Vector Calculus - New Age International
... Also, v must be perpendicular to both w and r. The quantities w, r and v form a right-handed coordinate system. We thus have the vector relation v = w × r. (c) Angular Momentum: With reference to Fig. 1.16 Angular momentum (J) is defined by the vector produced J = r × p, where p the linear momentum ...
... Also, v must be perpendicular to both w and r. The quantities w, r and v form a right-handed coordinate system. We thus have the vector relation v = w × r. (c) Angular Momentum: With reference to Fig. 1.16 Angular momentum (J) is defined by the vector produced J = r × p, where p the linear momentum ...
01_Introduction.pdf
... • Scalar value that tells us something about the relationship between two vectors – Product of lengths of vectors and cosine of angle between vectors ...
... • Scalar value that tells us something about the relationship between two vectors – Product of lengths of vectors and cosine of angle between vectors ...
u · v
... Vectors u and v are parallel if there is a nonzero scalar c such that v=cu. If c>0, we say u and v have the same direction but if c<0, we say u and v have the opposite direction. ...
... Vectors u and v are parallel if there is a nonzero scalar c such that v=cu. If c>0, we say u and v have the same direction but if c<0, we say u and v have the opposite direction. ...
MATH 32A: MIDTERM 1 REVIEW 1. Vectors 1. Let v = . a
... inclined plane to a bucket of water. If there is no net force on the block, determine the mass of the bucket of water (ignore friction and the mass of the rope and pulley). Solution: Let m be the mass of the bucket. Gravity exerts a force of magnitude mg on the bucket of water, and since the bucket ...
... inclined plane to a bucket of water. If there is no net force on the block, determine the mass of the bucket of water (ignore friction and the mass of the rope and pulley). Solution: Let m be the mass of the bucket. Gravity exerts a force of magnitude mg on the bucket of water, and since the bucket ...
1.2 Single Particle Kinematics
... i=1 [(A − B)i ] . Because the mathematics of vector spaces is so useful, we often convert our Euclidean space to a vector space by choosing a particular point as the origin. Each particle’s position is then equated to the displacement of that position from the origin, so that it is described by a po ...
... i=1 [(A − B)i ] . Because the mathematics of vector spaces is so useful, we often convert our Euclidean space to a vector space by choosing a particular point as the origin. Each particle’s position is then equated to the displacement of that position from the origin, so that it is described by a po ...