
Gamergate controversy

The Gamergate controversy began in August 2014 and concerns sexism in video game culture. It is most notable for harassment against several feminists in the video game industry, including game developers Zoƫ Quinn and Brianna Wu, and cultural critic Anita Sarkeesian. The campaign of harassment was coordinated in IRC channels and online forums such as Reddit, 4chan, and 8chan by an anonymous and amorphous group that ultimately came to be represented by the Twitter hashtag #Gamergate. The harassment included doxing, threats of rape, and death threats as well as being related to a mass shooting threat in protest of an invited speech featuring Sarkeesian.Gamergate has been described as a manifestation of a culture war over gaming culture diversification, artistic recognition and social criticism of video games, and the gamer social identity. Some of the people using the Gamergate hashtag allege collusion among feminists, progressives, journalists and social critics, which they believe is the cause of increasing social criticism in video game reviews. Some hashtag users have said the goal for their actions is to improve the ethical standards of video game journalism. These concerns have been widely dismissed by commentators as trivial, based on conspiracy theories, unfounded in fact, or unrelated to actual issues of ethics. Users of the hashtag launched email campaigns targeting firms advertising in publications of which they disapproved, asking them to withdraw their advertisements.