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Network Protocols Pre.
Network Protocols Pre.

... the employer’s network with IP address 192.168.1.65. DHCP server database showed that this IP was assigned to a computer with MAC address 00:00:48:5c:3a:6c. This MAC belonged to a network printer. The router’s ARP table showed that the IP address 192.168.1.65. was used by a computer with MAC 00:30:6 ...
GlobeSurfer® II 1.8 - 7.2 - 7.2 S
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... The GlobeSurfer ® II management console allows you to control various GlobeSurfer ® II system parameters. The interface is accessed through a web browser: 1. Start a web browser on your PC. 2. Enter the address 192.168.1.1 to display the GlobeSurfer ® II management console. When first logging on to t ...
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... VPN Server. An alternative would be to use Network Extension mode in this configuration to enable the support of devices such as VoIP phones located at the remote site. This configuration shows two types of Easy VPN tunnels: a traditional Easy VPN tunnel using the primary path, and an Enhanced Easy ...
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An Introduction to TCP/IP

... Ethernet cables are similar to U.S. telephone plug cables, except they have eight connectors. For our purposes, there are two types of cables—crossover and straight-through. In most instances, the straightthrough cables are used. It is necessary to use a crossover cable when two computers are connec ...
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Lag



In online gaming, lag is a noticeable delay between the action of players and the reaction of the server. Although lag may be caused by high latency, it may also occur due to insufficient processing power in the client(Screen-lag). Screen-Lag can also happened in single player games as well.The tolerance for lag depends heavily on the type of game. For instance, a strategy game or a turn-based game with a low pace may have a high threshold or even be mostly unaffected by high delays, whereas a twitch gameplay game such as a first-person shooter with a considerably higher pace may require significantly lower delay to be able to provide satisfying gameplay. But, the specific characteristics of the game matter. For example, fast chess is a turn-based game that is fast action and may not tolerate high lag. And, some twitch games can be designed such that only events that don't impact the outcome of the game introduce lag, allowing for fast local response most of the time.
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