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How Many Marbles?
How Many Marbles?

ELE 511 – TELECOMMUNICATIONS NETWORKS
ELE 511 – TELECOMMUNICATIONS NETWORKS

... The widespread use of computers in communication systems has introduced new results on queuing networks in studies of large communication networks. The methods of queuing networks have therefore been a basic component of telecommunication networks. Most problems involving modeling computer systems o ...
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... Example 2.2.1. The sample space, C, of all outcomes of tossing a coin three times in a row is a set. The outcome HT H is an element of C; that is, HT H ∈ C. If A and B are sets, and all elements in A are also elements of B, we say that A is a subset of B and we write A ⊆ B. In symbols, A ⊆ B if and ...
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... Again, short-term bad luck is not cancelled out by good luck; it merely becomes negligible when considering the sample mean for large n. If each observation Xi represents profit from a hand, session, or tournament, then a player is often more interested, at least from a financial point of view, in t ...
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... grouped and recorded in accordance with some fixed coupling scheme: if q and q 0 belong to the same context C, there is an empirical procedure by which observations of RqC are paired with observations of RqC . Thus, if the objects being measured are tests taken by students, and the measurements are ...
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... setting and by Alice’s setting; and as the latter changes with the former fixed, the identity of the random variable representing Bob’s measurement changes “by default.” One does not have to ask “why.” Bob’s measurements under two different settings by Alice have no probabilisitic relation to each o ...
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Pdf - Text of NPTEL IIT Video Lectures

... Now, associated with each X i, now I introduce a standard normal random vary i, that is X i minus mu I divided by sigma i. Clearly, expected value of X i prime is 0 and variance of X i prime is 1. So, if I now write the covariance matrix for X i primes, sees mean is 0, that are not to be same as cor ...
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... sample spaces or models for k particles occupying n states, or k balls dropping into n urns, etc. In all these examples, points in the sample space have equal probability; but the sample spaces are different. Maxwell–Boltzmann statistics. The balls are numbered 1, . . . k and the sample space is the ...
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... in a computer. Due to the usage of pseudo-random numbers and the inherent nature of simulation, the probabilistic analysis results attained by this technique can never be termed as 100% accurate. It is because of this approximate nature of simulation that different software packages produce differen ...
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Randomness



Randomness is the lack of pattern or predictability in events. A random sequence of events, symbols or steps has no order and does not follow an intelligible pattern or combination. Individual random events are by definition unpredictable, but in many cases the frequency of different outcomes over a large number of events (or ""trials"") is predictable. For example, when throwing two dice, the outcome of any particular roll is unpredictable, but a sum of 7 will occur twice as often as 4. In this view, randomness is a measure of uncertainty of an outcome, rather than haphazardness, and applies to concepts of chance, probability, and information entropy.The fields of mathematics, probability, and statistics use formal definitions of randomness. In statistics, a random variable is an assignment of a numerical value to each possible outcome of an event space. This association facilitates the identification and the calculation of probabilities of the events. Random variables can appear in random sequences. A random process is a sequence of random variables whose outcomes do not follow a deterministic pattern, but follow an evolution described by probability distributions. These and other constructs are extremely useful in probability theory and the various applications of randomness.Randomness is most often used in statistics to signify well-defined statistical properties. Monte Carlo methods, which rely on random input (such as from random number generators or pseudorandom number generators), are important techniques in science, as, for instance, in computational science. By analogy, quasi-Monte Carlo methods use quasirandom number generators.Random selection is a method of selecting items (often called units) from a population where the probability of choosing a specific item is the proportion of those items in the population. For example, with a bowl containing just 10 red marbles and 90 blue marbles, a random selection mechanism would choose a red marble with probability 1/10. Note that a random selection mechanism that selected 10 marbles from this bowl would not necessarily result in 1 red and 9 blue. In situations where a population consists of items that are distinguishable, a random selection mechanism requires equal probabilities for any item to be chosen. That is, if the selection process is such that each member of a population, of say research subjects, has the same probability of being chosen then we can say the selection process is random.
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