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Design for Web Pages Lynch and Horton, 6,7 Nielsen reports, www.nngroup.com Overview • Web pages (vs. sites), but interconnected – Page Structure • Driven in part by human reading principles • Newly (as a culture) learned elements – Canonical form – Page Design • Page design In context of site • Pages’ graphic design is for “visual information management” (L&H) • About graphic design for web pages • First of all web page is part of an interactive system – Driven by human perceptual (and aesthetic) principles – Gestalt perceptual principles • Recall, Lynch and Horton are guideline oriented Structure - Books and Web Pages • Modern book design and typography done within constraints of expectations for books – Margins, white space, page nums, index, toc, … – Ancient book design was not better • Constraints (conventions) are result of long process of often trial and error evolution of form – And most evolution eliminates bad ideas – “Prefer the standard to the offbeat” • Chicago Manual of Style • Within constraints still possible to be creative • L&H point out that book design is in fact facilitated (“enabled”) by established conventions • Web is at fairly early (or “adolescent”, L&H) stage in development of conventions – Though not infancy – people learn, medium adapts • A lot of really bad stuff is gone, but some remains Awards: Bad Old School Design a little bit of training goes a long way • www.webpagesthatsuck.com – Note scroll bar at top of loooong pages – Colors?? – cf. chromatic aberration • Differing focal lengths red blue – The aliens all dance (count them) Page Structure – and Navigation • Relevant as it affects navigation • Will look at “forms”, or layouts for pages here, and more about aesthetics, etc. next time Context of Web Establishes Constraints • Recall, a fundamental challenge of web design vs. standalone design: – Users reach site (next interface event) from other sites • Requires “integration” of a site operating within context of other sites – For web design user expectations are explicitly from other sites • Another reason to “prefer the standard from the offbeat” • Also requires that site pages have “identity” • i.e., signal that user has reached another site, e.g., – Creates emphasis on graphic design • For (quick) differentiation • Design features create continuity across site • “Canonical page design” across site, for both: – Continuity across sites • Meeting user’s expectations • Saw reading styles and studies last time (will review) – Continuity within sites L&H: “Canonical Form in Web Pages” Where to put things on pages and why • Pictorial composition – For, e.g., home pages, page design grid – From art composition theory • Middle and corner of plane attract early attention – “Rule of thirds” • Center of interest within a grid that divides both dimensions in thirds • Text reading patterns typically more useful – “Guttenberg Z”, “reading gravity” • Attention flows down a page with reluctance to reverse downward scanning Page Scanning: Empirical Evidence • “Know thy user … empirically” • Eye-tracking studies by – Poynter Institute (http://eyetrack.poynter.org/) • Readers start scanning with many fixations in upper left of page • Gaze then follows Gutenberg Z pattern down page • Only later does typical reader lightly scan right of page – Jakob Nielsen (http://www.useit.com/eyetracking/) • Intense fixations across top, then, down left edge of page – “F pattern” • Combination (learned) reading pattern and (learned) web page reading Page Scanning: Empirical Evidence • “Know thy user empirically” • Eye-tracking studies by – Poynter Institute • Readers start scanning with many fixations in upper left of page • Gaze then follows Gutenberg Z pattern down page • Only later does typical reader lightly scan right of page – Jakob Nielsen • Intense fixations across top, then, down left edge of page – “F pattern” Eye Tracking Studies • Eye tracking well-known technique for inferring attention – eyetools.com focuses on web usability • Record eye gaze, and map time or number of fixations to psuedo-color – E.g., “golden triangle” below Page Scanning: Empirical Evidence • “Know thy user empirically” • Eye-tracking studies by – Poynter Institute • Readers start scanning with many fixations in upper left of page • Gaze then follows Gutenberg Z pattern down page • Only later does typical reader lightly scan right of page – Jakob Nielsen • Intense fixations across top, then, down left edge of page – “F pattern” • Combination (learned) reading pattern and (learned) web page reading Eye Tracking Studies • “F-Shaped Pattern for Reading Web Content” – http://www.nngroup.com/articles/f-shaped-pattern-reading-web-content/ – Nielsen, 2009, Eyetracking Web Usability • Three components of web page reading (in general, and depends on site and task): – First, a horizontal movement • Across upper part of content area – Next, second horizontal movement • Shorter area than first – Finally, vertical movement • Often slow and systematic – Solid stripe on eyetracking heatmap • Or slower – Spottier heatmap Eye Tracking Studies • “F-Shaped Pattern for Reading Web Content” – – http://www.useit.com/alertbox/reading_pattern.html Nielsen, 2009, Eyetracking Web