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How the electronic mind can emulate the human mind: some
How the electronic mind can emulate the human mind: some

... performed. If there are too few chromosomes, GAs have few possibilities to perform crossover and only a small part of search space is explored. On the other hand, if there are too many chromosomes, GA slow down. Crossover probability is usually beetween 0.4 and 0.7. Mutation probability ( Pm ): how ...
Excerpt of remainder of CMU Roadshow
Excerpt of remainder of CMU Roadshow

... Puzzle 4. There is a certain type of rope that when lit at one end, will take an hour to burn. The burning however is not uniform and so it might, for example, take ten minutes for the first half to burn and fifty minutes for the second half to burn. You have two such ropes, but they are not identi ...
Intro to AI
Intro to AI

...  Attendance: Participation in class discussions are an essential part of this course, so attendance is required and you must be prepared for class (i.e. have done the reading in advance).  Written HW and programming assignments are expected to be individual efforts – do not copy or allow your wor ...
AI: 人工智慧導論課程綱要
AI: 人工智慧導論課程綱要

...  In order to think, someone or something has to have a brain, or an organ that enables someone or something to learn and understand things, to solve problems and to make decisions. So we can define intelligence as the ability to learn and understand, to solve problems and to make decisions.  The ...
Chapter 1 Powerpoints - People Server at UNCW
Chapter 1 Powerpoints - People Server at UNCW

... Although this is a very difficult problem, addressed in relatively few current systems, it is emerging as an essential area of research. ...
A Chronology of Artificial Intelligence
A Chronology of Artificial Intelligence

... intelligent machines that revolted against their human masters and destroyed them. ...
Artificial Intelligence
Artificial Intelligence

... Monotonicity When a state is discovered using heuristic search, is there a guarantee that the same state won’t be reached with a cheaper cost? ...
Playing Konane Mathematically with Combinatorial Game Theory
Playing Konane Mathematically with Combinatorial Game Theory

... No jump increases potential ...
GuessWho final paper, Brian Vance
GuessWho final paper, Brian Vance

... test lies with chatterbots. According to www.a-i.com, chatterbots are “a logic system of if/then statements. They look for keywords, then go to the answer that fits best.” I find chatterbots so interesting because while you know you are talking to a machine, its creators designed it to resemble huma ...
Introduction to Artificial Intelligence
Introduction to Artificial Intelligence

... Thinking rationally  Represent facts about the world via logic  Use logical inference as a basis for reasoning about these facts  Can be a very useful approach to AI ...
Lecture 1
Lecture 1

... The Symbolic Search Hypothesis: “A physical symbol system exercises its intelligence in problem solving by search – that is, by generating and progressively modifying symbol structures until it produces a solution structure.” Good solutions benefit from appropriate representations. Good solutions re ...
Introduction
Introduction

...  Logicians in the 19th century: a precise notation for statements about all kinds of objects and relations among them  By 1965 programs existed for solving “in principle” any problem in logistic notation ...
Artificial Intelligence Toolbox Part 1: How to find solutions Myra Wilson e-mail
Artificial Intelligence Toolbox Part 1: How to find solutions Myra Wilson e-mail

... Scrabble, Bridge..... ...
Artificial Intelligence - Academic year 2016/2017
Artificial Intelligence - Academic year 2016/2017

... Mid 1980s: the “AI winter” Real-world tasks require much more “intelligence” than that achievable by heuristic search and symbolic processing (GOFAI). Two main issues emerge: I ...
Chapter 4 Specialized Application Software
Chapter 4 Specialized Application Software

... • Describe virtual reality and VRML • Discuss knowledge-based (expert) systems • Describe robotics including perception systems, industrial robots, and mobile robots ...
Monte-Carlo Tree Reductions for Stochastic Games
Monte-Carlo Tree Reductions for Stochastic Games

... players apply minimax to find the best move. Policies are used when pieces are unrevealed and otherwise a minimax search is done. These modified players move-groups-random-mm, move-groups-cycle-R-mm, move-groups-cycle-M-mm, group-nodes-mm and chance-nodes-mm are compared to rand-mm player. Results o ...
8. In the Tic Tac Toe program designed in this Chapter - UTK-EECS
8. In the Tic Tac Toe program designed in this Chapter - UTK-EECS

... community of AI researchers (see Exercises). The dialog shown above, from the movie Artificial Intelligence, depicts an aspect of the test of intelligence designed by Alan Turing. Based on the exchange between Gigolo Joe and David, can you conclude that they are both intelligent? Human? After over f ...
Artificial Intelligence: CIT 246
Artificial Intelligence: CIT 246

... Generally, of course, we prefer to work with some ...
Press Release
Press Release

... colleagues developed ​Polaris in 2008, beating top poker players at heads-up limit Texas hold’em poker. They then ​ went on to solve heads-up ​ limit hold’em with ​Cepheus, published in 2015 in ​Science. DeepStack extends the ability to think about each situation during play—which has been famously ...
GST_115_HISTORY_OF_COMPUTERS_2
GST_115_HISTORY_OF_COMPUTERS_2

... ambitious machine for general purpose computing rather than just arithmetic. And though he wasn’t able to follow through and build a working device, Babbage’s design featured essentially the same logical structure as electronic computers that would come into use in the 20th century. The analytical e ...
Glossary
Glossary

... cellular telephony systems that can carry voice and data circuits, as well as short packet-data messages. GUI: Graphical User Interface. That part of a computer application seen and interacted with by its user. Specifically, that part of the interface that is based upon visual structures like icons, ...
Situation Calculus - Department of Computer Science
Situation Calculus - Department of Computer Science

... world, it is clever enough to answer a wide variety of questions on the basis of this model, if it can get additional information from the external world when required, and can perform such tasks in the external world as its goals demands and physical abilities permit. ...
Problem Statement:-
Problem Statement:-

... 1) CAPTCHAs are by definition fully automated, requiring little human maintenance or intervention to administer. This has obvious benefits in cost and reliability. 2) The algorithm used to create the CAPTCHA must be made public, though it may be covered by a patent. This is done to demonstrate that ...
COMP-4640 Intelligent & Interactive Systems
COMP-4640 Intelligent & Interactive Systems

... What is Artificial Intelligence?  “Artificial Intelligence is the area of computer science concerned with intelligent behavior in artifacts and involves perception, reasoning, learning, communicating, and acting in complex environments” (Nilsson 1998).  “Artificial Intelligence is the study of way ...
• Lecture 4- Introduction to AI COMP14112: Artificial Intelligence Fundamentals
• Lecture 4- Introduction to AI COMP14112: Artificial Intelligence Fundamentals

... – a new commitment by researchers to solid mathematical methods and rigorous scientific standards, in particular, based probability and statistical theories – Significant progress has been achieved in neural networks, probabilistic methods for uncertain reasoning and statistical machine learning, ma ...
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Computer Go

Computer Go is the field of artificial intelligence (AI) dedicated to creating a computer program that plays Go, a traditional board game.
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