
Triangle Congruence: ASA, AAS, and HL
... If two angles and a nonincluded side of one triangle are congruent to the corresponding angles and nonincluded side of another triangle, then the triangles are congruent. _ ...
... If two angles and a nonincluded side of one triangle are congruent to the corresponding angles and nonincluded side of another triangle, then the triangles are congruent. _ ...
7. Find the scale factor of ⁄DEFG to ⁄HJKL. 8. Find the length of DE
... SIMILAR POLYGONS EXAMPLE The two parallelograms shown are similar because their corresponding angles are congruent and the lengths of their corresponding sides are proportional. ...
... SIMILAR POLYGONS EXAMPLE The two parallelograms shown are similar because their corresponding angles are congruent and the lengths of their corresponding sides are proportional. ...
5-5 Inequalities in Triangles
... In RGY, RG = 14, GY = 12, and RY = 20. List the angles from largest to smallest. Theorem 5-10 states If two sides of a triangle are not congruent, then the larger angle lies opposite the longer side. No two sides of RGY are congruent, so the larger angle lies opposite the longer side. Find the angle ...
... In RGY, RG = 14, GY = 12, and RY = 20. List the angles from largest to smallest. Theorem 5-10 states If two sides of a triangle are not congruent, then the larger angle lies opposite the longer side. No two sides of RGY are congruent, so the larger angle lies opposite the longer side. Find the angle ...
Fishin` for Triangles
... 2. Player 1 asks Player 2 for a needed angle to complete his triangle. If Player 2 has the requested angle, he must hand it over to Player 1. If Player 2 does not have the angle, he must tell Player 1 to “Go Fishin’.” Player 1 then draws a card from the pond. 3. Player 2 follows the same procedure. ...
... 2. Player 1 asks Player 2 for a needed angle to complete his triangle. If Player 2 has the requested angle, he must hand it over to Player 1. If Player 2 does not have the angle, he must tell Player 1 to “Go Fishin’.” Player 1 then draws a card from the pond. 3. Player 2 follows the same procedure. ...