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R. Yu, Lages, W. S., Nabiyouni, M., Ray, B., Kondur, N., Chandrashekar, V., and Bowman,
D. A., ?Bookshelf and Bird: Enabling Real Walking in Large VR Spaces?, in 2017
IEEESymposiumon3DUserInterfaces(3DUI), 2017.
P. Apostolellis and Bowman, D. A., ?Audience Involvement and Agency in Digital Games:
Effects on Learning, Game Experience, and Social Presence?, in Proceedings of the 15th
SIGCHI International Conference on Interaction Design and Children (IDC '16), Manchester,
United Kingdom, 2016.
W. S. Lages, Arango, G. A., Laidlaw, D. H., Socha, J. J., and Bowman, D. A., ?Designing
capsule, an input device to support the manipulation of biological datasets?, in 2016 IEEE
Symposium on 3D User Interfaces (3DUI)2016 IEEE Symposium on 3D User Interfaces
(3DUI), Greenville, SC, USA, 2016.
W. S. Lages, Laha, B., Miller, W., Novotny, J., Laidlaw, D. H., Socha, J. J., and Bowman,
D. A., ?Effects of field of regard and stereoscopy and the validity of MR simulation for visual
analysis of scientific data?, in 2016 IEEE Virtual Reality (VR)2016 IEEE Virtual Reality
(VR), Greenville, SC, USA, 2016.
M. Nabiyouni, Lages, W. S., and Arantes, L., ?Krinkle Cube?, in Proceedings of the 2016
Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts
- CHI PLAY Companion '16, Austin, Texas, USANew York, New York, USA, 2016.
W. S. Lages, ?Ray, camera, action! A technique for collaborative 3D manipulation?, in
2016 IEEE Symposium on 3D User Interfaces (3DUI)2016 IEEE Symposium on 3D User
Interfaces (3DUI), Greenville, SC, USA, 2016.
P. Apostolellis, ?Supporting Social Engagement for Young Audiences with Serious Games
and Virtual Environments in Museums?, in CHI Workshop: Involving the Crowd in Future
Museum Experience Design at the ACM Conference on Human Factors in Computing
Systems (CHI'16), San Jose, CA, 2016.
M. Nabiyouni, Saktheeswaran, A., Bowman, D. A., and Karanth, A., ?Comparing the
Performance of Natural, Semi-Natural, and Non-Natural Locomotion Techniques in Virtual
Reality?, in IEEE 3D User Interfaces (3DUI), 2015.
M. Nabiyouni, Scerbo, S., DeVito, V., Smolen, S., Starrin, P., and Bowman, D. A., ?Design
and Evaluation of a Visual Acclimation Aid for a Semi-Natural Locomotion Device ?, in
IEEE 3D User Interfaces (3DUI), 2015.
E. D. Ragan, Bowman, D. A., Kopper, R., Stinson, C., Scerbo, S., and McMahan, R. P.,
?Effects of field of view and visual complexity on virtual reality training effectiveness for a
visual scanning task?, IEEE Transactions on Visualization and Computer Graphics, p. 14
pages, 2015.
M. Nabiyouni and Bowman, D. A., ?An evaluation of the effects of hyper-natural
components of interaction fidelity on locomotion performance in virtual reality?, in ICAT EGVE '15: the 25th International Conference on Artificial Reality and Telexistence and 20th
Eurographics Symposium on Virtual Environments, 2015.
W. Lages, Nabiyouni, M., Tibau, J., and Bowman, D. A., ?Interval Player: Designing a
Virtual Musical Instrument Using In-Air Gestures ?, in IEEE Symposium on 3D User
Interfaces (3DUI Contest) , 2015.
R. P. McMahan, Kopper, R., and Bowman, D. A., ?Principles for Designing Effective 3D
Interaction Techniques?, in Handbook of Virtual Environments: Design, Implementation, and
Applications, 2nd ed., K. Hale and Stanney, K. Boca Raton, FL: CRC Press, 2015, pp.
285-311.
K. Hines, Lages, W., Somasundaram, N., and Martin, T., ?Protecting workers with smart
e-vest?, in the 2015 ACM International Joint ConferenceProceedings of the 2015 ACM
International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of
the 2015 ACM International Symposium on Wearable Computers - UbiComp '15, Osaka,
JapanNew York, New York, USA, 2015.
P. Apostolellis and Bowman, D. A., ?Small Group Learning with Games in Museums:
Effects of Interactivity as Mediated by Cultural Differences?, in ACM Interaction Design and
Children, Medford, MA, 2015.
A. Leal and Bowman, D. A., ?3D Sketching and Flexible Input for Surface Design: A Case
Study?, SBC Journal on Interactive Systems, vol. 5, no. 3, pp. 93-101, 2014.
G. Singh, Bowman, D. A., Hicks, D., Cline, D., J. Ogle, T., Johnson, A., Zlokas, R., and
Ragan, E., ?CI-Spy: Using Mobile-AR for Scaffolding Historical Inquiry Learning?, ISMAR.
Munich, Germany, 2014.
P. Apostolellis and Bowman, D. A., ?C-OLiVE: Group co-located interaction in VEs for
contextual learning?, in 2014 IEEE Virtual Reality (VR)2014 IEEE Virtual Reality (VR),
Minneapolis, MN, USA, 2014.
