displays
• Resizing pages help
– Has own disadvantages
– Design for target audience
• Design for 22” – handheld and
phone a current challenge
• Connect speed always has been
Screens and “Pages”, 2
• Screen smaller than printed page
• Screen very unlike printed page
•
Width of page graphics
– Common mistake - spreading
horizontal width of page graphics
beyond area most viewers can fit on
displays
• Resizing pages help
– Has own disadvantages
– Design for target audience
• Design for 22” – handheld and
phone a current challenge
• Connect speed always has been
Design for Screens of Information
• Divide vertically into zones
– E.g., “above (and below) the fold”
– Different visual and functional zones
– Different functions and varying levels of
graphics and text complexity
• As scrolling progressives, reveals page
– New content appears
• Upper content disappears.
– New graphic context is established as reader
scrolls down the page
Design for Screens of Information
• Divide vertically into zones
– E.g., “above (and below) the fold”
– Different visual and functional zones
– Different functions and varying levels of
graphics and text complexity
• As scrolling progressives, reveals page
– New content appears
• Upper content disappears.
– New graphic context is established as reader
scrolls down the page
• New York Times Example
– (next slide detail)
– Top screen of information much denser with
links because the only area all users will see
New York Times Example
• Top screen of information much
denser with links because only
area all users will see
Line Length
• Ideal line length based on physiology of eye
• Light comes in, focused by lens on back of eye
– On the retina
– Fovea
o
• Most cones, ~5
• Macular area > fovea
• Reading content best
when focused here
• Not need move eye
or neck to scan, also
Finally, … Simplicity
• “Simplicity is not the goal. It is the
by-product of a good idea and
modest expectations.”
– Paul Rand, L&H Ch. 7 intro.
• Fundamental design principle
– UI’s in general
– Web in particular
• Simple can be quite successful
End