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Transcript
Chapter 3
Transport Layer
All material copyright 1996-2009
J.F Kurose and K.W. Ross, All Rights Reserved
Computer Networking:
A Top Down Approach
5th edition.
Jim Kurose, Keith Ross
Addison-Wesley, April
2009.
Transport Layer
3-1
Internet transport-layer protocols
❒  reliable, in-order
delivery (TCP)
❒  unreliable, unordered
delivery: UDP
❍ 
no-frills extension of
“best-effort” IP
❒  services not available:
❍  delay guarantees
❍  bandwidth guarantees
application
transport
network
data link
physical
network
data link
physical
network
data link
physical
network
data link
physicalnetwork
network
data link
physical
data link
physical
network
data link
physical
application
transport
network
data link
physical
Transport Layer
3-2
UDP: User Datagram Protocol [RFC 768]
❒  “no frills,” “bare bones”
transport protocol
❒  “_____________” service,
UDP segments may be:
❍  _____________
❍  _____________
❒  connectionless:
❍  _________________
❍  each UDP segment
handled independently
of others
Why is there a UDP?
Transport Layer
3-3
UDP: more
❒  often used for streaming
multimedia apps
❍  loss tolerant
❍  rate sensitive
32 bits
source port #
dest port #
length
checksum
❒  other UDP uses
❍  _____________
❒  Is reliable transfer over
UDP possible?
Application
data
(message)
UDP segment format
Transport Layer
3-4
UDP checksum
Goal: detect “errors” (e.g., flipped bits) in transmitted
segment
Sender:
❒  treat segment contents as
sequence of 16-bit integers
❒  checksum: addition (1’s
complement sum) of segment
contents
❒  sender puts checksum value
into UDP checksum field
Receiver:
❒  Add all 16-bit integers
in segment
❍  1111111111111111 - no
error detected.
❍  Otherwise - error
detected
Transport Layer
3-5
TCP: Overview
❒  point-to-point:
❍  one sender, one receiver
❒  reliable, in-order
steam:
❍ 
byte
no “message boundaries”
❒  pipelined:
❍  TCP congestion and flow
control set window size
❒ 
send & receive buffers
RFCs: 793, 1122, 1323, 2018, 2581
❒  full duplex data:
❍  bi-directional data flow
in same connection
❍  MSS: maximum segment
size
❒  connection-oriented:
❍  handshaking (exchange
of control msgs) init’s
sender, receiver state
before data exchange
❒  flow controlled:
❍  sender will not
overwhelm receiver
Transport Layer
3-6
TCP segment structure
32 bits
source port #
dest port #
sequence number
acknowledgement number
head not
UA P R S F
len used
checksum
Receive window
Urg data pointer
Options (variable length)
application
data
(variable length)
Transport Layer
3-7
TCP seq. #’s and ACKs
Seq. #’s:
❍  byte stream
“number” of first
byte in segment’s
data
ACKs:
❍  seq # of next byte
expected from
other side
❍  cumulative ACK
Q: how receiver handles
out-of-order segments
❍  A: TCP spec doesn’t
say, - up to
implementer
Host B
Host A
User
types
‘C’
Seq=4
2 , AC K
=79, d
ata =
‘C’
host ACKs
’ receipt of
= ‘C
a
t
a
‘C’, echoes
_, d
_
_
_
_
back ‘C’
CK=
A
,
_
_
_
=__
Seq
host ACKs
receipt
of echoed
‘C’
Seq=4
3, ACK
=80
simple telnet scenario
Transport Layer
time
3-8
TCP Round Trip Time and Timeout
Q: how to set TCP
timeout value?
❒  longer than RTT
❍ 
but RTT varies
❒  too short
❍ 
❒  too long
❍ 
Q: how to estimate RTT?
❒  SampleRTT: measured time from
segment transmission until ACK receipt
❍  ignore retransmissions (why?)
❒  SampleRTT will vary, want estimated
RTT “smoother”
❍  average several recent
measurements, not just current
SampleRTT
Transport Layer
3-9
TCP Round Trip Time and Timeout
EstimatedRTT = (1- α)*EstimatedRTT + α*SampleRTT
❒  Exponential weighted moving average
❒  influence of past sample decreases exponentially fast
❒  typical value: α = 0.125
Transport Layer 3-10
Example RTT estimation:
Transport Layer
3-11
TCP Round Trip Time and Timeout
Setting the timeout
❒  EstimtedRTT plus “safety margin”
❍ 
large variation in EstimatedRTT -> larger safety margin
❒  first estimate of how much SampleRTT deviates from
EstimatedRTT:
DevRTT = (1-β)*DevRTT +
β*|SampleRTT-EstimatedRTT|
(typically, β = 0.25)
Then set timeout interval:
TimeoutInterval = EstimatedRTT + 4*DevRTT
Transport Layer 3-12
TCP reliable data transfer
❒  TCP creates rdt
service on top of IP’s
unreliable service
❒  pipelined segments
❒  cumulative ACKs
❒  TCP uses single
retransmission timer
❒  retransmissions are
triggered by:
❍ 
❍ 
timeout events
duplicate ACKs
❒  initially consider
simplified TCP sender:
❍ 
❍ 
ignore duplicate ACKs
ignore flow control,
congestion control
Transport Layer 3-13
TCP sender events:
data rcvd from app:
❒  ________________
❒  ________________
________________
❒  expiration interval:
TimeOutInterval
timeout:
❒  ______________
❒  _______________
ACK rcvd:
❒  if acknowledges
previously unACKed
segments
❍ 
❍ 
update what is known to
be ACKed
start timer if there are
outstanding segments
Transport Layer 3-14
Fast Retransmit
❒  time-out period often
relatively long:
❍ 
long delay before
resending lost packet
❒  detect lost segments
via duplicate ACKs.