P. Apostolellis and Bowman, D. A., ?Co-located Collaborative Play in Virtual
Environments for Group Learning in Museums?, in ACM Interaction Design and Children,
Aarhus, Denmark, 2014.
B. Laha and Bowman, D. A., ?Design of the Bare-Hand Volume Cracker for Analysis of
Raw Volumetric Data?, in IEEE VR Workshop on Immersive Volume Interaction (WIVI),
Minneapolis, MN, 2014.
B. Laha, Bowman, D. A., and Socha, J. J., ?Effects of VR System Fidelity on Analyzing
Isosurface Visualization of Volume Datasets?, IEEE Transactions on Visualization and
Computer Graphics, vol. 20, no. 4, pp. 513-522, 2014.
P. Apostolellis and Bowman, D. A., ?Evaluating the Effects of Orchestrated, Game-Based
Learning in Virtual Environments for Informal Education?, in Advances in Computer
Entertainment Technology (ACE), Funchal, Madeira, Portugal, 2014.
C. Stinson and Bowman, D. A., ?Feasibility of Training Athletes for High-Pressure
Situations Using Virtual Reality?, IEEE Transactions on Visualization and Computer
Graphics, vol. 20, no. 4, pp. 606 - 615, 2014.
S. Kohlbrecher, Romay, A., Stumpf, A., Gupta, A., von Stryk, O., Bacim, F., Bowman, D.
A., Goins, A., Balasubramanian, R., and Conner, D. C., ?Human-robot Teaming for Rescue
Missions: Team ViGIR's Approach to the 2013 DARPA Robotics Challenge Trials?, Journal
of Field Robotics, p. 26 pages, 2014.
L. G. Moreira and Lages, W. S., ?Organic Tile Textures using Fragment Shaders?, in SBC Proceedings of the SBGames 2014, 2014.
M. Nabiyouni, Laha, B., and Bowman, D. A., ?Poster: Designing effective travel techniques
with bare-hand interaction.?, IEEE Symposium on 3D User Interfaces (3DUI). 2014.
P. Apostolellis, Bortz, B., Peng, M., Polys, N., and Hoegh, A., ?Poster: Exploring the
integrality and separability of the Leap Motion Controller for direct manipulation 3D
interaction?, in 2014 IEEE Symposium on 3D User Interfaces (3DUI)2014 IEEE Symposium
on 3D User Interfaces (3DUI), MN, USA, 2014.
P. Apostolellis, Stewart, M., Frisina, C., and Kafura, D., ?RabBit EscApe: A Board Game
for Computational Thinking?, Interaction Design and Children. ACM Press, Aarhus,
Denmark, pp. 349-352, 2014.
F. Bacim, Nabiyouni, M., and Bowman, D. A., ?Slice-n-Swipe: A Free-Hand Gesture User
Interface for 3D Point Cloud Annotation?, in IEEE Symposium on 3D User Interfaces
(3DUI), 2014.
D. A. Bowman, ?3D User Interfaces?, in The Encyclopedia of Human-Computer
Interaction, 2ndnd ed., Aarhus, Denmark: The Interaction Design Foundation, 2013.
F. Bacim, Kopper, R., and Bowman, D. A., ?Design and evaluation of 3D selection
techniques based on progressive refinement?, International Journal of Human-Computer
Studies, vol. 71, no. 7-8, pp. 785 - 802, 2013.
C. Lee, Rincon, G., Meyer, G., Hollerer, T., and Bowman, D. A., ?The Effects of Visual
Realism on Search Tasks in Mixed Reality Simulation?, IEEE Transactions on Visualization
and Computer Graphics, vol. 19, no. 4, pp. 547 - 556, 2013.
D. A. Bowman, Ragan, E. D., Scerbo, S., and Bacim, F., ?Evaluating the Impact of Head
Rotation Amplification on Virtual Reality Training Effectiveness?, in Interservice/Industry
Training, Simulation, and Education Conference (I/ITSEC), 2013.
B. Laha and Bowman, D. A., ?Interactive Coarse Segmentation and Analysis of Volume
Data with a Suite of 3D Interaction Tools?, in IEEE VR Workshop on Immersive Volume
Interaction (WIVI), Orlando, FL, 2013.
E. D. Ragan, Kopper, R., Schuchardt, P., and Bowman, D. A., ?Studying the Effects of
Stereo, Head Tracking, and Field of Regard on a Small-Scale Spatial Judgment Task?, IEEE
Transactions on Visualization and Computer Graphics, vol. 19, no. 5, pp. 886-896, 2013.
B. Laha, Bowman, D. A., and Schiffbauer, J. D., ?Validation of the MR Simulation
Approach for Evaluating the Effects of Immersion on Visual Analysis of Volume Data?,
IEEE Transactions on Visualization and Computer Graphics, vol. 19, no. 4, pp. 529-538,
2013.
B. Laha and Bowman, D. A., ?Volume Cracker: A Bimanual 3D Interaction Technique for
Analysis of Raw Volumetric Data?, 2013 ACM Symposium on Spatial User Interaction
(SUI). pp. 61-68, 2013.
C. B. Wilkes, Tilden, D., and Bowman, D. A., ?3D User Interfaces Using Tracked Mobile
Multi-Touch Devices?, in Joint Virtual Reality Conference, 2012.
