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Itʼs Not Just Whether You Win or Lose
Itʼs Not Just Whether You Win or Lose

A Brief History of Game Theory
A Brief History of Game Theory

... Borel gave the first formal definition of what we shall call a mixed strategy and demonstrated the existence of the minimax solution to two player zero-sum games with either three or five possible strategies. He initially conjectured that games with more strategies would not have such a solution bu ...
Individualizing Learning Games: Incorporating the Theory of Multiple
Individualizing Learning Games: Incorporating the Theory of Multiple

... Over the past decades, computer-based learning systems have been implemented in a wide variety of domains, ranging from industry and military, to healthcare and education. They allow us to reach a large population, while being able to provide individualized experiences. Computer-based learning syste ...
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Game design

Game design is the art of applying design and aesthetics to create a game to facilitate interaction between players for entertainment or for medical, educational, or experimental purposes. Game design can be applied both to games and, increasingly, to other interactions, particularly virtual ones (see gamification).Game design creates goals, rules, and challenges to define a sport, tabletop game, casino game, video game, role-playing game, or simulation that produces desirable interactions among its participants and, possibly, spectators.Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired seminal research in the fields of probability, artificial intelligence, economics, and optimization theory. Applying game design to itself is a current research topic in metadesign.
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