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Overview of Leda Programming Language
Overview of Leda Programming Language

... models as the imperative, functional and logic models. Also included in Leda's language arsenal is support of the object oriented programming model. Leda was developed in the early 1990's by Timothy A. Budd an associate professor at Oregon State University Corvallis. The attempt to define a language ...
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... System.out.println("Enter an integer value"); x = in.nextInt( ); System.out.println("Enter another integer value"); y = in.next.Int( ); System.out.println("Enter a third integer value"); z = in.nextInt( ); average = (x + y + z) / 3; System.out.println("The result of my calculation is " + ...
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Object Oriented Programming

... fully support all the OOP principles. Java is probably the only modern language to fully support object-oriented principles. C++ is a language that is very similar to C, with OOP spliced in. It is not recommended for learning to use OOP techniques. I would advise anyone serious about trying to learn ...
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... Event-driven Programming • Event-driven program is not driven by a sequence of imperative program statements. • Instead, a program constructs a set of event handlers that can respond to external events. • User interface actions (mouse click, key click, timer, …) • State change in an event-driven si ...
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COMP 110 Spring 2009 28
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Name mangling

In compiler construction, name mangling (also called name decoration) is a technique used to solve various problems caused by the need to resolve unique names for programming entities in many modern programming languages.It provides a way of encoding additional information in the name of a function, structure, class or another datatype in order to pass more semantic information from the compilers to linkers.The need arises where the language allows different entities to be named with the same identifier as long as they occupy a different namespace (where a namespace is typically defined by a module, class, or explicit namespace directive) or have different signatures (such as function overloading).Any object code produced by compilers is usually linked with other pieces of object code (produced by the same or another compiler) by a type of program called a linker. The linker needs a great deal of information on each program entity. For example, to correctly link a function it needs its name, the number of arguments and their types, and so on.
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