B. Laha, Sensharma, K., Schiffbauer, J. D., and Bowman, D. A., ?Effects of Immersion on
Visual Analysis of Volume Data?, IEEE Transactions on Visualization and Computer
Graphics, vol. 18, pp. 597 - 606, 2012.
E. D. Ragan, Huber, K., Laha, B., and Bowman, D. A., ?The Effects of Navigational
Control and Environmental Detail on Learning in 3D Virtual Environments?, in IEEE Virtual
Reality, Costa Mesa, California, 2012, pp. 11-14.
R. P. McMahan, Bowman, D. A., Zielinski, D. J., and Brady, R. B., ?Evaluating Display
Fidelity and Interaction Fidelity in a Virtual Reality Game?, IEEE Transactions on
Visualization and Computer Graphics, vol. 18, pp. 626 - 633, 2012.
D. A. Bowman, Stinson, C., Ragan, E. D., Scerbo, S., Hollerer, T., Lee, C., McMahan, R.
P., and Kopper, R., ?Evaluating effectiveness in virtual environments with MR simulation?,
in Interservice/Industry Training, Simulation, and Education Conference (I/ITSEC), Orlando,
FL, 2012.
P. Apostolellis, Laha, B., and Bowman, D. A., ?A gaming interface using body gestures for
collaborative navigation?, 2012 IEEE Symposium on 3D User Interfaces (3DUI)2012 IEEE
Symposium on 3D User Interfaces (3DUI). IEEE, Costa Mesa, CA, USA, 2012.
D. Baricevic, Lee, C., Turk, M., Hollerer, T., and Bowman, D. A., ?A hand-held AR magic
lens with user-perspective rendering?, in IEEE International Symposium on Mixed and
Augmented Reality (ISMAR), Atlanta, GA, USA, 2012.
E. D. Ragan, Endert, A., Bowman, D. A., and Quek, F., ?How Spatial Layout, Interactivity,
and Persistent Visibility Affect Learning with Large Displays?, in International Working
Conference on Advanced Visual Interfaces, AVI 2012, 2012.
B. Laha and Bowman, D. A., ?Identifying the Benefits of Immersion in Virtual Reality for
Volume Data Visualization?, in Immersive Visualization Revisited Workshop of the IEEE
VR conference, 2012.
D. A. Bowman, McMahan, R. P., and Ragan, E. D., ?Questioning naturalism in 3D user
interfaces?, Communications of the ACM, vol. 55, no. 9, pp. 78-88, 2012.
E. D. Ragan, Bowman, D. A., and Huber, K. J., ?Supporting Cognitive Processing with
Spatial Information Presentations in Virtual Environments?, Virtual Reality, 2012.
E. D. Ragan, Wood, A., McMahan, R. P., and Bowman, D. A., ?Trade-Offs Related to
Travel Techniques and Level of Display Fidelity in Virtual Data-Analysis Environments?,
Joint Virtual Reality Conference of EGVE - ICAT - EuroVR. pp. 81-84, 2012.
A. Leal, Bowman, D. A., Schaefer, L., Quek, F., and Stiles, C. "K. ", ?3D sketching using
interactive fabric for tangible and bimanual input?, in Proceedings of Graphics Interface
2011, School of Computer Science, University of Waterloo, Waterloo, Ontario, Canada,
2011, pp. 49?56.
F. Bacim, Stinson, C., Laha, B., and Bowman, D. A., ?Building blocks: a novel metaphor
for solving 3D puzzles?, in IEEE Symposium on 3D User Interfaces (3DUI) 2011, Singapore,
Singapore, 2011, pp. 127 - 128.
R. P. McMahan, Ragan, E. D., Leal, A., Beaton, R. J., and Bowman, D. A., ?Considerations
for the use of commercial video games in controlled experiments?, Entertainment
Computing, vol. 2, no. 1, pp. 3 - 9, 2011.
T. Ni, Bowman, D. A., North, C., and McMahan, R. P., ?Design and evaluation of freehand
menu selection interfaces using tilt and pinch gestures?, International Journal of
Human-Computer Studies, vol. 69, pp. 551 - 562, 2011.
E. D. Ragan, Endert, A., Bowman, D. A., and Quek, F., ?The effects of spatial layout and
view control on cognitive processing?, in Proceedings of the 2011 annual conference
extended abstracts on Human factors in computing systems - CHI EA ?11, Vancouver, BC,
Canada, 2011, p. 2005.
R. Kopper, Bacim, F., and Bowman, D. A., ?Rapid and accurate 3D selection by
progressive refinement?, in IEEE Symposium on 3D User Interfaces (3DUI) 2011,
Singapore, Singapore, 2011, pp. 67 - 74.
N. F. Polys, Bowman, D. A., and North, C., ?The role of Depth and Gestalt cues in
information-rich virtual environments?, International Journal of Human-Computer Studies,
vol. 69, pp. 30 - 51, 2011.
R. Kopper, Stinson, C., and Bowman, D. A., ?Towards an understanding of the effects of
amplified head rotations?, in Proceedings of the Workshop on Perceptual Illusions in Virtual
Environments, 2011, pp. 10-15.
