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3D Topography in Virtual Environments
• TUDelft Computer Graphics & CAD/CAM group
• VRLab at TUDelft
• My PhD work, in progress:
“Architectures and Techniques
for 3D Interaction in Virtual Environments”
March 7, 2007
1
Computer Graphics & CAD/CAM group
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Rendering
CAD/CAM
Serious Gaming
Data Visualisation
• Medical Visualisation
• Visualisation and VR
March 7, 2007
2
Scientific Visualisation in VR
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Molecular Dynamics, Atmospheric Processes
Large, time-varying datasets
Interactive 3D exploration, simulation steering
March 7, 2007
3
VR Interaction and Hybrid Interfaces
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Two-handed
2D/3D Hybrid interfaces
Application-specific
Multi-User collaboration
March 7, 2007
4
VR for Surveillance
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Integrating Surveillance Video in 3D models
• Avoid information overload for operators
• Enhance Navigation support (fly-through, following)
March 7, 2007
5
VR soft-, hardware prototyping
Making VR development more accessible
• Shifts development to higher-level programming
• Integrate in scientific/engineering workflow
• Design/Development of novel interaction techniques
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March 7, 2007
6
3D Topography in Virtual Environments
• Planar display (and others)
• Interactive VR for 3D Topography
• 3D Navigation
• Visualisation & Exploration
• Annotation & Measurements
• Data Processing, Rendering
• TENs
• Database connectivity, paging
• (Level-Of-Detail)
• (point clouds)
March 7, 2007
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