Usability • Three components of web page reading (in general, and depends on site and task): – First, a horizontal movement • Across upper part of content area – Next, second horizontal movement • Shorter area than first – Finally, vertical movement • Often slow and systematic – Solid stripe on eyetracking heatmap • Or slower – Spottier heatmap F-pattern only a General Shape • Left: “About us” section of corporate web site • Mid: Product page on e-commerce site • Right: Search engine results page (SERP) Some Implications of F-pattern • Demonstrates need to not create text, etc., as if in printed document – Users don't read text thoroughly in a word-byword manner – Exhaustive reading rare, especially when users conducting search • First two paragraphs must state most important information • Start subheads, paragraphs and bullet points with information-carrying words – Words that users will notice when scanning down left side of content in final stem of their F-behavior User’s Expectations of Web Pages • Users have viewed a lot of web pages • Have developed expectations about how to efficiently find information on a web page (and in a web site) – Recall, information foraging discussion • This is learned behavior, just as how to read a book is a learned behavior • Effective design should exploit what is known about learned behavior • Will see some examples User’s Expectations - Inform. Location • Software Usability Research Laboratory (SURL), Wichita State University • Pretty interesting (also, next page) … Use this in page and page grid design – New form of web pages entering “cultural”, as reading did? User’s Expectations Inform. Location • Software Usability Research Laboratory (SURL), Wichita State University L&H: A Canonical Page Design • Adolescence vs. infancy – • Expectations of users established Can serve as basis for page template / grid – (which would be more detailed and include graphic elements) User’s Expectations (SURL) and L&H Canonical Form • Similar Current Tools Reflect Form Ubiquity UTPA-CS site, ~2007-2011 • Design provided by tool – • Content management system “De facto standard” Current Tools Reflect Form Ubiquity UTPA-CS site, ~2007-2011 • Design provided by tool – • Content management system “De facto standard” 2012 UTPA-CS Site • Better? • ~“De facto standard” Current Tools Reflect Form Ubiquity 2012 Texas A&M Site • Better? • ~ “De facto standard” BTW … What would Nielsen say? • ? • “De facto standard” 2014 UTPA-CS Site • Better? • ~“De facto standard” 2014 UTPA-CS Site • Better? • ~“De facto standard” 2014 UTPA-CS Site • Better? • ~“De facto standard” 2016 2016 2016 2016 • There we go … • Close correspondence the next 20 pages of L&H… • More in L&H about page structure – Pretty straightforward – Details about elements of canonical design • E.g., tabs for global navigation, orientation in navigation, checkout carts – “Scan columns” are, well, columns – “Content area” should have title, jump to top, dates, … • Page templates – Use them, and start with internal, leaving homepage for last – Can have different types of internal pages • 1 vs. 2 vs. 3 columns, with or without navigation • Drop down menus – don’t use them • Alternate “front doors”, “landing pages”, “splash screen” – Bad idea: not much real info, extra click, hard for search engines, skip them • Note: have skipped “search engine optimization”, as well as implementation Home Page “a special kind of page” • “Design” Goals: – Identity – Navigation – Timeliness – Content focus • How blended depends on goals of site – Yale • Identity – Amazon and Google • Navigation – Atlantic • Timeliness About Web Page Design • Recall, Tim Berners-Lee created W W W to be page-oriented – I.e., the basic unit of information is the page • … and not a bad idea, given the technology – Book metaphor, reasonable size for transmission, etc. • HTML and things unnatural – HTML is a “scripting” or mark-up language, as is nroff , SGML – Original design rationale was to allow “freedom” of browser to create mark up elements in a particular style • Browser, in fact, is interpreter of text files with HTML, CSS, etc. – Again, important fact is that “elements” of a page are constant across documents • e.g., Heading 1st level, emphasized text • And how exactly to display those elements are decided by browser and user – Much of “challenge” of HTML results from deviating from this model and attempting to control exactly what is seen on screen in this stage of technology • Cascading style sheets (css), etc. help much, but still a challenge Page Design Introduction, L&H • L&H introduction: – Information sources (whether print or electronic) should convey: • clarity, order, and trustworthiness – Spatial organization of graphics and text on Web page can: • “Engage” user with graphic impact • Prioritize information • Direct user's attention – our focus – a fundamental idea – much detail • Fact: – People create order out of visually presented material • indeed, people create order out of anything! • Designer’s task is to facilitate and direct the imposition of order – Done by using “design principles” in creating pages (or anything else) – Will examine basics design – for web pages and more generally Page Design Introduction, L&H • Designer’s task is to