P. Figueroa, Kitamura, Y., Kuntz, S., Vanacken, L., Maesen, S., De Weyer, T., Notelaers,
S., Octavia, J. R., Beznosyk, A., Coninx, K., Bacim, F., Kopper, R., Leal, A., Ni, T., and
Bowman, D. A., ?3DUI 2010 Contest Grand Prize Winners?, IEEE Computer Graphics and
Applications, vol. 30, pp. 86 - 96, c3, 2010.
E. D. Ragan, Sowndararajan, A., Kopper, R., and Bowman, D. A., ?The Effects of Higher
Levels of Immersion on Procedure Memorization Performance and Implications for
Educational Virtual Environments?, Presence: Teleoperators and Virtual Environments, vol.
19, pp. 527 - 543, 2010.
R. P. McMahan, Alon, A. J. D., Lazem, S., Beaton, R. J., Machaj, D., Schaefer, M., Silva,
M. G., Leal, A., Hagan, R., and Bowman, D. A., ?Evaluating natural interaction techniques in
video games?, in 2010 IEEE Symposium on 3D User Interfaces (3DUI)2010 IEEE
Symposium on 3D User Interfaces (3DUI), Waltham, MA, USA, 2010, pp. 11 - 14.
R. Kopper, Bowman, D. A., Silva, M. G., and McMahan, R. P., ?A human motor behavior
model for distal pointing tasks?, International Journal of Human-Computer Studies, vol. 68,
pp. 603 - 615, 2010.
C. Lee, Bonebrake, S., Bowman, D. A., and Hollerer, T., ?The role of latency in the validity
of AR simulation?, in 2010 IEEE Virtual Reality Conference (VR)2010 IEEE Virtual Reality
Conference (VR), Boston, MA, USA, 2010, pp. 11 - 18.
A. Ribeiro Da Silva, Lages, W. Santos, and Chaimowicz, L., ?Boids that see?, Computers in
Entertainment, vol. 7, no. 4, p. 1, 2009.
M. S. Pinho, Bowman, D. A., and Freitas, C., ?C. Cooperative Object Manipulation in
Collaborative Virtual Environments.?, Journal of the Brazilian Computer Society, vol. vol.
14, no. 2, pp. 54-67, 2009.
J. Chen and Bowman, D. A., ?Domain-Specific Design of 3D Interaction Techniques:
Designing Useful Virtual Environment Applications.?, Presence: Teleoperators and Virtual
Environments, vol. vol. 18, no. 5, 2009.
J. Ventura, Jang, M., Crain, T., Höllerer, T., and Bowman, D. A., ?Evaluating the Effects of
Tracker Reliability and Field of View on a Target Following Task in Augmented Reality?, in
ACM Virtual Reality Software and Technology, Kyoto, Japan, 2009, pp. 151-154.
B. Fröhlich and Bowman, D. A., ?Guest Editors? Introduction: 3D User Interfaces.?, IEEE
Computer Graphics & Applications, vol. vol. 29, no. 6, pp. 24-25, 2009.
D. A. Bowman, Sowndararajan, A., Ragan, E. D., and Kopper, R., ?Higher Levels of
Immersion Improve Procedure Memorization Performance?, in Joint Virtual Reality
Conference, Lyon, France, 2009.
S. Peck, North, C., and Bowman, D. A., ?A Multiscale Interaction Technique for Large,
High-Resolution Displays?, in IEEE Symposium on 3D User Interfaces, Lafayette, Louisiana,
2009, pp. 31-38.
C. Wingrave, LaViola, J., and Bowman, D. A., ?A Natural, Tiered, and Executable UIDL
for 3D User Interfaces Based on Concept-Oriented Design?, ACM Transactions on
Computer-Human Interaction, vol. vol. 16, no. 4, 2009.
W. Lages, Cordeiro, C., and Guedes, D., ?Performance analysis of a parallel multi-view
rendering architecture using light fields?, The Visual Computer, vol. 25, no. 10, pp. 947 958, 2009.
J. Chen, Bowman, D. A., and Laidlaw, D., ?Poster: A Hybrid Direct Visual Editing Method
for Architectural Massing Study in Virtual Environments?, in IEEE Symposium on 3D User
Interfaces, Lafayette, Louisiana, 2009.
C. Lee, Bonebrake, S., Höllerer, T., and Bowman, D. A., ?A Replication Study Testing the
Validity of AR Simulation in VR for Controlled Experiments?, in IEEE/ACM International
Symposium on Mixed and Augmented Reality, Orlando, FL, 2009.
R. P. McMahan, Schafrik, S., Bowman, D. A., and Karmis, M., ?Virtual Environments for
Surface Mining Powered Haulage Training.?, in Proceedings of SME Symposium
Celebrating 100 Years of Mining Research, Phoenix, 2009.
F. Bacim, Bowman, D. A., and Pinho, M. S., ?Wayfinding Techniques for MultiScale
Virtual Environments?, in IEEE Symposium on 3D User Interfaces, Lafayette, Louisiana,
2009, pp. 67-74.
D. A. Bowman, Coquillart, S., Fröhlich, B., Hirose, M., Kitamura, Y., Kiyokawa, K., and
Stürzlinger, W., ?3D User Interfaces: New Directions and Perspectives?, IEEE Computer
Graphics & Applications, vol. 28, pp. 20-36, 2008.
C. Wilkes and Bowman, D. A., ?Advantages of Velocity-Based Scaling for Distant 3D
Manipulation?, in Proceedings of the ACM Symposium on Virtual Reality Software and
Technology, 2008.
