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Transcript
Operating Systems and
Systems Programming
CS162 Teaching Staff
Who am I?
Haoyuan Li
http://www.cs.berkeley.edu/~haoyuan
[email protected]
Office Hours: 1pm-3pm Monday @ 465E SODA
Research: Data center systems
More administrivia…
•
•
•
•
•
Register on Piazza!
User accounts
Get to know Nachos
Group Signup by 9/3 11:59 PM
Finalize preference of discussion sections (give
at least 2 choices)
• All project members MUST attend same
discussion section!!
Project Goals
• Learn to work in teams
• Use good engineering practices
–
–
–
–
–
–
Version control, collaboration
Requirements specification
Design Document
Implementation
Testing
[Performance, reliability, ...] analysis
• Understand lecture concepts at the
implementation level
Good Project Lifetime
• Day 0: Project released on course webpage
• Day 1 ‐ 13: Team meets, discusses and breaks up work
on design and necessary prototyping
• Day 14: Final design document due
– Team reviews the document with TA
• Day 15: Implementation begins
• Day 20: Implementation is finished. Team switches to
writing test cases. Design doc has been updated to
reflect the implementation.
• Day 21: Iteration and performance analysis.
• Day 23: Team puts finishing touches on write up and
gets to bed early.
A computer boot sequence
T1
T2
Application
T3
Application
Application
Application
T4
Memory
Mgmt
File
Systems
Operating
System
Scheduler
….
Networks
Boot Loader
BIOS
Hardware
Project 1: Thread Programming
Project 2: Multiprogramming
Project 3: Key Value Store
Application
Key
Value
Store
API
Key 1
Value 1
Key 2
Value 2
Key 3
Value 3
Key 4
Value 4
Project 4: Distributed KV Store
Application
Key
Value
Store
API
Key 1
Value 1
Key 1
Value 1
Key 1
Value 1
What is an OS and
What does it do?
Why do you want an OS?
• Isolation
– Fault: “if my program crashes yours shouldn’t”
– Performance: “if my program starts to do some massive
computation, it shouldn’t starve yours from running”
• Mediation (multiplexing/sharing + protection)
– Manage the sharing of hardware resources (CPU, NIC,
RAM, disk, keyboard, sound card, etc)
• Abstractions and Primitives
– Set of constructs and well‐defined interfaces to simplify
application development: “all the code you didn’t write”
in order to implement your application
• Because hardware changes faster than applications!
• Because some concepts are useful across applications
Why bother with an OS?
• User benefits
– Efficiency (cost and performance)
• Share one computer across many users
• Concurrent execution of multiple programs
– Safety
• OS protects programs from each other
• OS fairly multiplexes resources across programs
• • Application benefits
– Simplicity
• Sockets instead of ethernet cards
– Portability
• Device independence: tiCOM card or Intel card?
Why is concurrency hard?
What do you need to get
concurrency working?
Concurrency
• Concurrency means multiple threads of computation
can make progress, but possibly by sharing the same
processor
– Like doing homework while chatting on IM
• Why Concurrency?
– Consider a web server: while it’s waiting for a response
from one client, it could read a request for another client
– Consider a browser: while it’s waiting for a response from
a web server, it wants to react to mouse or keyboard input
Concurrency increases/enables responsiveness
Different levels of abstraction
•
•
•
•
Threads
Processes
Symmetric multithreading
Distributed systems (Single system image)
What is a thread?
A thread of execution is the smallest unit of
processing that can be scheduled by
an operating system. – Wikipedia circa Jan ‘12
What resources does a thread have?
Single and Multi Threading
What is the difference
between a
Thread and a Process?
What is a Process?
Process Control
Block
Process Address Space
Program Address Space
What is an address space?
What does this mean in
terms of hardware?
Operating System Memory Management
Data 2
Code
Data
Heap
Stack
Code
Data
Heap
Stack
Stack 1
Heap 1
Code 1
Stack 2
Prog 1
Virtual
Address
Space 1
Prog 2
Virtual
Address
Space 2
Data 1
Heap 2
Code 2
OS code
Translation Map 1
OS data
Translation Map 2
OS heap &
Stacks
Physical Address Space
When and how do you
switch between processes?
Scheduling states
Context Switching
Recall (61C): What happens during execution?
Addr 232-1
R0
…
R31
F0
…
F30
PC
Fetch
Exec
• Execution sequence:
–
–
–
–
–
–
…
Data1
Data0
Inst237
Inst236
…
Inst5
Inst4
Inst3
Inst2
Inst1
Inst0
Fetch Instruction at PC
Decode
Execute (possibly using registers)
Write results to registers/mem
PC = Next Instruction(PC)
Addr 0
Repeat
PC
PC
PC
PC
Questions about the course…