❍ 
❍ 
sender often sends
many segments back-toback
if segment is lost, there
will likely be many
duplicate ACKs for that
segment
❒  If sender receives 3
ACKs for same data, it
assumes that segment
after ACKed data was
lost:
❍ 
fast retransmit: resend
segment before timer
expires
Transport Layer 3-15
Host A
Host B
seq # x1
seq # x2
seq # x3
seq # x4
seq # x5
triple
duplicate
ACKs
X
ACK x1
ACK x1
ACK x1
ACK x1
seq X
2
timeout
resen
d
time
Transport Layer 3-16
TCP Flow Control
flow control
sender won’t overflow
receiver’s buffer by
transmitting too much,
too fast
❒  receive side of TCP
connection has a
receive buffer:
(currently)
TCP data application
IP
unused buffer
(in buffer)
process
datagrams
space
❒ 
speed-matching
service: matching
send rate to receiving
application’s drain rate
❒  app process may be
slow at reading from
buffer
Transport Layer 3-17
TCP Flow control: how it works
(currently)
TCP data application
IP
unused buffer
(in buffer)
process
datagrams
space
rwnd
RcvBuffer
(suppose TCP receiver
discards out-of-order
segments)
❒  unused buffer space:
❒  receiver: advertises
unused buffer space by
including rwnd value in
segment header
❒  sender: limits # of
unACKed bytes to rwnd
❍ 
guarantees receiver’s
buffer doesn’t overflow
= rwnd
= RcvBuffer-[LastByteRcvd LastByteRead]
Transport Layer 3-18
TCP congestion control:
❒ 
goal: TCP sender should transmit as fast as possible,
but without congesting network
❍ 
Q: how to find rate just below congestion level
❒  decentralized: each TCP sender sets its own rate,
based on implicit feedback:
❍  ACK: _____________________________
❍  lost segment: _________________________
Transport Layer 3-19
Principles of Congestion Control
Congestion:
❒  informally: “too many sources sending too much
data too fast for network to handle”
❒  different from flow control!
❒  manifestations:
❍  lost packets (buffer overflow at routers)
❍  long delays (queueing in router buffers)
❒  a top-10 problem!
Transport Layer 3-20
Approaches towards congestion control
two broad approaches towards congestion control:
end-end congestion
control:
❒  no explicit feedback from
network
❒  congestion inferred from
end-system observed loss,
delay
❒  approach taken by TCP
network-assisted
congestion control:
❒  routers provide feedback
to end systems
❍  single bit indicating
congestion (SNA,
DECbit, TCP/IP ECN,
ATM)
❍  explicit rate sender
should send at
Transport Layer 3-21
TCP Congestion Control: more details
segment loss event:
reducing cwnd!
❒  timeout: no response
from receiver
❍ 
________________
❒  3 duplicate ACKs: at
least some segments
getting through (recall
fast retransmit)
❍ 
ACK received: increase
cwnd!
❒  slowstart phase:
❍ 
increase exponentially
fast (despite name) at
connection start, or
following timeout
❒  congestion avoidance:
❍  increase linearly
___________________
Transport Layer 3-22
TCP: congestion avoidance
❒  when cwnd > ssthresh
grow cwnd linearly
❍  _____increse cwnd by
1 mss/per rtt____
❍  approach possible
congestion slower than
in slowstart
❍  implementation: cwnd
= cwnd + MSS/cwnd
for each ACK received
AIMD
❒  ACKs: increase cwnd
by 1 MSS per RTT:
additive increase
❒  loss: cut cwnd in half
(non-timeout-detected
loss ): multiplicative
decrease
AIMD: Additive Increase
Multiplicative Decrease
Transport Layer 3-23
cwnd window size (in segments)
Popular “flavors” of TCP
TCP Reno
ssthresh
ssthresh
TCP Tahoe
Transmission round
Transport Layer 3-24
Summary: TCP Congestion Control
❒  when cwnd < ssthresh, sender in ___________
phase, window grows __________.
❒  when cwnd >= ssthresh, sender is in
______________ phase, window grows _______.
❒  when triple duplicate ACK occurs, ssthresh set
to ________, cwnd set to ______________
❒  when timeout occurs, ssthresh set to ________,
cwnd set to _________ MSS.
Transport Layer 3-25
TCP throughput
❒  Q: what’s average throughout of TCP as
function of window size, RTT?
❍  ignoring
slow start
❒  let W be window size when loss occurs.
❍  when
window is W, throughput is W/RTT
❍  just after loss, window drops to W/2,
throughput to W/2RTT.
❍  average throughout: .75 W/RTT
Transport Layer 3-26