Y. Wang, Bowman, D. A., Krum, D., Coelho, E., Smith-Jackson, T., Bailey, D., Peck, S.,
Anand, S., Kennedy, T., and Abdrazakov, Y., ?Effects of Video Placement and Spatial
Context Presentation on Path Reconstruction Tasks with Contextualized Videos?, appear in
IEEE Transactions on Visualization and Computer Graphics (Proceedings of IEEE
Visualization), 2008.
A. R. Silva, Lages, W. S., and Chaimowicz, L., ?Improving Boids Algorithm in GPU using
Estimated Self Occlusion?, in Proceedings of SBGames'08 - VII Brazilian Symposium on
Computer Games and Digital Entertainment, 2008.
J. Lucas, McMahan, R. P., Engle, R., Bowman, D. A., Thabet, W. Y., Schafrik, S., and
Karmis, M., ?Improving Mining Health and Safety Through Conveyor System Training in a
Virtual Environment?, in First International Future Mining Conference, 2008, pp. 161-166.
W. Lages, Cordeiro, C., and Guedes, D., ?A Parallel Multi-view Rendering Architecture?,
in 2008 XXI Brazilian Symposium on Computer Graphics and Image Processing
(SIBGRAPI)2008 XXI Brazilian Symposium on Computer Graphics and Image Processing,
Campo Grande, Brazil, 2008.
A. Sowndararajan, Wang, R., and Bowman, D. A., ?Quantifying the Benefits of Immersion
for Procedural Training?, in Proceedings of the ACM SIGGRAPH Workshop on Emerging
Display Technologies and Immersive Display Technologies, 2008.
T. Ni, McMahan, R. P., and Bowman, D. A., ?Tech-note: rapMenu: Remote Menu Selection
using Freehand Gestural Input?, in Proceedings of the IEEE Symposium on 3D User
Interfaces, 2008, pp. 55-58.
C. Wingrave and Bowman, D. A., ?Tiered Developer-Centric Representations for 3D
Interfaces: Concept-Oriented Design in Chasm?, in Proceedings of IEEE Virtual Reality,
2008, pp. 193-200.
R. P. McMahan, Bowman, D. A., Schafrik, S., and Karmis, M., ?Virtual Environment
Training for Preshift Inspection of Haul Trucks to Improve Mining Safety?, in First
International Future Mining Conference, 2008, pp. 167-173.
D. A. Bowman and Schuchardt, P., ?The Benefits of Immersion for Spatial Understanding
of Complex Underground Cave Systems?, in Proceedings of the ACM Symposium on Virtual
Reality Software and Technology, 2007, pp. 121-124.
Y. Wang, Krum, D., Coelho, E., and Bowman, D. A., ?Contextualized Videos: Combining
Videos with Environment Models to Support Situational Understanding?, IEEE Transactions
on Visualization and Computer Graphics (Proceedings of IEEE Visualization), vol. 13, pp.
1568-1575, 2007.
N. F. Polys, Kim, S., and Bowman, D. A., ?Effects of Information Layout, Screen Size, and
Field of View on User Performance in Information-Rich Virtual Environments?, Computer
Animation and Virtual Worlds (Extended version of VRST 2005 paper), vol. 18, pp. 19-38,
2007.
R. P. McMahan and Bowman, D. A., ?An Empirical Comparison of Task Sequences for
Immersive Virtual Environments?, in Proceedings of the IEEE Symposium on 3D User
Interfaces, 2007, pp. 25-32.
D. A. Bowman, Badillo, B., and Manek, D., ?Evaluating the Need for Display-Specific and
Device-Specific 3D Interaction Techniques?, in Proceedings of Virtual Reality International
Conference (in Lecture Notes in Computer Science, vol. 4563), 2007, pp. 195-204.
R. Ball, North, C., and Bowman, D. A., ?Move to Improve: Promoting Physical Navigation
to Increase user Performance with Large Displays?, in ACM Conference on Human Factors
in Computing Systems (CHI), 2007.
A. Ray and Bowman, D. A., ?Towards a System for Reusable 3D Interaction Techniques?,
in Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2007,
pp. 187-190.
D. A. Bowman and McMahan, R. P., ?Virtual Reality: How Much Immersion is Enough??,
IEEE Computer, vol. 40, pp. 36-43, 2007.
M. Gutierrez, Bowman, D. A., Dove, J., Mauldon, M., and Westman, E., ?Adaptive and
Real- Time Geologic Mapping, Analysis, and Design of Underground Space (AMADEUS)?,
in Proceedings of ASCE GeoCongress, 2006, p. 6 pgs.
R. Kopper, Ni, T., Bowman, D. A., and Pinho, M. S., ?Design and Evaluation of Navigation
Techniques for Multiscale Virtual Environments?, in Proceedings of IEEE Virtual Reality,
2006, pp. 175-182.
Y. Wang, Otitoju, K., Liu, T., Kim, S., and Bowman, D. A., ?The Effect of Gaps Between
Displays on Spatial Perception and Cognition Tasks in Virtual Environments?, International
Journal of Virtual Reality, vol. 6, pp. 33-41, 2006.
J. Chen and Bowman, D. A., ?Effectiveness of Cloning Techniques for Architectural Virtual
Environments?, in Proceedings of IEEE Virtual Reality, 2006, pp. 103-110.