facilitate and direct the imposition of order – Done by using “design principles” in creating pages (or anything else) – Will examine basics design – for web pages and more generally Page Design – Visual Logic • L&H: – “Design of page creates visual logic” – “Seeks optimal balance between visual sensation and graphic information” – “Without the visual impact of shape, color, and contrast, pages are uninteresting and will not motivate the viewer” (sort of, but try Craig’s List) • In practice, much of page design is creating individual pages that facilitate extraction of visual hierarchy and page scanning – Based on convention (from context of site arrival) and first principles of graphic design • Will look at design principles to accomplish this Page Design – Visual Hierarchy • L&H - Primary purposes of graphic design for web pages are to: – Create a visual hierarchy of contrast • So can see what’s important, what’s peripheral – Define functional regions of page – Group related page elements • So see structure in the content Page Design – Visual Hierarchy • L&H - Primary purposes of graphic design for web pages are to: – Create a visual hierarchy of contrast • So can see what’s important, what’s peripheral – Define functional regions of page – Group related page elements • So see structure in the content • Graphic design for web pages is visual information management – Lead user’s eyes through page using tools of: • Page layout, typography, and illustration Visual Design, Generally • Modern visual design follows from “modularity” of modern industrial culture – L&H’s history – Building blocks of modern machinery, mass produced • Vs. unique pieces – Now, modularity of information technology • Modern publications adopted module style in mid-1800’s (catalogs, newpapers, etc.) • Bauhaus designers of early 20th century used elements discovered by Gestalt perceptual psychologists • Same design principles apply to web page design Gestalt Laws How users perceptually form the “modules” (organizations) of graphic design Perception – Constructive How users perceptually form the “modules” (organizations) of graphic design • Object perceived as having more spatial information than is actually present in image • Perception “fills in the blanks” • Subjective contour illusions illustrate • In perception, tend to order our experience in a manner that is regular, orderly, symmetric, and simple • Gestalt Gestalt Laws – Perception, Organization How users perceptually form the “modules” (organizations) of graphic design • First attempt to understand pattern perception • 1912, “Gestalt school of psychology” – Max Wertheimer, Kurt Koffka, and Wolfgang Kohler, 1930’s • Gestalt = pattern/form (in German) Max Wertheimer, 1880-1943 Kurt Koffka, 1886-1941 • Perceptual organizing principles • Patterns transcend visual stimuli that produced them • Got “laws”, or rules of pattern perception, essentially right, if not mechanisms – “Laws” still hold, different explantions Wolfgang Kohler, 1887-1967 Gestalt Laws – Perception, Organization How users perceptually form the “modules” (organizations) of graphic design • Robust “laws” easily translate into design principles: – Figure and Ground – Proximity – Similarity – Continuity (and Connectedness) – Symmetry – Closure – Relative Size – Common Fate (motion perception) Max Wertheimer, 1880-1943 Kurt Koffka, 1886-1941 Wolfgang Kohler, 1887-1967 Gestalt Law: Figure and Ground • What is foreground, what is background? – At right is there a black object on a white background, or – A white object on a black background? • Distinguishing figure and ground is fundamental perceptual act in object identification according to Gestalt school • All other principles help determine this • Symmetry, white space, and closed contours contribute to perception of figure 7 Gestalt Law: Figure and Ground • Rubin’s Vase – Another “illusion” • What is figure, what is ground? – Vase or face? • Can they swap? - sure • Suggests: – Competing recognition processes – Competing organizations – Which is what’s important for us • Following slides illustrate 1 • Again 2 • And again 3 • And again 4 • And again One Last Figure Ground Example • A man playing saxophone or a woman’s head? Gestalt Law: (Spatial) Proximity a • Principle: Things close (physically) are grouped together – One of most powerful perceptual organizing principles • Spatial concentration principle – – Perceptually group regions of similar element density • We perceptually group regions of similar density – “Perceptually” means without conscious intervention – It is as if the “groupings” are inherent in environment • To a larger extent than they are • E.g., Below dots clearly perceived as rows and columns, though difference in spacing is small x b Gestalt Law: Similarity • Principle: Things that are “similar”, by some criterion, are grouped together • Again, “perceptually” … • Visual groupings by similarity • Below, color or shape similarity groups by row a b Similarity: Integral and Separable Dimensions • Color or shape similarity groups by row a b • Separable dimensions enable alternate perception – E.g., in 6.5 integral dimensions on left, separable on right Separable dimensions Integral dimensions Integrable dimensions form stronger pattern Gestalt