Problem of the Week - Sino Canada School
... A) One possible way of obtaining the sequence is to double the previous number.
Alternatively, if you add all the previous numbers and add 1, you get the next
number. Using this pattern, the next number in the sequence could be 64.
B) One possible way of obtaining each number in this sequence is to ...
Pattern Based Sequence Classification
... problem of sequence classification using rules composed of interesting patterns
found in a dataset of labelled sequences and accompanying class labels. We
measure the interestingness of a pattern in a given class of sequences by
combining the cohesion and the support of the pattern. We use the disco ...
... (“Gang-of-4”), Design Patterns
Some material taken from:
... • You did this in the lab on File I/O
The Math behind Pattern Formation
... How it works:
Alan Turing hypothesized that the markings in the coats of different animals are caused by variation in the levels of
chemicals called morphogens. These chemicals are found in cells deep within the skin of animals. Colored pigments
are produced in these skin cells if the morphogen is p ...
Learning about Learning - by Directly Driving Networks of Neurons
... desired behavior? Why does that learning process take time? To tackle questions like
these, we reverse the normal order of operations in systems neuroscience: instead of
teaching animals a new behavior and then searching for its neural correlate, we specify
a neural activity pattern and then through ...
... ★★★ 1. Five flags are evenly placed
around a track. It took a runner 30 seconds to
get from the first flag to the third flag. If the
runner continues at the same speed, how long
will it take her to get completely around the
... Summer Movie Club You are a
member of a summer movie club
at your local movie theater. The
club meets every Wednesday in
July to watch a movie. If the first
meeting is on July 6, on what other
dates in July will the club meet?
Richard N Griffiths - School of Computing, Engineering and
... best way that we could get across the idea was to give an example HCI pattern. We used a
variation of Alexander’s form, with a schematic illustration at the end. In Alexander’s
design patterns, these are schematic architectural drawings. (Alexander specifically refers to
them as diagrams.) Is this t ...
... patterns take advantage of higher-order functions that are typically available in functional programming
languages, they can also be applied to any collections of objects in non-functional programming
paradigms. In this exercise, students are asked to:
1. Design a recursive algorithm sufficiently de ...
... • clusters (large group divided into small clusters):
- studio (instructor interacting with clusters – primary education)
- separated (large group separated into smaller – higher education)
Introduction to Rocketry
... One of the simplest problem solving
models (design loops) includes these
• Identify the problem
• Select a solution
• Apply the solution
• Test and revise the solution
Chapter Seven - Design by Abstraction
... Chapter 7 programs
• The programs in this chapter are particularly
likely to be useful to software professionals
who use Java. It is worth doing them even if
they are not required homework
• Singleton pattern
Topical Description(s): Speaker`s Photo: Contact Information
... Systems" published by Kluwer Publishers. He is the recipient of the National Science
Foundation CAREER award in 1994, the USF Teaching Incentive Program Award for
undergraduate teaching excellence in 1997, the Outstanding Undergraduate Teaching Award in
1998, and the Ashford Distinguished Scholar A ...
Quiz 1 - Suraj @ LUMS
... 2. (2 points) Define machine learning in the context of a neural network. List the free
parameters that may be adapted during learning.
A neural network is said to learn if its free parameters are adapted in response to
experience in order to improve performance at learning an input-output mapping.
Number Square Patterns - Galileo Educational Network
... What is the sum of any ten-by-ten array of numbers?
What is the sum of any cross of five numbers?
What is the sum of any three diagonally adjacent numbers?
What is the sum of any four diagonally adjacent numbers?
What is the sum of any five diagonally adjacent numbers?
Find at least three more quest ...
special session on intelligent soft computing for
... PATTERN RECOGNITION AND MEDICAL IMAGING APPLICATIONS
(5th International Conference on Soft Computing for Problem Solving)
December 18-20, 2015 at SAHARANPUR CAMPUS, INDIAN INSTITUTE OF
TECHNOLOGY ROORKEE, INDIA
Aim: Soft computing for pattern recognition and medical image processing form a major are ...
A Constructive Heuristic for the Travelling Tournament Problem
... 6, 8, 9, 11–14]). Agnostopoulos et al.  present the current best results for the
problems presented on the TTP website (http://mat.gsia.cmu.edu/TOURN/).
Instead of tackling the entire tournament as one problem, we propose a two-stage
approach in which we solve the problem for individual teams fir ...
A. Introduction to Real Intelligence
... 7 items in STM: Large number experiment. List of names experiment. Telephone numbers, why 6 digit plus 4
digit area code plus 2 digit country code. Telephone numbers for the Solar system, how many digits for the
“planetary code” ?
Exercise Sheet 6 - Machine Learning
... output neuron. Download the training pattern file from the course website and open
it. Try different learning algorithms with different parameter settings and observe the
results with the Error Graph View and the Projection View.
(a) Use the Backpropagation learning algorithm to train a MLP for the ...
A pattern language is a method of describing good design practices within a field of expertise. The term was coined by architect Christopher Alexander and popularized by his book A Pattern Language. A pattern language is an attempt to express the deeper wisdom of what brings aliveness within a particular field of human endeavor, through a set of interconnected expressions arising from that wisdom. Aliveness is one placeholder term for ""the quality that has no name"": a sense of wholeness, spirit, or grace, that while of varying form, is precise and empirically verifiable. Some advocates of this design approach claim that ordinary people can use it to successfully solve very large, complex design problems.Like all languages, a pattern language has vocabulary, syntax, and grammar—but a pattern language applies to some complex activity other than communication. In pattern languages for design, the parts break down in this way: The language description—the ""vocabulary""—is a collection of named, described solutions to problems in a field of interest. These are called ""design patterns."" So, for example, the language for architecture describes items like: settlements, buildings, rooms, windows, latches, etc. Each solution includes ""syntax,"" a description that shows where the solution fits in a larger, more comprehensive or more abstract design. This automatically links the solution into a web of other needed solutions. For example, rooms have ways to get light, and ways to get people in and out. The solution includes ""grammar"" that describes how the solution solves a problem or produces a benefit. So, if the benefit is unneeded, the solution is not used. Perhaps that part of the design can be left empty to save money or other resources; if people do not need to wait to enter a room, a simple doorway can replace a waiting room. In the language description, grammar and syntax cross index (often with a literal alphabetic index of pattern names) to other named solutions, so the designer can quickly think from one solution to related, needed solutions, and document them in a logical way. In Alexander's book, the patterns are in decreasing order by size, with a separate alphabetic index. The web of relationships in the index of the language provides many paths through the design process.This simplifies the design work because designers can start the process from any part of the problem they understand and work toward the unknown parts. At the same time, if the pattern language has worked well for many projects, there is reason to believe that even a designer who does not completely understand the design problem at first will complete the design process, and the result will be usable. For example, skiers coming inside must shed snow and store equipment. The messy snow and boot cleaners should stay outside. The equipment needs care, so the racks should be inside. It really is a language: There is even an analogy to spelling or phonology, in the documentation standards for the designs and patterns. Without these, the people building the design won't be able to read the design.