D. A. Bowman, Ray, A., Gutierrez, M., Mauldon, M., Dove, J., Westman, E., and Setareh,
M., ?Engineering in Three Dimensions: Immersive Virtual Environments, Interactivity, and
3D User Interfaces for Engineering Applications?, in Proceedings of ASCE GeoCongress,
2006, p. 17 pgs.
Y. Wang, Otitoju, K., Liu, T., Kim, S., and Bowman, D. A., ?Evaluating the Effect of Real
World Distraction on User Performance in Virtual Environments?, in Proceedings of the
ACM Symposium on Virtual Reality Software and Technology, 2006, pp. 19-26.
T. Ni, Bowman, D. A., and Chen, J., ?Increased Display Size and Resolution Improve Task
Performance in Information-Rich Virtual Environments?, in Proceedings of Graphics
Interface, 2006, pp. 139-146.
J. Decker, Antony, A., Ray, A., Vardakos, S., Murphy, M., Mauldon, M., Dove, J.,
Gutierrez, M., Bowman, D. A., and Westman, E., ?An Integrated Relational Database for
Tracking Rock Mass Data During Tunneling?, in Safety in the Underground Space Proceedings of the ITA-AITES 2006 World Tunnel Congress and 32nd ITA General
Assembly, 2006, p. 6 pgs.
D. A. Bowman, Chen, J., Wingrave, C., Lucas, J., Ray, A., Polys, N. F., Li, Q.,
Haciahmetoglu, Y., Kim, J., Kim, S., Boehringer, R., and Ni, T., ?New Directions in 3D User
Interfaces?, International Journal of Virtual Reality, vol. 5, pp. 3-14, 2006.
C. Wingrave, Haciahmetoglu, Y., and Bowman, D. A., ?Overcoming World in Miniature
Limitations by a Scaled and Scrolling WIM?, in Proceedings of the IEEE Symposium on 3D
User Interfaces, 2006, pp. 11-16.
R. P. McMahan, Gorton, D., Gresock, J., McConnell, W., and Bowman, D. A., ?Separating
the Effects of Level of Immersion and 3D Interaction Techniques?, in Proceedings of the
ACM Symposium on Virtual Reality Software and Technology, 2006, pp. 108-111.
W. Schafer and Bowman, D. A., ?Supporting Distributed Spatial Collaboration: An
Investigation of Navigation and Radar View Techniques?, Geoinformatica, vol. 10, pp. 123158, 2006.
A. Ray, Decker, J., Vardakos, S., Murphy, M., Bowman, D. A., Gutierrez, M., Mauldon,
M., Dove, J., and Westman, E., ?A Virtual Environment for Visualizing Fractures During
Tunneling?, in Proceedings of the 41st U.S. Symposium on Rock Mechanics, 2006, 2006, p.
12 pgs.
D. A. Bowman, Kruijff, E., LaViola, J., and Poupyrev, I., 3D User Interfaces: Theory and
Practice. Boston: Addison-Wesley Professional, 2005.
M. Setareh, Bowman, D. A., Kalita, A., Gracey, M., and Lucas, J., ?Application of a Virtual
Environment System in Building Sciences Education?, Journal of Architectural Engineering,
vol. 11, pp. 165-172, 2005.
C. Wingrave and Bowman, D. A., ?Baseline Factors for Raycasting Selection?, in
Proceedings of Virtual Reality International, 2005, p. 10 pgs.
M. Setareh, Bowman, D. A., and Kalita, A., ?Development of a Virtual Reality Structural
Analysis System?, Journal of Architectural Engineering, vol. 11, pp. 156-164, 2005.
N. F. Polys, Kim, S., and Bowman, D. A., ?Effects of Information Layout, Screen Size, and
Field of View on User Performance in Information-Rich Virtual Environments?, in
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2005, pp.
46-55.
C. Wingrave, Tintner, R., Walker, B., Bowman, D. A., and Hodges, L., ?Exploring
Individual Differences in Raybased Selection: Strategies and Traits?, in Proceedings of IEEE
Virtual Reality, 2005, pp. 163-170.
D. A. Bowman, Raja, D., Lucas, J., and Datey, A., ?Exploring the Benefits of Immersion for
Information Visualization?, in Proceedings of HCI International, 2005, p. 10 pgs.
W. Schafer and Bowman, D. A., ?Integrating 2D and 3D Views for Spatial Collaboration?,
in Proceedings of GROUP 2005, 2005, pp. 41-50.
M. Narayan, Waugh, L., Zhang, X., Bafna, P., and Bowman, D. A., ?Quantifying the
Benefits of Immersion for Collaboration in Virtual Environments?, in Proceedings of the
ACM Symposium on Virtual Reality Software and Technology, 2005, pp. 78-81.
J. Lucas, Kim, J., and Bowman, D. A., ?Resizing Beyond Widgets: Object Resizing
Techniques for Immersive Virtual Environments?, in Proceedings of the ACM Conference on
Human Factors in Computing Systems (CHI), 2005, pp. 1601-1604.
N. F. Polys and Bowman, D. A., ?Design and Display of Enhancing Information in Desktop
Information-Rich Virtual Environments: Challenges and Techniques?, Virtual Reality, vol. 8,
pp. 41-54, 2004.
