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Embedded Functional Programming in Hume
Embedded Functional Programming in Hume

...  Function return values depend only on the explicit arguments, not the context  Context-free expressions: easier testing and debugging, richer static analysis possible ...
Chapter 1 – Introduction to Computers and C++
Chapter 1 – Introduction to Computers and C++

... – Disciplined approach to writing programs – Clear, easy to test and debug and easy to modify – For example, divide a program into smaller units called “functions”, then write and test each function in an ...
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Functional Programming Languages and Dataflow Principles
Functional Programming Languages and Dataflow Principles

... Functional Programming: the Advert  Allows programmers to concentrate on the computation required at a higher level than imperative programming  Communicates this to the compiler without superfluous constraints which would impede parallelisation  Allows compiler/run-time system to make best use ...
A first look at Vanilla
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... re-use - leverage feature independence easy experimentation - just a composition exercise extensibility - present features as syntax, or libraries, or hidden targeting - exactly the features you want, how you want them performance - generality brings overheads complexity - dependencies, novel approa ...
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Programming Languages (PL)
Programming Languages (PL)

... Programming Languages (PL) Programming languages are the medium through which programmers precisely describe concepts, formulate algorithms, and reason about solutions. In the course of a career, a computer scientist will work with many different languages, separately or together. Software developer ...
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COURSE : Architectures, systems and algorithms for big data
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paradigm

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Boğaziçi University, The School of Applied Disciplines

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Programming pieces - built-in functions and expressions
Programming pieces - built-in functions and expressions

... instruction is defined as a method or procedure. In Bruce the shark, we used instructions to make objects perform a certain action. Examples: shark turn to face camera shark move forward 0.5 meters ...
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Appendix B Analysis of CSE Computer Science Program

... programmer to think in terms appropriate to the problem rather than in lowlevel operations dictated by the computer hardware. The next course, CS 61B, will deal with the more advanced engineering aspects of software, such as constructing and analyzing large programs. Finally, CS 61C concentrates on ...
CENG494 : Special Topics: Object
CENG494 : Special Topics: Object

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... The C Programming Language  C was originally created in 1972 by Dennis Ritchie at Bell Labs=  C is a relatively low-level high-level language; i.e. deals with numbers, characters, and memory addresses ...
Distributed programming using POP
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... handled. POP-C++ [1] was the rst language to implement these notions and these keywords, allowing for a completely transparent distribution of the objects. The only thing that the programmer needs to do is to annotate the classes he wants to distribute with the appropriate keywords dening how the ...
AI2
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... – “The exciting new effort to make computer think ….. machine with minds, in the full an literal sense” – “Activities that we associate with human thinking, activities such as decision-making, problem-solving, learning…” ...
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Game Engines - Programming Languages
Game Engines - Programming Languages

... Your computer, phone, and tablet devices are all running an operating system. An operating system (OS) is the software that runs a computers most basic functions. Examples of operating systems on computers are Windows, Mac OS X, and Ubuntu (a Linux distribution). Mobile/Tablet operating systems incl ...
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... – Build a Hadoop-like software stack in a week using the OS’s abstractions, while gaining other benefits (e.g. cross-stack replay debugging) – Share data efficiently between independently developed programming models and applications – Understand cluster behavior without having to log into individua ...
Programming Development Environment
Programming Development Environment

... A computer is a physical device that can read input, compute, and produce corresponding output It “understands” a small set of machine instructions, which it can execute, one at a time (for a uni-processor) It is possible, but very tedious, to write a program in such machine instructions An Assemble ...
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