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HPCC - Chapter1 - Auburn Engineering
HPCC - Chapter1 - Auburn Engineering

... a scalable multiprocessor system having a cache-coherent nonuniform memory access architecture every processor has a global view of all of the memory ...
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oopslasis - Nipissing University Word

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... The solution to the problem arises from dual arrays with a single index.  Thus, data type notation and data structure become tightly related.  Data structure– any construct to store and manipulate data in a program or algorithm. ...
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Event Driven Programming

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740 KB PPT - GPGPU.org

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U.C. Berkeley — CS270: Algorithms Lectures 13, 14 Scribe: Anupam

... The algorithm is run for O(log 1/δ) independent iterations and the output is ‘yes’ if the fraction of yes answers is more than 5/16. Applying the claim for the yes and no cases, it follows that the correct answer is obtained with probability at least 1 − δ. The number of distinct items N can be appr ...
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Some “facts” about software…

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Stream processing

Stream processing is a computer programming paradigm, equivalent to data-flow programming and reactive programming, that allows some applications to more easily exploit a limited form of parallel processing. Such applications can use multiple computational units, such as the FPUs on a GPU or field programmable gate arrays (FPGAs), without explicitly managing allocation, synchronization, or communication among those units.The stream processing paradigm simplifies parallel software and hardware by restricting the parallel computation that can be performed. Given a set of data (a stream), a series of operations (kernel functions) is applied to each element in the stream. Uniform streaming, where one kernel function is applied to all elements in the stream, is typical. Kernel functions are usually pipelined, and local on-chip memory is reused to minimize external memory bandwidth. Since the kernel and stream abstractions expose data dependencies, compiler tools can fully automate and optimize on-chip management tasks. Stream processing hardware can use scoreboarding, for example, to launch DMAs at runtime, when dependencies become known. The elimination of manual DMA management reduces software complexity, and the elimination of hardware caches reduces the amount of the area not dedicated to computational units such as ALUs.During the 1980s stream processing was explored within dataflow programming. An example is the language SISAL (Streams and Iteration in a Single Assignment Language).
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