C. Mackie, Cowden, J., Bowman, D. A., and Thabet, W., ?Desktop and Immersive Tools for
Residential Home Design?, in Proceedings of CONVR Conference on Construction
Applications of Virtual Reality, 2004, pp. 63-70.
M. Shiratuddin, Thabet, W., and Bowman, D. A., ?Evaluating the Effectiveness of Virtual
Environment Displays for Reviewing Construction 3D Models?, in Proceedings of CONVR
Conference on Construction Applications of Virtual Reality, 2004, pp. 87-98.
W. Schafer and Bowman, D. A., ?Evaluating the Effects of Frames of Reference on Spatial
Collaboration in Desktop Virtual Environments?, Virtual Reality, vol. 7, pp. 164-174, 2004.
D. Raja, Bowman, D. A., Lucas, J., and North, C., ?Exploring the Benefits of Immersion in
Abstract Information Visualization?, in 8th International Immersive Projection Technology
Workshop, Iowa State, 2004.
J. Chen, Bowman, D. A., Lucas, J., and Wingrave, C., ?Interfaces for Cloning in Immersive
Virtual Environments?, in Proceedings of the Eurographics Symposium on Virtual
Environments, 2004.
N. F. Polys, Bowman, D. A., North, C., Laubenbacher, R., and Duca, K., ?PathSim
Visualizer: an Information-Rich Virtual Environment Framework for Systems Biology?, in
Proceedings of ACM Web3D Symposium, 2004, p. 8 pages.
N. F. Polys, Moldenhauer, M., Ray, A., Dandekar, C., North, C., and Bowman, D. A.,
?Snap2Diverse: Coordinating Information Visualizations and Virtual Environments?, in
Proceedings of SPIE Visualization and Data Analysis (VDA), 2004, p. 12 pages.
J. Chen, Pyla, P., and Bowman, D. A., ?Testbed Evaluation of Navigation and Text Display
Techniques in Information-Rich Virtual Environments?, in Proceedings of IEEE Virtual
Reality, 2004, pp. 181-188.
S. D. McCrickard, Bowman, D. A., North, C., and Pérez-Quiñones, M. A., ?Center for
Human-Computer Interaction at Virginia Tech?, in Human-Computer Interaction Interact
?03, Zurich, Switzerland., 2003, pp. pp. 1061-1062.
W. Schafer and Bowman, D. A., ?A Comparison of Traditional and Fisheye Radar View
Techniques for Spatial Collaboration?, in Proceedings of Graphics Interface, 2003, pp. 39-46.
M. S. Pinho, Bowman, D. A., and Freitas, C., ?Cooperative Object Manipulation in
Immersive Virtual Environments: Framework and Techniques?, in Proceedings of ACM
Virtual Reality Software and Technology, 2003, pp. 171-178.
J. Cowden, Bowman, D. A., and Thabet, W., ?Home Design in an Immersive Virtual
Environment?, in Proceedings of CONVR Conference on Construction Applications of
Virtual Reality, 2003, pp. 1-7.
D. A. Bowman, North, C., Chen, J., Polys, N. F., Pyla, P., and Yilmaz, U.,
?Information-Rich Virtual Environments: Theory, Tools, and Research Agenda?, in ACM
Virtual Reality Software and Technology 2003, 2003.
D. Larimer and Bowman, D. A., ?VEWL: A Framework for Building a Windowing
Interface in a Virtual Environment?, in Proceedings of INTERACT: IFIP TC13 International
Conference on Human-Computer Interaction, 2003, pp. 809-812.
D. A. Bowman, Setareh, M., Pinho, M. S., Ali, N., Kalita, A., Lee, Y., Lucas, J., Gracey,
M., Kothapalli, M., Zhu, Q., Datey, A., and Tumati, P., ?Virtual-SAP: An Immersive Tool for
Visualizing the Response of Building Structures to Environmental Conditions?, in
Proceedings of IEEE Virtual Reality, 2003, pp. 243-250.
M. Setareh and Bowman, D. A., ?Application of Virtual Environments for the Study of
Building Structures Subjected to Earthquake Excitations?, International Journal of Design
Computing, vol. 5, 2002.
D. A. Bowman, Datey, A., Ryu, Y., Farooq, U., and Vasnaik, O., ?Empirical Comparison of
Human Behavior and Performance with Different Display Devices for Virtual
Environments?, in Proceedings of the Human Factors and Ergonomics Society Annual
Meeting, 2002, pp. 2134-2138.
D. A. Bowman, Wingrave, C., Campbell, J., Ly, V., and Rhoton, C., ?Novel Uses of Pinch
Gloves? for Virtual Environment Interaction Techniques?, Virtual Reality, vol. 6, pp.
122-129, 2002.
D. A. Bowman, ?Principles for the Design of Performance-Oriented Interaction
Techniques?, in Handbook of Virtual Environments, Mahwah, New Jersey:
Lawrence-Erlbaum, 2002, pp. 277-300.
D. A. Bowman, Gabbard, J., and Hix, D., ?A Survey of Usability Evaluation in Virtual
Environments: Classification and Comparison of Methods. Presence: Teleoperators and
Virtual Environments?, Presence: Teleoperators and Virtual Environments, vol. 11, pp.
404-424, 2002.