Law: Connectedness • Principle: Connectedness (association, grouping) can be shown explicitly – Stronger than proximity (a), color (b), size (c), and shape (d) – Assumed in Continuity – Connecting different graphical objects by lines is a powerful way of expressing that there is some relationship among them • E.g., node-link diagrams a c b d Gestalt Law: Continuity • Principle: More likely to construct visual entities out of visual elements that are smooth and continuous, rather than ones that contain abrupt changes of direction – As shown in examples a-c (top) • Visual entities tend to be smooth and continuous – “Good continuity” of elements • Connections using smooth lines facilitate perception continuity, as shown in a, b (below) a b Gestalt Law: Symmetry • Principle: Symmetry creates visual whole – Bilateral symmetry stronger than parallelism • Prefer symmetry – Symmetric shapes seen as more likely – Explains why cross shape so clearly perceived – vs. b • Make use of symmetry to enable user to extract similarity (next slide) Gestalt Law: Symmetry • Design principle: Make use of symmetry to enable user to extract similarity – Ex. Gestalt Law: Closure • Principle: A closed contour is seen as an object • Perceptual system will close gaps in contours – System “prefers” closed contours – E.g., tend to see a as a circle obscured by rectangle • Rather than a circle with a gap by a rectangle • Word “closure” has entered language with variety of meanings a b Gestalt Law: Closure • Contour separates world into “inside” and “outside” – Stronger than proximity – Venn diagrams from set theory • Closed contours to show set relationship – Closure and continuity both help • Closed rectangles strongly segment visual field – Provide frames of reference – Position of object judged based on enclosing frame • Design Principle: – Partial obscuration is okay – Especially for symmetric objects A B C D Gestalt Law: Relative Size • Principle: Smaller components of a pattern tend to be perceived as the object – E.g., black propeller on white background • Horizontal and vertical tend to be seen as objects • Plays into figure/ground principle • Design principle – Make dots the objects, rather than elements of a figure, e.g., “cheese grater” Contours • Contour: A Perceived continuous boundary between regions • Can be defined by: – Line (sharp change on both sides in intensity) – Boundary between regions of two colors – Stereoscopic depth – Patterns of motion – Texture – Even perceived where are none • E.g., illusory contour at right – Boundary of blobby shape • continuity & closure Page Design Page Design • In practice, web page design combines: – Visual design: • Simple page grid establishes discrete functional areas – E.g., adequate “white space" defines figure-ground relationship for page areas – E.g., color similarity will lead to perceiving as similar (or part of group) – Accepted (learned, evolving) conventions • Places for functionality, information are predictable • Canonical form Figure-Ground, White Space, Contrast • Figure-ground relationships can be confused with crowded pages – Creates ambiguous field of visual texture – Lacks contrast allowing user to discern “landmarks” to understand content • White space central to defining a) figure and ground, as well as b) groupings • Contrast often facilitates grouping Figure-Ground, White Space, Contrast • For a particular applicant, how access, e.g., application pdf • Ambiguous grouping • Simple fix, never implemented Proximity and Connectedness • Most powerful Gestalt principles in page layout – (besides basic figure ground) • Basis for content modularity • Allows “chunking”/“parsing” web content for easy scanning • Functional elements should be evident “at a glance” Web Page - Design Grids • Design Grid • or template, or design schema – Provides (enforces) design across pages – Efficient for individual page design – Has graphic design, navigational, etc. elements • Enforces consistency and predictability across web pages – Essential attributes of any welldesigned information system • Establishing consistent visual hierarchy a primary goal – Typically, simply reinforces expectations of users – “…avoid the offbeat” (detail later) Canonical Form of Web Page (for functional areas) • Recall, primarily based on (today’s) users expectations • Functional areas delineated • But, no graphic elements – Colors, etc. Page Grid Combines Function and Graphics • Page Grid = Functional Areas + Graphic Elements • Functional Areas – – – – Navigation Information Etc. As in canonical form • Graphic Elements – Contrast • Key component – White space • Spacing – Colors Example Page Grid • Function and design • Functional areas – Navigation – Information • Graphic design – White space – Color About “Style” … – L&H • Information transmission is primary goal of site – Probably not a stand alone work of art – Still, a large part of consistency and identity is style – “never let the framing overwhelm the content” • Don’t set out to develop a “style” for site (in small projects) • Graphic and editorial style of web site evolves as consequence of consistent and appropriate handling of content and page layout – Recall, project stages • “Prefer the conventional over the eccentric” • “… and