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On the analysis of musical expression in audio
On the analysis of musical expression in audio

Accelerometer and Video Based Human Activity Recognition
Accelerometer and Video Based Human Activity Recognition

...  Can add an additional 1-axis (i.e., digital compass) or 3-axis sensor through I2C  Onboard Digital Motion Processor (DMP) can process signals from all sensors ...
Slides - CSE IITK
Slides - CSE IITK

... Given two dimensional planar robot arm with camera at it’s tip and sensors on it’s skin ( using synthetic data) we have to  Vision :Generate the images seen by the camera  Sensor : To display that part of robot which touches the obstacle  Manifold path planning Assume the world to be a two dimens ...
1

Match moving

In cinematography, match moving is a cinematic technique that allows the insertion of computer graphics into live-action footage with correct position, scale, orientation, and motion relative to the photographed objects in the shot. The term is used loosely to describe several different methods of extracting camera motion information from a motion picture. Sometimes referred to as motion tracking or camera solving, match moving is related to rotoscoping and photogrammetry.Match moving is sometimes confused with motion capture, which records the motion of objects, often human actors, rather than the camera. Typically, motion capture requires special cameras and sensors and a controlled environment (although recent developments such as the Kinect camera have begun to change this). Match moving is also distinct from motion control photography, which uses mechanical hardware to execute multiple identical camera moves. Match moving, by contrast, is typically a software-based technology, applied after the fact to normal footage recorded in uncontrolled environments with an ordinary camera.Match moving is primarily used to track the movement of a camera through a shot so that an identical virtual camera move can be reproduced in a 3D animation program. When new animated elements are composited back into the original live-action shot, they will appear in perfectly matched perspective and therefore appear seamless.As it is mostly software-based, match moving has become increasingly affordable as the cost of computer power has declined; it is now an established visual-effects tool and is even used in live television broadcasts as part of providing effects such as the virtual yellow-down-line in American football.
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