D. A. Bowman, Rhoton, C., and Pinho, M. S., ?Text Input Techniques for Immersive
Virtual Environments: an Empirical Comparison.?, in Proceedings of the Human Factors and
Ergonomics Society Annual Meeting, 2002, pp. 2154-2158.
T. Terriberry, Cox, D., and Bowman, D. A., ?A Tool for the Interactive 3D Visualization of
Electronic Structure in Molecules and Solids?, Computers and Chemistry, vol. 26, pp.
313-319, 2002.
W. Y. Thabet, Shiratuddin, M., and Bowman, D. A., ?Virtual Reality in Construction: A
Review?, in Engineering Computational Technology, Stirling, Scotland: Saxe-Coburg, 2002,
pp. 25-52.
D. A. Bowman and Wingrave, C., ?Design and Evaluation of Menu Systems for Immersive
Virtual Environments?, in Proceedings of IEEE Virtual Reality, 2001, pp. 149-156.
M. Setareh, Bowman, D. A., and Tumati, P., ?Development of a Collaborative Design Tool
for Structural Analysis in an Immersive Virtual Environment?, in Proceedings of the
International Building Performance Simulation Association Conference, 2001, p. 6 pgs.
C. Wingrave, Bowman, D. A., and Ramakrishnan, N., ?A First Step Towards
Nuance-Oriented Interfaces for Virtual Environments?, in Proceedings of the Virtual Reality
International Conference, 2001, pp. 181-188.
W. Broll, Schaefer, L., Hoellerer, T., and Bowman, D. A., ?Interface with Angels: The
Future of VR and AR Interfaces?, IEEE Computer Graphics & Applications, vol. 21, pp.
14-17, 2001.
D. A. Bowman, Kruijff, E., LaViola, J., and Poupyrev, I., ?An Introduction to 3D User
Interface Design?, Presence: Teleoperators and Virtual Environments, vol. 10, pp. 96-108,
2001.
D. A. Bowman, Johnson, D., and Hodges, L., ?Testbed Evaluation of Immersive Virtual
Environments?, Presence: Teleoperators and Virtual Environments, vol. 10, pp. 75-95, 2001.
D. A. Bowman, Wingrave, C., Ly, V., and Campbell, J., ?Using Pinch Gloves for Both
Natural and Abstract Interaction Techniques in Virtual Environments?, in Proceedings of the
HCI International Conference, 2001, pp. 629-633.
G. Kessler, Bowman, D. A., and Hodges, L., ?The Simple Virtual Environment Library: An
Extensible Framework for Building VE Applications?, Presence: Teleoperators and Virtual
Environments, vol. 9, pp. 187-208, 2000.
D. A. Bowman, Wineman, J., Hodges, L., and Allison, D., ?The Educational Value of an
Information-Rich Virtual Environment?, Presence: Teleoperators and Virtual Environments,
vol. 8, pp. 317-331, 1999.
D. A. Bowman, Davis, E., Badre, A., and Hodges, L., ?Maintaining Spatial Orientation
during Travel in an Immersive Virtual Environment?, Presence: Teleoperators and Virtual
Environments, vol. 8, pp. 618-631, 1999.
D. A. Bowman, Johnson, D., and Hodges, L., ?Testbed Evaluation of VE Interaction
Techniques?, in Proceedings of the ACM Symposium on Virtual Reality Software and
Technology, 1999, pp. 26-33.
D. A. Bowman, Wineman, J., Hodges, L., and Allison, D., ?Designing Animal Habitats
Within an Immersive VE?, IEEE Computer Graphics and Applications, vol. 18, pp. 9-13,
1998.
D. A. Bowman, Koller, D., and Hodges, L., ?A Methodology for the Evaluation of Travel
Techniques for Immersive Virtual Environments?, Virtual Reality: Research, Development,
and Applications, vol. 3, pp. 120-131, 1998.
D. A. Bowman, Hodges, L., and Bolter, J., ?The Virtual Venue: User-Computer Interaction
in Information-Rich Virtual Environments?, Presence: Teleoperators and Virtual
Environments, vol. 7, pp. 478-493, 1998.
D. A. Bowman and Hodges, L., ?An Evaluation of Techniques for Grabbing and
Manipulating Remote Objects in Immersive Virtual Environments?, in Proceedings of the
ACM Symposium on Interactive 3D Graphics, 1997, pp. 35-38.
D. A. Bowman and Hodges, L., ?Toolsets for the Development of Highly Interactive and
Information-Rich Virtual Environments?, The International Journal of Virtual Reality, vol. 3,
pp. 12-20, 1997.
D. A. Bowman, Koller, D., and Hodges, L., ?Travel in Immersive Virtual Environments: An
Evaluation of Viewpoint Motion Control Techniques?, in Proceedings of the IEEE Virtual
Reality Anuual International Symposium, 1997, pp. 45-52.
D. Allison, Wills, B., Bowman, D. A., Wineman, J., and Hodges, L., ?The Virtual Reality
Gorilla Exhibit?, IEEE Computer Graphics and Applications, vol. 17, pp. 30-38, 1997.
D. A. Bowman, ?Conceptual Design Space: Beyond Walk-through to Immersive Design?,
in Designing Digital Space: An Architect?s Guide to Virtual Reality, New York: John Wiley
& Sons, 1996, pp. 225-236.
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