
Exam 1 as pdf
... You are graded on your work on those pages, with partial credit where it is deserved. All problems are, of course, nonrelativistic. Vectors are marked with arrows, are in boldface, or are explicitly stated to be vectors. ...
... You are graded on your work on those pages, with partial credit where it is deserved. All problems are, of course, nonrelativistic. Vectors are marked with arrows, are in boldface, or are explicitly stated to be vectors. ...
11 Cross Product & the Model Matrix
... would produce the local axis of rotation between the two vectors. For example the cross product is used to construct a LookAt() function and to implement shader techniques such as normal mapping and ...
... would produce the local axis of rotation between the two vectors. For example the cross product is used to construct a LookAt() function and to implement shader techniques such as normal mapping and ...
Lecture 1 Linear Superalgebra
... ordinary differential geometry; the Berezinian is so named after him. We are ready for the formula for the inverse of a supermatrix. ...
... ordinary differential geometry; the Berezinian is so named after him. We are ready for the formula for the inverse of a supermatrix. ...
14 CHAPTER 2. LINEAR MAPS Thus one way of shrinking a given
... basis already. If it is linearly dependent, then one of them is equal to a linear combination of the others. This means we can exclude this one vector, and the remaining set will have the same span. Now if this smaller set linearly independent, then it is a basis for W . If it is not, then we repeat ...
... basis already. If it is linearly dependent, then one of them is equal to a linear combination of the others. This means we can exclude this one vector, and the remaining set will have the same span. Now if this smaller set linearly independent, then it is a basis for W . If it is not, then we repeat ...