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Selection algorithm

In computer science, a selection algorithm is an algorithm for finding the kth smallest number in a list or array; such a number is called the kth order statistic. This includes the cases of finding the minimum, maximum, and median elements. There are O(n) (worst-case linear time) selection algorithms, and sublinear performance is possible for structured data; in the extreme, O(1) for an array of sorted data. Selection is a subproblem of more complex problems like the nearest neighbor and shortest path problems. Many selection algorithms are derived by generalizing a sorting algorithm, and conversely some sorting algorithms can be derived as repeated application of selection.The simplest case of a selection algorithm is finding the minimum (or maximum) element by iterating through the list, keeping track of the running minimum – the minimum so far – (or maximum) and can be seen as related to the selection sort. Conversely, the hardest case of a selection algorithm is finding the median, and this necessarily takes n/2 storage. In fact, a specialized median-selection algorithm can be used to build a general selection algorithm, as in median of medians. The best-known selection algorithm is quickselect, which is related to quicksort; like quicksort, it has (asymptotically) optimal average performance, but poor worst-case performance, though it can be modified to give optimal worst-case performance as well.
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