remember that the best style is one that readers never notice— where everything feels logical, comfortable (even beautiful) but where a heavy-handed design never intrudes on the experience.” Color and Contrast in Typography examples next slide • Text legibility – Depends on ability to distinguish letters from background • Color differentiation – Depends mostly on brightness and saturation • Hue (color), • Saturation (how much color), • Brightness – Black text on white background has highest level of contrast • Black has no brightness • White is all brightness. – Complementary colors, e.g., blue and yellow, produce greatest contrast Color and Contrast in Typography examples • Text legibility – Depends on ability to distinguish letters from background • Color differentiation – Depends mostly on brightness and saturation • Hue (color), • Saturation (how much color), • Brightness – Black text on white background has highest level of contrast • Black has no brightness • White is all brightness. – Complementary colors, e.g., blue and yellow, produce greatest contrast Using Contrast and Color Schemes – L&H, 1 • Avoid overusing contrast – Visual markers (lines, bullets) have their occasional uses – Use sparingly • Avoid a patchy and confusing layout – “Tools of graphic emphasis are powerful and should be used only in small doses for maximum effect.” • Overuse of graphic emphasis – Leads to a “clown’s pants” effect • • “…everything is equally garish and nothing is emphasized” Color palettes chosen from nature are an almost infallible guide to color harmony, – “…particularly if you are not a trained graphic designer” • Avoid bold, highly saturated primary colors except in regions of maximum emphasis Using Contrast and Color Schemes – L&H, 2 • Avoid overusing contrast – Visual markers (lines, bullets) have their occasional uses – Use sparingly • Avoid a patchy and confusing layout – “Tools of graphic emphasis are powerful and should be used only in small doses for maximum effect.” • Overuse of graphic emphasis – Leads to a “clown’s pants” effect • • “…everything is equally garish and nothing is emphasized” Color palettes chosen from nature are an almost infallible guide to color harmony, – “…particularly if you are not a trained graphic designer” • Avoid bold, highly saturated primary colors except in regions of maximum emphasis Using Contrast and Color Schemes – L&H, 3 • Avoid overusing contrast – Visual markers (lines, bullets) have their occasional uses – Use sparingly • Avoid a patchy and confusing layout – “Tools of graphic emphasis are powerful and should be used only in small doses for maximum effect.” • Overuse of graphic emphasis – Leads to a “clown’s pants” effect • • “…everything is equally garish and nothing is emphasized” Color palettes chosen from nature are an almost infallible guide to color harmony, – “…particularly if you are not a trained graphic designer” • Avoid bold, highly saturated primary colors except in regions of maximum emphasis Screens and “Pages”, 1 • Screen smaller than printed page • Screen very unlike printed page • Width of page graphics – Common mistake - spreading horizontal width of page graphics beyond area most viewers can fit on displays • Resizing pages help – Has own disadvantages – Design for target audience • Design for 22” – handheld and phone a current challenge • Connect speed always has been Screens and “Pages”, 2 • Screen smaller than printed page • Screen very unlike printed page • Width of page graphics – Common mistake - spreading horizontal width of page graphics beyond area most viewers can fit on displays • Resizing pages help – Has own disadvantages – Design for target audience • Design for 22” – handheld and phone a current challenge • Connect speed always has been Design for Screens of Information • Divide vertically into zones – E.g., “above (and below) the fold” – Different visual and functional zones – Different functions and varying levels of graphics and text complexity • As scrolling progressives, reveals page – New content appears • Upper content disappears. – New graphic context is established as reader scrolls down the page Design for Screens of Information • Divide vertically into zones – E.g., “above (and below) the fold” – Different visual and functional zones – Different functions and varying levels of graphics and text complexity • As scrolling progressives, reveals page – New content appears • Upper content disappears. – New graphic context is established as reader scrolls down the page • New York Times Example – (next slide detail) – Top screen of information much denser with links because the only area all users will see New York Times Example • Top screen of information much denser with links because only area all users will see Line Length • Ideal line length based on physiology of eye • Light comes in, focused by lens on back of eye – On the retina – Fovea o • Most cones, ~5 • Macular area > fovea • Reading content best when focused here • Not need move eye or neck to scan, also Finally, … Simplicity • “Simplicity is not the goal. It is the by-product of a good idea and modest expectations.” – Paul Rand, L&H Ch. 7 intro. • Fundamental design principle – UI’s in general – Web in particular • Simple can be quite successful End